2018-03-02 16:30:45 +00:00
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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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2018-03-31 21:29:33 +00:00
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#if 1
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2018-06-21 18:14:13 +00:00
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2018-03-22 15:27:02 +00:00
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#include <FL/Fl.H>
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2018-06-21 12:45:24 +00:00
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#include <FL/Fl_Double_Window.H>
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2018-06-21 18:14:13 +00:00
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#include <FL/Fl_Scroll.H>
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#include <FL/Fl_Light_Button.H>
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#include <FL/Fl_Choice.H>
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2018-06-21 13:31:38 +00:00
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#include <FL/Fl_Box.H>
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2018-06-21 18:14:13 +00:00
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#include <string.h>
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#include <stdio.h>
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2018-06-21 17:24:21 +00:00
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#include <FL/fl_draw.H>
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2018-06-21 18:14:13 +00:00
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#include <FL/math.h>
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class Drawing : public Fl_Widget {
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void draw();
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public:
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Drawing(int X,int Y,int W,int H,const char* L) : Fl_Widget(X,Y,W,H,L) {
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align(FL_ALIGN_TOP);
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box(FL_FLAT_BOX);
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color(FL_WHITE);
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}
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};
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void Drawing::draw() {
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draw_box();
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fl_push_matrix();
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fl_translate(x()+w()/2, y()+h()/2);
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fl_scale(w()/2, h()/2);
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fl_color(FL_BLACK);
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for (int i = 0; i < 20; i++) {
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for (int j = i+1; j < 20; j++) {
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fl_begin_line();
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fl_vertex(cos(M_PI*i/10+.1), sin(M_PI*i/10+.1));
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fl_vertex(cos(M_PI*j/10+.1), sin(M_PI*j/10+.1));
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fl_end_line();
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}
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}
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fl_pop_matrix();
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}
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Fl_Scroll* thescroll;
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void box_cb(Fl_Widget* o, void*) {
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thescroll->box(((Fl_Button*)o)->value() ? FL_DOWN_FRAME : FL_NO_BOX);
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thescroll->redraw();
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2018-03-22 15:27:02 +00:00
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}
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2018-06-21 18:14:13 +00:00
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void type_cb(Fl_Widget*, void* v) {
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thescroll->type((uchar)((fl_intptr_t)v));
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thescroll->redraw();
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2018-06-21 13:31:38 +00:00
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}
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2018-06-21 18:14:13 +00:00
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Fl_Menu_Item choices[] = {
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{"0", 0, type_cb, (void*)0},
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{"HORIZONTAL", 0, type_cb, (void*)Fl_Scroll::HORIZONTAL},
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{"VERTICAL", 0, type_cb, (void*)Fl_Scroll::VERTICAL},
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{"BOTH", 0, type_cb, (void*)Fl_Scroll::BOTH},
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{"HORIZONTAL_ALWAYS", 0, type_cb, (void*)Fl_Scroll::HORIZONTAL_ALWAYS},
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{"VERTICAL_ALWAYS", 0, type_cb, (void*)Fl_Scroll::VERTICAL_ALWAYS},
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{"BOTH_ALWAYS", 0, type_cb, (void*)Fl_Scroll::BOTH_ALWAYS},
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{0}
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};
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2018-06-21 13:31:38 +00:00
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2018-06-21 18:14:13 +00:00
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void align_cb(Fl_Widget*, void* v) {
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thescroll->scrollbar.align((uchar)((fl_intptr_t)v));
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thescroll->redraw();
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2018-06-21 13:31:38 +00:00
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}
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2018-06-21 18:14:13 +00:00
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Fl_Menu_Item align_choices[] = {
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{"left+top", 0, align_cb, (void*)(FL_ALIGN_LEFT+FL_ALIGN_TOP)},
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{"left+bottom", 0, align_cb, (void*)(FL_ALIGN_LEFT+FL_ALIGN_BOTTOM)},
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{"right+top", 0, align_cb, (void*)(FL_ALIGN_RIGHT+FL_ALIGN_TOP)},
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{"right+bottom", 0, align_cb, (void*)(FL_ALIGN_RIGHT+FL_ALIGN_BOTTOM)},
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{0}
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};
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int main(int argc, char** argv) {
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Fl_Window window(5*75,400);
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window.box(FL_NO_BOX);
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Fl_Scroll scroll(0,0,5*75,300);
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int n = 0;
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for (int y=0; y<16; y++) for (int x=0; x<5; x++) {
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char buf[20]; sprintf(buf,"%d",n++);
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Fl_Button* b = new Fl_Button(x*75,y*25+(y>=8?5*75:0),75,25);
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b->copy_label(buf);
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b->color(n);
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b->labelcolor(FL_WHITE);
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}
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Drawing drawing(0,8*25,5*75,5*75,0);
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scroll.end();
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window.resizable(scroll);
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Fl_Box box(0,300,5*75,window.h()-300); // gray area below the scroll
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box.box(FL_FLAT_BOX);
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Fl_Light_Button but1(150, 310, 200, 25, "box");
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but1.callback(box_cb);
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Fl_Choice choice(150, 335, 200, 25, "type():");
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choice.menu(choices);
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choice.value(3);
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Fl_Choice achoice(150, 360, 200, 25, "scrollbar.align():");
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achoice.menu(align_choices);
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achoice.value(3);
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thescroll = &scroll;
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//scroll.box(FL_DOWN_BOX);
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//scroll.type(Fl_Scroll::VERTICAL);
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window.end();
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window.show(argc,argv);
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2018-03-22 15:27:02 +00:00
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return Fl::run();
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}
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2018-06-21 18:14:13 +00:00
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2018-03-23 21:41:36 +00:00
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#else
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2018-03-22 15:27:02 +00:00
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2018-03-07 23:01:50 +00:00
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#include <src/drivers/Android/Fl_Android_Application.H>
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2018-03-02 16:30:45 +00:00
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Button.H>
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2018-03-05 21:26:51 +00:00
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#include <FL/Enumerations.H>
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2018-03-10 00:46:12 +00:00
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#include <FL/fl_draw.H>
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2018-03-22 15:27:02 +00:00
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#include <FL/fl_ask.H>
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2018-03-07 22:12:34 +00:00
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2018-03-11 22:00:59 +00:00
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2018-03-14 21:46:01 +00:00
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Fl_Window *win, *win1, *win2;
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2018-03-12 20:10:49 +00:00
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Fl_Button *btn, *btn2;
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2018-03-02 16:30:45 +00:00
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2018-03-11 22:00:59 +00:00
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2018-03-10 00:46:12 +00:00
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class MyButton : public Fl_Button
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{
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public:
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MyButton(int x, int y, int w, int h, const char *l) : Fl_Button(x, y, w, h, l) { }
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void draw() {
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Fl_Button::draw();
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2018-03-22 15:27:02 +00:00
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fl_push_clip(x(), y(), w(), h());
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fl_color(FL_BLUE);
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for (int i=0; i<h(); i+=5) {
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fl_line(x(), y()+h()/2, x()+w(), y()+i);
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}
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for (int i=0; i<w(); i+=5) {
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fl_line(x()+w()/2, y()-50, x()+i, y()+h()+50);
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}
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fl_pop_clip();
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2018-03-10 00:46:12 +00:00
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}
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};
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2018-03-12 20:10:49 +00:00
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void bye_cb(void*)
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{
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btn2->color(FL_BLUE);
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btn2->redraw();
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Fl::remove_timeout(bye_cb, NULL);
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}
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void hello_cb(void*)
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{
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btn2->color(FL_GREEN);
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btn2->redraw();
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Fl::add_timeout(1.0, bye_cb, NULL);
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Fl::remove_timeout(hello_cb, NULL);
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}
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2018-03-07 23:01:50 +00:00
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2018-03-22 15:27:02 +00:00
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int xmain(int argc, char **argv)
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2018-03-02 22:46:47 +00:00
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{
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2018-03-18 20:04:43 +00:00
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// Fl::scheme("gleam");
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2018-03-15 21:17:16 +00:00
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win1 = new Fl_Window(20+50, 10, 200, 200, "back");
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2018-03-14 21:46:01 +00:00
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win1->color(FL_RED);
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win1->box(FL_DOWN_BOX);
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Fl_Button *b1 = new Fl_Button(10, 10, 180, 180, "back");
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2018-03-15 00:07:53 +00:00
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b1->color(FL_DARK_RED);
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2018-03-14 21:46:01 +00:00
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win1->end();
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win1->show();
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2018-03-11 22:00:59 +00:00
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win = new Fl_Window(50, 150, 500, 400, "Hallo");
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2018-03-14 21:46:01 +00:00
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btn2 = new Fl_Button(10, 10, 480, 100, "-@circle;-");
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2018-03-12 20:10:49 +00:00
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btn2->color(FL_BLUE);
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2018-03-14 21:46:01 +00:00
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2018-03-17 21:30:46 +00:00
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btn = new MyButton((win->w()-280)/2, 200-45, 280, 80, "Hello, Android!\nWhere have you been so long?");
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2018-03-07 22:12:34 +00:00
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btn->color(FL_LIGHT2);
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2018-03-16 21:49:58 +00:00
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btn->labelsize(30);
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2018-03-17 21:30:46 +00:00
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btn->align(FL_ALIGN_CLIP);
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2018-03-14 21:46:01 +00:00
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btn->callback(
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[](Fl_Widget*, void*) {
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Fl::add_timeout(1.0, hello_cb, NULL);
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}
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);
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2018-03-17 16:23:40 +00:00
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btn = new MyButton((win->w()-280)/2, 200+40, 280, 35, "Hello, \u00c4\u00e4\u00d6\u00f6\u00dc\u00fc\u00df \u2639 \u263a");
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2018-03-16 21:49:58 +00:00
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btn->labelfont(FL_TIMES_BOLD_ITALIC);
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btn->labelsize(30);
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2018-03-18 20:04:43 +00:00
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btn = new MyButton((win->w()-280)/2, 200+2*40, 280, 35, "Hello, Font!");
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2018-03-16 21:49:58 +00:00
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btn->labelfont(FL_COURIER_BOLD_ITALIC);
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btn->labelsize(30);
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2018-03-18 20:04:43 +00:00
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btn->callback(
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[](Fl_Widget *w, void*) {
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2018-03-22 15:27:02 +00:00
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// FIXME: we can't seem to re-enter the event loop without locking
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// the entire app!
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// fl_alert("This will change\nthe font for the entir\napplication");
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2018-03-18 20:04:43 +00:00
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Fl::set_font(FL_COURIER_BOLD_ITALIC, "$DancingScript-Regular.ttf");
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w->redraw();
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}
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);
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2018-03-16 21:49:58 +00:00
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btn = new MyButton((win->w()-280)/2, 200+3*40, 280, 35, "Hello, Android!");
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2018-03-18 20:04:43 +00:00
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btn->box(FL_BORDER_BOX);
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2018-03-16 21:49:58 +00:00
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btn->labelfont(FL_SCREEN);
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btn->labelsize(30);
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2018-03-14 21:46:01 +00:00
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win->end();
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2018-03-07 22:12:34 +00:00
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win->show(argc, argv);
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2018-03-12 12:57:28 +00:00
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2018-03-15 21:17:16 +00:00
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win2 = new Fl_Window(380-50, 10, 200, 200, "front");
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2018-03-22 15:27:02 +00:00
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win2->color(FL_LIGHT3);
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2018-03-14 21:46:01 +00:00
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win2->box(FL_UP_BOX);
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2018-03-22 15:27:02 +00:00
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Fl_Button *b2 = new MyButton(10, 10, 180, 180, "front");
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2018-03-15 00:07:53 +00:00
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b2->color(FL_DARK_BLUE);
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2018-03-14 21:46:01 +00:00
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win2->end();
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win2->show();
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2018-03-07 22:12:34 +00:00
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Fl::run();
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2018-03-02 16:30:45 +00:00
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2018-03-04 13:22:52 +00:00
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return 0;
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2018-03-02 16:30:45 +00:00
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}
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2018-03-11 22:00:59 +00:00
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2018-03-22 15:27:02 +00:00
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#endif
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/*
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Missing:
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- screen scale and size: most desktop apps expect to be in a draggable window
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on a larger desktop surface. For Android, there is usually no desktop, and
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screen resolution is often very high, so that a regular FLTK window would
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hide as a tiny gray spot in the top left corner
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* windows should probably be centered by default
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? the screen resolution should adapt to the first opened window
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? we should be able to hint at a prefered screen resolution
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* drawing call must scale at some point (line width!)
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* rotating the screen must call the app handler and(?) window resize
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* proportions: pixels should be square
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2018-03-23 21:41:36 +00:00
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Need Work:
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- Fl_Android_Graphics_Driver::pie(int) needs refactoring
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2018-03-23 23:01:13 +00:00
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- ...::line(...) has round ing issues (see rounded box type)
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2018-03-26 21:39:02 +00:00
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- grab() not working when leaving window (adjuster...)
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2018-06-21 13:31:38 +00:00
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- scrolling if implemented as a complete redraw. Must implement real scrolling
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2018-06-21 17:02:47 +00:00
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- the 'hotspot' idea to position dialogs under the mouse cursor makes little sense on touch screen devices
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- fix screen when keyboard pops up in front of the text cursor or input field (temporarily shift up?)
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2018-06-21 18:14:13 +00:00
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- ending 'message' will not quit the app right away, but wait for some timeout
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2018-03-23 23:01:13 +00:00
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2018-03-22 15:27:02 +00:00
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2018-06-21 12:45:24 +00:00
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test/CubeMain.cxx
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test/line_style.cxx
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test/CubeView.cxx
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test/list_visuals.cxx
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test/mandelbrot.cxx
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test/animated.cxx
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test/native-filechooser.cxx
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test/blocks.cxx
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test/navigation.cxx
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test/offscreen.cxx
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test/overlay.cxx
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test/cairo_test.cxx
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test/pixmap.cxx
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test/checkers.cxx
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test/pixmap_browser.cxx
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test/clock.cxx
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test/resizebox.cxx
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test/colbrowser.cxx
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test/rotated_text.cxx
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test/scroll.cxx
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test/connect.cxx
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test/shape.cxx
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test/cube.cxx
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test/subwindow.cxx
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test/cursor.cxx
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test/sudoku.cxx
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test/curve.cxx
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test/demo.cxx
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test/table.cxx
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test/device.cxx
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test/threads.cxx
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test/doublebuffer.cxx
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test/tile.cxx
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test/editor.cxx
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test/tiled_image.cxx
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test/file_chooser.cxx
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test/twowin.cxx
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test/fonts.cxx
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test/unittest_about.cxx
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test/forms.cxx
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test/unittest_circles.cxx
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test/fractals.cxx
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test/unittest_images.cxx
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test/fracviewer.cxx
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test/unittest_lines.cxx
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test/fullscreen.cxx
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test/unittest_points.cxx
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test/gl_overlay.cxx
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test/unittest_rects.cxx
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test/glpuzzle.cxx
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test/unittest_schemes.cxx
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test/unittest_scrollbarsize.cxx
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test/help_dialog.cxx
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test/unittest_simple_terminal.cxx
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test/icon.cxx
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test/unittest_symbol.cxx
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test/iconize.cxx
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test/unittest_text.cxx
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test/image.cxx
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test/unittest_viewport.cxx
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test/input.cxx
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test/unittests.cxx
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test/input_choice.cxx
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test/utf8.cxx
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test/keyboard.cxx
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test/windowfocus.cxx
|
2018-06-21 18:14:13 +00:00
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test/browser.cxx
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2018-06-21 12:45:24 +00:00
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2018-06-21 18:14:13 +00:00
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* test/scroll.cxx : - works ok
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- some dirt when a popup draws over another menu button!?
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- on touch-screens, menuitem should be selected when released
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- on touch-screens, scroll groups should scroll on multitouch, or when not causing any other action
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* test/bitmap.cxx : + 'bitmap' works
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* test/message.cxx : - 'message' mostly works
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- when ending the app, it will not close right away but instead hang around for a few seconds
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* test/menubar.cxx : - 'menubar' mostly works including unicode
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! pressing 'button' will hang the app
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- shortcut modifiers don't work
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- right-click does not work (should this be emulated via click-and-hold?)
|
2018-06-21 17:24:21 +00:00
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* test/output.cxx : + 'output' works
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2018-06-21 17:02:47 +00:00
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* test/ask.cxx : + 'ask' works
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* test/button.cxx : + 'button' works, including beep
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2018-06-21 13:31:38 +00:00
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* test/pack.cxx : + 'pack' works
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2018-03-26 21:28:18 +00:00
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* test/adjuster.cxx : + 'adjuster' works
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2018-03-22 15:27:02 +00:00
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* test/arc.cxx : + 'arc' works as expected
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2018-03-23 23:01:13 +00:00
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* test/minimum.cxx : + 'minimum' works
|
2018-03-26 21:28:18 +00:00
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* test/boxtype.cxx : + 'boxtype' works
|
2018-06-21 12:45:24 +00:00
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* test/buttons.cxx : + 'buttons' works
|
2018-06-21 17:02:47 +00:00
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* test/color_chooser.cxx: + 'color_chooser' works
|
2018-03-24 13:06:59 +00:00
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* test/symbols.cxx : + 'symbols' working as expected
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2018-03-23 23:01:13 +00:00
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* test/hello.cxx : + 'hello' works fine, italics, shadow, etc.
|
2018-03-31 21:29:33 +00:00
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* test/label.cxx : + 'label' works
|
2018-03-22 15:27:02 +00:00
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*/
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