fltk/ide/AndroidStudio3/app/src/main/cpp/HelloAndroid.cxx

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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#if 0
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Hor_Slider.H>
#include <FL/fl_draw.H>
class MyBox : public Fl_Box
{
public:
MyBox(int x, int y, int w, int h) :
Fl_Box(x, y, w, h)
{
box(FL_DOWN_BOX);
}
void draw()
{
Fl_Box::draw();
fl_color(FL_BLUE);
fl_pie(x()+20, y()+20, w()-40, h()-40, a1, a2);
}
double a1 = 0.0;
double a2 = 240.0;
};
Fl_Window *win;
MyBox *box = 0L;
char s1Label[80] = { 0 };
char s2Label[80] = { 0 };
int main(int argc, char **argv)
{
win = new Fl_Window(0, 0, 600, 800);
box = new MyBox(10, 10, 580, 580);
auto s1 = new Fl_Hor_Slider(210, 600, 380, 45, s1Label);
s1->range(-360, 360);
s1->value(0.0);
s1->labelsize(35);
s1->align(FL_ALIGN_LEFT);
s1->increment(1, 0);
s1->callback(
[](Fl_Widget *w, void*) {
auto s = (Fl_Slider*)w;
box->a1 = s->value();
sprintf(s1Label, "%g", s->value());
win->redraw();
}
);
auto s2 = new Fl_Hor_Slider(210, 660, 380, 45, s2Label);
s2->range(-360, 360);
s2->value(240.0);
s2->labelsize(35);
s2->align(FL_ALIGN_LEFT);
s2->callback(
[](Fl_Widget *w, void*) {
auto s = (Fl_Slider*)w;
box->a2 = s->value();
sprintf(s2Label, "%g", s->value());
win->redraw();
}
);
win->show(argc, argv);
Fl::run();
return 0;
}
#elif 1
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Hor_Value_Slider.H>
#include <FL/Fl_Toggle_Button.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Choice.H>
#include <FL/Fl_Pixmap.H>
#include <FL/fl_draw.H>
#include "/Users/matt/dev/fltk-1.4.svn/test/pixmaps/blast.xpm"
Fl_Toggle_Button *imageb, *imageovertextb, *imagenexttotextb, *imagebackdropb;
Fl_Toggle_Button *leftb,*rightb,*topb,*bottomb,*insideb,*clipb,*wrapb;
Fl_Box *text;
Fl_Input *input;
Fl_Hor_Value_Slider *fonts;
Fl_Hor_Value_Slider *sizes;
Fl_Double_Window *window;
Fl_Pixmap *img;
void button_cb(Fl_Widget *,void *) {
int i = 0;
if (leftb->value()) i |= FL_ALIGN_LEFT;
if (rightb->value()) i |= FL_ALIGN_RIGHT;
if (topb->value()) i |= FL_ALIGN_TOP;
if (bottomb->value()) i |= FL_ALIGN_BOTTOM;
if (insideb->value()) i |= FL_ALIGN_INSIDE;
if (clipb->value()) i |= FL_ALIGN_CLIP;
if (wrapb->value()) i |= FL_ALIGN_WRAP;
if (imageovertextb->value()) i |= FL_ALIGN_TEXT_OVER_IMAGE;
if (imagenexttotextb->value()) i |= FL_ALIGN_IMAGE_NEXT_TO_TEXT;
if (imagebackdropb->value()) i |= FL_ALIGN_IMAGE_BACKDROP;
text->align(i);
window->redraw();
}
void image_cb(Fl_Widget *,void *) {
if (imageb->value())
text->image(img);
else
text->image(0);
window->redraw();
}
void font_cb(Fl_Widget *,void *) {
text->labelfont(int(fonts->value()));
window->redraw();
}
void size_cb(Fl_Widget *,void *) {
text->labelsize(int(sizes->value()));
window->redraw();
}
void input_cb(Fl_Widget *,void *) {
text->label(input->value());
window->redraw();
}
void normal_cb(Fl_Widget *,void *) {
text->labeltype(FL_NORMAL_LABEL);
window->redraw();
}
void symbol_cb(Fl_Widget *,void *) {
text->labeltype(FL_SYMBOL_LABEL);
if (input->value()[0] != '@') {
input->static_value("@->");
text->label("@->");
}
window->redraw();
}
void shadow_cb(Fl_Widget *,void *) {
text->labeltype(FL_SHADOW_LABEL);
window->redraw();
}
void embossed_cb(Fl_Widget *,void *) {
text->labeltype(FL_EMBOSSED_LABEL);
window->redraw();
}
void engraved_cb(Fl_Widget *,void *) {
text->labeltype(FL_ENGRAVED_LABEL);
window->redraw();
}
Fl_Menu_Item choices[] = {
{"FL_NORMAL_LABEL",0,normal_cb},
{"FL_SYMBOL_LABEL",0,symbol_cb},
{"FL_SHADOW_LABEL",0,shadow_cb},
{"FL_ENGRAVED_LABEL",0,engraved_cb},
{"FL_EMBOSSED_LABEL",0,embossed_cb},
{0}};
int main(int argc, char **argv) {
img = new Fl_Pixmap(blast_xpm);
window = new Fl_Double_Window(440,420);
input = new Fl_Input(70,375,350,25,"Label:");
input->static_value("The quick brown fox jumped over the lazy dog.");
input->when(FL_WHEN_CHANGED);
input->callback(input_cb);
input->tooltip("label text");
sizes= new Fl_Hor_Value_Slider(70,350,350,25,"Size:");
sizes->align(FL_ALIGN_LEFT);
sizes->bounds(1,64);
sizes->step(1);
sizes->value(14);
sizes->callback(size_cb);
fonts=new Fl_Hor_Value_Slider(70,325,350,25,"Font:");
fonts->align(FL_ALIGN_LEFT);
fonts->bounds(0,15);
fonts->step(1);
fonts->value(0);
fonts->callback(font_cb);
Fl_Group *g = new Fl_Group(70,275,350,50);
imageb = new Fl_Toggle_Button(70,275,50,25,"image");
imageb->callback(image_cb);
imageb->tooltip("show image");
imageovertextb = new Fl_Toggle_Button(120,275,50,25,"T o I");
imageovertextb->callback(button_cb);
imageovertextb->tooltip("FL_ALIGN_TEXT_OVER_IMAGE");
imagenexttotextb = new Fl_Toggle_Button(170,275,50,25,"I | T");
imagenexttotextb->callback(button_cb);
imagenexttotextb->tooltip("FL_ALIGN_IMAGE_NEXT_TO_TEXT");
imagebackdropb = new Fl_Toggle_Button(220,275,50,25,"back");
imagebackdropb->callback(button_cb);
imagebackdropb->tooltip("FL_ALIGN_IMAGE_BACKDROP");
leftb = new Fl_Toggle_Button(70,300,50,25,"left");
leftb->callback(button_cb);
leftb->tooltip("FL_ALIGN_LEFT");
rightb = new Fl_Toggle_Button(120,300,50,25,"right");
rightb->callback(button_cb);
rightb->tooltip("FL_ALIGN_RIGHT");
topb = new Fl_Toggle_Button(170,300,50,25,"top");
topb->callback(button_cb);
topb->tooltip("FL_ALIGN_TOP");
bottomb = new Fl_Toggle_Button(220,300,50,25,"bottom");
bottomb->callback(button_cb);
bottomb->tooltip("FL_ALIGN_BOTTOM");
insideb = new Fl_Toggle_Button(270,300,50,25,"inside");
insideb->callback(button_cb);
insideb->tooltip("FL_ALIGN_INSIDE");
wrapb = new Fl_Toggle_Button(320,300,50,25,"wrap");
wrapb->callback(button_cb);
wrapb->tooltip("FL_ALIGN_WRAP");
clipb = new Fl_Toggle_Button(370,300,50,25,"clip");
clipb->callback(button_cb);
clipb->tooltip("FL_ALIGN_CLIP");
g->resizable(insideb);
g->end();
Fl_Choice *c = new Fl_Choice(70,250,200,25);
c->menu(choices);
text = new Fl_Box(FL_FRAME_BOX,120,75,200,100,input->value());
text->align(FL_ALIGN_CENTER);
window->resizable(text);
window->end();
window->show(argc,argv);
return Fl::run();
}
#else
#include <src/drivers/Android/Fl_Android_Application.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Button.H>
#include <FL/Enumerations.H>
#include <FL/fl_draw.H>
#include <FL/fl_ask.H>
Fl_Window *win, *win1, *win2;
Fl_Button *btn, *btn2;
class MyButton : public Fl_Button
{
public:
MyButton(int x, int y, int w, int h, const char *l) : Fl_Button(x, y, w, h, l) { }
void draw() {
Fl_Button::draw();
fl_push_clip(x(), y(), w(), h());
fl_color(FL_BLUE);
for (int i=0; i<h(); i+=5) {
fl_line(x(), y()+h()/2, x()+w(), y()+i);
}
for (int i=0; i<w(); i+=5) {
fl_line(x()+w()/2, y()-50, x()+i, y()+h()+50);
}
fl_pop_clip();
}
};
void bye_cb(void*)
{
btn2->color(FL_BLUE);
btn2->redraw();
Fl::remove_timeout(bye_cb, NULL);
}
void hello_cb(void*)
{
btn2->color(FL_GREEN);
btn2->redraw();
Fl::add_timeout(1.0, bye_cb, NULL);
Fl::remove_timeout(hello_cb, NULL);
}
int xmain(int argc, char **argv)
{
// Fl::scheme("gleam");
win1 = new Fl_Window(20+50, 10, 200, 200, "back");
win1->color(FL_RED);
win1->box(FL_DOWN_BOX);
Fl_Button *b1 = new Fl_Button(10, 10, 180, 180, "back");
b1->color(FL_DARK_RED);
win1->end();
win1->show();
win = new Fl_Window(50, 150, 500, 400, "Hallo");
btn2 = new Fl_Button(10, 10, 480, 100, "-@circle;-");
btn2->color(FL_BLUE);
btn = new MyButton((win->w()-280)/2, 200-45, 280, 80, "Hello, Android!\nWhere have you been so long?");
btn->color(FL_LIGHT2);
btn->labelsize(30);
btn->align(FL_ALIGN_CLIP);
btn->callback(
[](Fl_Widget*, void*) {
Fl::add_timeout(1.0, hello_cb, NULL);
}
);
btn = new MyButton((win->w()-280)/2, 200+40, 280, 35, "Hello, \u00c4\u00e4\u00d6\u00f6\u00dc\u00fc\u00df \u2639 \u263a");
btn->labelfont(FL_TIMES_BOLD_ITALIC);
btn->labelsize(30);
btn = new MyButton((win->w()-280)/2, 200+2*40, 280, 35, "Hello, Font!");
btn->labelfont(FL_COURIER_BOLD_ITALIC);
btn->labelsize(30);
btn->callback(
[](Fl_Widget *w, void*) {
// FIXME: we can't seem to re-enter the event loop without locking
// the entire app!
// fl_alert("This will change\nthe font for the entir\napplication");
Fl::set_font(FL_COURIER_BOLD_ITALIC, "$DancingScript-Regular.ttf");
w->redraw();
}
);
btn = new MyButton((win->w()-280)/2, 200+3*40, 280, 35, "Hello, Android!");
btn->box(FL_BORDER_BOX);
btn->labelfont(FL_SCREEN);
btn->labelsize(30);
win->end();
win->show(argc, argv);
win2 = new Fl_Window(380-50, 10, 200, 200, "front");
win2->color(FL_LIGHT3);
win2->box(FL_UP_BOX);
Fl_Button *b2 = new MyButton(10, 10, 180, 180, "front");
b2->color(FL_DARK_BLUE);
win2->end();
win2->show();
Fl::run();
return 0;
}
#endif
/*
Missing:
- screen scale and size: most desktop apps expect to be in a draggable window
on a larger desktop surface. For Android, there is usually no desktop, and
screen resolution is often very high, so that a regular FLTK window would
hide as a tiny gray spot in the top left corner
* windows should probably be centered by default
? the screen resolution should adapt to the first opened window
? we should be able to hint at a prefered screen resolution
* drawing call must scale at some point (line width!)
* rotating the screen must call the app handler and(?) window resize
* proportions: pixels should be square
Need Work:
- Fl_Android_Graphics_Driver::pie(int) needs refactoring
- ...::line(...) has round ing issues (see rounded box type)
test/CubeMain.cxx test/line_style.cxx
test/CubeView.cxx test/list_visuals.cxx
* test/adjuster.cxx : - missing bitmap drawing
test/mandelbrot.cxx
test/animated.cxx test/menubar.cxx
* test/arc.cxx : + 'arc' works as expected
test/message.cxx
test/ask.cxx
* test/minimum.cxx : + 'minimum' works
test/bitmap.cxx test/native-filechooser.cxx
test/blocks.cxx test/navigation.cxx
* test/boxtype.cxx : + 'boxtype': works
test/offscreen.cxx
test/browser.cxx test/output.cxx
test/button.cxx test/overlay.cxx
test/buttons.cxx test/pack.cxx
test/cairo_test.cxx test/pixmap.cxx
test/checkers.cxx test/pixmap_browser.cxx
test/clock.cxx test/resizebox.cxx
test/colbrowser.cxx test/rotated_text.cxx
test/color_chooser.cxx test/scroll.cxx
test/connect.cxx test/shape.cxx
test/cube.cxx test/subwindow.cxx
test/cursor.cxx test/sudoku.cxx
test/curve.cxx
* test/symbols.cxx : + 'symbols' working as expected
test/demo.cxx test/table.cxx
test/device.cxx test/threads.cxx
test/doublebuffer.cxx test/tile.cxx
test/editor.cxx test/tiled_image.cxx
test/file_chooser.cxx test/twowin.cxx
test/fonts.cxx test/unittest_about.cxx
test/forms.cxx test/unittest_circles.cxx
test/fractals.cxx test/unittest_images.cxx
test/fracviewer.cxx test/unittest_lines.cxx
test/fullscreen.cxx test/unittest_points.cxx
test/gl_overlay.cxx test/unittest_rects.cxx
test/glpuzzle.cxx test/unittest_schemes.cxx
* test/hello.cxx : + 'hello' works fine, italics, shadow, etc.
test/unittest_scrollbarsize.cxx
test/help_dialog.cxx test/unittest_simple_terminal.cxx
test/icon.cxx test/unittest_symbol.cxx
test/iconize.cxx test/unittest_text.cxx
test/image.cxx test/unittest_viewport.cxx
test/input.cxx test/unittests.cxx
test/input_choice.cxx test/utf8.cxx
test/keyboard.cxx test/windowfocus.cxx
* test/label.cxx : - pixmap, keyboard events
*/