FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
like to ask the maintainers of the build environments to please add these files to the setup: src/fl_encoding_latin1.cxx src/fl_encoding_mac_roman.cxx I ADDED SOME DOCUMENTATION THAT NEEDS TO BE FIXED. Beeing not a native English speaker, I have a hard time writing documentation. Would someone please update my babbeling in documentation/drawing.html? Thanks. This commit fixes some very basic problems with OS X's code page in preparation for the compose-character keyboard fix. It also fixes issues with MS Windows and X11 not rendering the characters in the Western (Latin-1) set between 0x80 and 0x9F. In the original ISO font, they were unused, but are now assigned to international characters like the Euro currency sign. This patch also tries to fix one basic flaw with FLTK 1 and font encoding. I will not put much more work into this because FLTK 1.2 and FLTK 2 fix the problem entirely by using UTF-8 instead of 8-bit "C"-style strings. All these changes are only meaningful for foreign language users or users of special characters like the Euro, the Degree or the Permille symbol. A short explanation follows. Max OS X uses a different code page than X11 and Win32. This means that all characters above 0x7f have an entirely different meaning. If your source code contains international characters, your text will appear different if you change to another OS. This patch provides two functions that convert text with international characters from the character set of the source code into the local character set. Two more functions are provided to convert them back. The functions are fl_latin1_to_local (source is in Win32 or X11), fl_mac_roman_to_local (source was written on OS X) and the corresponding fl_local_to_latin1 and fl_local_to_mac_roman, which are very useful if yoou want to store strings with intl. characters that will be moved between systems. All this is assuming a "Western" code page as it is common in the Americas and most of Europe. User of other languages will have to use FLTK 2. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4975 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 |
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| bc5 | ||
| borlandc | ||
| CMake | ||
| documentation | ||
| FL | ||
| fluid | ||
| GL | ||
| jpeg | ||
| lib | ||
| makefiles | ||
| png | ||
| src | ||
| test | ||
| vc2005 | ||
| vcnet | ||
| visualc | ||
| watcom | ||
| zlib | ||
| ANNOUNCEMENT | ||
| CHANGES | ||
| CMakeLists.txt | ||
| configh.cmake.in | ||
| configh.in | ||
| configure.in | ||
| COPYING | ||
| CREDITS | ||
| DartConfig.cmake | ||
| fltk-config.in | ||
| fltk.list.in | ||
| fltk.spec.in | ||
| fltk.xpm | ||
| forms.h | ||
| install-sh | ||
| Makefile | ||
| makeinclude.in | ||
| makesrcdist | ||
| README | ||
| README.mac | ||
| README.win32 | ||
| watcom.mif | ||
README - Fast Light Tool Kit (FLTK) Version 1.1.7
-------------------------------------------------
WHAT IS FLTK?
The Fast Light Tool Kit ("FLTK", pronounced "fulltick") is a
a cross-platform C++ GUI toolkit for UNIX(r)/Linux(r) (X11),
Microsoft(r) Windows(r), and MacOS(r) X. FLTK provides
modern GUI functionality without the bloat and supports 3D
graphics via OpenGL(r) and its built-in GLUT emulation. It
was originally developed by Mr. Bill Spitzak and is
currently maintained by a small group of developers across
the world with a central repository in the US.
LICENSING
FLTK comes with complete free source code. FLTK is available
under the terms of the GNU Library General Public License.
Contrary to popular belief, it can be used in commercial
software! (Even Bill Gates could use it.)
ON-LINE DOCUMENTATION
All of the documentation is in HTML in the subdirectory
"documentation". The "index.html" file should be your
starting point. PostScript(tm) and PDF versions of this
documentation is also available from the FLTK web site at:
http://www.fltk.org/documentation.php
BUILDING AND INSTALLING FLTK UNDER UNIX AND MacOS X
In most cases you can just type "make". This will run
configure with the default (no) options and then compile
everything.
FLTK uses GNU autoconf to configure itself for your UNIX
platform. The main things that the configure script will
look for are the X11, OpenGL (or Mesa), and JPEG header and
library files. Make sure that they are in the standard
include/library locations. If they aren't you need to
define the CFLAGS, CXXFLAGS, and LDFLAGS environment
variables.
If you aren't using "gcc", "g++", "c++", or "CC" for your
C++ compiler, you'll also need to set the CXX environment
variable. Similarly, if you aren't using "gcc" or "cc" for
your C compiler you'll need to set the CC environment
variable.
You can run configure yourself to get the exact setup you
need. Type "./configure <options>". Options include:
--enable-cygwin - Enable the Cygwin libraries (WIN32)
--enable-debug - Enable debugging code & symbols
--disable-gl - Disable OpenGL support
--enable-shared - Enable generation of shared libraries
--enable-threads - Enable multithreading support
--enable-xdbe - Enable the X double-buffer extension
--enable-xft - Enable the Xft library (anti-aliased fonts)
--bindir=/path - Set the location for executables
[default = /usr/local/bin]
--libdir=/path - Set the location for libraries
[default = /usr/local/lib]
--includedir=/path - Set the location for include files.
[default = /usr/local/include]
--prefix=/dir - Set the directory prefix for files
[default = /usr/local]
When the configure script is done you can just run the
"make" command. This will build the library, FLUID tool, and
all of the test programs.
To install the library, become root and type "make
install". This will copy the "fluid" executable to
"bindir", the header files to "includedir", and the library
files to "libdir".
BUILDING FLTK UNDER MICROSOFT WINDOWS
There are two ways to build FLTK under Microsoft Windows.
The first is to use the VC++ 6.0 project files under the
"visualc" directory. Just open (or double-click on) the
"fltk.dsw" file to get the whole shebang.
The second method is to use a GNU-based development tool
with the files in the "makefiles" directory. To build
with the CygWin tools, use the supplied configure script
as specified in the UNIX section above:
sh configure ...options...
To build using other tools simply copy the appropriate
makeinclude and config files to the main directory and do a
make:
copy makefiles\Makefile.<env> Makefile
make
BUILDING FLTK UNDER OS/2
The current OS/2 build requires XFree86 for OS/2 to work. A
native Presentation Manager version has not been implemented
yet (volunteers are welcome!).
To build the XFree86 version of FLTK for OS/2, copy the
appropriate makeinclude and config files to the main
directory and do a make:
copy makefiles\Makefile.os2x Makefile
make
INTERNET RESOURCES
FLTK is available on the 'net in a bunch of locations:
- WWW: http://www.fltk.org
http://www.fltk.org/str.php [for reporting bugs]
http://fltk.sourceforge.net
- FTP: http://ftp.easysw.com/pub/fltk
ftp://ftp2.easysw.com/pub/fltk
ftp://ftp3.easysw.com/pub/fltk
ftp://ftp.funet.fi/mirrors/ftp.easysw.com/pub/fltk
- EMail: fltk@fltk.org [see instructions below]
To send a message to the FLTK mailing list ("fltk@fltk.org")
you must first join the list. Non-member submissions are
blocked to avoid problems with SPAM.
To join the FLTK mailing list, go the following web page:
http://lists.easysw.com/listinfo/fltk
REPORTING BUGS
To report a bug in FLTK, use the form at:
http://www.fltk.org/str.php
For general support and questions, please use the FLTK
mailing list at "fltk@fltk.org".
TRADEMARKS
Microsoft and Windows are registered trademarks of Microsoft
Corporation. UNIX is a registered trademark of the X/Open
Group, Inc. OpenGL is a registered trademark of Silicon
Graphics, Inc. MacOS is a registered trademark of Apple
Computers, Inc.
COPYRIGHT
FLTK is copyright 1998-2006 by Bill Spitzak
(spitzak@users.sourceforge.net) and others, including:
Craig P. Earls
Curtis Edwards (trilex@users.sourceforge.net)
Gustavo Hime (hime@users.sourceforge.net)
Talbot Hughes
Robert Kesterson (robertk@users.sourceforge.net)
Matthias Melcher (matthiaswm@users.sourceforge.net)
James Dean Palmer (jamespalmer@users.sourceforge.net)
Vincent Penne (vincentp@users.sourceforge.net)
Michael Sweet (easysw@users.sourceforge.net)
Carl Thompson (clip@users.sourceforge.net)
Nafees Bin Zafar (nafees@users.sourceforge.net)
This library is free software; you can redistribute it
and/or modify it under the terms of the GNU Library General
Public License as published by the Free Software Foundation;
either version 2 of the License, or (at your option) any
later version.
This library is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the GNU Library General Public License for
more details.
You should have received a copy of the GNU Library General
Public License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place, Suite 330,
Boston, MA 02111-1307 USA.