The modified test program test/ask.cxx showed a problem that the active
dialog window was resized when fl_message_icon() was called while it was
open, because this call makeform() which resized the window.
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(This commit is in the interest of allowing the release of FLTK 1.3.4 not to be delayed).
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processing a mouse or keyboard event (they are OK in other cases).
We fix that by filling a rectangle instead of stroking along a line (and hope the public 10.11 will have fixed that).
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- avoid double redraw after window deminiaturization
- make sure that a new window appears on screen during the Fl_X::make() call
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This patch uses the correct data type (as defined by Windows / msn)
but does not fix the Cygwin linker problem. Unfortunately.
This issue may be a Cygwin problem and should be reported to Cygwin.
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modifies the glyph used to draw the previous Unicode codepoint.
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This defeats the procedure FLTK uses to compute text widths (precomputing the width of each used
character) because the width of character n is not unique and potentially depends on character n+1.
Therefore, we now remove variation selectors from the input string before drawing it.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10791 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Screen captures produce ARGB data (instead of RGBA until 10.10)
so access to the raw image data takes now this into account.
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Two new static methods have been introduced:
- Fl::box_color(Fl_Color c) returns the bg color dependent on the
widget's state (inactive_r()).
- Fl::set_box_color(Fl_Color c) sets the correct bg color dependent
on the widget's state by calling fl_color(Fl::box_color(c)).
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As noticed in fltk.general, documentation of Fl_Scroll::resize() did not
exist, hence the documentation shown was that of the parent class Fl_Group,
which was definitely wrong.
Some more minor documentation fixes have also been applied. No code changes.
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STR title: (Re-)drawing artefacts with scheme plastic after STR 3059.
It turned out that drawing a pixmap could enlarge the clip region if the
intersection of the clip region and the pixmap was not a single rectangle.
Hence drawing the background pixmap would draw outside the clip region
and leave artefacts when a widget was drawn on top of it. See STR #3206.
Thanks to Manolo who had the idea and provided a patch to draw into
the individual rectangles of a multi-rectangle clip region.
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This is a comment/white space only commit to prepare for following
code changes in a later commit.
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Also take a stab at progressing the documentation of
the UTF8 helper methods, as started by Albrecht.
Hope the stuff I have added makes sense!
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There was still old (dead) code that had been deactivated by '#if 0'.
This code had been obsoleted by other functions, so it was time to
remove the dead parts of the code.
Many functions were not documented at all. I tried to add documentation,
but I ran out of time.
Todo: there are still some undocumented functions in src/fl_utf8.cxx.
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I also edited the mentioned README file to eliminate the most obvious error(s).
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warning: comparison of function 'CGDataConsumerCreateWithCFData' not equal to a null pointer is always true
note: prefix with the address-of operator to silence this warning
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Also added coded example to assist app programmers in usage. (Matt: feel free to modify
the example code as needed)
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