libuv/test/test-tcp-reject-accept.c
Juan José Arboleda e2d3594774 unix,win: introduce uv_accept_reject call
This call will immediately close the accepted fd and,
continue with the queued fds.

Fixes: https://github.com/libuv/libuv/issues/1754
Co-authored-by: Hüseyin Açacak <huseyin@janeasystems.com>
Signed-off-by: Juan José Arboleda <soyjuanarbol@gmail.com>
2025-02-20 16:00:23 +03:00

138 lines
3.8 KiB
C

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "task.h"
#include <stdio.h>
#include <stdlib.h>
static int connection_cb_called = 0;
static int do_accept_called = 0;
static int close_cb_called = 0;
static int connect_cb_called = 0;
uv_tcp_t* server;
static void close_cb(uv_handle_t* handle) {
ASSERT_NOT_NULL(handle);
free(handle);
close_cb_called++;
}
static void connection_cb(uv_stream_t* tcp, int status) {
ASSERT_OK(status);
if (connection_cb_called == 0) {
ASSERT_OK(uv_reject(tcp));
#ifdef _WIN32
ASSERT(server->tcp.serv.pending_accepts->accept_socket == INVALID_SOCKET);
#else
ASSERT(server->accepted_fd == -1);
#endif
} else {
uv_tcp_t* accepted_handle = (uv_tcp_t*)malloc(sizeof *accepted_handle);
ASSERT_NOT_NULL(accepted_handle);
int r = uv_tcp_init(uv_default_loop(), accepted_handle);
ASSERT_OK(r);
r = uv_accept((uv_stream_t*)tcp, (uv_stream_t*)accepted_handle);
ASSERT_OK(r);
do_accept_called++;
uv_close((uv_handle_t*)accepted_handle, close_cb);
}
/* After accepting the two clients close the server handle */
if (do_accept_called == 1) {
uv_close((uv_handle_t*)tcp, close_cb);
}
connection_cb_called++;
}
static void start_server(void) {
struct sockaddr_in addr;
server = (uv_tcp_t*)malloc(sizeof *server);
int r;
ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
ASSERT_NOT_NULL(server);
r = uv_tcp_init(uv_default_loop(), server);
ASSERT_OK(r);
r = uv_tcp_bind(server, (const struct sockaddr*) &addr, 0);
ASSERT_OK(r);
r = uv_listen((uv_stream_t*)server, 128, connection_cb);
ASSERT_OK(r);
}
static void connect_cb(uv_connect_t* req, int status) {
ASSERT_NOT_NULL(req);
ASSERT_OK(status);
connect_cb_called++;
free(req);
}
static void client_connect(uv_tcp_t* client) {
struct sockaddr_in addr;
int r;
uv_connect_t* connect_req = malloc(sizeof *connect_req);
ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
ASSERT_NOT_NULL(client);
ASSERT_NOT_NULL(connect_req);
ASSERT_OK(uv_tcp_init(uv_default_loop(), client));
r = uv_tcp_connect(connect_req,
client,
(const struct sockaddr*) &addr,
connect_cb);
ASSERT_OK(r);
}
TEST_IMPL(tcp_reject_accept) {
uv_tcp_t client1;
uv_tcp_t client2;
start_server();
ASSERT_OK(uv_tcp_init(uv_default_loop(), &client1));
ASSERT_OK(uv_tcp_init(uv_default_loop(), &client2));
client_connect(&client1);
client_connect(&client2);
uv_run(uv_default_loop(), UV_RUN_DEFAULT);
ASSERT_EQ(2, connection_cb_called);
ASSERT_EQ(1, do_accept_called);
ASSERT_EQ(2, connect_cb_called);
ASSERT_EQ(2, close_cb_called);
MAKE_VALGRIND_HAPPY(uv_default_loop());
return 0;
}