138 lines
3.7 KiB
C
138 lines
3.7 KiB
C
/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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static int connection_cb_called = 0;
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static int do_accept_called = 0;
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static int close_cb_called = 0;
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static int connect_cb_called = 0;
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static uv_tcp_t connections[2];
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uv_tcp_t* server;
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static void close_cb(uv_handle_t* handle) {
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ASSERT_NOT_NULL(handle);
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close_cb_called++;
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}
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static void connection_cb(uv_stream_t* tcp, int status) {
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int r;
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uv_tcp_t* conn;
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conn = &connections[connection_cb_called];
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ASSERT_OK(status);
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if (connection_cb_called == 0) {
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ASSERT_OK(uv_reject(tcp));
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r = uv_tcp_init(tcp->loop, conn);
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ASSERT_OK(r);
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r = uv_accept(tcp, (uv_stream_t*)conn);
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ASSERT(r == UV_EAGAIN);
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} else {
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r = uv_tcp_init(uv_default_loop(), conn);
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ASSERT_OK(r);
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r = uv_accept((uv_stream_t*)tcp, (uv_stream_t*)conn);
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ASSERT_OK(r);
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do_accept_called++;
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uv_close((uv_handle_t*)conn, close_cb);
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}
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/* After accepting the second client, close the server handle */
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if (do_accept_called == 1) {
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uv_close((uv_handle_t*)tcp, close_cb);
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}
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connection_cb_called++;
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}
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static void start_server(void) {
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struct sockaddr_in addr;
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server = malloc(sizeof *server);
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int r;
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ASSERT_OK(uv_ip4_addr("0.0.0.0", TEST_PORT, &addr));
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ASSERT_NOT_NULL(server);
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r = uv_tcp_init(uv_default_loop(), server);
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ASSERT_OK(r);
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r = uv_tcp_bind(server, (const struct sockaddr*) &addr, 0);
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ASSERT_OK(r);
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r = uv_listen((uv_stream_t*)server, 128, connection_cb);
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ASSERT_OK(r);
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}
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static void connect_cb(uv_connect_t* req, int status) {
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ASSERT_NOT_NULL(req);
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ASSERT_OK(status);
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connect_cb_called++;
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free(req);
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}
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static void client_connect(uv_tcp_t* client) {
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struct sockaddr_in addr;
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int r;
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uv_connect_t* connect_req = malloc(sizeof *connect_req);
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ASSERT_OK(uv_ip4_addr("127.0.0.1", TEST_PORT, &addr));
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ASSERT_NOT_NULL(client);
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ASSERT_NOT_NULL(connect_req);
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ASSERT_OK(uv_tcp_init(uv_default_loop(), client));
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r = uv_tcp_connect(connect_req,
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client,
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(const struct sockaddr*) &addr,
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connect_cb);
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ASSERT_OK(r);
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}
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TEST_IMPL(tcp_reject_accept) {
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uv_tcp_t client1;
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uv_tcp_t client2;
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start_server();
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ASSERT_OK(uv_tcp_init(uv_default_loop(), &client1));
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ASSERT_OK(uv_tcp_init(uv_default_loop(), &client2));
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client_connect(&client1);
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client_connect(&client2);
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uv_run(uv_default_loop(), UV_RUN_DEFAULT);
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ASSERT_EQ(2, connection_cb_called);
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ASSERT_EQ(1, do_accept_called);
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ASSERT_EQ(2, connect_cb_called);
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ASSERT_EQ(2, close_cb_called);
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MAKE_VALGRIND_HAPPY(uv_default_loop());
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return 0;
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}
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