#include "../oio.h" #include "test.h" #include #include #include static int completed_pingers = 0; #define NUM_PINGS 1000 /* 64 bytes is enough for a pinger */ #define BUFSIZE 10240 static char PING[] = "PING\n"; typedef struct { int pongs; int state; oio_handle handle; oio_req connect_req; oio_req read_req; oio_buf buf; char read_buffer[BUFSIZE]; } pinger_t; void pinger_try_read(pinger_t* pinger); void pinger_on_close(oio_handle* handle, oio_err err) { pinger_t* pinger = (pinger_t*)handle->data; assert(!err); assert(NUM_PINGS == pinger->pongs); free(pinger); completed_pingers++; } void pinger_after_write(oio_req *req) { free(req); } void pinger_write_ping(pinger_t* pinger) { oio_req *req; int r; req = (oio_req*)malloc(sizeof(*req)); oio_req_init(req, &pinger->handle, pinger_after_write); r = oio_write2(req, (char*)&PING); assert(!r); } void pinger_after_read(oio_req* req, size_t nread) { unsigned int i; pinger_t* pinger; pinger = (pinger_t*)req->handle->data; if (nread == 0) { oio_close(&pinger->handle); return; } /* Now we count the pings */ for (i = 0; i < nread; i++) { assert(pinger->buf.base[i] == PING[pinger->state]); pinger->state = (pinger->state + 1) % (sizeof(PING) - 1); if (pinger->state == 0) { pinger->pongs++; if (pinger->pongs < NUM_PINGS) { pinger_write_ping(pinger); } else { oio_close(&pinger->handle); return; } } } pinger_try_read(pinger); } void pinger_try_read(pinger_t* pinger) { oio_read(&pinger->read_req, &pinger->buf, 1); } void pinger_on_connect(oio_req *req, oio_err err) { pinger_t *pinger = (pinger_t*)req->handle->data; if (err) { assert(0); } pinger_try_read(pinger); pinger_write_ping(pinger); } int pinger_new() { struct sockaddr_in client_addr = oio_ip4_addr("0.0.0.0", 0); struct sockaddr_in server_addr = oio_ip4_addr("127.0.0.1", TEST_PORT); pinger_t *pinger; pinger = (pinger_t*)malloc(sizeof(*pinger)); pinger->state = 0; pinger->pongs = 0; pinger->buf.len = sizeof(pinger->read_buffer); pinger->buf.base = (char*)&pinger->read_buffer; /* Try to connec to the server and do NUM_PINGS ping-pongs. */ if (oio_tcp_handle_init(&pinger->handle, pinger_on_close, (void*)pinger)) { return -1; } /* We are never doing multiple reads/connects at a time anyway. */ /* so these handles can be pre-initialized. */ oio_req_init(&pinger->connect_req, &pinger->handle, pinger_on_connect); oio_req_init(&pinger->read_req, &pinger->handle, pinger_after_read); oio_bind(&pinger->handle, (struct sockaddr*)&client_addr); return oio_connect(&pinger->connect_req, (struct sockaddr*)&server_addr); } TEST_IMPL(ping_pong) { oio_init(); if (pinger_new()) { return 2; } oio_run(); assert(completed_pingers == 1); return 0; }