build: fix cross-compiling for iOS
Previously to build successfully for iOS, you needed to specify OS=mac at gyp time. This treats ios and mac as exactly the same. PR-URL: https://github.com/libuv/libuv/pull/262 Reviewed-By: Saúl Ibarra Corretgé <saghul@gmail.com>
This commit is contained in:
parent
c7ebe68fbc
commit
96814fe606
8
uv.gyp
8
uv.gyp
@ -39,7 +39,7 @@
|
|||||||
'_FILE_OFFSET_BITS=64',
|
'_FILE_OFFSET_BITS=64',
|
||||||
],
|
],
|
||||||
}],
|
}],
|
||||||
['OS == "mac"', {
|
['OS in "mac ios"', {
|
||||||
'defines': [ '_DARWIN_USE_64_BIT_INODE=1' ],
|
'defines': [ '_DARWIN_USE_64_BIT_INODE=1' ],
|
||||||
}],
|
}],
|
||||||
['OS == "linux"', {
|
['OS == "linux"', {
|
||||||
@ -175,10 +175,10 @@
|
|||||||
}],
|
}],
|
||||||
],
|
],
|
||||||
}],
|
}],
|
||||||
[ 'OS in "linux mac android"', {
|
[ 'OS in "linux mac ios android"', {
|
||||||
'sources': [ 'src/unix/proctitle.c' ],
|
'sources': [ 'src/unix/proctitle.c' ],
|
||||||
}],
|
}],
|
||||||
[ 'OS=="mac"', {
|
[ 'OS in "mac ios"', {
|
||||||
'sources': [
|
'sources': [
|
||||||
'src/unix/darwin.c',
|
'src/unix/darwin.c',
|
||||||
'src/unix/fsevents.c',
|
'src/unix/fsevents.c',
|
||||||
@ -261,7 +261,7 @@
|
|||||||
'libraries': [ '-lkvm' ],
|
'libraries': [ '-lkvm' ],
|
||||||
},
|
},
|
||||||
}],
|
}],
|
||||||
[ 'OS in "mac freebsd dragonflybsd openbsd netbsd".split()', {
|
[ 'OS in "ios mac freebsd dragonflybsd openbsd netbsd".split()', {
|
||||||
'sources': [ 'src/unix/kqueue.c' ],
|
'sources': [ 'src/unix/kqueue.c' ],
|
||||||
}],
|
}],
|
||||||
['uv_library=="shared_library"', {
|
['uv_library=="shared_library"', {
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user