windows: remove redundant code in uv_tcp_write
The overlapped structure is reset twice, it is non necessary. Signed-off-by: Fedor Indutny <fedor@indutny.com>
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@ -810,7 +810,6 @@ int uv_tcp_write(uv_loop_t* loop,
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req->type = UV_WRITE;
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req->handle = (uv_stream_t*) handle;
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req->cb = cb;
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memset(&req->overlapped, 0, sizeof(req->overlapped));
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/* Prepare the overlapped structure. */
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memset(&(req->overlapped), 0, sizeof(req->overlapped));
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