fix: use macro for UV__REQ_INTERNAL to avoid int-to-pointer cast warnings

This commit is contained in:
Sahilll 2025-11-26 02:42:40 +05:30
parent 6a9a81ddef
commit 167b423a72
4 changed files with 217 additions and 251 deletions

View File

@ -176,7 +176,7 @@ static void timer_cb(uv_timer_t *timer) {
abort();
/* Mark fs_req as internal and unregister it. */
ctx->fs_req.reserved[0] = (void *)UV__REQ_INTERNAL;
ctx->fs_req.reserved[0] = UV__REQ_INTERNAL;
uv__req_unregister(ctx->loop);
}

View File

@ -1647,7 +1647,7 @@ static void uv__fs_done(struct uv__work *w, int status) {
req = container_of(w, uv_fs_t, work_req);
if (req->reserved[0] != (void *)UV__REQ_INTERNAL)
if (req->reserved[0] != UV__REQ_INTERNAL)
uv__req_unregister(req->loop);
if (status == UV_ECANCELED) {

View File

@ -33,45 +33,45 @@
#include <stdint.h>
#include <string.h>
#include "uv.h"
#include "uv/tree.h"
#include "queue.h"
#include "strscpy.h"
#include "uv.h"
#include "uv/tree.h"
#ifndef _MSC_VER
# include <stdatomic.h>
#include <stdatomic.h>
#endif
#if EDOM > 0
# define UV__ERR(x) (-(x))
#define UV__ERR(x) (-(x))
#else
# define UV__ERR(x) (x)
#define UV__ERR(x) (x)
#endif
#if !defined(snprintf) && defined(_MSC_VER) && _MSC_VER < 1900
extern int snprintf(char*, size_t, const char*, ...);
extern int snprintf(char *, size_t, const char *, ...);
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
#define ARRAY_END(a) ((a) + ARRAY_SIZE(a))
#define ARRAY_END(a) ((a) + ARRAY_SIZE(a))
#define container_of(ptr, type, member) \
((type *) ((char *) (ptr) - offsetof(type, member)))
#define container_of(ptr, type, member) \
((type *)((char *)(ptr) - offsetof(type, member)))
/* C11 defines static_assert to be a macro which calls _Static_assert. */
#if defined(static_assert)
#define STATIC_ASSERT(expr) static_assert(expr, #expr)
#else
#define STATIC_ASSERT(expr) \
#define STATIC_ASSERT(expr) \
void uv__static_assert(int static_assert_failed[1 - 2 * !(expr)])
#endif
#ifdef _MSC_VER
#define uv__exchange_int_relaxed(p, v) \
InterlockedExchangeNoFence((LONG volatile*)(p), v)
#define uv__exchange_int_relaxed(p, v) \
InterlockedExchangeNoFence((LONG volatile *)(p), v)
#else
#define uv__exchange_int_relaxed(p, v) \
atomic_exchange_explicit((_Atomic int*)(p), v, memory_order_relaxed)
#define uv__exchange_int_relaxed(p, v) \
atomic_exchange_explicit((_Atomic int *)(p), v, memory_order_relaxed)
#endif
#define UV__UDP_DGRAM_MAXSIZE (64 * 1024)
@ -79,324 +79,290 @@ extern int snprintf(char*, size_t, const char*, ...);
/* Handle flags. Some flags are specific to Windows or UNIX. */
enum {
/* Used by all handles. */
UV_HANDLE_CLOSING = 0x00000001,
UV_HANDLE_CLOSED = 0x00000002,
UV_HANDLE_ACTIVE = 0x00000004,
UV_HANDLE_REF = 0x00000008,
UV_HANDLE_INTERNAL = 0x00000010,
UV_HANDLE_ENDGAME_QUEUED = 0x00000020,
UV_HANDLE_CLOSING = 0x00000001,
UV_HANDLE_CLOSED = 0x00000002,
UV_HANDLE_ACTIVE = 0x00000004,
UV_HANDLE_REF = 0x00000008,
UV_HANDLE_INTERNAL = 0x00000010,
UV_HANDLE_ENDGAME_QUEUED = 0x00000020,
/* Used by streams. */
UV_HANDLE_LISTENING = 0x00000040,
UV_HANDLE_CONNECTION = 0x00000080,
UV_HANDLE_SHUT = 0x00000200,
UV_HANDLE_READ_PARTIAL = 0x00000400,
UV_HANDLE_READ_EOF = 0x00000800,
UV_HANDLE_LISTENING = 0x00000040,
UV_HANDLE_CONNECTION = 0x00000080,
UV_HANDLE_SHUT = 0x00000200,
UV_HANDLE_READ_PARTIAL = 0x00000400,
UV_HANDLE_READ_EOF = 0x00000800,
/* Used by streams and UDP handles. */
UV_HANDLE_READING = 0x00001000,
UV_HANDLE_BOUND = 0x00002000,
UV_HANDLE_READABLE = 0x00004000,
UV_HANDLE_WRITABLE = 0x00008000,
UV_HANDLE_READ_PENDING = 0x00010000,
UV_HANDLE_SYNC_BYPASS_IOCP = 0x00020000,
UV_HANDLE_ZERO_READ = 0x00040000,
UV_HANDLE_EMULATE_IOCP = 0x00080000,
UV_HANDLE_BLOCKING_WRITES = 0x00100000,
UV_HANDLE_CANCELLATION_PENDING = 0x00200000,
UV_HANDLE_READING = 0x00001000,
UV_HANDLE_BOUND = 0x00002000,
UV_HANDLE_READABLE = 0x00004000,
UV_HANDLE_WRITABLE = 0x00008000,
UV_HANDLE_READ_PENDING = 0x00010000,
UV_HANDLE_SYNC_BYPASS_IOCP = 0x00020000,
UV_HANDLE_ZERO_READ = 0x00040000,
UV_HANDLE_EMULATE_IOCP = 0x00080000,
UV_HANDLE_BLOCKING_WRITES = 0x00100000,
UV_HANDLE_CANCELLATION_PENDING = 0x00200000,
/* Used by uv_tcp_t and uv_udp_t handles */
UV_HANDLE_IPV6 = 0x00400000,
UV_HANDLE_IPV6 = 0x00400000,
/* Only used by uv_tcp_t handles. */
UV_HANDLE_TCP_NODELAY = 0x01000000,
UV_HANDLE_TCP_KEEPALIVE = 0x02000000,
UV_HANDLE_TCP_SINGLE_ACCEPT = 0x04000000,
UV_HANDLE_TCP_ACCEPT_STATE_CHANGING = 0x08000000,
UV_HANDLE_SHARED_TCP_SOCKET = 0x10000000,
UV_HANDLE_TCP_NODELAY = 0x01000000,
UV_HANDLE_TCP_KEEPALIVE = 0x02000000,
UV_HANDLE_TCP_SINGLE_ACCEPT = 0x04000000,
UV_HANDLE_TCP_ACCEPT_STATE_CHANGING = 0x08000000,
UV_HANDLE_SHARED_TCP_SOCKET = 0x10000000,
/* Only used by uv_udp_t handles. */
UV_HANDLE_UDP_PROCESSING = 0x01000000,
UV_HANDLE_UDP_CONNECTED = 0x02000000,
UV_HANDLE_UDP_RECVMMSG = 0x04000000,
UV_HANDLE_UDP_PROCESSING = 0x01000000,
UV_HANDLE_UDP_CONNECTED = 0x02000000,
UV_HANDLE_UDP_RECVMMSG = 0x04000000,
/* Only used by uv_pipe_t handles. */
UV_HANDLE_NON_OVERLAPPED_PIPE = 0x01000000,
UV_HANDLE_PIPESERVER = 0x02000000,
UV_HANDLE_NON_OVERLAPPED_PIPE = 0x01000000,
UV_HANDLE_PIPESERVER = 0x02000000,
/* Only used by uv_tty_t handles. */
UV_HANDLE_TTY_READABLE = 0x01000000,
UV_HANDLE_UNUSED0 = 0x02000000,
UV_HANDLE_TTY_SAVED_POSITION = 0x04000000,
UV_HANDLE_TTY_SAVED_ATTRIBUTES = 0x08000000,
UV_HANDLE_TTY_READABLE = 0x01000000,
UV_HANDLE_UNUSED0 = 0x02000000,
UV_HANDLE_TTY_SAVED_POSITION = 0x04000000,
UV_HANDLE_TTY_SAVED_ATTRIBUTES = 0x08000000,
/* Only used by uv_signal_t handles. */
UV_SIGNAL_ONE_SHOT_DISPATCHED = 0x01000000,
UV_SIGNAL_ONE_SHOT = 0x02000000,
UV_SIGNAL_ONE_SHOT_DISPATCHED = 0x01000000,
UV_SIGNAL_ONE_SHOT = 0x02000000,
/* Only used by uv_poll_t handles. */
UV_HANDLE_POLL_SLOW = 0x01000000,
UV_HANDLE_POLL_SLOW = 0x01000000,
/* Only used by uv_process_t handles. */
UV_HANDLE_REAP = 0x10000000
UV_HANDLE_REAP = 0x10000000
};
enum {
UV__REQ_INTERNAL = 0x8000
};
#define UV__REQ_INTERNAL ((void *)(uintptr_t)0x8000)
static inline int uv__is_raw_tty_mode(uv_tty_mode_t m) {
return m == UV_TTY_MODE_RAW || m == UV_TTY_MODE_RAW_VT;
}
int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap);
int uv__loop_configure(uv_loop_t *loop, uv_loop_option option, va_list ap);
void uv__loop_close(uv_loop_t* loop);
void uv__loop_close(uv_loop_t *loop);
int uv__read_start(uv_stream_t* stream,
uv_alloc_cb alloc_cb,
int uv__read_start(uv_stream_t *stream, uv_alloc_cb alloc_cb,
uv_read_cb read_cb);
int uv__tcp_bind(uv_tcp_t* tcp,
const struct sockaddr* addr,
unsigned int addrlen,
unsigned int flags);
int uv__tcp_bind(uv_tcp_t *tcp, const struct sockaddr *addr,
unsigned int addrlen, unsigned int flags);
int uv__tcp_connect(uv_connect_t* req,
uv_tcp_t* handle,
const struct sockaddr* addr,
unsigned int addrlen,
uv_connect_cb cb);
int uv__tcp_connect(uv_connect_t *req, uv_tcp_t *handle,
const struct sockaddr *addr, unsigned int addrlen,
uv_connect_cb cb);
int uv__udp_init_ex(uv_loop_t* loop,
uv_udp_t* handle,
unsigned flags,
int uv__udp_init_ex(uv_loop_t *loop, uv_udp_t *handle, unsigned flags,
int domain);
int uv__udp_bind(uv_udp_t* handle,
const struct sockaddr* addr,
unsigned int addrlen,
unsigned int flags);
int uv__udp_bind(uv_udp_t *handle, const struct sockaddr *addr,
unsigned int addrlen, unsigned int flags);
int uv__udp_connect(uv_udp_t* handle,
const struct sockaddr* addr,
int uv__udp_connect(uv_udp_t *handle, const struct sockaddr *addr,
unsigned int addrlen);
int uv__udp_disconnect(uv_udp_t* handle);
int uv__udp_disconnect(uv_udp_t *handle);
int uv__udp_is_connected(uv_udp_t* handle);
int uv__udp_is_connected(uv_udp_t *handle);
int uv__udp_send(uv_udp_send_t* req,
uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
unsigned int addrlen,
uv_udp_send_cb send_cb);
int uv__udp_send(uv_udp_send_t *req, uv_udp_t *handle, const uv_buf_t bufs[],
unsigned int nbufs, const struct sockaddr *addr,
unsigned int addrlen, uv_udp_send_cb send_cb);
int uv__udp_try_send(uv_udp_t* handle,
const uv_buf_t bufs[],
unsigned int nbufs,
const struct sockaddr* addr,
int uv__udp_try_send(uv_udp_t *handle, const uv_buf_t bufs[],
unsigned int nbufs, const struct sockaddr *addr,
unsigned int addrlen);
int uv__udp_try_send2(uv_udp_t* handle,
unsigned int count,
uv_buf_t* bufs[/*count*/],
unsigned int nbufs[/*count*/],
struct sockaddr* addrs[/*count*/]);
int uv__udp_try_send2(uv_udp_t *handle, unsigned int count,
uv_buf_t *bufs[/*count*/], unsigned int nbufs[/*count*/],
struct sockaddr *addrs[/*count*/]);
int uv__udp_recv_start(uv_udp_t* handle, uv_alloc_cb alloccb,
int uv__udp_recv_start(uv_udp_t *handle, uv_alloc_cb alloccb,
uv_udp_recv_cb recv_cb);
int uv__udp_recv_stop(uv_udp_t* handle);
int uv__udp_recv_stop(uv_udp_t *handle);
void uv__fs_poll_close(uv_fs_poll_t* handle);
void uv__fs_poll_close(uv_fs_poll_t *handle);
int uv__getaddrinfo_translate_error(int sys_err); /* EAI_* error. */
int uv__getaddrinfo_translate_error(int sys_err); /* EAI_* error. */
enum uv__work_kind {
UV__WORK_CPU,
UV__WORK_FAST_IO,
UV__WORK_SLOW_IO
};
enum uv__work_kind { UV__WORK_CPU, UV__WORK_FAST_IO, UV__WORK_SLOW_IO };
void uv__work_submit(uv_loop_t* loop,
struct uv__work *w,
enum uv__work_kind kind,
void (*work)(struct uv__work *w),
void uv__work_submit(uv_loop_t *loop, struct uv__work *w,
enum uv__work_kind kind, void (*work)(struct uv__work *w),
void (*done)(struct uv__work *w, int status));
void uv__work_done(uv_async_t* handle);
void uv__work_done(uv_async_t *handle);
size_t uv__count_bufs(const uv_buf_t bufs[], unsigned int nbufs);
int uv__socket_sockopt(uv_handle_t* handle, int optname, int* value);
int uv__socket_sockopt(uv_handle_t *handle, int optname, int *value);
void uv__fs_scandir_cleanup(uv_fs_t* req);
void uv__fs_readdir_cleanup(uv_fs_t* req);
uv_dirent_type_t uv__fs_get_dirent_type(uv__dirent_t* dent);
void uv__fs_scandir_cleanup(uv_fs_t *req);
void uv__fs_readdir_cleanup(uv_fs_t *req);
uv_dirent_type_t uv__fs_get_dirent_type(uv__dirent_t *dent);
int uv__next_timeout(const uv_loop_t* loop);
void uv__run_timers(uv_loop_t* loop);
void uv__timer_close(uv_timer_t* handle);
int uv__next_timeout(const uv_loop_t *loop);
void uv__run_timers(uv_loop_t *loop);
void uv__timer_close(uv_timer_t *handle);
void uv__process_title_cleanup(void);
void uv__signal_cleanup(void);
void uv__threadpool_cleanup(void);
#define uv__has_active_reqs(loop) \
((loop)->active_reqs.count > 0)
#define uv__has_active_reqs(loop) ((loop)->active_reqs.count > 0)
#define uv__req_register(loop) \
do { \
(loop)->active_reqs.count++; \
} \
while (0)
#define uv__req_register(loop) \
do { \
(loop)->active_reqs.count++; \
} while (0)
#define uv__req_unregister(loop) \
do { \
assert(uv__has_active_reqs(loop)); \
(loop)->active_reqs.count--; \
} \
while (0)
#define uv__req_unregister(loop) \
do { \
assert(uv__has_active_reqs(loop)); \
(loop)->active_reqs.count--; \
} while (0)
#define uv__has_active_handles(loop) \
((loop)->active_handles > 0)
#define uv__has_active_handles(loop) ((loop)->active_handles > 0)
#define uv__active_handle_add(h) \
do { \
(h)->loop->active_handles++; \
} \
while (0)
#define uv__active_handle_add(h) \
do { \
(h)->loop->active_handles++; \
} while (0)
#define uv__active_handle_rm(h) \
do { \
(h)->loop->active_handles--; \
} \
while (0)
#define uv__active_handle_rm(h) \
do { \
(h)->loop->active_handles--; \
} while (0)
#define uv__is_active(h) \
(((h)->flags & UV_HANDLE_ACTIVE) != 0)
#define uv__is_active(h) (((h)->flags & UV_HANDLE_ACTIVE) != 0)
#define uv__is_closing(h) \
#define uv__is_closing(h) \
(((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
#if defined(_WIN32)
# define uv__is_stream_shutting(h) \
(h->stream.conn.shutdown_req != NULL)
#define uv__is_stream_shutting(h) (h->stream.conn.shutdown_req != NULL)
#else
# define uv__is_stream_shutting(h) \
(h->shutdown_req != NULL)
#define uv__is_stream_shutting(h) (h->shutdown_req != NULL)
#endif
#define uv__handle_start(h) \
do { \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) break; \
(h)->flags |= UV_HANDLE_ACTIVE; \
if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_add(h); \
} \
while (0)
#define uv__handle_start(h) \
do { \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) \
break; \
(h)->flags |= UV_HANDLE_ACTIVE; \
if (((h)->flags & UV_HANDLE_REF) != 0) \
uv__active_handle_add(h); \
} while (0)
#define uv__handle_stop(h) \
do { \
if (((h)->flags & UV_HANDLE_ACTIVE) == 0) break; \
(h)->flags &= ~UV_HANDLE_ACTIVE; \
if (((h)->flags & UV_HANDLE_REF) != 0) uv__active_handle_rm(h); \
} \
while (0)
#define uv__handle_stop(h) \
do { \
if (((h)->flags & UV_HANDLE_ACTIVE) == 0) \
break; \
(h)->flags &= ~UV_HANDLE_ACTIVE; \
if (((h)->flags & UV_HANDLE_REF) != 0) \
uv__active_handle_rm(h); \
} while (0)
#define uv__handle_ref(h) \
do { \
if (((h)->flags & UV_HANDLE_REF) != 0) break; \
(h)->flags |= UV_HANDLE_REF; \
if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_add(h); \
} \
while (0)
#define uv__handle_ref(h) \
do { \
if (((h)->flags & UV_HANDLE_REF) != 0) \
break; \
(h)->flags |= UV_HANDLE_REF; \
if (((h)->flags & UV_HANDLE_CLOSING) != 0) \
break; \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) \
uv__active_handle_add(h); \
} while (0)
#define uv__handle_unref(h) \
do { \
if (((h)->flags & UV_HANDLE_REF) == 0) break; \
(h)->flags &= ~UV_HANDLE_REF; \
if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) uv__active_handle_rm(h); \
} \
while (0)
#define uv__handle_unref(h) \
do { \
if (((h)->flags & UV_HANDLE_REF) == 0) \
break; \
(h)->flags &= ~UV_HANDLE_REF; \
if (((h)->flags & UV_HANDLE_CLOSING) != 0) \
break; \
if (((h)->flags & UV_HANDLE_ACTIVE) != 0) \
uv__active_handle_rm(h); \
} while (0)
#define uv__has_ref(h) \
(((h)->flags & UV_HANDLE_REF) != 0)
#define uv__has_ref(h) (((h)->flags & UV_HANDLE_REF) != 0)
#if defined(_WIN32)
# define uv__handle_platform_init(h) ((h)->u.fd = -1)
#define uv__handle_platform_init(h) ((h)->u.fd = -1)
#else
# define uv__handle_platform_init(h) ((h)->next_closing = NULL)
#define uv__handle_platform_init(h) ((h)->next_closing = NULL)
#endif
#define uv__handle_init(loop_, h, type_) \
do { \
(h)->loop = (loop_); \
(h)->type = (type_); \
(h)->flags = UV_HANDLE_REF; /* Ref the loop when active. */ \
uv__queue_insert_tail(&(loop_)->handle_queue, &(h)->handle_queue); \
uv__handle_platform_init(h); \
} \
while (0)
#define uv__handle_init(loop_, h, type_) \
do { \
(h)->loop = (loop_); \
(h)->type = (type_); \
(h)->flags = UV_HANDLE_REF; /* Ref the loop when active. */ \
uv__queue_insert_tail(&(loop_)->handle_queue, &(h)->handle_queue); \
uv__handle_platform_init(h); \
} while (0)
/* Note: uses an open-coded version of SET_REQ_SUCCESS() because of
* a circular dependency between src/uv-common.h and src/win/internal.h.
*/
#if defined(_WIN32)
# define UV_REQ_INIT(req, typ) \
do { \
(req)->type = (typ); \
(req)->u.io.overlapped.Internal = 0; /* SET_REQ_SUCCESS() */ \
} \
while (0)
#define UV_REQ_INIT(req, typ) \
do { \
(req)->type = (typ); \
(req)->u.io.overlapped.Internal = 0; /* SET_REQ_SUCCESS() */ \
} while (0)
#else
# define UV_REQ_INIT(req, typ) \
do { \
(req)->type = (typ); \
} \
while (0)
#define UV_REQ_INIT(req, typ) \
do { \
(req)->type = (typ); \
} while (0)
#endif
#define uv__req_init(loop, req, typ) \
do { \
UV_REQ_INIT(req, typ); \
uv__req_register(loop); \
} \
while (0)
#define uv__req_init(loop, req, typ) \
do { \
UV_REQ_INIT(req, typ); \
uv__req_register(loop); \
} while (0)
#define uv__get_internal_fields(loop) \
((uv__loop_internal_fields_t*) loop->internal_fields)
#define uv__get_internal_fields(loop) \
((uv__loop_internal_fields_t *)loop->internal_fields)
#define uv__get_loop_metrics(loop) \
#define uv__get_loop_metrics(loop) \
(&uv__get_internal_fields(loop)->loop_metrics)
#define uv__metrics_inc_loop_count(loop) \
do { \
uv__get_loop_metrics(loop)->metrics.loop_count++; \
#define uv__metrics_inc_loop_count(loop) \
do { \
uv__get_loop_metrics(loop)->metrics.loop_count++; \
} while (0)
#define uv__metrics_inc_events(loop, e) \
do { \
uv__get_loop_metrics(loop)->metrics.events += (e); \
#define uv__metrics_inc_events(loop, e) \
do { \
uv__get_loop_metrics(loop)->metrics.events += (e); \
} while (0)
#define uv__metrics_inc_events_waiting(loop, e) \
do { \
uv__get_loop_metrics(loop)->metrics.events_waiting += (e); \
#define uv__metrics_inc_events_waiting(loop, e) \
do { \
uv__get_loop_metrics(loop)->metrics.events_waiting += (e); \
} while (0)
/* Allocator prototypes */
void *uv__calloc(size_t count, size_t size);
char *uv__strdup(const char* s);
char *uv__strndup(const char* s, size_t n);
void* uv__malloc(size_t size);
void uv__free(void* ptr);
void* uv__realloc(void* ptr, size_t size);
void* uv__reallocf(void* ptr, size_t size);
char *uv__strdup(const char *s);
char *uv__strndup(const char *s, size_t n);
void *uv__malloc(size_t size);
void uv__free(void *ptr);
void *uv__realloc(void *ptr, size_t size);
void *uv__reallocf(void *ptr, size_t size);
typedef struct uv__loop_metrics_s uv__loop_metrics_t;
typedef struct uv__loop_internal_fields_s uv__loop_internal_fields_t;
@ -408,21 +374,21 @@ struct uv__loop_metrics_s {
uv_mutex_t lock;
};
void uv__metrics_update_idle_time(uv_loop_t* loop);
void uv__metrics_set_provider_entry_time(uv_loop_t* loop);
void uv__metrics_update_idle_time(uv_loop_t *loop);
void uv__metrics_set_provider_entry_time(uv_loop_t *loop);
#ifdef __linux__
struct uv__iou {
uint32_t* sqhead;
uint32_t* sqtail;
uint32_t *sqhead;
uint32_t *sqtail;
uint32_t sqmask;
uint32_t* sqflags;
uint32_t* cqhead;
uint32_t* cqtail;
uint32_t *sqflags;
uint32_t *cqhead;
uint32_t *cqtail;
uint32_t cqmask;
void* sq; /* pointer to munmap() on event loop teardown */
void* cqe; /* pointer to array of struct uv__io_uring_cqe */
void* sqe; /* pointer to array of struct uv__io_uring_sqe */
void *sq; /* pointer to munmap() on event loop teardown */
void *cqe; /* pointer to array of struct uv__io_uring_cqe */
void *sqe; /* pointer to array of struct uv__io_uring_sqe */
size_t sqlen;
size_t cqlen;
size_t maxlen;
@ -430,7 +396,7 @@ struct uv__iou {
int ringfd;
uint32_t in_flight;
};
#endif /* __linux__ */
#endif /* __linux__ */
struct uv__loop_internal_fields_s {
unsigned int flags;
@ -439,22 +405,22 @@ struct uv__loop_internal_fields_s {
#ifdef __linux__
struct uv__iou ctl;
struct uv__iou iou;
void* inv; /* used by uv__platform_invalidate_fd() */
#endif /* __linux__ */
void *inv; /* used by uv__platform_invalidate_fd() */
#endif /* __linux__ */
};
#if defined(_WIN32)
# define UV_PTHREAD_MAX_NAMELEN_NP 32767
#define UV_PTHREAD_MAX_NAMELEN_NP 32767
#elif defined(__APPLE__)
# define UV_PTHREAD_MAX_NAMELEN_NP 64
#define UV_PTHREAD_MAX_NAMELEN_NP 64
#elif defined(__NetBSD__) || defined(__illumos__)
# define UV_PTHREAD_MAX_NAMELEN_NP PTHREAD_MAX_NAMELEN_NP
#elif defined (__linux__)
# define UV_PTHREAD_MAX_NAMELEN_NP 16
#define UV_PTHREAD_MAX_NAMELEN_NP PTHREAD_MAX_NAMELEN_NP
#elif defined(__linux__)
#define UV_PTHREAD_MAX_NAMELEN_NP 16
#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
# define UV_PTHREAD_MAX_NAMELEN_NP (MAXCOMLEN + 1)
#define UV_PTHREAD_MAX_NAMELEN_NP (MAXCOMLEN + 1)
#else
# define UV_PTHREAD_MAX_NAMELEN_NP 16
#define UV_PTHREAD_MAX_NAMELEN_NP 16
#endif
/* Open-coded so downstream users don't have to link libm. */

View File

@ -2974,7 +2974,7 @@ static void uv__fs_done(struct uv__work *w, int status) {
SET_REQ_UV_ERROR(req, UV_ECANCELED, 0);
}
if (req->reserved[0] == (void *)UV__REQ_INTERNAL)
if (req->reserved[0] != UV__REQ_INTERNAL)
uv__req_register(req->loop);
req->cb(req);