- remove obsolete svn '$Id$' tags from all source files - update .fl files and generated files accordingly - replace 'http://www.fltk.org' URL's with 'https://...' - replace bug report URL 'str.php' with 'bugs.php' - remove trailing whitespace - fix other whitespace errors flagged by Git - add and/or fix missing or wrong standard headers - convert tabs to spaces in all source files The only relevant code changes are in the fluid/ folder where some .fl files and other source files were used to generate the '$Id' headers and footers.
52 lines
1.7 KiB
C++
52 lines
1.7 KiB
C++
//
|
|
// implementation of class Fl_Gl_Device_Plugin for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 2010-2016 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software. Distribution and use rights are outlined in
|
|
// the file "COPYING" which should have been included with this file. If this
|
|
// file is missing or damaged, see the license at:
|
|
//
|
|
// https://www.fltk.org/COPYING.php
|
|
//
|
|
// Please see the following page on how to report bugs and issues:
|
|
//
|
|
// https://www.fltk.org/bugs.php
|
|
//
|
|
|
|
#include "config_lib.h"
|
|
#include <FL/Fl_Gl_Window.H>
|
|
#include <FL/Fl_RGB_Image.H>
|
|
#include "drivers/OpenGL/Fl_OpenGL_Display_Device.H"
|
|
|
|
|
|
/**
|
|
This class will make sure that OpenGL printing/screen capture is available if fltk_gl
|
|
was linked to the program
|
|
*/
|
|
class Fl_Gl_Device_Plugin : public Fl_Device_Plugin {
|
|
public:
|
|
Fl_Gl_Device_Plugin() : Fl_Device_Plugin(name()) { }
|
|
virtual const char *name() { return "opengl.device.fltk.org"; }
|
|
virtual int print(Fl_Widget *w) {
|
|
Fl_Gl_Window *glw = w->as_gl_window();
|
|
if (!glw) return 0;
|
|
Fl_RGB_Image *img = Fl_OpenGL_Display_Device::capture_gl_rectangle(glw, 0, 0, glw->w(), glw->h());
|
|
img->scale(glw->w(), glw->h());
|
|
img->draw(0, 0);
|
|
delete img;
|
|
return 1;
|
|
}
|
|
virtual Fl_RGB_Image* rectangle_capture(Fl_Widget *widget, int x, int y, int w, int h) {
|
|
Fl_Gl_Window *glw = widget->as_gl_window();
|
|
if (!glw) return NULL;
|
|
return Fl_OpenGL_Display_Device::capture_gl_rectangle(glw, x, y, w, h);
|
|
}
|
|
};
|
|
|
|
static Fl_Gl_Device_Plugin Gl_Device_Plugin;
|
|
|
|
// The purpose of this variable, used in Fl_Gl_Window.cxx, is only to force this file to be loaded
|
|
// whenever Fl_Gl_Window.cxx is loaded, that is, whenever fltk_gl is.
|
|
FL_EXPORT int fl_gl_load_plugin = 0;
|