git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6929 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
452 lines
13 KiB
C++
452 lines
13 KiB
C++
//
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// Fl_Table -- A table widget
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//
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// Copyright 2002 by Greg Ercolano.
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// Copyright (c) 2004 O'ksi'D
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "erco at seriss dot com".
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//
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// TODO:
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// o Auto scroll during dragged selection
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// o Keyboard navigation (up/down/left/right arrow)
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//
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#ifndef _FL_TABLE_H
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#define _FL_TABLE_H
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#include <sys/types.h>
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#include <string.h> // memcpy
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#ifdef _WIN32
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#include <malloc.h> // WINDOWS: malloc/realloc
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#else /*_WIN32*/
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#include <stdlib.h> // UNIX: malloc/realloc
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#endif /*_WIN32*/
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#include <FL/Fl.H>
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Scroll.H>
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#include <FL/Fl_Box.H>
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#include <FL/Fl_Scrollbar.H>
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class Fl_Table : public Fl_Group {
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public:
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enum TableContext {
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CONTEXT_NONE = 0,
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CONTEXT_STARTPAGE = 0x01, // before a page is redrawn
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CONTEXT_ENDPAGE = 0x02, // after a page is redrawn
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CONTEXT_ROW_HEADER = 0x04, // in the row header
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CONTEXT_COL_HEADER = 0x08, // in the col header
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CONTEXT_CELL = 0x10, // in one of the cells
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CONTEXT_TABLE = 0x20, // in the table
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CONTEXT_RC_RESIZE = 0x40 // column or row being resized
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};
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private:
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int _rows, _cols; // total rows/cols
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int _row_header_w; // width of row header
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int _col_header_h; // height of column header
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int _row_position; // last row_position set (not necessarily == toprow!)
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int _col_position; // last col_position set (not necessarily == leftcol!)
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char _row_header; // row header enabled?
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char _col_header; // col header enabled?
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char _row_resize; // row resizing enabled?
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char _col_resize; // col resizing enabled?
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int _row_resize_min; // row minimum resizing height (default=1)
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int _col_resize_min; // col minimum resizing width (default=1)
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// OPTIMIZATION: partial row/column redraw variables
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int _redraw_toprow;
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int _redraw_botrow;
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int _redraw_leftcol;
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int _redraw_rightcol;
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Fl_Color _row_header_color;
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Fl_Color _col_header_color;
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int _auto_drag;
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int _selecting;
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// An STL-ish vector without templates
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class IntVector {
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int *arr;
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unsigned int _size;
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void init() {
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arr = NULL;
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_size = 0;
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}
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void copy(int *newarr, unsigned int newsize) {
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size(newsize);
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memcpy(arr, newarr, newsize * sizeof(int));
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}
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public:
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IntVector() { init(); } // CTOR
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~IntVector() { if ( arr ) free(arr); arr = NULL; } // DTOR
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IntVector(IntVector&o) { init(); copy(o.arr, o._size); } // COPY CTOR
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IntVector& operator=(IntVector&o) { // ASSIGN
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init();
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copy(o.arr, o._size);
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return(*this);
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}
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int operator[](int x) const { return(arr[x]); }
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int& operator[](int x) { return(arr[x]); }
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unsigned int size() { return(_size); }
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void size(unsigned int count) {
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if ( count != _size ) {
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arr = (int*)realloc(arr, count * sizeof(int));
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_size = count;
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}
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}
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int pop_back() { int tmp = arr[_size-1]; _size--; return(tmp); }
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void push_back(int val) { unsigned int x = _size; size(_size+1); arr[x] = val; }
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int back() { return(arr[_size-1]); }
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};
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IntVector _colwidths; // column widths in pixels
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IntVector _rowheights; // row heights in pixels
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Fl_Cursor _last_cursor; // last mouse cursor before changed to 'resize' cursor
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// EVENT CALLBACK DATA
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TableContext _callback_context; // event context
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int _callback_row, _callback_col; // event row/col
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// handle() state variables.
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// Put here instead of local statics in handle(), so more
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// than one Fl_Table can exist without crosstalk between them.
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//
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int _resizing_col; // column being dragged
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int _resizing_row; // row being dragged
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int _dragging_x; // starting x position for horiz drag
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int _dragging_y; // starting y position for vert drag
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int _last_row; // last row we FL_PUSH'ed
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// Redraw single cell
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void _redraw_cell(TableContext context, int R, int C);
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void _start_auto_drag();
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void _stop_auto_drag();
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void _auto_drag_cb();
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static void _auto_drag_cb2(void *d);
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protected:
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enum ResizeFlag {
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RESIZE_NONE = 0,
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RESIZE_COL_LEFT = 1,
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RESIZE_COL_RIGHT = 2,
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RESIZE_ROW_ABOVE = 3,
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RESIZE_ROW_BELOW = 4
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};
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int table_w, table_h; // table's virtual size (in pixels)
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int toprow, botrow, leftcol, rightcol; // four corners of viewable table
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// selection
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int current_row, current_col;
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int select_row, select_col;
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// OPTIMIZATION: Precomputed scroll positions for the toprow/leftcol
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int toprow_scrollpos;
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int leftcol_scrollpos;
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// Dimensions
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int tix, tiy, tiw, tih; // data table inner dimension xywh
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int tox, toy, tow, toh; // data table outer dimension xywh
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int wix, wiy, wiw, wih; // widget inner dimension xywh
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Fl_Scroll *table; // container for child fltk widgets (if any)
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Fl_Scrollbar *vscrollbar; // vertical scrollbar
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Fl_Scrollbar *hscrollbar; // horizontal scrollbar
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// Fltk
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int handle(int e); // fltk handle() override
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// Class maintenance
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void recalc_dimensions();
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void table_resized(); // table resized; recalc
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void table_scrolled(); // table scrolled; recalc
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void get_bounds(TableContext context, // return x/y/w/h bounds for context
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int &X, int &Y, int &W, int &H);
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void change_cursor(Fl_Cursor newcursor); // change mouse cursor to some other shape
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TableContext cursor2rowcol(int &R, int &C, ResizeFlag &resizeflag);
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// find r/c given current x/y event
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int find_cell(TableContext context, // find cell's x/y/w/h given r/c
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int R, int C, int &X, int &Y, int &W, int &H);
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int row_col_clamp(TableContext context, int &R, int &C);
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// clamp r/c to known universe
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// Called to draw cells
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virtual void draw_cell(TableContext context, int R=0, int C=0,
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int X=0, int Y=0, int W=0, int H=0)
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{ } // overridden by deriving class
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long row_scroll_position(int row); // find scroll position of row (in pixels)
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long col_scroll_position(int col); // find scroll position of col (in pixels)
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int is_fltk_container() { // does table contain fltk widgets?
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return( Fl_Group::children() > 3 ); // (ie. more than box and 2 scrollbars?)
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}
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static void scroll_cb(Fl_Widget*,void*); // h/v scrollbar callback
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void damage_zone(int r1, int c1, int r2, int c2, int r3 = 0, int c3 = 0);
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void redraw_range(int toprow, int botrow, int leftcol, int rightcol) {
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if ( _redraw_toprow == -1 ) {
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// Initialize redraw range
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_redraw_toprow = toprow;
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_redraw_botrow = botrow;
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_redraw_leftcol = leftcol;
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_redraw_rightcol = rightcol;
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} else {
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// Extend redraw range
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if ( toprow < _redraw_toprow ) _redraw_toprow = toprow;
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if ( botrow > _redraw_botrow ) _redraw_botrow = botrow;
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if ( leftcol < _redraw_leftcol ) _redraw_leftcol = leftcol;
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if ( rightcol > _redraw_rightcol ) _redraw_rightcol = rightcol;
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}
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// Indicate partial redraw needed of some cells
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damage(FL_DAMAGE_CHILD);
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}
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public:
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Fl_Table(int X, int Y, int W, int H, const char *l=0);
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~Fl_Table();
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virtual void clear() { rows(0); cols(0); }
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// topline()
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// middleline()
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// bottomline()
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inline void table_box(Fl_Boxtype val) {
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table->box(val);
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table_resized();
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}
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inline Fl_Boxtype table_box( void ) {
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return(table->box());
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}
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virtual void rows(int val); // set/get number of rows
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inline int rows() {
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return(_rows);
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}
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virtual void cols(int val); // set/get number of columns
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inline int cols() {
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return(_cols);
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}
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inline void visible_cells(int& r1, int& r2, int& c1, int& c2) {
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r1 = toprow;
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r2 = botrow;
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c1 = leftcol;
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c2 = rightcol;
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}
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// Interactive resizing happening?
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int is_interactive_resize() {
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return(_resizing_row != -1 || _resizing_col != -1);
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}
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inline int row_resize() {
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return(_row_resize);
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}
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void row_resize(int flag) { // enable row resizing
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_row_resize = flag;
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}
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inline int col_resize() {
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return(_col_resize);
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}
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void col_resize(int flag) { // enable col resizing
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_col_resize = flag;
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}
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inline int col_resize_min() { // column minimum resizing width
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return(_col_resize_min);
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}
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void col_resize_min(int val) {
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_col_resize_min = ( val < 1 ) ? 1 : val;
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}
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inline int row_resize_min() { // column minimum resizing width
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return(_row_resize_min);
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}
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void row_resize_min(int val) {
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_row_resize_min = ( val < 1 ) ? 1 : val;
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}
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inline int row_header() { // set/get row header enable flag
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return(_row_header);
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}
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void row_header(int flag) {
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_row_header = flag;
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table_resized();
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redraw();
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}
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inline int col_header() { // set/get col header enable flag
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return(_col_header);
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}
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void col_header(int flag) {
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_col_header = flag;
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table_resized();
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redraw();
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}
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inline void col_header_height(int height) { // set/get col header height
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_col_header_h = height;
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table_resized();
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redraw();
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}
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inline int col_header_height() {
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return(_col_header_h);
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}
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inline void row_header_width(int width) { // set/get row header width
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_row_header_w = width;
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table_resized();
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redraw();
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}
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inline int row_header_width() {
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return(_row_header_w);
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}
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inline void row_header_color(Fl_Color val) { // set/get row header color
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_row_header_color = val;
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redraw();
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}
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inline Fl_Color row_header_color() {
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return(_row_header_color);
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}
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inline void col_header_color(Fl_Color val) { // set/get col header color
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_col_header_color = val;
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redraw();
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}
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inline Fl_Color col_header_color() {
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return(_col_header_color);
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}
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void row_height(int row, int height); // set/get row height
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inline int row_height(int row) {
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return((row<0 || row>=(int)_rowheights.size()) ? 0 : _rowheights[row]);
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}
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void col_width(int col, int width); // set/get a column's width
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inline int col_width(int col) {
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return((col<0 || col>=(int)_colwidths.size()) ? 0 : _colwidths[col]);
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}
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void row_height_all(int height) { // set all row/col heights
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for ( int r=0; r<rows(); r++ ) {
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row_height(r, height);
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}
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}
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void col_width_all(int width) {
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for ( int c=0; c<cols(); c++ ) {
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col_width(c, width);
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}
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}
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void row_position(int row); // set/get table's current scroll position
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void col_position(int col);
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int row_position() { // current row position
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return(_row_position);
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}
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int col_position() { // current col position
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return(_col_position);
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}
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inline void top_row(int row) { // set/get top row (deprecated)
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row_position(row);
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}
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inline int top_row() {
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return(row_position());
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}
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int is_selected(int r, int c); // selected cell
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void get_selection(int& s_top, int& s_left, int& s_bottom, int& s_right);
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void set_selection(int s_top, int s_left, int s_bottom, int s_right);
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int move_cursor(int R, int C);
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void resize(int X, int Y, int W, int H); // fltk resize() override
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void draw(void); // fltk draw() override
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// This crashes sortapp() during init.
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// void box(Fl_Boxtype val) {
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// Fl_Group::box(val);
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// if ( table ) {
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// resize(x(), y(), w(), h());
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// }
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// }
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// Fl_Boxtype box(void) const {
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// return(Fl_Group::box());
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// }
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// Child group
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void init_sizes() {
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table->init_sizes();
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table->redraw();
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}
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void add(Fl_Widget& w) {
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table->add(w);
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}
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void add(Fl_Widget* w) {
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table->add(w);
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}
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void insert(Fl_Widget& w, int n) {
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table->insert(w,n);
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}
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void insert(Fl_Widget& w, Fl_Widget* w2) {
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table->insert(w,w2);
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}
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void remove(Fl_Widget& w) {
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table->remove(w);
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}
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void begin() {
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table->begin();
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}
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void end() {
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table->end();
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// HACK: Avoid showing Fl_Scroll; seems to erase screen
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// causing unnecessary flicker, even if its box() is FL_NO_BOX.
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//
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if ( table->children() > 2 ) {
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table->show();
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} else {
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table->hide();
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}
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Fl_Group::current((Fl_Group*)(Fl_Group::parent()));
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}
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Fl_Widget * const *array() {
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return(table->array());
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}
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Fl_Widget *child(int n) const {
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return(table->child(n));
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}
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int children() const {
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return(table->children()-2); // -2: skip Fl_Scroll's h/v scrollbar widgets
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}
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int find(const Fl_Widget *w) const {
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return(table->find(w));
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}
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int find(const Fl_Widget &w) const {
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return(table->find(w));
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}
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// CALLBACKS
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int callback_row() {
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return(_callback_row);
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}
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int callback_col() {
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return(_callback_col);
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}
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TableContext callback_context() {
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return(_callback_context);
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}
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void do_callback(TableContext context, int row, int col) {
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_callback_context = context;
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_callback_row = row;
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_callback_col = col;
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Fl_Widget::do_callback();
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}
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};
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#endif /*_FL_TABLE_H*/
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