Too many \defgroup, \ingroup and \relatesalso and doxygen gets confused! Simplified down to a single \relatesalso, and moved the extra function documentation into the class comments. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6313 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
208 lines
5.8 KiB
Plaintext
208 lines
5.8 KiB
Plaintext
/**
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\page development I - Developer Information
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<P>This chapter describes FLTK development and documentation.
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</P>
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\note documentation with doxygen will be described here.
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<H2>Example</H2>
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\note
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In the following code example(s) "*" will be replaced by "#"
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as a temporary solution.
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\code
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/## \file
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Fl_Clock, Fl_Clock_Output widgets . #/
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/##
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\class Fl_Clock_Output
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\brief This widget can be used to display a program-supplied time.
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The time shown on the clock is not updated. To display the current time,
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use Fl_Clock instead.
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\image html clock.gif
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\image html round_clock.gif
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#/
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/##
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Returns the displayed time.
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Returns the time in seconds since the UNIX epoch (January 1, 1970).
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\see value(ulong)
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#/
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ulong value() const {return value_;}
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/##
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Set the displayed time.
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Set the time in seconds since the UNIX epoch (January 1, 1970).
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\param[in] v seconds since epoch
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\see value()
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#/
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void Fl_Clock_Output::value(ulong v) {
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[...]
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}
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/##
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Create an Fl_Clock widget using the given position, size, and label string.
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The default boxtype is \c FL_NO_BOX.
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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#/
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Fl_Clock::Fl_Clock(int X, int Y, int W, int H, const char #L)
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: Fl_Clock_Output(X, Y, W, H, L) {}
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/##
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Create an Fl_Clock widget using the given boxtype, position, size, and
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label string.
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\param[in] t boxtype
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\param[in] X, Y, W, H position and size of the widget
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\param[in] L widget label, default is no label
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#/
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Fl_Clock::Fl_Clock(uchar t, int X, int Y, int W, int H, const char #L)
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: Fl_Clock_Output(X, Y, W, H, L) {
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type(t);
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box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);
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}
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\endcode
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\note
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From Duncan: (will be removed later, just for now as a reminder)
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5. I've just added comments for the fl_color_chooser() functions, and
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in order to keep them and the general Function Reference information
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for them together, I created a new doxygen group, and used \\ingroup
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in the three comment blocks. This creates a new Modules page (which
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may not be what we want) with links to it from the File Members and
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Fl_Color_Chooser.H pages. It needs a bit more experimentation on my
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part unless someone already knows how this should be handled. (Maybe
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we can add it to a functions.dox file that defines a functions group
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and do that for all of the function documentation?)
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\b Update: the trick is not to create duplicate entries in a new group, but
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to move the function information into the doxygen comments for the
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class, and use the navigation links provided. Simply using \\relatesalso
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as the first doxygen command in the function's comment puts it in the
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appropriate place. There is no need to have \\defgroup and \\ingroup as
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well, and indeed they don't work. So, to summarize:
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\code
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Gizmo.H
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/## \class Gizmo
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A gizmo that does everything
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#/
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class Gizmo {
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etc
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};
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extern int popup_gizmo(...);
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Gizmo.cxx:
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/## \relatesalso Gizmo
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Pops up a gizmo dialog with a Gizmo in it
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#/
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int popup_gizmo(...);
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\endcode
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<H3>Example comment:</H3>
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\code
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The following text is a comment within a doxygen comment block and
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will not appear in the generated document:
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<!-- Editor's note:
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** Caution: the following text contains utf-8 encoded characters.
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-->
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This will be visible again.
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\endcode
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The following text is a comment within a doxygen comment block and
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will not appear in the generated document:
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<!-- Editor's note:
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** Caution: the following text contains utf-8 encoded characters.
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-->
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This will be visible again.
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\code
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<H1>Headline in big text</H1>
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<H2>Headline in big text</H2>
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<H3>Headline in big text</H3>
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<H4>Headline in big text</H4>
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\endcode
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<H1>Headline in big text</H1>
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<H2>Headline in big text</H2>
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<H3>Headline in big text</H3>
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<H4>Headline in big text</H4>
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<P>Assuming that the following source code was written on MS Windows,
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this example will output the correct label on OS X and X11 as well.
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Without the conversion call, the label on OS X would read
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<tt>Fahrvergn¸gen</tt> with a deformed umlaut u ("cedille",
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html "¸").
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\code
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btn = new Fl_Button(10, 10, 300, 25);
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btn->copy_label(fl_latin1_to_local("Fahrvergnügen"));
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\endcode
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\note If your application uses characters that are not part of both
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encodings, or it will be used in areas that commonly use different
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code pages, you might consider upgrading to FLTK 2 which supports
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UTF-8 encoding.
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\todo This is an example todo entry, please ignore !
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\code
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<!-- Editor's note:
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** Caution: the following text contains utf-8 encoded characters.
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** be careful when using non-utf-8-aware editors !
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-->
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<P>Assuming that the following source code was written on MS Windows,
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this example will output the correct label on OS X and X11 as well.
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Without the conversion call, the label on OS X would read
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<tt>Fahrvergn¸gen</tt> with a deformed umlaut u ("cedille",
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html "¸").
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\code
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btn = new Fl_Button(10, 10, 300, 25);
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btn->copy_label(fl_latin1_to_local("Fahrvergnügen"));
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\endcode
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\note If your application uses characters that are not part of both
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encodings, or it will be used in areas that commonly use different
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code pages, you might consider upgrading to FLTK 2 which supports
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UTF-8 encoding.
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\todo This is an example todo entry, please ignore !
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\endcode
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<H2>Creating Links</H2>
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\code
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see chapter \ref unicode creates a link to the named chapter unicode
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that has been created with a \subpage statement.
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see <a href="drawing.html#character_encoding">chapter 5</a> creates
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a link to a named html anchor "character_encoding" within the same file.
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\endcode
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see chapter \ref unicode creates a link to the named chapter unicode
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that has been created with a \subpage statement.
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see <a href="drawing.html#character_encoding">chapter 5</a> creates
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a link to a named html anchor "character_encoding" within the same file.
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*/
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