FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
This work is based on the repository and latest commit: https://github.com/osen/FL_Flex.git commit 36e4ed75a00daac825b87e81295818b4650991f5 Author: Karsten Pedersen <...> Date: Fri Apr 23 12:06:16 2021 +0000 Added Fltk (LGPL) license. This widget is similar to Fl_Pack and supports either one row or one column of widgets but has some more features. Test and demo programs are included: test/flex_login.cxx: simple "login window" demo program test/flex_demo.cxx: slightly more complex demo program The original demo programs can still be compiled and built with the new widget provided you '#include <FL/Fl_Flex.H>'. Backwards compatible methods are included (except debug()). The original widget has been modified to match FLTK standards and enhanced in several ways, including: - support box frames - add HORIZONTAL and VERTICAL enum values (as in Fl_Pack) - add horizontal() method (as in Fl_Pack) - use type() rather than internal 'direction' variable - add standard widget constructor (x, y, w, h, label) - add margin and gap accessors rather than hard coding constants - improve test and demo programs - add documentation - replace <vector> with array as required by FLTK CMP - rename camelCase method names, keeping old names for compatibility: - change 'setSize(Fl_Widget*, int)' to 'set_size(Fl_Widget*, int)' - change 'bool isSetSize(Fl_Widget*)' to 'int set_size(Fl_Widget*)' - remove debug() method - add a way to "unset" fixed size: set_size(Fl_Widget *, 0) - add layout() method to force recalculation of children - unify resizeRow() and resizeCol() methods to avoid code duplication - improve widget size calculation. |
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README - Fast Light Tool Kit (FLTK) Version 1.4.0
WHAT IS FLTK?
The Fast Light Tool Kit ("FLTK", pronounced "fulltick") is a
cross-platform C++ GUI toolkit for UNIX®/Linux® (X11 or
Wayland), Microsoft® Windows®, and macOS®.
FLTK provides modern GUI functionality without the bloat and
supports 3D graphics via OpenGL® and its built-in GLUT
emulation. It was originally developed by Mr. Bill Spitzak
and is currently maintained by a small group of developers
across the world with a central repository on GitHub.
For more information see README.txt:
https://github.com/fltk/fltk/blob/master/README.txt