311 lines
12 KiB
C++
311 lines
12 KiB
C++
//
|
|
// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 1998-2018 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software. Distribution and use rights are outlined in
|
|
// the file "COPYING" which should have been included with this file. If this
|
|
// file is missing or damaged, see the license at:
|
|
//
|
|
// https://www.fltk.org/COPYING.php
|
|
//
|
|
// Please see the following page on how to report bugs and issues:
|
|
//
|
|
// https://www.fltk.org/bugs.php
|
|
//
|
|
|
|
|
|
#include <FL/Fl.H>
|
|
#include <FL/platform.H>
|
|
#include <math.h>
|
|
|
|
|
|
/**
|
|
\file quartz_rect.cxx
|
|
\brief Apple Quartz specific line and polygon drawing with integer coordinates.
|
|
*/
|
|
|
|
|
|
#include "Fl_Quartz_Graphics_Driver.H"
|
|
|
|
|
|
// --- line and polygon drawing with integer coordinates
|
|
|
|
void Fl_Quartz_Graphics_Driver::point(int x, int y) {
|
|
CGContextFillRect(gc_, CGRectMake(x - 0.5, y - 0.5, 1, 1) );
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::rect(int x, int y, int w, int h) {
|
|
if (w<=0 || h<=0) return;
|
|
if ( (!has_feature(PRINTER)) && quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGRect rect = CGRectMake(x, y, w-1, h-1);
|
|
CGContextStrokeRect(gc_, rect);
|
|
if ( (!has_feature(PRINTER)) && quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::focus_rect(int x, int y, int w, int h)
|
|
{
|
|
CGContextSaveGState(gc_);
|
|
float s = scale();
|
|
CGContextScaleCTM(gc_, 1/s, 1/s);
|
|
CGFloat lw = (s >= 1 ? floor(s) : 1);
|
|
CGContextSetLineWidth(gc_, lw);
|
|
CGFloat dots[2] = {lw, lw};
|
|
CGContextSetLineDash(gc_, 0, dots, 2);
|
|
CGContextStrokeRect(gc_, CGRectMake(x*s, y*s, (w-1)*s, (h-1)*s));
|
|
CGContextRestoreGState(gc_);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::rectf(int x, int y, int w, int h) {
|
|
if (w<=0 || h<=0) return;
|
|
CGRect rect = CGRectMake(x - 0.5, y - 0.5, w , h);
|
|
CGContextFillRect(gc_, rect);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::line(int x, int y, int x1, int y1) {
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextStrokePath(gc_);
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::line(int x, int y, int x1, int y1, int x2, int y2) {
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y2);
|
|
CGContextStrokePath(gc_);
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
/* On retina displays, all xyline() and yxline() functions produce lines that are half-unit
|
|
(or one pixel) too short at both ends. This is corrected by filling at both ends rectangles
|
|
of size one unit by line-width.
|
|
*/
|
|
CGContextFillRect(gc_, CGRectMake(x-0.5 , y - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
CGContextFillRect(gc_, CGRectMake(x1-0.5 , y - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y);
|
|
CGContextAddLineToPoint(gc_, x1, y2);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
CGContextFillRect(gc_, CGRectMake(x-0.5, y - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
CGContextFillRect(gc_, CGRectMake(x1 - quartz_line_width_/2, y2-0.5, quartz_line_width_, 1));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::xyline(int x, int y, int x1, int y2, int x3) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y);
|
|
CGContextAddLineToPoint(gc_, x1, y2);
|
|
CGContextAddLineToPoint(gc_, x3, y2);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
CGContextFillRect(gc_, CGRectMake(x-0.5, y - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
CGContextFillRect(gc_, CGRectMake(x3-0.5, y2 - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x, y1);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1));
|
|
CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y1-0.5, quartz_line_width_, 1));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y1);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1));
|
|
CGContextFillRect(gc_, CGRectMake(x2-0.5, y1 - quartz_line_width_/2, 1 , quartz_line_width_));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::yxline(int x, int y, int y1, int x2, int y3) {
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y3);
|
|
CGContextStrokePath(gc_);
|
|
if (high_resolution() || scale()>=2) {
|
|
CGContextFillRect(gc_, CGRectMake(x - quartz_line_width_/2, y-0.5, quartz_line_width_, 1));
|
|
CGContextFillRect(gc_, CGRectMake(x2 - quartz_line_width_/2, y3-0.5, quartz_line_width_, 1));
|
|
}
|
|
if (has_feature(PRINTER) || quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2) {
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y2);
|
|
CGContextClosePath(gc_);
|
|
CGContextStrokePath(gc_);
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::loop(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y2);
|
|
CGContextAddLineToPoint(gc_, x3, y3);
|
|
CGContextClosePath(gc_);
|
|
CGContextStrokePath(gc_);
|
|
if (quartz_line_width_ > 1.5f) CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::overlay_rect(int x, int y, int w , int h) {
|
|
float s = scale(); if (s < 2) s = 0;
|
|
CGContextSetLineWidth(gc_, 0.05);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x+w-1 +s/8, y);
|
|
CGContextAddLineToPoint(gc_, x+w-1 +s/8, y+h-1 -s/8);
|
|
CGContextAddLineToPoint(gc_, x, y+h-1 -s/8);
|
|
CGContextClosePath(gc_);
|
|
CGContextStrokePath(gc_);
|
|
CGContextSetLineWidth(gc_, quartz_line_width_);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2) {
|
|
CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y2);
|
|
CGContextClosePath(gc_);
|
|
CGContextFillPath(gc_);
|
|
CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, int y2, int x3, int y3) {
|
|
CGContextSetShouldAntialias(gc_, true);
|
|
CGContextMoveToPoint(gc_, x, y);
|
|
CGContextAddLineToPoint(gc_, x1, y1);
|
|
CGContextAddLineToPoint(gc_, x2, y2);
|
|
CGContextAddLineToPoint(gc_, x3, y3);
|
|
CGContextClosePath(gc_);
|
|
CGContextFillPath(gc_);
|
|
CGContextSetShouldAntialias(gc_, false);
|
|
}
|
|
|
|
// --- clipping
|
|
|
|
// intersects current and x,y,w,h rectangle and returns result as a new Fl_Region
|
|
static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h)
|
|
{
|
|
if (current == NULL) return Fl_Graphics_Driver::default_driver().XRectangleRegion(x,y,w,h);
|
|
CGRect r = Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(x, y, w, h);
|
|
Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
|
|
outr->count = current->count;
|
|
outr->rects =(CGRect*)malloc(outr->count * sizeof(CGRect));
|
|
int j = 0;
|
|
for(int i = 0; i < current->count; i++) {
|
|
CGRect test = CGRectIntersection(current->rects[i], r);
|
|
if (!CGRectIsEmpty(test)) outr->rects[j++] = test;
|
|
}
|
|
if (j) {
|
|
outr->count = j;
|
|
outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
|
|
}
|
|
else {
|
|
Fl_Graphics_Driver::default_driver().XDestroyRegion(outr);
|
|
outr = Fl_Graphics_Driver::default_driver().XRectangleRegion(0,0,0,0);
|
|
}
|
|
return outr;
|
|
}
|
|
|
|
|
|
void Fl_Quartz_Graphics_Driver::push_clip(int x, int y, int w, int h) {
|
|
Fl_Region r;
|
|
if (w > 0 && h > 0) {
|
|
r = XRectangleRegion(x,y,w,h);
|
|
Fl_Region current = rstack[rstackptr];
|
|
if (current) {
|
|
XDestroyRegion(r);
|
|
r = intersect_region_and_rect(current, x,y,w,h);
|
|
}
|
|
} else { // make empty clip region:
|
|
r = XRectangleRegion(0,0,0,0);
|
|
}
|
|
if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
|
|
else Fl::warning("Fl_Quartz_Graphics_Driver::push_clip: clip stack overflow!\n");
|
|
restore_clip();
|
|
}
|
|
|
|
int Fl_Quartz_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
|
|
X = x; Y = y; W = w; H = h;
|
|
Fl_Region r = rstack[rstackptr];
|
|
if (!r) return 0;
|
|
CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
|
|
CGRect u = CGRectMake(0,0,0,0);
|
|
CGRect test;
|
|
for (int i = 0; i < r->count; i++) {
|
|
test = CGRectIntersection(r->rects[i], arg);
|
|
if ( !CGRectIsEmpty(test) ) {
|
|
if(CGRectIsEmpty(u)) u = test;
|
|
else u = CGRectUnion(u, test);
|
|
}
|
|
}
|
|
X = int(u.origin.x + 0.5); // reverse offset introduced by fl_cgrectmake_cocoa()
|
|
Y = int(u.origin.y + 0.5);
|
|
W = int(u.size.width + 0.5); // round to nearest integer
|
|
H = int(u.size.height + 0.5);
|
|
if (CGRectIsEmpty(u)) W = H = 0;
|
|
return !CGRectEqualToRect(arg, u);
|
|
}
|
|
|
|
int Fl_Quartz_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
|
|
if (x+w <= 0 || y+h <= 0) return 0;
|
|
Fl_Region r = rstack[rstackptr];
|
|
if (!r) return 1;
|
|
CGRect arg = fl_cgrectmake_cocoa(x, y, w, h);
|
|
for (int i = 0; i < r->count; i++) {
|
|
CGRect test = CGRectIntersection(r->rects[i], arg);
|
|
if (!CGRectIsEmpty(test)) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Fl_Quartz_Graphics_Driver::restore_clip() {
|
|
fl_clip_state_number++;
|
|
Fl_Region r = rstack[rstackptr];
|
|
if ( fl_window || gc_ ) { // clipping for a true window or an offscreen buffer
|
|
if (gc_) {
|
|
CGContextRestoreGState(gc_);
|
|
CGContextSaveGState(gc_);
|
|
}
|
|
color(color());
|
|
quartz_restore_line_style();
|
|
if (r) { //apply program clip
|
|
CGContextClipToRects(gc_, r->rects, r->count);
|
|
}
|
|
}
|
|
}
|