fltk/ide/Xcode3
Manolo Gouy 11f55e80b3 Put Fl_PostScript.cxx in list of files compiled in libfltk rather than including it in Fl_Printer.cxx.
VisualC project files still need to be changed accordingly.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10291 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2014-09-08 16:03:52 +00:00
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FLTK.xcodeproj Put Fl_PostScript.cxx in list of files compiled in libfltk rather than including it in Fl_Printer.cxx. 2014-09-08 16:03:52 +00:00
icons A completely new set of IDE files for the entire FLTK project. This project should be pretty clean and up to the newest standards in Xcode3. The debug version builds whatever is best on the current platform. The Release version builds a Universal Binary for PPC, win32, and x64 - verified OK! I will rename the now outdated Xcode3.1 project and eventually remove it. 2010-02-21 21:54:42 +00:00
plists Documented how to make a Mac OS FLTK application launchable by dropping files on its icon. 2012-11-13 13:03:20 +00:00
Project Templates/FLTK Application/FLTK 1.3 Added new project template for Xcode (part 2 of 3). Part 3 will be done later (see TODO: tag sin README.OSX) 2010-10-25 10:20:21 +00:00
config.h Define WORDS_BIGENDIAN using __BIG_ENDIAN__ value 2011-03-04 17:51:22 +00:00
fltk.pch Mac OS X: removed all uses of Carbon (except for older OS versions) and re-organized 2011-01-03 16:50:34 +00:00
fluid.pbfilespec Added new project template for Xcode (part 2 of 3). Part 3 will be done later (see TODO: tag sin README.OSX) 2010-10-25 10:20:21 +00:00