fltk/src/drivers/PicoAndroid/Fl_PicoAndroid_Screen_Driver.H
Albrecht Schlosser f09e17c3c5 Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files

The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
2020-07-06 20:28:20 +02:00

74 lines
1.8 KiB
C++

//
// Definition of Android Screen interface based on Pico
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/**
\file Fl_PicoAndroid_Screen_Driver.H
\brief Definition of SDL Screen interface based on Pico.
*/
#ifndef FL_PICOANDROID_SCREEN_DRIVER_H
#define FL_PICOANDROID_SCREEN_DRIVER_H
#include "../Pico/Fl_Pico_Screen_Driver.H"
#include <jni.h>
#include <errno.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <android/sensor.h>
#include <android/log.h>
#include <android_native_app_glue.h>
class Fl_PicoAndroid_Window_Driver;
class FL_EXPORT Fl_PicoAndroid_Screen_Driver : public Fl_Pico_Screen_Driver
{
friend class Fl_PicoAndroid_Window_Driver;
struct android_app* pApp;
EGLDisplay pDisplay;
EGLSurface pSurface;
EGLContext pContext;
int32_t pWidth;
int32_t pHeight;
static void handleAppCmdCB(struct android_app* app, int32_t cmd);
void handleAppCmd(struct android_app* app, int32_t cmd);
static int32_t handleInputEventCB(struct android_app* app, AInputEvent* event);
int32_t handleInputEvent(struct android_app* app, AInputEvent* event);
void initDisplay();
void termDisplay();
public:
void drawFrame();
public:
Fl_PicoAndroid_Screen_Driver();
virtual ~Fl_PicoAndroid_Screen_Driver();
virtual double wait(double time_to_wait);
public:
void android_main(struct android_app* state);
};
#endif // FL_PICOANDROID_SCREEN_DRIVER_H