Add FLTK_DATADIR definition to config.h for system-wide configuration data. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2126 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
149 lines
4.5 KiB
C++
149 lines
4.5 KiB
C++
//
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// "$Id: Fl_Preferences.H,v 1.1.2.1 2002/04/28 16:41:16 easysw Exp $"
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//
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// Preferences header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2002 by Matthias Melcher.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@matthiasm.com".
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//
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#ifndef Fl_Preferences_H
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#define Fl_Preferences_H
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# include <stdio.h>
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/* missing functions:
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Fl_Preferences should return functions to create and access User Data directories
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Fl_Preferences could offer functions that return the value instead off an error code to write directly into widgets
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*/
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/**
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* Preferences are a data tree containing a root, branches and leafs
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*/
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class Fl_Preferences
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{
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public:
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typedef enum { SYSTEM=0, USER } Root;
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// typedef enum { win32, macos, fltk } Type;
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FL_EXPORT Fl_Preferences( enum Root root, const char *vendor, const char *application );
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FL_EXPORT Fl_Preferences( Fl_Preferences&, const char *group );
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FL_EXPORT Fl_Preferences( Fl_Preferences*, const char *group );
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FL_EXPORT ~Fl_Preferences();
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FL_EXPORT int groups();
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FL_EXPORT const char *group( int );
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FL_EXPORT int groupExists( const char *group );
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FL_EXPORT int deleteGroup( const char *group );
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FL_EXPORT int entries();
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FL_EXPORT const char *entry( int );
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FL_EXPORT int entryExists( const char *entry );
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FL_EXPORT int deleteEntry( const char *entry );
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FL_EXPORT int set( const char *entry, int value );
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FL_EXPORT int set( const char *entry, float value );
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FL_EXPORT int set( const char *entry, double value );
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FL_EXPORT int set( const char *entry, const char *value );
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// FL_EXPORT int set( const char *entry, const void *value, int size );
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FL_EXPORT int get( const char *entry, int &value, int defaultValue );
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FL_EXPORT int get( const char *entry, float &value, float defaultValue );
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FL_EXPORT int get( const char *entry, double &value, double defaultValue );
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FL_EXPORT int get( const char *entry, char *&value, const char *defaultValue );
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FL_EXPORT int get( const char *entry, char *value, const char *defaultValue, int maxSize );
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// FL_EXPORT int get( const char *entry, void *&value, const char *defaultValue );
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// FL_EXPORT int get( const char *entry, void *value, const char *defaultValue, int maxSize );
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FL_EXPORT int size( const char *entry );
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FL_EXPORT int getUserdataPath( char *path );
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FL_EXPORT void flush();
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// FL_EXPORT int export( const char *filename, enum Type fileFormat );
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// FL_EXPORT int import( const char *filename );
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// FL_EXPORT const char *namef( const char *, ... );
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private:
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static char nameBuffer[128];
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struct Entry
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{
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char *name, *value;
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};
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class Node
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{
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Node *child_, *next_, *parent_;
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char *path_;
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int dirty_;
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public:
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Node( const char *path );
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~Node();
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Node *find( const char *path );
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Node *search( const char *path );
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int write( FILE *f );
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void setParent( Node *parent );
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Node *addChild( const char *path );
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void set( const char *name, const char *value );
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void set( const char *line );
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void add( const char *line );
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const char *get( const char *name );
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int getEntry( const char *name );
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int deleteEntry( const char *name );
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int remove();
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int dirty();
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int nChildren();
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const char *child( int ix );
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Entry *entry;
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int nEntry, NEntry;
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static int lastEntrySet;
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};
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friend class Node;
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class RootNode
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{
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Fl_Preferences *prefs_; //++ maybe we should hold a reference to the first node
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char *filename_;
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char *vendor_, *application_;
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public:
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RootNode( Fl_Preferences *, enum Root root, const char *vendor, const char *application );
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~RootNode();
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int read();
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int write();
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int getPath( char *path );
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};
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friend class RootNode;
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Node *node;
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RootNode *rootNode;
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};
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#endif
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//
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// End of "$Id: Fl_Preferences.H,v 1.1.2.1 2002/04/28 16:41:16 easysw Exp $".
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//
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