fltk/src/Fl_Window_Driver.H
ManoloFLTK e5ac5678dc Fix handling of tall menu windows with the KDE Wayland compositor
Unfortunately (sigh), the KDE Wayland compositor does not seem to support
correctly, that is, as described by the Wayland protocol, popup windows
that are taller than the display : there is no means to make it draw such popup
so that part of it is above the screen top, whereas the 3 other tested compositors
(Mutter, Weston, Sway) don't have this problem.

This commit implements a new approach to draw tall menu windows, and uses
it only with the KDE compositor : instead of asking the compositor to slide the
menu window up, the menu window remains at a fixed position and the graphics
inside the window is slided up.

This requires to add a member variable, int offset_y, to class menuwindow, that
gets used only for the Wayland platform and that contains the vertical offset by which
graphics to the menu window is moved, expressed in FLTK units. An accessor
to the address of this member variable is added to class Fl_Window_Driver.
2023-05-15 12:40:24 +02:00

217 lines
7.5 KiB
C++

//
// A base class for platform specific window handling code
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/**
\cond DriverDev
\addtogroup DriverDeveloper
\{
*/
/** \file Fl_Window_Driver.H
\brief declaration of class Fl_Window_Driver.
*/
#ifndef FL_WINDOW_DRIVER_H
#define FL_WINDOW_DRIVER_H
#include <FL/Fl_Export.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Overlay_Window.H>
#include <stdlib.h>
class Fl_X;
class Fl_Image;
class Fl_RGB_Image;
class Fl_Image_Surface;
/**
\brief A base class for platform specific window handling code.
This class is only for internal use by the FLTK library.
When porting FLTK to a new platform, many methods in this class provide
a minimal default implementation. Some methods must be overridden to make
sure that the Graphics Driver will draw into the bitmap associated with
this window.
*/
class Fl_Window_Driver
{
friend class Fl_Window;
private:
static bool is_a_rescale_; // true when a top-level window is being rescaled
protected:
Fl_Window *pWindow;
int screen_num_; // number of screen where window is mapped
public:
Fl_Window_Driver(Fl_Window *);
virtual ~Fl_Window_Driver();
static Fl_Window_Driver *newWindowDriver(Fl_Window *);
static fl_uintptr_t xid(const Fl_Window *win);
static Fl_Window *find(fl_uintptr_t xid);
int wait_for_expose_value;
Fl_Image_Surface *other_xid; // offscreen bitmap (overlay and double-buffered windows)
int screen_num();
void screen_num(int n) { screen_num_ = n; }
// --- frequently used accessors to public window data
/** returns the x coordinate of the window. */
int x() const { return pWindow->x(); }
/** returns the y coordinate of the window. */
int y() const { return pWindow->y(); }
/** returns the width of the window. */
int w() const { return pWindow->w(); }
/** returns the height of the window. */
int h() const { return pWindow->h(); }
/** returns whether the window has a border. */
int border() const { return pWindow->border(); }
/** returns whether the window itself is visible(). */
int visible() const { return pWindow->visible(); }
/** returns whether the window and all its parents are visible(). */
int visible_r() const { return pWindow->visible_r(); }
/** returns whether the window is shown(). */
int shown() const { return pWindow->shown(); }
/** returns the parent of the window. */
Fl_Group *parent() const { return pWindow->parent(); }
// --- accessors to private window data
int minw();
int minh();
int maxw();
int maxh();
int dw();
int dh();
int aspect();
unsigned char size_range_set();
int is_resizable() { return pWindow->is_resizable(); }
void is_a_rescale(bool b) { is_a_rescale_ = b;}
int fullscreen_screen_top();
int fullscreen_screen_bottom();
int fullscreen_screen_left();
int fullscreen_screen_right();
int force_position();
void force_position(int c);
void x(int X);
void y(int Y);
void current(Fl_Window *c);
char show_iconic() { return Fl_Window::show_iconic_; }
void show_iconic(char c) { Fl_Window::show_iconic_ = c; }
void flx(Fl_X *x) { pWindow->flx_ = x; }
Fl_Cursor cursor_default() { return pWindow->cursor_default; }
void destroy_double_buffer();
/** for an Fl_Overlay_Window, returns the value of its overlay_ member variable */
Fl_Window *overlay() {
return pWindow->as_overlay_window() ? pWindow->as_overlay_window()->overlay_ : NULL;
}
/** for an Fl_Overlay_Window, sets the value of its overlay_ member variable */
void overlay(Fl_Window *o) {
if (pWindow->as_overlay_window()) pWindow->as_overlay_window()->overlay_ = o;
}
void resize_after_scale_change(int ns, float old_f, float new_f);
// --- window data
virtual int decorated_w() { return w(); } // default, should be overidden by driver
virtual int decorated_h() { return h(); }
virtual const Fl_Image* shape() { return NULL; }
// --- window management
virtual void take_focus();
virtual void flush(); // the default implementation may be enough
virtual void flush_double();
virtual void flush_overlay();
/** Usable for platform-specific code executed before the platform-independent part of Fl_Window::draw() */
virtual void draw_begin();
/** Usable for platform-specific code executed after the platform-independent part of Fl_Window::draw() */
virtual void draw_end();
void draw();
virtual void make_current();
virtual void label(const char *name, const char *mininame);
virtual void makeWindow() {}
virtual void wait_for_expose();
virtual void show();
virtual void resize(int /*X*/, int /*Y*/, int /*W*/, int /*H*/) {}
virtual void hide() {}
int hide_common();
virtual void map() {}
virtual void unmap() {}
virtual void fullscreen_on() {}
virtual void fullscreen_off(int /*X*/, int /*Y*/, int /*W*/, int /*H*/) {}
virtual void use_border();
virtual void size_range();
virtual void iconize() {}
virtual void decoration_sizes(int *top, int *left, int *right, int *bottom) {
*top = *left = *right = *bottom = 0;
}
virtual void show_with_args_begin() {}
virtual void show_with_args_end(int /*argc*/, char ** /*argv*/) {}
virtual int can_do_overlay();
virtual void redraw_overlay();
// --- window cursor stuff
virtual int set_cursor(Fl_Cursor);
virtual int set_cursor(const Fl_RGB_Image*, int, int);
// --- window shape stuff
void shape_pixmap_(Fl_Image* pixmap); // platform-independent, support function
virtual void shape(const Fl_Image*) {}
virtual void shape_alpha_(Fl_Image*, int /*offset*/) {}
// --- window icon stuff
virtual void icons(const Fl_RGB_Image* /*icons*/[], int /*count*/) {}
virtual const void *icon() const {return NULL;}
virtual void icon(const void *) {}
virtual void free_icons() {}
// --- window printing/drawing helper
virtual void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left,
Fl_RGB_Image*& bottom, Fl_RGB_Image*& right);
virtual int scroll(int /*src_x*/, int /*src_y*/, int /*src_w*/, int /*src_h*/,
int /*dest_x*/, int /*dest_y*/,
void (*)(void*, int,int,int,int), void*) { return 0; }
static inline Fl_Window_Driver* driver(const Fl_Window *win) {return win->pWindowDriver;}
// --- support for menu windows
// The default implementation of next 2 virtual members is enough if the
// position of a window in a screen is known. Next static members may be useful
// when that's not the case, as with Wayland.
virtual void reposition_menu_window(int x, int y);
virtual void menu_window_area(int &X, int &Y, int &W, int &H, int nscreen = -1);
static Fl_Window *menu_parent(int *display_height = NULL);
static Fl_Window *menu_leftorigin(Fl_Window*);
static Fl_Window *menu_title(Fl_Window*);
static int menu_itemheight(Fl_Window*);
static int menu_bartitle(Fl_Window*);
static int menu_selected(Fl_Window*);
static int *menu_offset_y(Fl_Window*);
static bool is_floating_title(Fl_Window *);
static void scroll_to_selected_item(Fl_Window *);
static bool is_menutitle(Fl_Window *);
virtual fl_uintptr_t os_id() { return 0; }
};
#endif // FL_WINDOW_DRIVER_H
/**
\}
\endcond
*/