Implementation uses StretchBlt() when img->d() is 1 or 3 and AlphaBlend() when it is 2 or 4. This should turn useful to draw images on HighDPI displays using the display's true resolution. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@12053 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 |
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