The compilation conditions depend on the targeted architecture, what version of the SDK is used, and what MacOS deployment version is used. Under most conditions, a single API is possible, and no pointer-to-member function is used. But the code supports building apps that can run both APIs depending on the version of the running MacOS. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@12025 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
142 lines
4.6 KiB
C++
142 lines
4.6 KiB
C++
//
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// "$Id$"
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//
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// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include "../../config_lib.h"
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#include "Fl_Quartz_Graphics_Driver.H"
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#include "../Darwin/Fl_Darwin_System_Driver.H"
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#include <FL/x.H>
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#if HAS_ATSU && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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Fl_Quartz_Graphics_Driver::pter_to_draw_member Fl_Quartz_Graphics_Driver::CoreText_or_ATSU_draw;
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Fl_Quartz_Graphics_Driver::pter_to_width_member Fl_Quartz_Graphics_Driver::CoreText_or_ATSU_width;
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int Fl_Quartz_Graphics_Driver::CoreText_or_ATSU = 0;
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void Fl_Quartz_Graphics_Driver::init_CoreText_or_ATSU()
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{
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if (Fl_Darwin_System_Driver::calc_mac_os_version() < 100500) {
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// before Mac OS 10.5, only ATSU is available
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CoreText_or_ATSU = use_ATSU;
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CoreText_or_ATSU_draw = &Fl_Quartz_Graphics_Driver::draw_ATSU;
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CoreText_or_ATSU_width = &Fl_Quartz_Graphics_Driver::width_ATSU;
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} else {
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CoreText_or_ATSU = use_CoreText;
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CoreText_or_ATSU_draw = &Fl_Quartz_Graphics_Driver::draw_CoreText;
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CoreText_or_ATSU_width = &Fl_Quartz_Graphics_Driver::width_CoreText;
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}
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}
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#endif
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/*
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* By linking this module, the following static method will instantiate the
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* OS X Quartz Graphics driver as the main display driver.
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*/
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Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
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{
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return new Fl_Quartz_Graphics_Driver();
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}
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Fl_Quartz_Graphics_Driver::Fl_Quartz_Graphics_Driver() : Fl_Graphics_Driver(), gc_(NULL), p_size(0), p(NULL) {
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quartz_line_width_ = 1.f;
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quartz_line_cap_ = kCGLineCapButt;
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quartz_line_join_ = kCGLineJoinMiter;
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quartz_line_pattern = 0;
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quartz_line_pattern_size = 0;
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high_resolution_ = false;
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#if HAS_ATSU && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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if (!CoreText_or_ATSU) init_CoreText_or_ATSU();
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#endif
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}
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char Fl_Quartz_Graphics_Driver::can_do_alpha_blending() {
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return 1;
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}
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static void bmProviderRelease (void *src, const void *data, size_t size) {
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CFIndex count = CFGetRetainCount(src);
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CFRelease(src);
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if(count == 1) free((void*)data);
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}
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/* Reference to the current CGContext
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For back-compatibility only. The preferred procedure to get this reference is
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Fl_Surface_Device::surface()->driver()->gc().
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*/
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CGContextRef fl_gc = 0;
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void Fl_Quartz_Graphics_Driver::global_gc()
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{
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fl_gc = (CGContextRef)gc();
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}
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void Fl_Quartz_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,Fl_Offscreen osrc,int srcx,int srcy) {
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CGContextRef src = (CGContextRef)osrc;
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void *data = CGBitmapContextGetData(src);
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int sw = CGBitmapContextGetWidth(src);
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int sh = CGBitmapContextGetHeight(src);
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CGImageAlphaInfo alpha = CGBitmapContextGetAlphaInfo(src);
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CGColorSpaceRef lut = CGColorSpaceCreateDeviceRGB();
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// when output goes to a Quartz printercontext, release of the bitmap must be
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// delayed after the end of the print page
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CFRetain(src);
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CGDataProviderRef src_bytes = CGDataProviderCreateWithData( src, data, sw*sh*4, bmProviderRelease);
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CGImageRef img = CGImageCreate( sw, sh, 8, 4*8, 4*sw, lut, alpha,
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src_bytes, 0L, false, kCGRenderingIntentDefault);
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draw_CGImage(img, x, y, w, h, srcx, srcy, sw, sh);
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CGImageRelease(img);
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CGColorSpaceRelease(lut);
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CGDataProviderRelease(src_bytes);
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}
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// so a CGRect matches exactly what is denoted x,y,w,h for clipping purposes
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CGRect Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(int x, int y, int w, int h) {
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return CGRectMake(x - 0.5, y - 0.5, w, h);
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}
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void Fl_Quartz_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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CGRect arg = Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(X, Y, W, H);
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int j; // don't add a rectangle totally inside the Fl_Region
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for(j = 0; j < r->count; j++) {
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if(CGRectContainsRect(r->rects[j], arg)) break;
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}
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if( j >= r->count) {
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r->rects = (CGRect*)realloc(r->rects, (++(r->count)) * sizeof(CGRect));
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r->rects[r->count - 1] = arg;
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}
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}
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Fl_Region Fl_Quartz_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region R = (Fl_Region)malloc(sizeof(*R));
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R->count = 1;
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R->rects = (CGRect *)malloc(sizeof(CGRect));
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*(R->rects) = Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(x, y, w, h);
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return R;
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}
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void Fl_Quartz_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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if(r) {
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free(r->rects);
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free(r);
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}
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}
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//
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// End of "$Id$".
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//
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