fltk/src/drivers/Android/Fl_Android_Screen_Keyboard.cxx
Matthias Melcher 4df5c6d0b0 Android: Avoids hiding and showing keyboard when focus changes from text input to text input
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12805 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-03-26 15:42:08 +00:00

461 lines
19 KiB
C++

//
// "$Id$"
//
// Android screen interface for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include "../../config_lib.h"
#include "Fl_Android_Screen_Driver.H"
#include "Fl_Android_Application.H"
#include "Fl_Android_Graphics_Font.H"
#include <FL/Fl.H>
#include <FL/platform.H>
#include <FL/Fl_Graphics_Driver.H>
#include <FL/Fl_RGB_Image.H>
#include <FL/fl_ask.H>
#include <stdio.h>
#include <errno.h>
#include <math.h>
// convert an FLTK (X) keysym to a MacOS symbol:
// This table is in numeric order by FLTK symbol order for binary search.
static const struct {unsigned short vk, fltk;} vktab[] = {
{ AKEYCODE_SPACE, ' ' }, { AKEYCODE_APOSTROPHE, '\'' }, { AKEYCODE_COMMA, ',' }, { AKEYCODE_MINUS, '-' }, { AKEYCODE_PERIOD, '.' }, { AKEYCODE_SLASH, '/' },
{ AKEYCODE_0, '0' }, { AKEYCODE_1, '1' }, { AKEYCODE_2, '2' }, { AKEYCODE_3, '3' },
{ AKEYCODE_4, '4' }, { AKEYCODE_5, '5' }, { AKEYCODE_6, '6' }, { AKEYCODE_7, '7' },
{ AKEYCODE_8, '8' }, { AKEYCODE_9, '9' }, { AKEYCODE_SEMICOLON, ';' }, { AKEYCODE_EQUALS, '=' },
{ AKEYCODE_A, 'A' }, { AKEYCODE_B, 'B' }, { AKEYCODE_C, 'C' }, { AKEYCODE_D, 'D' },
{ AKEYCODE_E, 'E' }, { AKEYCODE_F, 'F' }, { AKEYCODE_G, 'G' }, { AKEYCODE_H, 'H' },
{ AKEYCODE_I, 'I' }, { AKEYCODE_J, 'J' }, { AKEYCODE_K, 'K' }, { AKEYCODE_L, 'L' },
{ AKEYCODE_M, 'M' }, { AKEYCODE_N, 'N' }, { AKEYCODE_O, 'O' }, { AKEYCODE_P, 'P' },
{ AKEYCODE_Q, 'Q' }, { AKEYCODE_R, 'R' }, { AKEYCODE_S, 'S' }, { AKEYCODE_T, 'T' },
{ AKEYCODE_U, 'U' }, { AKEYCODE_V, 'V' }, { AKEYCODE_W, 'W' }, { AKEYCODE_X, 'X' },
{ AKEYCODE_Y, 'Y' }, { AKEYCODE_Z, 'Z' },
{ AKEYCODE_LEFT_BRACKET, '[' }, { AKEYCODE_BACKSLASH, '\\' }, { AKEYCODE_RIGHT_BRACKET, ']' }, { AKEYCODE_GRAVE, '`' },
{ AKEYCODE_VOLUME_DOWN, FL_Volume_Down}, { AKEYCODE_MUTE, FL_Volume_Mute}, { AKEYCODE_VOLUME_UP, FL_Volume_Up},
#if 0
#define FL_Volume_Down 0xEF11 /* Volume control down */
513 #define FL_Volume_Mute 0xEF12 /* Mute sound from the system */
514 #define FL_Volume_Up 0xEF13 /* Volume control up */
515 #define FL_Media_Play 0xEF14 /* Start playing of audio */
516 #define FL_Media_Stop 0xEF15 /* Stop playing audio */
517 #define FL_Media_Prev 0xEF16 /* Previous track */
518 #define FL_Media_Next 0xEF17 /* Next track */
519 #define FL_Home_Page 0xEF18 /* Display user's home page */
520 #define FL_Mail 0xEF19 /* Invoke user's mail program */
521 #define FL_Search 0xEF1B /* Search */
522 #define FL_Back 0xEF26 /* Like back on a browser */
523 #define FL_Forward 0xEF27 /* Like forward on a browser */
524 #define FL_Stop 0xEF28 /* Stop current operation */
525 #define FL_Refresh 0xEF29 /* Refresh the page */
526 #define FL_Sleep 0xEF2F /* Put system to sleep */
527 #define FL_Favorites 0xEF30 /* Show favorite locations */
528
#endif
{ AKEYCODE_DEL, FL_BackSpace }, { AKEYCODE_TAB, FL_Tab }, { AKEYCODE_POUND, FL_Iso_Key }, { AKEYCODE_ENTER, FL_Enter }, /*{ 0x7F, FL_Pause },
{ 0x7F, FL_Scroll_Lock },*/ { AKEYCODE_ESCAPE, FL_Escape },
{ AKEYCODE_KANA, FL_Kana}, { AKEYCODE_EISU, FL_Eisu}, { AKEYCODE_YEN, FL_Yen}, /*{ AKEYCODE_UND, FL_JIS_Underscore},*/
{ AKEYCODE_MOVE_HOME, FL_Home }, { AKEYCODE_DPAD_LEFT, FL_Left },
{ AKEYCODE_DPAD_UP, FL_Up }, { AKEYCODE_DPAD_RIGHT, FL_Right }, { AKEYCODE_DPAD_DOWN, FL_Down }, { AKEYCODE_PAGE_UP, FL_Page_Up },
{ AKEYCODE_PAGE_DOWN, FL_Page_Down }, { AKEYCODE_MOVE_END, FL_End }, { AKEYCODE_SYSRQ, FL_Print }, { AKEYCODE_INSERT, FL_Insert },
{ AKEYCODE_MENU, FL_Menu }, { AKEYCODE_HELP, FL_Help }, { AKEYCODE_NUM_LOCK, FL_Num_Lock },
{ AKEYCODE_NUMPAD_ENTER, FL_KP_Enter }, { AKEYCODE_NUMPAD_MULTIPLY, FL_KP+'*' }, { AKEYCODE_NUMPAD_ADD, FL_KP+'+'},
{ AKEYCODE_NUMPAD_COMMA, FL_KP+',' },
{ AKEYCODE_NUMPAD_SUBTRACT, FL_KP+'-' }, { AKEYCODE_NUMPAD_DOT, FL_KP+'.' }, { AKEYCODE_NUMPAD_DIVIDE, FL_KP+'/' },
{ AKEYCODE_NUMPAD_0, FL_KP+'0' }, { AKEYCODE_NUMPAD_1, FL_KP+'1' }, { AKEYCODE_NUMPAD_2, FL_KP+'2' }, { AKEYCODE_NUMPAD_3, FL_KP+'3' },
{ AKEYCODE_NUMPAD_4, FL_KP+'4' }, { AKEYCODE_NUMPAD_5, FL_KP+'5' }, { AKEYCODE_NUMPAD_6, FL_KP+'6' }, { AKEYCODE_NUMPAD_7, FL_KP+'7' },
{ AKEYCODE_NUMPAD_8, FL_KP+'8' }, { AKEYCODE_NUMPAD_9, FL_KP+'9' }, { AKEYCODE_NUMPAD_EQUALS, FL_KP+'=' },
{ AKEYCODE_F1, FL_F+1 }, { AKEYCODE_F2, FL_F+2 }, { AKEYCODE_F3, FL_F+3 }, { AKEYCODE_F4, FL_F+4 },
{ AKEYCODE_F5, FL_F+5 }, { AKEYCODE_F6, FL_F+6 }, { AKEYCODE_F7, FL_F+7 }, { AKEYCODE_F8, FL_F+8 },
{ AKEYCODE_F9, FL_F+9 }, { AKEYCODE_F10, FL_F+10 }, { AKEYCODE_F11, FL_F+11 }, { AKEYCODE_F12, FL_F+12 },
//{ AKEYCODE_F13, FL_F+13 }, { AKEYCODE_F14, FL_F+14 }, { AKEYCODE_F15, FL_F+15 }, { AKEYCODE_F16, FL_F+16 },
//{ AKEYCODE_F17, FL_F+17 }, { AKEYCODE_F18, FL_F+18 }, { AKEYCODE_F19, FL_F+19 }, { AKEYCODE_F20, FL_F+20 },
{ AKEYCODE_SHIFT_LEFT, FL_Shift_L }, { AKEYCODE_SHIFT_RIGHT, FL_Shift_R }, { AKEYCODE_CTRL_LEFT, FL_Control_L }, { AKEYCODE_CTRL_RIGHT, FL_Control_R },
{ AKEYCODE_CAPS_LOCK, FL_Caps_Lock }, { AKEYCODE_META_LEFT, FL_Meta_L }, { AKEYCODE_META_RIGHT, FL_Meta_R },
{ AKEYCODE_ALT_LEFT, FL_Alt_L }, { AKEYCODE_ALT_RIGHT, FL_Alt_R }, { AKEYCODE_FORWARD_DEL, FL_Delete }
};
#if 0
// public static final int KEYCODE_ALL_APPS = 284;
// private static final int LAST_KEYCODE = KEYCODE_ALL_APPS;
// Computes the macKeyLookUp table that transforms a Mac OS virtual keycode into an FLTK keysym
unsigned short *fl_compute_macKeyLookUp()
{
static unsigned short macKeyLookUp[128];
memset(macKeyLookUp, 0, sizeof(macKeyLookUp));
for (unsigned i = 0; i < sizeof(vktab)/sizeof(*vktab); i++) {
macKeyLookUp[vktab[i].vk] = vktab[i].fltk;
}
return macKeyLookUp;
}
static int fltk2mac(int fltk) {
int a = 0;
int b = sizeof(vktab)/sizeof(*vktab);
while (a < b) {
int c = (a+b)/2;
if (vktab[c].fltk == fltk) return vktab[c].vk;
if (vktab[c].fltk < fltk) a = c+1; else b = c;
}
return vktab[a].vk;
}
//: returns true, if that key was pressed during the last event
int Fl_Darwin_System_Driver::event_key(int k) {
return get_key(k);
}
//: returns true, if that key is pressed right now
int Fl_Darwin_System_Driver::get_key(int k) {
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
if (&CGEventSourceKeyState != NULL) {
return (int)CGEventSourceKeyState(kCGEventSourceStateCombinedSessionState, fltk2mac(k) );
}
else
#endif
{
typedef UInt32 fl_KeyMap[4];
fl_KeyMap foo;
// use the GetKeys Carbon function
typedef void (*keymap_f)(fl_KeyMap);
static keymap_f f = NULL;
if (!f) f = ( keymap_f )Fl_Darwin_System_Driver::get_carbon_function("GetKeys");
(*f)(foo);
#ifdef MAC_TEST_FOR_KEYCODES
static int cnt = 0;
if (cnt++>1024) {
cnt = 0;
printf("%08x %08x %08x %08x\n", (ulong*)(foo)[3], (ulong*)(foo)[2], (ulong*)(foo)[1], (ulong*)(foo)[0]);
}
#endif
unsigned char *b = (unsigned char*)foo;
// KP_Enter can be at different locations for Powerbooks vs. desktop Macs
if (k==FL_KP_Enter) {
return (((b[0x34>>3]>>(0x34&7))&1)||((b[0x4c>>3]>>(0x4c&7))&1));
}
int i = fltk2mac(k);
return (b[i>>3]>>(i&7))&1;
}
}
#endif
int Fl_Android_Screen_Driver::compose(int &del)
{
int condition;
unsigned char ascii = (unsigned char)Fl::e_text[0];
condition = (Fl::e_state & (FL_ALT | FL_META | FL_CTRL)) && !(ascii & 128) ;
if (condition) { del = 0; return 0;} // this stuff is to be treated as a function key
del = Fl::compose_state;
Fl::compose_state = 0;
// Only insert non-control characters:
if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) { return 0; }
return 1;
}
static unsigned short *key_lookup = nullptr;
// Computes the macKeyLookUp table that transforms a Mac OS virtual keycode into an FLTK keysym
static unsigned short *compute_key_lookup()
{
static unsigned short AndroidKeyLookUp[AKEYCODE_ALL_APPS+1];
memset(AndroidKeyLookUp, 0, sizeof(AndroidKeyLookUp));
for (unsigned i = 0; i < sizeof(vktab)/sizeof(*vktab); i++) {
AndroidKeyLookUp[vktab[i].vk] = vktab[i].fltk;
}
return AndroidKeyLookUp;
}
static int android_to_fltk_modifiers(int a)
{
int fl_mod = 0;
if (a == AMETA_NONE) return 0;
if (a & AMETA_ALT_ON) fl_mod |= FL_ALT;
if (a & AMETA_SHIFT_ON) fl_mod |= FL_SHIFT;
if (a & AMETA_CTRL_ON) fl_mod |= FL_CTRL;
if (a & AMETA_META_ON) fl_mod |= FL_META;
if (a & AMETA_NUM_LOCK_ON) fl_mod |= FL_NUM_LOCK;
if (a & AMETA_CAPS_LOCK_ON) fl_mod |= FL_CAPS_LOCK;
if (a & AMETA_SCROLL_LOCK_ON) fl_mod |= FL_SCROLL_LOCK;
// AMETA_SYM_ON
// AMETA_FUNCTION_ON
// FIXME: we need to add the status of the mouse button(s)
// FL_BUTTON1
// FL_BUTTON2
// FL_BUTTON3
return fl_mod;
}
int Fl_Android_Screen_Driver::handle_keyboard_event(AInputQueue *queue, AInputEvent *event)
{
/*
int32_t AKeyEvent_getAction (const AInputEvent *key_event)
{ AKEY_EVENT_ACTION_DOWN = 0, AKEY_EVENT_ACTION_UP = 1, AKEY_EVENT_ACTION_MULTIPLE = 2 }
> Reading up on ACTION_MULTIPLE also explains how to deal with
> special or sequences of characters:
> "If the key code is not KEYCODE_UNKNOWN then the getRepeatCount()
> method returns the number of times the given key code should be
> executed. Otherwise, if the key code is KEYCODE_UNKNOWN, then this
> is a sequence of characters as returned by getCharacters()."
int32_t AKeyEvent_getFlags (const AInputEvent *key_event)
{
AKEY_EVENT_FLAG_WOKE_HERE = 0x1, AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2, AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4, AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10, AKEY_EVENT_FLAG_CANCELED = 0x20, AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40, AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100, AKEY_EVENT_FLAG_TRACKING = 0x200, AKEY_EVENT_FLAG_FALLBACK = 0x400
}
int32_t AKeyEvent_getKeyCode (const AInputEvent *key_event)
{
AKEYCODE_UNKNOWN = 0, AKEYCODE_SOFT_LEFT = 1, AKEYCODE_SOFT_RIGHT = 2, AKEYCODE_HOME = 3,
AKEYCODE_BACK = 4, AKEYCODE_CALL = 5, AKEYCODE_ENDCALL = 6, AKEYCODE_0 = 7,
AKEYCODE_1 = 8, AKEYCODE_2 = 9, AKEYCODE_3 = 10, AKEYCODE_4 = 11,
AKEYCODE_5 = 12, AKEYCODE_6 = 13, AKEYCODE_7 = 14, AKEYCODE_8 = 15,
AKEYCODE_9 = 16, AKEYCODE_STAR = 17, AKEYCODE_POUND = 18, AKEYCODE_DPAD_UP = 19,
AKEYCODE_DPAD_DOWN = 20, AKEYCODE_DPAD_LEFT = 21, AKEYCODE_DPAD_RIGHT = 22, AKEYCODE_DPAD_CENTER = 23,
AKEYCODE_VOLUME_UP = 24, AKEYCODE_VOLUME_DOWN = 25, AKEYCODE_POWER = 26, AKEYCODE_CAMERA = 27,
AKEYCODE_CLEAR = 28, AKEYCODE_A = 29, AKEYCODE_B = 30, AKEYCODE_C = 31,
AKEYCODE_D = 32, AKEYCODE_E = 33, AKEYCODE_F = 34, AKEYCODE_G = 35, ...
int32_t AKeyEvent_getScanCode (const AInputEvent *key_event)
{ AKEY_STATE_UNKNOWN = -1, AKEY_STATE_UP = 0, AKEY_STATE_DOWN = 1, AKEY_STATE_VIRTUAL = 2 }
int32_t AKeyEvent_getMetaState (const AInputEvent *key_event)
{
AMETA_NONE = 0, AMETA_ALT_ON = 0x02, AMETA_ALT_LEFT_ON = 0x10, AMETA_ALT_RIGHT_ON = 0x20,
AMETA_SHIFT_ON = 0x01, AMETA_SHIFT_LEFT_ON = 0x40, AMETA_SHIFT_RIGHT_ON = 0x80, AMETA_SYM_ON = 0x04,
AMETA_FUNCTION_ON = 0x08, AMETA_CTRL_ON = 0x1000, AMETA_CTRL_LEFT_ON = 0x2000, AMETA_CTRL_RIGHT_ON = 0x4000,
AMETA_META_ON = 0x10000, AMETA_META_LEFT_ON = 0x20000, AMETA_META_RIGHT_ON = 0x40000, AMETA_CAPS_LOCK_ON = 0x100000,
AMETA_NUM_LOCK_ON = 0x200000, AMETA_SCROLL_LOCK_ON = 0x400000
}
int32_t AKeyEvent_getRepeatCount (const AInputEvent *key_event)
int64_t AKeyEvent_getDownTime (const AInputEvent *key_event)
int64_t AKeyEvent_getEventTime (const AInputEvent *key_event)
*/
Fl_Android_Application::log_i("Key event: action=%d keyCode=%d metaState=0x%x scanCode=%d",
AKeyEvent_getAction(event),
AKeyEvent_getKeyCode(event),
AKeyEvent_getMetaState(event),
AKeyEvent_getScanCode(event));
auto keyAction = AKeyEvent_getAction(event);
if (keyAction==AKEY_EVENT_ACTION_MULTIPLE) {
if (AKeyEvent_getKeyCode(event)==AKEYCODE_UNKNOWN) {
// characters are in getCharacters()
// String class KeyEvent::getCharacters() [Java]
// is there a way to get the true Java event somehow?
// override dispatchKeyEvent(android.view.KeyEvent event)
// getDeadChar()
//
// This seems to work for hardware keys only:
// public static interface View.OnKeyListener
// boolean onKey (View v,
// int keyCode,
// KeyEvent event)
// public static interface KeyEvent.Callback
// onKeyDown(int keyCode, KeyEvent event)
// public static interface Window.Callback
// abstract boolean dispatchKeyEvent(KeyEvent event)
// view.setOnKeyListener(new OnKeyListener()
//
// NativeApplication.nativeApplication.addEventListener(KeyboardEvent.KEY_DOWN,checkKeypress);
// public function CheckKeypress(event:KeyboardEvent):void
//
// https://android.googlesource.com/platform/frameworks/base/+/master/core/java/android/view/KeyEvent.java
} else {
// send keycode as many times as getRepeatCount() / AKeyEvent_getRepeatCount(event)
}
}
int unicodeKey = 0;
auto aKeyCode = AKeyEvent_getKeyCode(event);
auto aMetaState = AKeyEvent_getMetaState(event);
Fl_Android_Java java;
if (java.is_attached()) {
jclass class_key_event = java.env()->FindClass("android/view/KeyEvent");
jmethodID eventConstructor = java.env()->GetMethodID(
class_key_event, "<init>",
"(JJIIIIIIII)V");
jobject eventObj = java.env()->NewObject(
class_key_event, eventConstructor,
AKeyEvent_getDownTime(event),
AKeyEvent_getEventTime(event),
AKeyEvent_getAction(event),
aKeyCode,
AKeyEvent_getRepeatCount(event),
aMetaState,
AInputEvent_getDeviceId(event),
AKeyEvent_getScanCode(event), // hardware keyboard only
AKeyEvent_getFlags(event),
AInputEvent_getSource(event));
jmethodID method_get_unicode_char = java.env()->GetMethodID(
class_key_event,
"getUnicodeChar",
"(I)I");
unicodeKey = java.env()->CallIntMethod(
eventObj, method_get_unicode_char,
AKeyEvent_getMetaState(event));
java.env()->DeleteLocalRef(class_key_event);
java.env()->DeleteLocalRef(eventObj);
}
// FIXME: do the following thing only on key-down or key-repeat
static char buf[8];
int len = fl_utf8encode(unicodeKey, buf);
if (len >= 0 && len < 8)
buf[len] = 0;
else
buf[0] = 0;
Fl_Android_Application::log_i("Unicode: %d Text: %s", unicodeKey, buf);
if (!key_lookup) key_lookup = compute_key_lookup();
Fl::e_keysym = (aKeyCode>AKEYCODE_ALL_APPS) ? 0 : key_lookup[aKeyCode];
Fl::e_state = android_to_fltk_modifiers(aMetaState);
AInputQueue_finishEvent(queue, event, 0);
Fl_Widget *w = Fl::focus();
if (w) {
Fl_Window *win = w->window();
if (keyAction==AKEY_EVENT_ACTION_DOWN) {
if (unicodeKey>0) {
Fl::e_text = buf;
Fl::e_length = len;
} else {
Fl::e_text = (char*)"";
Fl::e_length = 0;
}
Fl::handle(FL_KEYBOARD, win);
}
}
return 0;
}
// TODO: different inputs may be able to request different keyboards
// TODO: knowing the position of the widget, we may be able to avoid
// obstructing it with the on-screen keyboard
void Fl_Android_Screen_Driver::request_keyboard( /*o->rect(), o->type()*/ )
{
if (pKeyboardCount==0) {
/*
* The following line does not work as of March 2018. The pseudo-Java
* code that follows is needed to make the virtaul keyboard show.
*
ANativeActivity_showSoftInput(Fl_Android_Application::get_activity(),
ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT);
*
* This is the actual Java code that we recreate in C++
*
InputMethodManager imm = ( InputMethodManager )getSystemService( Context.INPUT_METHOD_SERVICE );
imm.showSoftInput( this.getWindow().getDecorView(), InputMethodManager.SHOW_FORCED );
*/
Fl_Android_Java java;
if (java.is_attached()) {
jint lFlags = 0;
// Retrieves Context.INPUT_METHOD_SERVICE.
jclass ClassContext = java.env()->FindClass("android/content/Context");
jfieldID FieldINPUT_METHOD_SERVICE = java.env()->GetStaticFieldID(
ClassContext,
"INPUT_METHOD_SERVICE",
"Ljava/lang/String;");
jobject INPUT_METHOD_SERVICE = java.env()->GetStaticObjectField(
ClassContext,
FieldINPUT_METHOD_SERVICE);
// Runs getSystemService(Context.INPUT_METHOD_SERVICE).
jclass ClassInputMethodManager = java.env()->FindClass(
"android/view/inputmethod/InputMethodManager");
jmethodID MethodGetSystemService = java.env()->GetMethodID(
java.native_activity_class(), "getSystemService",
"(Ljava/lang/String;)Ljava/lang/Object;");
jobject lInputMethodManager = java.env()->CallObjectMethod(
java.native_ativity(), MethodGetSystemService,
INPUT_METHOD_SERVICE);
// Runs getWindow().getDecorView().
jmethodID MethodGetWindow = java.env()->GetMethodID(
java.native_activity_class(), "getWindow",
"()Landroid/view/Window;");
jobject lWindow = java.env()->CallObjectMethod(
java.native_ativity(),
MethodGetWindow);
jclass ClassWindow = java.env()->FindClass(
"android/view/Window");
jmethodID MethodGetDecorView = java.env()->GetMethodID(
ClassWindow, "getDecorView", "()Landroid/view/View;");
jobject lDecorView = java.env()->CallObjectMethod(
lWindow,
MethodGetDecorView);
// Runs lInputMethodManager.showSoftInput(...).
jmethodID MethodShowSoftInput = java.env()->GetMethodID(
ClassInputMethodManager, "showSoftInput",
"(Landroid/view/View;I)Z");
jboolean lResult = java.env()->CallBooleanMethod(
lInputMethodManager, MethodShowSoftInput,
lDecorView, lFlags);
java.env()->DeleteLocalRef(ClassContext);
java.env()->DeleteLocalRef(ClassInputMethodManager);
java.env()->DeleteLocalRef(ClassWindow);
java.env()->DeleteLocalRef(INPUT_METHOD_SERVICE);
java.env()->DeleteLocalRef(lInputMethodManager);
java.env()->DeleteLocalRef(lWindow);
java.env()->DeleteLocalRef(lDecorView);
}
}
pKeyboardCount++;
}
void Fl_Android_Screen_Driver::release_keyboard()
{
pKeyboardCount--;
if (pKeyboardCount==0) {
ANativeActivity_hideSoftInput(Fl_Android_Application::get_activity(),
ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS);
}
}
//
// End of "$Id$".
//