One file per logical unit. Namespaces. Non-static data member initializers to never get an uninitialized field again.
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
//
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// Widget Bin Button header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2025 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#ifndef FLUID_WIDGETS_BIN_BUTTON_H
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#define FLUID_WIDGETS_BIN_BUTTON_H
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#include <FL/Fl_Button.H>
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namespace fld {
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namespace widget {
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// Adding drag and drop for dragging widgets into windows.
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class Bin_Button : public Fl_Button {
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public:
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int handle(int) override;
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Bin_Button(int X,int Y,int W,int H, const char* l = nullptr) :
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Fl_Button(X,Y,W,H,l) { }
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};
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// Adding drag and drop functionality to drag window prototypes onto the desktop.
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class Bin_Window_Button : public Fl_Button {
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public:
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int handle(int) override;
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Bin_Window_Button(int X,int Y,int W,int H, const char* l = nullptr) :
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Fl_Button(X,Y,W,H,l) { }
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};
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} // namespace widget
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} // namespace fld
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#endif // FLUID_WIDGETS_BIN_BUTTON_H
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