- Fl_Clock now uses the Fl_Clock_Output base class to get the
system time.
- Fl_Window::iconize() and Fl_Window::icon() now coexist
peacefully with all X window managers.
- Minor fixes to mandelbrot and shape demos.
- Menu code cleanup.
git-svn-id: file:///fltk/svn/fltk/trunk@209 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
171 lines
4.8 KiB
C++
171 lines
4.8 KiB
C++
//
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// "$Id: Fl_Clock.cxx,v 1.5 1999/01/13 15:45:49 mike Exp $"
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//
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// Clock widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-1999 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@easysw.com".
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//
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#include <FL/Fl.H>
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#include <FL/Fl_Clock.H>
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#include <FL/fl_draw.H>
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#include <math.h>
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#include <time.h>
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// Original clock display written by Paul Haeberli at SGI.
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// Modifications by Mark Overmars for Forms
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// Further changes by Bill Spitzak for fltk
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const float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}};
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const float minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}};
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const float sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}};
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static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line)
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{
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fl_push_matrix();
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fl_rotate(ang);
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fl_color(fill); fl_begin_polygon();
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int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();
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fl_color(line); fl_begin_loop();
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for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();
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fl_pop_matrix();
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}
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void Fl_Clock_Output::drawhands(Fl_Color fill, Fl_Color line) {
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drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line);
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drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line);
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drawhand(-360*(second()/60.0), sechand, fill, line);
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}
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static void rect(double x, double y, double w, double h) {
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double r = x+w;
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double t = y+h;
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fl_begin_polygon();
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fl_vertex(x, y);
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fl_vertex(r, y);
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fl_vertex(r, t);
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fl_vertex(x, t);
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fl_end_polygon();
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}
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void Fl_Clock_Output::draw(int x, int y, int w, int h) {
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draw_box(box(), x, y, w, h, type()==FL_ROUND_CLOCK ? FL_GRAY : color());
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fl_push_matrix();
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fl_translate(x+w/2.0-.5, y+h/2.0-.5);
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fl_scale((w-1)/28.0, (h-1)/28.0);
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if (type() == FL_ROUND_CLOCK) {
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fl_color(color());
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fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon();
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fl_color(FL_BLACK);
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fl_begin_loop(); fl_circle(0,0,14); fl_end_loop();
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}
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// draw the shadows:
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fl_push_matrix();
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fl_translate(0.60, 0.60);
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drawhands(FL_DARK3, FL_DARK3);
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fl_pop_matrix();
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// draw the tick marks:
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fl_push_matrix();
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fl_color(FL_BLACK); // color was 52
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for (int i=0; i<12; i++) {
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if (i==6) rect(-0.5, 9, 1, 2);
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else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1);
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else rect(-0.25, 9.5, .5, 1);
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fl_rotate(-30);
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}
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fl_pop_matrix();
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// draw the hands:
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drawhands(selection_color(), FL_GRAY0); // color was 54
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fl_pop_matrix();
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}
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void Fl_Clock_Output::draw() {
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draw(x(), y(), w(), h());
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draw_label();
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}
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void Fl_Clock_Output::value(int h, int m, int s) {
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if (h!=hour_ || m!=minute_ || s!=second_) {
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hour_ = h; minute_ = m; second_ = s;
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damage(FL_DAMAGE_CHILD);
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}
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}
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void Fl_Clock_Output::value(ulong v) {
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struct tm *timeofday;
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timeofday = localtime((const time_t *)&v);
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value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec);
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}
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Fl_Clock_Output::Fl_Clock_Output(int x, int y, int w, int h, const char *l)
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: Fl_Widget(x, y, w, h, l) {
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box(FL_UP_BOX);
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selection_color(fl_gray_ramp(5));
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align(FL_ALIGN_BOTTOM);
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hour_ = 0;
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minute_ = 0;
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second_ = 0;
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value_ = 0;
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}
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////////////////////////////////////////////////////////////////
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Fl_Clock::Fl_Clock(int x, int y, int w, int h, const char *l)
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: Fl_Clock_Output(x, y, w, h, l) {}
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Fl_Clock::Fl_Clock(uchar t, int x, int y, int w, int h, const char *l)
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: Fl_Clock_Output(x, y, w, h, l) {
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type(t);
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box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);
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}
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#ifndef WIN32
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#include <sys/time.h>
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#endif
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static void tick(void *v) {
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struct timeval t;
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gettimeofday(&t, NULL);
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((Fl_Clock*)v)->value(t.tv_sec);
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double delay = 1.0-t.tv_usec*.000001;
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if (delay < .1 || delay > .9) delay = 1.0;
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Fl::add_timeout(delay, tick, v);
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}
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int Fl_Clock::handle(int event) {
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switch (event) {
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case FL_SHOW:
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tick(this);
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break;
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case FL_HIDE:
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Fl::remove_timeout(tick, this);
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break;
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}
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return Fl_Clock_Output::handle(event);
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}
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Fl_Clock::~Fl_Clock() {
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Fl::remove_timeout(tick, this);
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}
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//
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// End of "$Id: Fl_Clock.cxx,v 1.5 1999/01/13 15:45:49 mike Exp $".
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//
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