The new name reflects better the role of this bool member variable. Also, add explanatory comments about the use of this variable.
171 lines
5.8 KiB
C++
171 lines
5.8 KiB
C++
//
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// Definition of Wayland window driver for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/**
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\file Fl_Wayland_Window_Driver.H
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\brief Definition of Wayland window driver.
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*/
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#ifndef FL_WAYLAND_WINDOW_DRIVER_H
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#define FL_WAYLAND_WINDOW_DRIVER_H
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#include "../../Fl_Window_Driver.H"
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#include <FL/Fl_Plugin.H>
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#include "Fl_Wayland_Screen_Driver.H"
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/*
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Move everything here that manages the native window interface.
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There is one window driver for each Fl_Window. Window drivers manage window
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actions such as resizing, events, decoration, fullscreen modes, etc. . All
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drawing and rendering is managed by the Surface device and the associated
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graphics driver.
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- window specific event handling
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- window types and styles, depth, etc.
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- decorations
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*/
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typedef struct _cairo_pattern cairo_pattern_t;
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typedef struct _cairo_rectangle_int cairo_rectangle_int_t;
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class Fl_Wayland_Plugin;
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class Fl_Wayland_Window_Driver : public Fl_Window_Driver
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{
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friend class Fl_Wayland_Gl_Window_Driver;
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friend class Fl_Wayland_Screen_Driver;
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private:
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struct shape_data_type {
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int lw_; ///< width of shape image
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int lh_; ///< height of shape image
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Fl_Image* shape_; ///< shape image
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cairo_pattern_t *mask_pattern_;
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} *shape_data_;
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cairo_rectangle_int_t *subRect_; // makes sure subwindow remains inside its parent window
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static bool in_flush; // useful for progressive window drawing
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static Fl_Wayland_Plugin *gl_plugin();
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struct wl_cursor *cursor_;
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void delete_cursor_();
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struct gl_start_support *gl_start_support_; // for support of gl_start/gl_finish
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public:
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struct wl_cursor *cursor() { return cursor_; };
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bool in_handle_configure; // distinguish OS and user window resize
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struct window_output {
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Fl_Wayland_Screen_Driver::output* output;
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struct wl_list link;
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};
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// --- support for screen-specific scaling factors
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struct type_for_resize_window_between_screens {
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int screen;
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bool busy;
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};
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static type_for_resize_window_between_screens data_for_resize_window_between_screens_;
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void decorated_win_size(int &w, int &h);
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void shape_bitmap_(Fl_Image* b);
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void shape_alpha_(Fl_Image* img, int offset) FL_OVERRIDE;
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void update_scale();
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cairo_rectangle_int_t *subRect() { return subRect_; } // getter
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void subRect(cairo_rectangle_int_t *r); // setter
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void checkSubwindowFrame();
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enum kind {DECORATED, SUBWINDOW, POPUP, UNFRAMED};
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struct xdg_toplevel *xdg_toplevel();
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Fl_Wayland_Window_Driver(Fl_Window*);
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virtual ~Fl_Wayland_Window_Driver();
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static struct wld_window *wld_window;
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static void redraw(struct wld_window *window);
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static inline Fl_Wayland_Window_Driver* driver(const Fl_Window *w) {return (Fl_Wayland_Window_Driver*)Fl_Window_Driver::driver(w);}
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static void resize_after_screen_change(void *data);
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// --- window data
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int decorated_w() FL_OVERRIDE;
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int decorated_h() FL_OVERRIDE;
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const Fl_Image* shape() FL_OVERRIDE;
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// --- window management
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void makeWindow() FL_OVERRIDE;
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void take_focus() FL_OVERRIDE;
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void flush() FL_OVERRIDE;
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void flush_overlay() FL_OVERRIDE;
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void draw_end() FL_OVERRIDE;
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void make_current() FL_OVERRIDE;
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void show() FL_OVERRIDE;
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void resize(int X,int Y,int W,int H) FL_OVERRIDE;
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void label(const char *name, const char *mininame) FL_OVERRIDE;
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void destroy_double_buffer() FL_OVERRIDE;
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void hide() FL_OVERRIDE;
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void map() FL_OVERRIDE;
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void unmap() FL_OVERRIDE;
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void fullscreen_on() FL_OVERRIDE;
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void fullscreen_off(int X, int Y, int W, int H) FL_OVERRIDE;
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void use_border() FL_OVERRIDE;
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void size_range() FL_OVERRIDE;
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void iconize() FL_OVERRIDE;
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void decoration_sizes(int *top, int *left, int *right, int *bottom) FL_OVERRIDE;
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// --- window cursor stuff
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int set_cursor(Fl_Cursor) FL_OVERRIDE;
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int set_cursor(const Fl_RGB_Image*, int, int) FL_OVERRIDE;
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void shape(const Fl_Image* img) FL_OVERRIDE;
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void capture_titlebar_and_borders(Fl_RGB_Image*& top, Fl_RGB_Image*& left, Fl_RGB_Image*& bottom, Fl_RGB_Image*& right) FL_OVERRIDE;
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int scroll(int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, void (*draw_area)(void*, int,int,int,int), void* data) FL_OVERRIDE;
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void wait_for_expose() FL_OVERRIDE;
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// menu-related stuff
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void reposition_menu_window(int x, int y) FL_OVERRIDE;
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void menu_window_area(int &X, int &Y, int &W, int &H, int nscreen = -1) FL_OVERRIDE;
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static bool new_popup; // to support tall menu buttons
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bool process_menu_or_tooltip(struct wld_window *);
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static Fl_Window *previous_floatingtitle; // to support floating menuwindow w/ title
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};
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struct wld_window {
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struct wl_list outputs;
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struct wl_surface *wl_surface;
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struct fl_wld_buffer *buffer;
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struct xdg_surface *xdg_surface;
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union {
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struct libdecor_frame *frame;
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struct wl_subsurface *subsurface;
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struct xdg_popup *xdg_popup;
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struct xdg_toplevel *xdg_toplevel;
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};
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Fl_Window *fl_win;
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enum Fl_Wayland_Window_Driver::kind kind;
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int configured_width;
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int configured_height;
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int floating_width;
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int floating_height;
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int scale;
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int state;
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};
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class Fl_Wayland_Plugin : public Fl_Plugin {
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public:
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Fl_Wayland_Plugin(const char *pluginName) : Fl_Plugin(klass(), pluginName) { }
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virtual const char *klass() { return "wayland.fltk.org"; }
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virtual const char *name() = 0;
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virtual void do_swap(Fl_Window*) = 0;
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virtual void invalidate(Fl_Window*) = 0;
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virtual void terminate() = 0;
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virtual void destroy(struct gl_start_support *) = 0;
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};
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#endif // FL_WAYLAND_WINDOW_DRIVER_H
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