fltk/src/drivers/Xlib/Fl_Xlib_Graphics_Driver.H
Manolo Gouy 93a99431ed Move line_width_ protected member variable from Fl_Xlib_Graphics_Driver to Fl_Scalable_Graphics_Driver
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12269 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2017-06-21 16:08:32 +00:00

198 lines
7.8 KiB
C++

//
// "$Id$"
//
// Definition of class Fl_Xlib_Graphics_Driver for the Fast Light Tool Kit (FLTK).
//
// Copyright 2010-2017 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/**
\file Fl_Xlib_Graphics_Driver.H
\brief Definition of X11 Xlib graphics driver.
*/
#ifndef FL_CFG_GFX_XLIB_H
#define FL_CFG_GFX_XLIB_H
#include <config.h>
#include <FL/Fl_Graphics_Driver.H>
#include <FL/x.H>
#if HAVE_X11_XREGION_H
# include <X11/Xregion.h>
#else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region:
typedef struct {
short x1, x2, y1, y2;
} BOX;
struct _XRegion {
long size;
long numRects;
BOX *rects;
BOX extents;
};
#endif // HAVE_X11_XREGION_H
#if USE_PANGO
#include <pango/pango.h>
#endif
/**
\brief The Xlib-specific graphics class.
*
This class is implemented only on the Xlib platform.
*/
class FL_EXPORT Fl_Xlib_Graphics_Driver : public Fl_Scalable_Graphics_Driver {
private:
int offset_x_, offset_y_; // translation between user and graphical coordinates: graphical = user + offset
unsigned depth_; // depth of translation stack
int stack_x_[20], stack_y_[20]; // translation stack allowing cumulative translations
int line_delta_;
protected:
virtual void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw_unscaled(Fl_Bitmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw_unscaled(Fl_RGB_Image *img, float s, int XP, int YP, int WP, int HP, int cx, int cy);
virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
virtual void draw_image_mono_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
#if HAVE_XRENDER
virtual int draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP);
int scale_and_render_pixmap(Fl_Offscreen pixmap, int depth, double scale_x, double scale_y, int srcx, int srcy, int XP, int YP, int WP, int HP);
#endif
virtual int height_unscaled();
virtual int descent_unscaled();
virtual Region scale_clip(float f);
#if USE_XFT
void drawUCS4(const void *str, int n, int x, int y);
#endif
#if USE_PANGO
friend class Fl_X11_Screen_Driver;
static PangoContext *pctxt_;
static PangoFontMap *pfmap_;
static PangoLayout *playout_;
PangoFontDescription *pfd_;
void do_draw(int from_right, const char *str, int n, int x, int y);
static PangoContext *context();
static void init_built_in_fonts();
#endif
static GC gc_;
uchar **mask_bitmap_;
uchar **mask_bitmap() {return mask_bitmap_;}
void mask_bitmap(uchar **value) { mask_bitmap_ = value; }
int p_size;
typedef struct {short x, y;} XPOINT;
XPOINT *p;
int clip_x(int x);
#if USE_XFT
static Window draw_window;
static struct _XftDraw* draw_;
#endif
public:
Fl_Xlib_Graphics_Driver(void);
virtual ~Fl_Xlib_Graphics_Driver();
void translate_all(int dx, int dy);
void untranslate_all();
virtual void scale(float f);
virtual float scale();
virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
virtual void *gc() { return gc_; }
virtual void gc(void *value);
char can_do_alpha_blending();
#if USE_XFT
static void destroy_xft_draw(Window id);
#endif
// --- bitmap stuff
Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
void delete_bitmask(Fl_Bitmask bm);
virtual void draw_unscaled(const char* str, int n, int x, int y);
virtual void draw_unscaled(int angle, const char *str, int n, int x, int y);
virtual void rtl_draw_unscaled(const char* str, int n, int x, int y);
virtual void font_unscaled(Fl_Font face, Fl_Fontsize size);
fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array);
fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array);
void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
virtual double width_unscaled(const char *str, int n);
virtual double width_unscaled(unsigned int c);
virtual void text_extents_unscaled(const char*, int n, int& dx, int& dy, int& w, int& h);
virtual Fl_Fontsize size_unscaled();
virtual void copy_offscreen_unscaled(float x, float y, float w, float h, Fl_Offscreen pixmap, float srcx, float srcy);
#if ! defined(FL_DOXYGEN)
void copy_offscreen_with_alpha(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
#endif
void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
Fl_Region XRectangleRegion(int x, int y, int w, int h);
void XDestroyRegion(Fl_Region r);
protected:
virtual void transformed_vertex0(float x, float y);
void fixloop();
// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xlib_rect.cxx
virtual void point_unscaled(float x, float y);
virtual void rect_unscaled(float x, float y, float w, float h);
virtual void rectf_unscaled(float x, float y, float w, float h);
virtual void line_unscaled(float x, float y, float x1, float y1);
virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2);
virtual void xyline_unscaled(float x, float y, float x1);
virtual void xyline_unscaled(float x, float y, float x1, float y2);
virtual void xyline_unscaled(float x, float y, float x1, float y2, float x3);
virtual void yxline_unscaled(float x, float y, float y1);
virtual void yxline_unscaled(float x, float y, float y1, float x2);
virtual void yxline_unscaled(float x, float y, float y1, float x2, float y3);
virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
// --- clipping
void push_clip(int x, int y, int w, int h);
int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
int not_clipped(int x, int y, int w, int h);
void push_no_clip();
void pop_clip();
void restore_clip();
void begin_complex_polygon();
void end_points();
void end_line();
void end_loop();
void end_polygon();
void end_complex_polygon();
void gap();
virtual void ellipse_unscaled(double xt, double yt, double rx, double ry);
// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2);
virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2);
virtual void line_style_unscaled(int style, float width, char* dashes);
void color(Fl_Color c);
void set_color(Fl_Color i, unsigned int c);
void free_color(Fl_Color i, int overlay);
Fl_Color color() { return color_; }
void color(uchar r, uchar g, uchar b);
virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s);
virtual float scale_bitmap_for_PostScript();
virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
virtual void reset_spot();
virtual const char* get_font_name(Fl_Font fnum, int* ap);
virtual int get_font_sizes(Fl_Font fnum, int*& sizep);
virtual unsigned font_desc_size();
virtual const char *font_name(int num);
virtual void font_name(int num, const char *name);
virtual Fl_Font set_fonts(const char* xstarname);
};
#endif // FL_CFG_GFX_XLIB_H
//
// End of "$Id$".
//