..
Fl_OpenGL_Display_Device.cxx
Scaling capability under MacOS platform: fix capture of scaled window.
2017-12-19 14:14:42 +00:00
Fl_OpenGL_Display_Device.H
Make one version of Fl_OpenGL_Display_Device::capture_gl_rectangle() the default one.
2016-04-26 06:07:53 +00:00
Fl_OpenGL_Graphics_Driver_arci.cxx
Remove unnecessary #include statements and compilation guards.
2017-08-14 17:10:26 +00:00
Fl_OpenGL_Graphics_Driver_color.cxx
Replace "WIN32" with "_WIN32" or "Windows".
2018-02-09 14:39:42 +00:00
Fl_OpenGL_Graphics_Driver_font.cxx
Fl_OpenGL_Graphics_Driver : use gl_font()/gl_draw() to draw text in a GL window - continued.
2017-01-10 17:21:14 +00:00
Fl_OpenGL_Graphics_Driver_image.cxx
Moving image drawing code into the driver system
2016-01-26 22:20:15 +00:00
Fl_OpenGL_Graphics_Driver_line_style.cxx
Remove unnecessary #include statements and compilation guards.
2017-08-14 17:10:26 +00:00
Fl_OpenGL_Graphics_Driver_rect.cxx
Remove unnecessary #include statements and compilation guards.
2017-08-14 17:10:26 +00:00
Fl_OpenGL_Graphics_Driver_vertex.cxx
Remove unnecessary #include statements and compilation guards.
2017-08-14 17:10:26 +00:00
Fl_OpenGL_Graphics_Driver.cxx
Remove unnecessary #include statements and compilation guards.
2017-08-14 17:10:26 +00:00
Fl_OpenGL_Graphics_Driver.H
Make 'driver' header include guards more standard.
2017-08-14 15:44:41 +00:00