git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11432 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
174 lines
5.2 KiB
C++
174 lines
5.2 KiB
C++
//
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// "$Id$"
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//
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// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <config.h>
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#include "../../config_lib.h"
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#include "Fl_GDI_Graphics_Driver.H"
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#include <FL/Fl.H>
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#include <FL/x.H>
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/* Reference to the current device context
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For back-compatibility only. The preferred procedure to get this reference is
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Fl_Surface_Device::surface()->driver()->gc().
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*/
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HDC fl_gc = 0;
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void Fl_Graphics_Driver::global_gc()
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{
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fl_gc = (HDC)gc();
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}
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/*
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* By linking this module, the following static method will instatiate the
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* MSWindows GDI Graphics driver as the main display driver.
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*/
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Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
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{
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return new Fl_GDI_Graphics_Driver();
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}
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// Code used to switch output to an off-screen window. See macros in
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// win32.H which save the old state in local variables.
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typedef struct { BYTE a; BYTE b; BYTE c; BYTE d; } FL_BLENDFUNCTION;
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typedef BOOL (WINAPI* fl_alpha_blend_func)
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(HDC,int,int,int,int,HDC,int,int,int,int,FL_BLENDFUNCTION);
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static fl_alpha_blend_func fl_alpha_blend = NULL;
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static FL_BLENDFUNCTION blendfunc = { 0, 0, 255, 1};
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/*
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* This function checks if the version of MSWindows that we
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* curently run on supports alpha blending for bitmap transfers
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* and finds the required function if so.
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*/
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char Fl_GDI_Graphics_Driver::can_do_alpha_blending() {
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static char been_here = 0;
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static char can_do = 0;
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// do this test only once
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if (been_here) return can_do;
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been_here = 1;
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// load the library that implements alpha blending
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HMODULE hMod = LoadLibrary("MSIMG32.DLL");
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// give up if that doesn't exist (Win95?)
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if (!hMod) return 0;
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// now find the blending function inside that dll
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fl_alpha_blend = (fl_alpha_blend_func)GetProcAddress(hMod, "AlphaBlend");
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// give up if we can't find it (Win95)
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if (!fl_alpha_blend) return 0;
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// we have the call, but does our display support alpha blending?
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// get the desktop's device context
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HDC dc = GetDC(0L);
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if (!dc) return 0;
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// check the device capabilities flags. However GetDeviceCaps
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// does not return anything useful, so we have to do it manually:
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HBITMAP bm = CreateCompatibleBitmap(dc, 1, 1);
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HDC new_gc = CreateCompatibleDC(dc);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, bm);
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/*COLORREF set = */ SetPixel(new_gc, 0, 0, 0x01010101);
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BOOL alpha_ok = fl_alpha_blend(dc, 0, 0, 1, 1, new_gc, 0, 0, 1, 1, blendfunc);
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RestoreDC(new_gc, save);
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DeleteDC(new_gc);
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DeleteObject(bm);
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ReleaseDC(0L, dc);
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if (alpha_ok) can_do = 1;
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return can_do;
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}
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HDC fl_makeDC(HBITMAP bitmap) {
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HDC new_gc = CreateCompatibleDC((HDC)fl_graphics_driver->gc());
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SetTextAlign(new_gc, TA_BASELINE|TA_LEFT);
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SetBkMode(new_gc, TRANSPARENT);
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#if USE_COLORMAP
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if (fl_palette) SelectPalette(new_gc, fl_palette, FALSE);
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#endif
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SelectObject(new_gc, bitmap);
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return new_gc;
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}
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void Fl_GDI_Graphics_Driver::copy_offscreen(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
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HDC new_gc = CreateCompatibleDC(gc_);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, bitmap);
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BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY);
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RestoreDC(new_gc, save);
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DeleteDC(new_gc);
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}
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#if ! defined(FL_DOXYGEN)
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void Fl_GDI_Graphics_Driver::copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy) {
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HDC new_gc = CreateCompatibleDC(gc_);
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int save = SaveDC(new_gc);
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SelectObject(new_gc, bitmap);
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BOOL alpha_ok = 0;
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// first try to alpha blend
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if ( can_do_alpha_blending() ) {
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alpha_ok = fl_alpha_blend(gc_, x, y, w, h, new_gc, srcx, srcy, w, h, blendfunc);
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}
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// if that failed (it shouldn't), still copy the bitmap over, but now alpha is 1
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if (!alpha_ok) {
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BitBlt(gc_, x, y, w, h, new_gc, srcx, srcy, SRCCOPY);
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}
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RestoreDC(new_gc, save);
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DeleteDC(new_gc);
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}
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#endif
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void Fl_Translated_GDI_Graphics_Driver::translate_all(int x, int y) {
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GetWindowOrgEx((HDC)gc(), origins+depth);
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SetWindowOrgEx((HDC)gc(), origins[depth].x - x, origins[depth].y - y, NULL);
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if (depth < sizeof(origins)/sizeof(POINT)) depth++;
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else Fl::warning("Fl_Copy_Surface: translate stack overflow!");
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}
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void Fl_Translated_GDI_Graphics_Driver::untranslate_all() {
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if (depth > 0) depth--;
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SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL);
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}
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void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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Fl_Region R = XRectangleRegion(X, Y, W, H);
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CombineRgn(r, r, R, RGN_OR);
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XDestroyRegion(R);
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}
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void Fl_GDI_Graphics_Driver::transformed_vertex0(int x, int y) {
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if (!n || x != p[n-1].x || y != p[n-1].y) {
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if (n >= p_size) {
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p_size = p ? 2*p_size : 16;
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p = (POINT*)realloc((void*)p, p_size*sizeof(*p));
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}
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p[n].x = x;
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p[n].y = y;
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n++;
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}
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}
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void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed path
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while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
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}
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//
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// End of "$Id$".
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//
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