fltk/src/drivers/Android/Fl_Android_Graphics_Driver.H
Matthias Melcher e1bf7b9202 Android: Clearing the desktop when a window is hidden.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12949 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-06-19 16:29:20 +00:00

359 lines
17 KiB
C++

//
// "$Id$"
//
// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
// for the Fast Light Tool Kit (FLTK).
//
// Copyright 2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
/**
\file Fl_Android_Graphics_Driver.H
\brief Definition of Android graphics driver.
*/
#ifndef FL_ANDROID_GRAPHICS_DRIVER_H
#define FL_ANDROID_GRAPHICS_DRIVER_H
#include <FL/Fl_Graphics_Driver.H>
#include "Fl_Android_Graphics_Clipping.H"
#include "Fl_Android_Graphics_Font.H"
#include <limits.h>
class Fl_Android_Window_Driver;
class Fl_Android_Bytemap;
class Fl_Android_565A_Map;
/**
\brief The Windows-specific graphics driver class.
This class is implemented only on the Windows platform.
*/
class FL_EXPORT Fl_Android_Graphics_Driver : public Fl_Graphics_Driver
{
// easy access to the super class
typedef Fl_Graphics_Driver super;
protected:
class Vertex; // see below
// --- this is a copy of Fl_Graphics_Driver ----------------------------------
// - use this to find unimplementet calls in the derived driver
// - excluded by #if/#endif means that we have not implemneted this yet
// - methods marked with // super: use the implemnetation of the super class
// - virtual ... override functions are implemented for Android
private:
virtual void draw_fixed(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) override;
virtual void draw_fixed(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) override;
virtual void draw_fixed(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) override;
// some platforms may need to reimplement this
// This is called from the surface device, see: end_current_()
// super: virtual void set_current_();
protected:
/** Sets the current value of the scaling factor */
// super: virtual void scale(float f) { scale_ = f; } // we do not support any scaling at this point
protected:
// set fl_gc, which we do not use in the Android port at this point
// super: virtual void global_gc();
/** Support function for Fl_Pixmap drawing */
virtual void cache(Fl_Pixmap *img) override;
/** Support function for Fl_Bitmap drawing */
virtual void cache(Fl_Bitmap *img) override;
virtual void cache(Fl_RGB_Image *img) override;
/** Support function for Fl_RGB_Image drawing */
virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) override;
// --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx
/** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) override;
/** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) override;
/** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) override;
/** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) override;
#if 0
// TODO: where are begine_, end_, create_, and delete_offscreen? Answer: Fl_Image_Surface - you know what to do!
virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
/** Support function for image drawing */
// TODO: these seem to be only needed if FL_Image and Fl_Pixmap store alpha values seperatley.
virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; }
#endif
// Support function for image drawing
virtual void uncache_pixmap(fl_uintptr_t p) override;
// Support function for image drawing
virtual void delete_bitmask(Fl_Bitmask bm) override;
public:
/** Constructor, C++11 initialises member variables in-line */
Fl_Android_Graphics_Driver();
/** destructor */
virtual ~Fl_Android_Graphics_Driver() override;
/** Return whether the graphics driver can do alpha blending */
virtual char can_do_alpha_blending() override { return 0; }
// --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
/** see fl_point() */
virtual void point(int x, int y) override;
/** see fl_rect() */
virtual void rect(int x, int y, int w, int h) override;
// super: virtual void focus_rect(int x, int y, int w, int h);
/** see fl_rectf() */
virtual void rectf(int x, int y, int w, int h) override;
/** see fl_line(int, int, int, int) */
virtual void line(int x, int y, int x1, int y1) override;
/** see fl_line(int, int, int, int, int, int) */
virtual void line(int x, int y, int x1, int y1, int x2, int y2) override;
/** see fl_xyline(int, int, int) */
virtual void xyline(int x, int y, int x1) override;
/** see fl_xyline(int, int, int, int) */
virtual void xyline(int x, int y, int x1, int y2) override;
/** see fl_xyline(int, int, int, int, int) */
virtual void xyline(int x, int y, int x1, int y2, int x3) override;
/** see fl_yxline(int, int, int) */
virtual void yxline(int x, int y, int y1) override;
/** see fl_yxline(int, int, int, int) */
virtual void yxline(int x, int y, int y1, int x2) override;
/** see fl_yxline(int, int, int, int, int) */
virtual void yxline(int x, int y, int y1, int x2, int y3) override;
/** see fl_loop(int, int, int, int, int, int) */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) override;
/** see fl_loop(int, int, int, int, int, int, int, int) */
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) override;
/** see fl_polygon(int, int, int, int, int, int) */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) override;
/** see fl_polygon(int, int, int, int, int, int, int, int) */
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) override;
// --- clipping
/** see fl_push_clip() */
virtual void push_clip(int x, int y, int w, int h) override;
/** see fl_clip_box() */
virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) override;
/** see fl_not_clipped() */
virtual int not_clipped(int x, int y, int w, int h) override;
/** see fl_push_no_clip() */
virtual void push_no_clip() override;
/** see fl_pop_clip() */
virtual void pop_clip() override;
virtual Fl_Region clip_region() override;
virtual void clip_region(Fl_Region r) override;
virtual void restore_clip() override;
// --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
// super: virtual void push_matrix();
// super: virtual void pop_matrix();
// super: virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
// super: virtual void rotate(double d);
// super: virtual void translate(double x,double y);
virtual void begin_points() override;
virtual void begin_line() override;
virtual void begin_loop() override;
virtual void begin_polygon() override;
virtual void begin_complex_polygon() override;
// super: virtual double transform_x(double x, double y);
// super: virtual double transform_y(double x, double y);
// super: virtual double transform_dx(double x, double y);
// super: virtual double transform_dy(double x, double y);
/** see fl_transformed_vertex() */
virtual void transformed_vertex(double xf, double yf) override;
/** see fl_vertex() */
virtual void vertex(double x, double y) override;
/** see fl_end_points() */
virtual void end_points() override;
/** see fl_end_line() */
virtual void end_line() override;
/** see fl_end_loop() */
virtual void end_loop() override;
/** see fl_end_polygon() */
virtual void end_polygon() override;
/** see fl_end_complex_polygon() */
virtual void end_complex_polygon() override;
/** see fl_gap() */
virtual void gap() override;
/** see fl_circle() */
virtual void circle(double x, double y, double r) override;
// --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
virtual void arc(double x, double y, double r, double start, double end) override { super::arc(x, y, r, start, end); }
// --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
/** see fl_arc(int x, int y, int w, int h, double a1, double a2) */
virtual void arc(int x, int y, int w, int h, double a1, double a2) override;
/** see fl_pie() */
virtual void pie(int x, int y, int w, int h, double a1, double a2) override;
// --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
// super: virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
// --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
// TODO: line_style()
/** see fl_line_style() */
virtual void line_style(int style, int width=0, char* dashes=0) override;
// --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
/** see fl_color(Fl_Color) */
virtual void color(Fl_Color c) override { super::color(c); }
virtual void set_color(Fl_Color i, unsigned int c) override;
// super: virtual void free_color(Fl_Color i, int overlay);
/** see fl_color(void) */
virtual Fl_Color color() override { return super::color(); }
/** see fl_color(uchar, uchar, uchar) */
virtual void color(uchar r, uchar g, uchar b) override;
/** see fl_draw(const char *str, int n, int x, int y) */
virtual void draw(const char *str, int n, int x, int y) override;
/** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */
// super: virtual void draw(const char *str, int n, float x, float y);
/** see fl_draw(int angle, const char *str, int n, int x, int y) */
// TODO: drawing text at an angle is not supported
virtual void draw(int angle, const char *str, int n, int x, int y) override { draw(str, n, x, y); }
/** see fl_rtl_draw(const char *str, int n, int x, int y) */
// TODO: drawing text right-to-left is not supported
virtual void rtl_draw(const char *str, int n, int x, int y) override { draw(str, n, x, y); }
/** Returns non-zero if the graphics driver possesses the \p feature */
// super: virtual int has_feature(driver_feature feature)
/** see fl_font(Fl_Font, Fl_Fontsize) */
virtual void font(Fl_Font face, Fl_Fontsize fsize) override;
/** see fl_font(void) */
virtual Fl_Font font() override { return super::font(); }
/** Return the current font size */
virtual Fl_Fontsize size() override;
/** Compute the width of the first \p n bytes of the string \p str if drawn with current font */
virtual double width(const char *str, int n) override;
/** Compute the width of Unicode character \p c if drawn with current font */
virtual double width(unsigned int c) override;
virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h) override;
/** Return the current line height */
virtual int height() override;
/** Return the current line descent */
virtual int descent() override;
/** Return the current Fl_Font_Descriptor */
// super: inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
/** Set the current Fl_Font_Descriptor */
// super: virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
#if 0
// FIXME: do we need to implement any of the functions below?
/** Sets the value of the driver-specific graphics context. */
virtual void gc(void*) {}
/** Returns the driver-specific graphics context, of NULL if there's none. */
virtual void *gc(void) {return NULL;}
/** Support for pixmap drawing */
virtual uchar **mask_bitmap() { return 0; }
/** Support for pixmap drawing */
virtual void mask_bitmap(uchar **) {}
#endif
// default implementation may be enough
/** Support for PostScript drawing */
virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) override { return float(s); }
// default implementation may be enough
/** Support for PostScript drawing - no documentation found on this call*/
// super: virtual float scale_bitmap_for_PostScript() { return 2; }
// super: virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
// super: virtual void reset_spot();
// each platform implements these 3 functions its own way
/* TODO: Android: we can implement this to have a redraw region based on Fl::damage
* calls. Currently, we do not implement damage regions, but we can probably
* implement this using our clipping regions. This may become neccesary when
* we allow desktop-style window movement.
*/
// super: virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
// super: virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
// super: virtual void XDestroyRegion(Fl_Region r);
/** Support for Fl::get_font_name() */
virtual const char* get_font_name(Fl_Font fnum, int* ap) override;
/** Support for Fl::get_font_sizes() */
virtual int get_font_sizes(Fl_Font fnum, int*& sizep) override;
/** Support for Fl::set_fonts() */
virtual Fl_Font set_fonts(const char *name) override;
/** Some platforms may need to implement this to support fonts */
// super: virtual Fl_Fontdesc* calc_fl_fonts(void) {return NULL;}
/** Support for Fl::set_font() */
// super: virtual unsigned font_desc_size();
/** Support for Fl::get_font() */
virtual const char *font_name(int num) override;
/** Support for Fl::set_font() */
virtual void font_name(int num, const char *name) override;
/** Support function for fl_overlay_rect() and scaled GUI.
Defaut implementation may be enough */
// super: virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); }
// --- end of original Fl_Graphics_Driver header -----------------------------
// --- start of Android additions --------------------------------------------
// start drawing with this driver into the given window
// The virtual call `set_current_()` changes surface, not windows
void make_current(Fl_Window*);
protected:
static uint16_t make565(uchar r, uchar g, uchar b);
static uint16_t make565(Fl_Color crgba);
void rectf_unclipped(int x, int y, int w, int h);
void xyline_unclipped(int x, int y, int x1);
void yxline_unclipped(int x, int y, int y1);
void end_polygon(int begin, int end);
void ellipse(double xt, double yt, double rx, double ry);
void draw(int xx, int yy, Fl_Android_565A_Map *bm, Fl_Rect_Region &r);
void draw(int x, int y, Fl_Android_Bytemap *bm, Fl_Rect_Region &r);
int render_letter(int xx, int yy, uint32_t c, Fl_Rect_Region &r);
// pointer into the screen buffer at the top left corner of the current window
uint16_t *pBits = nullptr;
// advance to next line in screen buffer
int32_t pStride = 0;
// TODO: current line style, temp kludge to make focus rect work.
int pLineStyle = 0;
// Clipping region of the current window in window coordinates (see: pStride and pBits)
Fl_Rect_Region pWindowRegion;
// clipping region of the window minus overlapping other windows
Fl_Complex_Region pDesktopWindowRegion;
// Final clipping region for all graphics calls to this class.
Fl_Complex_Region pClippingRegion;
// store vertices for begin_.../end_... drawing
class Vertex {
public:
void set(float x, float y, bool gap = false) { pX = x; pY = y; pIsGap = gap; }
float pX, pY;
bool pIsGap;
};
void begin_vertices();
void add_vertex(float x, float y, bool gap=false);
int pnVertex = 0, pNVertex = 0, pVertexGapStart = 0;
Vertex *pVertex = nullptr;
};
#if 0
/**
The graphics driver used when printing on Android.
*/
class FL_EXPORT Fl_Android_Printer_Graphics_Driver : public Fl_Android_Graphics_Driver {
#if 0
private:
typedef BOOL (WINAPI* transparent_f_type) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
transparent_f_type TransparentBlt();
public:
virtual int has_feature(driver_feature mask) { return mask & (NATIVE | PRINTER); }
void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy);
#endif
};
#endif
#endif // FL_ANDROID_GRAPHICS_DRIVER_H
//
// End of "$Id$".
//