- If shared libraries are built, then fluid, fltk-options, and the
"games" are linked against the shared FLTK libraries. On some
platforms the static and the shared versions of fluid and
fltk-options are built. The games are only built if
FLTK_BUILD_TEST is enabled.
- The CMake 'install' target now installs the games (if built)
and their man pages on all platforms (no matter if that is
useful, for instance on Windows).
- On macOS 'CMAKE_INSTALL_RPATH' is set so *installed* programs
automatically find their shared FLTK libraries. The "shared"
versions of fluid and fltk-options got their own '.plist' files.
This works for both the executables themselves as well as those
included in bundles. There may be more to do on the macOS platform.
Backported from 'master' (1066b69c8e).
The Fast Light Tool Kit is a cross-platform C++ GUI toolkit for
UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®.
FLTK provides modern GUI functionality without bloat and
supports 3D graphics via OpenGL® and its built-in GLUT
emulation. It was originally developed by Mr. Bill Spitzak
and is currently maintained by a small group of developers
across the world with a central repository on GitHub.
https://www.fltk.org/
https://github.com/fltk/fltk/
For more information see README.txt:
https://github.com/fltk/fltk/blob/master/README.txt