* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
//
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// Fluid Project File Writer header for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2025 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#ifndef FLUID_IO_PROJECT_WRITER_H
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#define FLUID_IO_PROJECT_WRITER_H
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#include <FL/fl_attr.h>
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#include <stdio.h>
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class Node;
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namespace fld {
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class Project;
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namespace io {
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int write_file(Project &proj, const char *, int selected_only = 0, bool to_codeview = false);
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class Project_Writer
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{
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protected:
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/// Link Project_Writer class to the project.
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Project &proj_;
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// Project output file, always opened in "wb" mode
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FILE *fout = nullptr;
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/// If set, one space is written before text unless the format starts with a newline character
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int needspace = 0;
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/// Set if this file will be used in the codeview dialog
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bool write_codeview_ = false;
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public:
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Project_Writer(Project &proj);
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~Project_Writer();
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int open_write(const char *s);
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int close_write();
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int write_project(const char *filename, int selected_only, bool codeview);
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void write_word(const char *);
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void write_string(const char *,...) __fl_attr((__format__ (__printf__, 2, 3)));
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void write_indent(int n);
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void write_open();
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void write_close(int n);
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FILE *file() const { return fout; }
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bool write_codeview() const { return write_codeview_; }
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};
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} // namespace io
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} // namespace fld
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#endif // FLUID_IO_PROJECT_WRITER_H
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