git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12983 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
226 lines
8.6 KiB
C++
226 lines
8.6 KiB
C++
//
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// "$Id$"
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//
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// Definition of class Fl_Xlib_Graphics_Driver for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2018 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/**
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\file Fl_Xlib_Graphics_Driver.H
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\brief Definition of X11 Xlib graphics driver.
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*/
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#ifndef FL_XLIB_GRAPHICS_DRIVER_H
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#define FL_XLIB_GRAPHICS_DRIVER_H
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#include <config.h>
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#include <FL/Fl_Graphics_Driver.H>
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#include <FL/platform.H>
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#if HAVE_X11_XREGION_H
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# include <X11/Xregion.h>
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#else // if the X11/Xregion.h header is not available, we assume this is the layout of an X11 Region:
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typedef struct {
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short x1, x2, y1, y2;
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} BOX;
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struct _XRegion {
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long size;
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long numRects;
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BOX *rects;
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BOX extents;
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};
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#endif // HAVE_X11_XREGION_H
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#if USE_PANGO
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#include <pango/pango.h>
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#endif
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#define FL_XLIB_GRAPHICS_TRANSLATION_STACK_SIZE (20)
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/**
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\brief The Xlib-specific graphics class.
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This class is implemented only on the Xlib platform.
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*/
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class FL_EXPORT Fl_Xlib_Graphics_Driver : public Fl_Scalable_Graphics_Driver {
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private:
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int offset_x_, offset_y_; // translation between user and graphical coordinates: graphical = user + offset
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unsigned depth_; // depth of translation stack
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int stack_x_[FL_XLIB_GRAPHICS_TRANSLATION_STACK_SIZE]; // translation stack allowing cumulative translations
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int stack_y_[FL_XLIB_GRAPHICS_TRANSLATION_STACK_SIZE];
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int line_delta_;
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virtual void set_current_();
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int clip_max_; // +/- x/y coordinate limit (16-bit coordinate space)
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virtual void draw_fixed(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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virtual void draw_fixed(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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virtual void draw_fixed(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy);
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protected:
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virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
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virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
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virtual void draw_image_mono_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
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virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
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#if HAVE_XRENDER
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virtual void draw_rgb(Fl_RGB_Image *rgb, int XP, int YP, int WP, int HP, int cx, int cy);
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int scale_and_render_pixmap(Fl_Offscreen pixmap, int depth, double scale_x, double scale_y, int srcx, int srcy, int XP, int YP, int WP, int HP);
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#endif
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virtual int height_unscaled();
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virtual int descent_unscaled();
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virtual Region scale_clip(float f);
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#if USE_XFT
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void drawUCS4(const void *str, int n, int x, int y);
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#endif
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#if USE_PANGO
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static PangoContext *pctxt_;
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static PangoFontMap *pfmap_;
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static PangoLayout *playout_;
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PangoFontDescription *pfd_;
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void do_draw(int from_right, const char *str, int n, int x, int y);
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static PangoContext *context();
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static void init_built_in_fonts();
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#endif
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static GC gc_;
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uchar *mask_bitmap_;
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uchar **mask_bitmap() {return &mask_bitmap_;}
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int p_size;
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typedef struct {short x, y;} XPOINT;
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XPOINT *p;
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#if USE_XFT
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static Window draw_window;
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static struct _XftDraw* draw_;
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#endif
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void cache(Fl_RGB_Image *img);
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public:
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Fl_Xlib_Graphics_Driver(void);
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virtual ~Fl_Xlib_Graphics_Driver();
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void translate_all(int dx, int dy);
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void untranslate_all();
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virtual void scale(float f);
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float scale() {return Fl_Graphics_Driver::scale();}
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virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
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virtual void *gc() { return gc_; }
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virtual void gc(void *value);
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char can_do_alpha_blending();
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#if USE_XFT
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static void destroy_xft_draw(Window id);
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#endif
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// --- bitmap stuff
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Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
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void delete_bitmask(Fl_Bitmask bm);
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virtual void draw_unscaled(const char* str, int n, int x, int y);
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virtual void draw_unscaled(int angle, const char *str, int n, int x, int y);
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virtual void rtl_draw_unscaled(const char* str, int n, int x, int y);
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virtual void font_unscaled(Fl_Font face, Fl_Fontsize size);
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void cache(Fl_Pixmap *img);
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virtual void uncache_pixmap(fl_uintptr_t p);
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void cache(Fl_Bitmap *img);
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void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
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virtual double width_unscaled(const char *str, int n);
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virtual double width_unscaled(unsigned int c);
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virtual void text_extents_unscaled(const char*, int n, int& dx, int& dy, int& w, int& h);
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virtual Fl_Fontsize size_unscaled();
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virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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Fl_Region XRectangleRegion(int x, int y, int w, int h);
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void XDestroyRegion(Fl_Region r);
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protected:
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virtual void transformed_vertex0(float x, float y);
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void fixloop();
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// --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/xlib_rect.cxx
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virtual void point_unscaled(float x, float y);
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virtual void rect_unscaled(float x, float y, float w, float h);
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virtual void rectf_unscaled(float x, float y, float w, float h);
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virtual void line_unscaled(float x, float y, float x1, float y1);
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virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2);
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virtual void xyline_unscaled(float x, float y, float x1);
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virtual void yxline_unscaled(float x, float y, float y1);
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virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
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virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
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virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2);
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virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3);
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// Scaling and clipping stuff for internal usage.
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// Currently specific to Fl_Xlib_Graphics_Driver (16-bit coordinate clipping)
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// These methods must not be virtual so they can be inlined.
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// All these methods work with "real" drawing coordinates (after scaling).
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// Clipping limits
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int clip_max() { return clip_max_; }
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int clip_min() { return -clip_max_; }
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/*
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clip_xy() returns a single coordinate value clipped to the 16-bit
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coordinate space.
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This can be used to draw horizontal and vertical lines that can be
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handled by X. Each single coordinate value can be clipped individually
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and the result can be used directly, e.g. in fl_xyline() and fl_yxline().
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*/
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int clip_xy(int x) {
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return (x < clip_min() ? clip_min() : (x > clip_max() ? clip_max() : x ));
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}
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// clip an arbitrary line
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int clip_line(int &x1, int &y1, int &x2, int &y2);
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// clip a rectangle
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int clip_rect(int &x, int &y, int &w, int &h);
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// draw a line after clipping (if visible)
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void draw_clipped_line(int x1, int y1, int x2, int y2);
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// --- clipping
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void push_clip(int x, int y, int w, int h);
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int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
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int not_clipped(int x, int y, int w, int h);
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void push_no_clip();
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void pop_clip();
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void restore_clip();
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void begin_complex_polygon();
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void end_points();
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void end_line();
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void end_loop();
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void end_polygon();
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void end_complex_polygon();
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void gap();
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virtual void ellipse_unscaled(double xt, double yt, double rx, double ry);
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// --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2);
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virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2);
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virtual void line_style_unscaled(int style, float width, char* dashes);
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void color(Fl_Color c);
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void set_color(Fl_Color i, unsigned int c);
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void free_color(Fl_Color i, int overlay);
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Fl_Color color() { return color_; }
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void color(uchar r, uchar g, uchar b);
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virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s);
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virtual float scale_bitmap_for_PostScript();
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virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
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virtual void reset_spot();
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virtual const char* get_font_name(Fl_Font fnum, int* ap);
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virtual int get_font_sizes(Fl_Font fnum, int*& sizep);
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#if !USE_XFT
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virtual unsigned font_desc_size();
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#endif
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virtual const char *font_name(int num);
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virtual void font_name(int num, const char *name);
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virtual Fl_Font set_fonts(const char* xstarname);
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};
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#endif // FL_XLIB_GRAPHICS_DRIVER_H
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//
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// End of "$Id$".
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//
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