fltk/src/Fl_Tooltip.cxx

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//
// Tooltip source file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2024 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <FL/Fl_Tooltip.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Menu_Window.H>
#include <FL/Fl.H>
#include <FL/fl_string_functions.h>
#include "Fl_System_Driver.H"
#include "Fl_Window_Driver.H"
#include "Fl_Screen_Driver.H"
#include <stdio.h>
// #define DEBUG
float Fl_Tooltip::delay_ = 1.0f;
float Fl_Tooltip::hidedelay_ = 12.0f;
float Fl_Tooltip::hoverdelay_ = 0.2f;
Fl_Color Fl_Tooltip::color_ = fl_color_cube(FL_NUM_RED - 1,
FL_NUM_GREEN - 1,
FL_NUM_BLUE - 2);
Fl_Color Fl_Tooltip::textcolor_ = FL_BLACK;
Fl_Font Fl_Tooltip::font_ = FL_HELVETICA;
Fl_Fontsize Fl_Tooltip::size_ = -1;
int Fl_Tooltip::margin_width_ = 3;
int Fl_Tooltip::margin_height_ = 3;
int Fl_Tooltip::wrap_width_ = 400;
const int Fl_Tooltip::draw_symbols_ = 1;
char *Fl_Tooltip::override_text_ = nullptr;
static const char* tip;
static void tooltip_hide_timeout(void*);
/**
This widget creates a tooltip box window, with no caption.
*/
class Fl_TooltipBox : public Fl_Menu_Window {
public:
/** Creates the box window */
Fl_TooltipBox() : Fl_Menu_Window(0, 0) {
set_override();
set_tooltip_window();
Fl_Window_Driver::driver(this)->set_popup_window();
end();
}
void draw() FL_OVERRIDE;
void layout();
/** Shows the tooltip windows only if a tooltip text is available. */
void show() FL_OVERRIDE {
if (!tip) return;
Fl_Menu_Window::show();
}
int handle(int e) FL_OVERRIDE {
if (e == FL_PUSH || e == FL_KEYDOWN) {
hide();
Fl::remove_timeout(tooltip_hide_timeout);
return 1;
}
return Fl_Menu_Window::handle(e);
}
};
Fl_Widget* Fl_Tooltip::widget_ = 0;
static Fl_TooltipBox *window = 0;
static int currentTooltipY, currentTooltipH;
Fl_Window *Fl_Tooltip::current_window(void)
{
return (Fl_Window*)window;
}
void Fl_TooltipBox::layout() {
fl_font(Fl_Tooltip::font(), Fl_Tooltip::size());
int ww = Fl_Tooltip::wrap_width();
int hh = 0;
fl_measure(tip, ww, hh, Fl_Tooltip::draw_symbols_);
ww += (Fl_Tooltip::margin_width() * 2);
hh += (Fl_Tooltip::margin_height() * 2);
// find position on the screen of the widget:
int ox = Fl::event_x_root(), oy;
if (currentTooltipH > 30) {
oy = Fl::event_y_root()+13;
} else {
oy = currentTooltipY + currentTooltipH+2;
for (Fl_Widget* p = Fl_Tooltip::current(); p; p = p->window()) {
oy += p->y();
}
}
if (Fl::screen_driver()->screen_boundaries_known()) {
int scr_x, scr_y, scr_w, scr_h;
Fl::screen_xywh(scr_x, scr_y, scr_w, scr_h);
if (ox+ww > scr_x+scr_w) ox = scr_x+scr_w - ww;
if (ox < scr_x) ox = scr_x;
if (currentTooltipH > 30) {
if (oy+hh > scr_y+scr_h) oy -= 23+hh;
} else {
if (oy+hh > scr_y+scr_h) oy -= (4+hh+currentTooltipH);
}
if (oy < scr_y) oy = scr_y;
}
resize(ox, oy, ww, hh);
}
void Fl_TooltipBox::draw() {
draw_box(FL_BORDER_BOX, 0, 0, w(), h(), Fl_Tooltip::color());
fl_color(Fl_Tooltip::textcolor());
fl_font(Fl_Tooltip::font(), Fl_Tooltip::size());
int X = Fl_Tooltip::margin_width();
int Y = Fl_Tooltip::margin_height();
int W = w() - (Fl_Tooltip::margin_width()*2);
int H = h() - (Fl_Tooltip::margin_height()*2);
fl_draw(tip, X, Y, W, H, Fl_Align(FL_ALIGN_LEFT|FL_ALIGN_WRAP), 0, Fl_Tooltip::draw_symbols_);
}
static char recent_tooltip;
static void recent_timeout(void*) {
#ifdef DEBUG
puts("recent_timeout();");
#endif // DEBUG
recent_tooltip = 0;
}
static char recursion;
// Is top level window iconified?
static int top_win_iconified_() {
Fl_Widget *w = Fl_Tooltip::current();
if ( !w ) return 0;
Fl_Window *topwin = w->top_window();
if ( !topwin ) return 0;
return !topwin->visible() ? 1 : 0;
}
static void tooltip_hide_timeout(void*) {
if (window) window->hide();
recent_tooltip = 0;
}
/**
Use this method to temporarily change the tooltip text before it is displayed.
When FLTK sends an FL_BEFORE_TOOLTIP event to the widget under the mouse
pointer, you can handle this event to modify the tooltip text dynamically.
The provided text will be copied into a local buffer. To apply the override,
the event handler must return 1.
To disable the tooltip for the current event, set the override text to nullptr
or an empty string ("") and return 1.
\param[in] new_text a C string that will be copied into a buffer
\return always 1, so this call can finish the FL_BEFORE_TOOLTIP event handling.
\see void Fl_Widget::tooltip(const char *text).
\see `test/color_chooser.cxx` for a usage example.
*/
int Fl_Tooltip::override_text(const char *new_text) {
if (new_text != override_text_) {
if (window && window->label()==override_text_)
((Fl_Widget *) window)->label(nullptr);
if (override_text_)
::free(override_text_);
override_text_ = nullptr;
if (new_text)
override_text_ = fl_strdup(new_text);
}
return 1;
}
void Fl_Tooltip::tooltip_timeout_(void*) {
#ifdef DEBUG
puts("tooltip_timeout_();");
#endif // DEBUG
if (recursion) return;
recursion = 1;
if (!top_win_iconified_()) { // no tooltip if top win iconified (STR #3157)
if (Fl_Tooltip::current()) {
if (Fl_Tooltip::current()->handle(FL_BEFORE_TOOLTIP))
tip = Fl_Tooltip::override_text_;
}
if (!tip || !*tip) {
if (window) window->hide();
Fl::remove_timeout(tooltip_hide_timeout);
} else {
int condition = 1;
// bugfix: no need to refactor
if (Fl::system_driver()->use_tooltip_timeout_condition()) condition = (Fl::grab() == NULL);
if ( condition ) {
if (!window) window = new Fl_TooltipBox;
// this cast bypasses the normal Fl_Window label() code:
((Fl_Widget *) window)->label(tip);
window->layout();
window->redraw();
// printf("tooltip_timeout: Showing window %p with tooltip \"%s\"...\n",
// window, tip ? tip : "(null)");
window->show();
Fl::add_timeout(Fl_Tooltip::hidedelay(), tooltip_hide_timeout);
}
}
}
Fl::remove_timeout(recent_timeout);
recent_tooltip = 1;
recursion = 0;
}
/**
This method is called when the mouse pointer enters a widget.
<P>If this widget or one of its parents has a tooltip, enter it. This
will do nothing if this is the current widget (even if the mouse moved
out so an exit() was done and then moved back in). If no tooltip can
be found do Fl_Tooltip::exit_(). If you don't want this behavior (for instance
if you want the tooltip to reappear when the mouse moves back in)
call the fancier enter_area() below.
*/
void Fl_Tooltip::enter_(Fl_Widget* w) {
#ifdef DEBUG
printf("Fl_Tooltip::enter_(w=%p)\n", w);
printf(" window=%p\n", window);
#endif // DEBUG
if (w && w->as_window() && ((Fl_Window*)w)->tooltip_window()) {
// Fix STR #2650: if there's no better place for a tooltip window, don't move it.
int oldx = w->x();
int oldy = w->y();
((Fl_TooltipBox*)w)->layout();
if (w->x() == oldx && w->y() == oldy) return;
}
// find the enclosing group with a tooltip:
Fl_Widget* tw = w;
for (;;) {
if (!tw) {exit_(0); return;}
if (tw == widget_) return;
if (tw->tooltip()) break;
tw = tw->parent();
}
enter_area(w, 0, 0, w->w(), w->h(), tw->tooltip());
}
/**
Sets the current widget target.
Acts as though enter(widget) was done but does not pop up a
tooltip. This is useful to prevent a tooltip from reappearing when
a modal overlapping window is deleted. FLTK does this automatically
when you click the mouse button.
*/
void Fl_Tooltip::current(Fl_Widget* w) {
#ifdef DEBUG
printf("Fl_Tooltip::current(w=%p)\n", w);
#endif // DEBUG
exit_(0);
// find the enclosing group with a tooltip:
Fl_Widget* tw = w;
for (;;) {
if (!tw) return;
if (tw->tooltip()) break;
tw = tw->parent();
}
// act just like Fl_Tooltip::enter_() except we can remember a zero:
widget_ = w;
}
// Hide any visible tooltip.
/** This method is called when the mouse pointer leaves a widget. */
void Fl_Tooltip::exit_(Fl_Widget *w) {
#ifdef DEBUG
printf("Fl_Tooltip::exit_(w=%p)\n", w);
printf(" widget=%p, window=%p\n", widget_, window);
#endif // DEBUG
if (!widget_ || (w && w == window)) return;
widget_ = 0;
Fl::remove_timeout(tooltip_timeout_);
Fl::remove_timeout(recent_timeout);
if (window && window->visible()) {
window->hide();
Fl::remove_timeout(tooltip_hide_timeout);
}
if (recent_tooltip) {
if (Fl::event_state() & FL_BUTTONS) recent_tooltip = 0;
else Fl::add_timeout(Fl_Tooltip::hoverdelay(), recent_timeout);
}
}
// Get ready to display a tooltip. The widget and the xywh box inside
// it define an area the tooltip is for, this along with the current
// mouse position places the tooltip (the mouse is assumed to point
// inside or near the box).
/**
You may be able to use this to provide tooltips for internal pieces
of your widget. Call this after setting Fl::belowmouse() to
your widget (because that calls the above enter() method). Then figure
out what thing the mouse is pointing at, and call this with the widget
(this pointer is used to remove the tooltip if the widget is deleted
or hidden, and to locate the tooltip), the rectangle surrounding the
area, relative to the top-left corner of the widget (used to calculate
where to put the tooltip), and the text of the tooltip (which must be
a pointer to static data as it is not copied).
*/
void Fl_Tooltip::enter_area(Fl_Widget* wid, int x,int y,int w,int h, const char* t)
{
(void)x;
(void)w;
#ifdef DEBUG
printf("Fl_Tooltip::enter_area(wid=%p, x=%d, y=%d, w=%d, h=%d, t=\"%s\")\n",
wid, x, y, w, h, t ? t : "(null)");
printf(" recursion=%d, window=%p\n", recursion, window);
#endif // DEBUG
if (recursion) return;
if (!t || !*t || !enabled()) {
exit_(0);
return;
}
// do nothing if it is the same:
if (wid==widget_ /*&& x==X && y==currentTooltipY && w==W && h==currentTooltipH*/ && t==tip) return;
Fl::remove_timeout(tooltip_timeout_);
Fl::remove_timeout(recent_timeout);
// remember it:
widget_ = wid; currentTooltipY = y; currentTooltipH = h; tip = t;
// popup the tooltip immediately if it was recently up:
if (recent_tooltip) {
if (window) {
window->hide();
Fl::remove_timeout(tooltip_hide_timeout);
}
Fl::add_timeout(Fl_Tooltip::hoverdelay(), tooltip_timeout_);
} else if (Fl_Tooltip::delay() < .1) {
// possible fix for the Windows titlebar, it seems to want the
// window to be destroyed, moving it messes up the parenting:
if (Fl::system_driver()->use_recent_tooltip_fix() && window && window->visible()) {
window->hide();
Fl::remove_timeout(tooltip_hide_timeout);
}
tooltip_timeout_(nullptr);
} else {
if (window && window->visible()) {
window->hide();
Fl::remove_timeout(tooltip_hide_timeout);
}
Fl::add_timeout(Fl_Tooltip::delay(), tooltip_timeout_);
}
#ifdef DEBUG
printf(" tip=\"%s\", window->shown()=%d\n", tip ? tip : "(null)",
window ? window->shown() : 0);
#endif // DEBUG
}
void Fl_Tooltip::set_enter_exit_once_() {
static char beenhere = 0;
if (!beenhere) {
beenhere = 1;
Fl_Tooltip::enter = Fl_Tooltip::enter_;
Fl_Tooltip::exit = Fl_Tooltip::exit_;
}
}
/**
Sets the Tooltip Text for a Widget.
Assigns a tooltip string that appears in a popup when the user hovers over
the widget. The provided string is not copied. The caller must eensure it
remains valid by storing it in a static, global, or dynamically allocated
buffer. If you need the tooltip string to be copied and managed automatically,
use copy_tooltip().
By default, a widget inherits the tooltip of its parent if none is explicitly
set. If you assign a tooltip to a group but not to its child widgets, the
child widgets will display the groups tooltip. To prevent inheritance, set
the childs tooltip to an empty string ("").
Tooltips can be updated dynamically before they are displayed. When a tooltip
is about to be shown, FLTK sends an `FL_BEFORE_TOOLTIP` event to the widgets
`handle()` method. Developers can override the tooltip text temporarily
using `Fl_Tooltip::override_text(const char* new_text)` and returning 1 from
`handle()` to apply the change.
\param[in] text New tooltip text (no copy is made)
\see copy_tooltip(const char*), tooltip()
*/
void Fl_Widget::tooltip(const char *text) {
Fl_Tooltip::set_enter_exit_once_();
if (flags() & COPIED_TOOLTIP) {
// reassigning a copied tooltip remains the same copied tooltip
if (tooltip_ == text) return;
free((void*)(tooltip_)); // free maintained copy
clear_flag(COPIED_TOOLTIP); // disable copy flag (WE don't make copies)
}
tooltip_ = text;
}
/**
Sets the current tooltip text.
Unlike tooltip(), this method allocates a copy of the tooltip
string instead of using the original string pointer.
The internal copy will automatically be freed whenever you assign
a new tooltip or when the widget is destroyed.
If no tooltip is set, the tooltip of the parent is inherited. Setting a
tooltip for a group and setting no tooltip for a child will show the
group's tooltip instead. To avoid this behavior, you can set the child's
tooltip to an empty string ("").
\param[in] text New tooltip text (an internal copy is made and managed)
\see tooltip(const char*), tooltip()
*/
void Fl_Widget::copy_tooltip(const char *text) {
Fl_Tooltip::set_enter_exit_once_();
if (flags() & COPIED_TOOLTIP) free((void *)(tooltip_));
if (text) {
set_flag(COPIED_TOOLTIP);
tooltip_ = fl_strdup(text);
} else {
clear_flag(COPIED_TOOLTIP);
tooltip_ = (char *)0;
}
}