fltk/src/fl_diamond_box.cxx
Albrecht Schlosser f09e17c3c5 Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files

The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
2020-07-06 20:28:20 +02:00

68 lines
2.4 KiB
C++

//
// Diamond box code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2011 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
// Box drawing code for an obscure box type.
// These box types are in separate files so they are not linked
// in if not used.
// The diamond box draws best if the area is square!
#include <FL/Fl.H>
#include <FL/fl_draw.H>
extern const uchar* fl_gray_ramp();
static void fl_diamond_up_box(int x,int y,int w,int h,Fl_Color bgcolor) {
w &= -2;
h &= -2;
int x1 = x+w/2;
int y1 = y+h/2;
Fl::set_box_color(bgcolor);
fl_polygon(x+3, y1, x1,y+3, x+w-3,y1, x1,y+h-3);
const uchar *g = fl_gray_ramp();
fl_color(g[(int)'W']); fl_line(x+1, y1, x1, y+1, x+w-1, y1);
fl_color(g[(int)'U']); fl_line(x+2, y1, x1, y+2, x+w-2, y1);
fl_color(g[(int)'S']); fl_line(x+3, y1, x1, y+3, x+w-3, y1);
fl_color(g[(int)'P']); fl_line(x+3, y1, x1, y+h-3, x+w-3, y1);
fl_color(g[(int)'N']); fl_line(x+2, y1, x1, y+h-2, x+w-2, y1);
fl_color(g[(int)'H']); fl_line(x+1, y1, x1, y+h-1, x+w-1, y1);
fl_color(g[(int)'A']); fl_loop(x, y1, x1, y, x+w, y1, x1, y+h);
}
static void fl_diamond_down_box(int x,int y,int w,int h,Fl_Color bgcolor) {
w &= -2;
h &= -2;
int x1 = x+w/2;
int y1 = y+h/2;
const uchar *g = fl_gray_ramp();
fl_color(g[(int)'P']); fl_line(x+0, y1, x1, y+0, x+w-0, y1);
fl_color(g[(int)'N']); fl_line(x+1, y1, x1, y+1, x+w-1, y1);
fl_color(g[(int)'H']); fl_line(x+2, y1, x1, y+2, x+w-2, y1);
fl_color(g[(int)'W']); fl_line(x+2, y1, x1, y+h-2, x+w-2, y1);
fl_color(g[(int)'U']); fl_line(x+1, y1, x1, y+h-1, x+w-1, y1);
fl_color(g[(int)'S']); fl_line(x+0, y1, x1, y+h-0, x+w-0, y1);
Fl::set_box_color(bgcolor);
fl_polygon(x+3, y1, x1,y+3, x+w-3,y1, x1,y+h-3);
fl_color(g[(int)'A']); fl_loop(x+3, y1, x1, y+3, x+w-3, y1, x1, y+h-3);
}
extern void fl_internal_boxtype(Fl_Boxtype, Fl_Box_Draw_F*);
Fl_Boxtype fl_define_FL_DIAMOND_BOX() {
fl_internal_boxtype(_FL_DIAMOND_DOWN_BOX, fl_diamond_down_box);
fl_internal_boxtype(_FL_DIAMOND_UP_BOX,fl_diamond_up_box);
return _FL_DIAMOND_UP_BOX;
}