* Fix build system for unites, * Updated unittest to check OpenGL drawing. Making sure that OpenGL drawing is exactly the same as native drawing to make FLTK widget rendering look the same in GL windows. * Make OpenGL optional. * Implemented clipping in OpenGL * unites drawing fast shapes * Fixed CMake * Updating unittest. Added tests for fl_pi and fl_arc (int) Renamed tab to render complex shapes. * Improved OpenGL FLTK drawing emulation. * Fixed GTK ROUND DOWN BOX * Fixing Makefile for unittest * Correctly aligning OpenGL text. * Fixed text alignment in GL windows. Explained the "FLTK over GL " example in Cube. * Overlapping test. * Better GL graphics alignment. * Drawing the focus rect. * Adding Alpha Channel support for GL. * Added FLTK-on-GL documentation. |
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| .. | ||
| Fl_OpenGL_Display_Device.cxx | ||
| Fl_OpenGL_Display_Device.H | ||
| Fl_OpenGL_Graphics_Driver_arci.cxx | ||
| Fl_OpenGL_Graphics_Driver_color.cxx | ||
| Fl_OpenGL_Graphics_Driver_font.cxx | ||
| Fl_OpenGL_Graphics_Driver_line_style.cxx | ||
| Fl_OpenGL_Graphics_Driver_rect.cxx | ||
| Fl_OpenGL_Graphics_Driver_vertex.cxx | ||
| Fl_OpenGL_Graphics_Driver.cxx | ||
| Fl_OpenGL_Graphics_Driver.H | ||