The problem to fix is that the arrow drawn by draw_arrow1() in src/fl_symbols.cxx
displays a faint clear line between the stem and head of the arrow with the Cairo
graphics driver.
This occurs because draw_arrow1() draws the arrow in 2 steps (a rectangle +
a triangle) and the Cairo driver is configured to use antialiasing when filling
polygons. The antialiasing produces the faint line between stem and head.
Why does draw_arrow1() draw a rectangle + a triangle rather than a
7-vertex polygon? That's because the X11 graphics driver fails with its polygon-
drawing function when the polygon is also rotated: the polygon is drawn
empty.
We want to keep using antialiasing under Cairo for polygons because
the result is better with non horizontal/vertical polygon edges.
This implementation changes function draw_arrow1() which draws
the arrow as a 7-vertex filled polygon except when the graphics driver
returns false for its virtual member function can_fill_non_convex_polygon().
In that situation, draw_arrow1() draws, as before, a rectangle + a triangle.
The new, virtual member function can_fill_non_convex_polygon() returns
true except for the X11 graphics driver. Therefore, draw_arrow1() is effectively
unchanged under the X11 driver.