git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12970 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
126 lines
5.3 KiB
C++
126 lines
5.3 KiB
C++
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//
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// "$Id$"
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//
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// Definition of the Pico Android graphics driver
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/**
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\file Fl_PicoAndroid_Graphics_Driver.H
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\brief Definition of Pico minimal graphics driver.
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*/
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#ifndef FL_PICOANDROID_GRAPHICS_DRIVER_H
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#define FL_PICOANDROID_GRAPHICS_DRIVER_H
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#include "../Pico/Fl_Pico_Graphics_Driver.H"
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/**
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\brief The Pico minimal SDL graphics class.
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This class is implemented as a base class for minimal core SDL drivers.
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*/
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class Fl_PicoAndroid_Graphics_Driver : public Fl_Pico_Graphics_Driver {
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protected:
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// CGContextRef gc_;
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public:
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// virtual int has_feature(driver_feature mask) { return mask & NATIVE; }
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// virtual void gc(void *ctxt) {if (ctxt != gc_) global_gc(); gc_ = (CGContextRef)ctxt; }
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// virtual void *gc() {return gc_;}
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// char can_do_alpha_blending();
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//
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// // --- bitmap stuff
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// Fl_Bitmask create_bitmask(int w, int h, const uchar *array);
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// void delete_bitmask(Fl_Bitmask bm);
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// void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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// void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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// void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
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// void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
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// void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
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// void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
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// void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
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// void cache(Fl_Pixmap *img);
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// void cache(Fl_Bitmap *img);
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// void cache(Fl_RGB_Image *img);
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// void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_);
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// void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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// void draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh);
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//protected:
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// // --- implementation is in src/fl_rect.cxx which includes src/cfg_gfx/quartz_rect.cxx
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void point(int x, int y);
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// void rect(int x, int y, int w, int h);
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void rectf(int x, int y, int w, int h);
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void line(int x, int y, int x1, int y1);
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// void line(int x, int y, int x1, int y1, int x2, int y2);
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// void xyline(int x, int y, int x1);
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// void xyline(int x, int y, int x1, int y2);
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// void xyline(int x, int y, int x1, int y2, int x3);
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// void yxline(int x, int y, int y1);
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// void yxline(int x, int y, int y1, int x2);
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// void yxline(int x, int y, int y1, int x2, int y3);
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// void loop(int x0, int y0, int x1, int y1, int x2, int y2);
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// void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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// void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
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// void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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// // --- clipping
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// void push_clip(int x, int y, int w, int h);
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// int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
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// int not_clipped(int x, int y, int w, int h);
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// void push_no_clip();
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// void pop_clip();
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// void restore_clip();
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// // --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
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// void begin_complex_polygon();
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// void transformed_vertex(double xf, double yf);
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// void vertex(double x, double y);
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// void end_points();
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// void end_line();
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// void end_loop();
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// void end_polygon();
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// void end_complex_polygon();
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// void gap();
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// void circle(double x, double y, double r);
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// // --- implementation is in src/fl_arc.cxx which includes src/cfg_gfx/xxx_arc.cxx if needed
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// // using void Fl_Graphics_Driver::arc(double x, double y, double r, double start, double end);
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// // --- implementation is in src/fl_arci.cxx which includes src/cfg_gfx/xxx_arci.cxx
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// void arc(int x, int y, int w, int h, double a1, double a2);
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// void pie(int x, int y, int w, int h, double a1, double a2);
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// // --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
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// void line_style(int style, int width=0, char* dashes=0);
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// // --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
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// void color(Fl_Color c);
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// Fl_Color color() { return color_; }
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// void color(uchar r, uchar g, uchar b);
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// // --- implementation is in src/fl_font.cxx which includes src/cfg_gfx/xxx_font.cxx
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// void draw(const char *str, int n, int x, int y);
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// void draw(const char *str, int n, float x, float y);
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// void draw(int angle, const char *str, int n, int x, int y);
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// void rtl_draw(const char *str, int n, int x, int y);
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// void font(Fl_Font face, Fl_Fontsize fsize);
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// double width(const char *str, int n);
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// double width(unsigned int c);
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// void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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// int height();
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// int descent();
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};
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#endif // FL_PICOANDROID_GRAPHICS_DRIVER_H
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//
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// End of "$Id$".
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//
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