139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
//
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// Widget Node header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2025 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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// Type for creating all subclasses of Fl_Widget
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// This should have the widget pointer in it, but it is still in the
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// Node base class.
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#ifndef FLUID_NODES_WIDGET_NODE_H
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#define FLUID_NODES_WIDGET_NODE_H
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#include "nodes/Node.h"
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#define NUM_EXTRA_CODE 4
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class Widget_Node;
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class Image_Asset;
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extern void* const LOAD;
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extern Node* current_node; // one of the selected ones
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extern Widget_Node* current_widget; // one of the selected ones
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extern const char* subclassname(Node* l);
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extern int is_name(const char *c);
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void selection_changed(Node* new_current);
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Node *sort(Node *parent);
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class Widget_Node : public Node
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{
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typedef Node super;
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virtual Fl_Widget *widget(int,int,int,int) = 0;
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virtual Widget_Node *_make() = 0; // virtual constructor
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void setlabel(const char *) override;
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const char *extra_code_[NUM_EXTRA_CODE];
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const char *subclass_;
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const char *tooltip_;
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const char *image_name_;
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const char *inactive_name_;
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uchar hotspot_;
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bool menu_headline_ { false };
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protected:
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/// This variable is set for visible windows in batch mode.
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/// We can't open a window in batch mode, even if we want the "visible" flags
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/// set, so we need a second place to store this information while also
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/// disabling the output of the "hide" property by the Widget Type.
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uchar override_visible_;
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void write_static(fld::io::Code_Writer& f) override;
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void write_code1(fld::io::Code_Writer& f) override;
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void write_widget_code(fld::io::Code_Writer& f);
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void write_extra_code(fld::io::Code_Writer& f);
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void write_block_close(fld::io::Code_Writer& f);
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void write_code2(fld::io::Code_Writer& f) override;
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void write_color(fld::io::Code_Writer& f, const char*, Fl_Color);
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Fl_Widget *live_widget;
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public:
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Fl_Widget *o;
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int public_;
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int bind_image_;
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int compress_image_;
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int bind_deimage_;
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int compress_deimage_;
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int scale_image_w_, scale_image_h_;
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int scale_deimage_w_, scale_deimage_h_;
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Image_Asset *image;
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void setimage(Image_Asset *);
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Image_Asset *inactive;
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void setinactive(Image_Asset *);
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Widget_Node();
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Node *make(Strategy strategy) override;
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void open() override;
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const char *extra_code(int n) const {return extra_code_[n];}
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void extra_code(int n,const char *);
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const char *subclass() const {return subclass_;}
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void subclass(const char *);
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const char *tooltip() const {return tooltip_;}
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void tooltip(const char *);
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const char *image_name() const {return image_name_;}
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void image_name(const char *);
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const char *inactive_name() const {return inactive_name_;}
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void inactive_name(const char *);
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// Note: hotspot is misused by menu items to indicate a divider
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uchar hotspot() const {return hotspot_;}
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void hotspot(uchar v) {hotspot_ = v;}
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uchar resizable() const;
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void resizable(uchar v);
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bool menu_headline() const { return menu_headline_; }
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void menu_headline(bool v) { menu_headline_ = v; }
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virtual int textstuff(int what, Fl_Font &, int &, Fl_Color &);
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virtual Fl_Menu_Item *subtypes();
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Type type() const override { return Type::Widget_; }
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bool is_a(Type inType) const override { return (inType==Type::Widget_) ? true : super::is_a(inType); }
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int is_widget() const override;
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int is_true_widget() const override { return 1; }
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int is_public() const override;
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void write_properties(fld::io::Project_Writer &f) override;
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void read_property(fld::io::Project_Reader &f, const char *) override;
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int read_fdesign(const char*, const char*) override;
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Fl_Widget *enter_live_mode(int top=0) override;
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Fl_Widget *propagate_live_mode(Fl_Group* grp);
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void leave_live_mode() override;
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void copy_properties() override;
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virtual void ideal_size(int &w, int &h);
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~Widget_Node();
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void redraw();
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};
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extern Fl_Window *the_panel;
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#endif // FLUID_NODES_WIDGET_NODE_H
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