FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development
Fl_Window_Driver::set_popup_window() is to be used to declare a window should be positioned relatively to a previously mapped other window. This allows a platform to process such windows differently from other windows if needed. Menu and tooltip windows are so declared. A call to Fl_Window_Driver::set_popup_window() also allows to distinguish a real menu or tooltip window from a window marked by Fl_Window::set_menu_window() or by Fl_Window::set_tooltip_window() but that's not a real menu or tooltip. New member function bool Fl_Screen_Driver::screen_boundaries_known() returns true by default. A platform where the position of windows inside a screen is hidden (e.g., Wayland) returns false. This allows FLTK to refrain from trying to make sure a computed position is inside a screen. |
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| cairo | ||
| CMake | ||
| documentation | ||
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| FL | ||
| fltk-options | ||
| fluid | ||
| GL | ||
| jpeg | ||
| lib | ||
| libdecor | ||
| misc | ||
| nanosvg | ||
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| public | ||
| src | ||
| test | ||
| util | ||
| zlib | ||
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| ANNOUNCEMENT | ||
| autogen.sh | ||
| CHANGES_1.0.txt | ||
| CHANGES_1.1.txt | ||
| CHANGES_1.3.txt | ||
| CHANGES.txt | ||
| CMakeLists.txt | ||
| config.guess | ||
| config.sub | ||
| configh.cmake.in | ||
| configh.in | ||
| configure.ac | ||
| COPYING | ||
| CREDITS.txt | ||
| fl_config.cmake.in | ||
| fl_config.in | ||
| fltk_version.dat | ||
| fltk-config.in | ||
| fltk.list.in | ||
| fltk.spec.in | ||
| fltk.xpm | ||
| forms.h | ||
| install-sh | ||
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| Makefile | ||
| makeinclude.in | ||
| makesrcdist | ||
| README.abi-version.txt | ||
| README.Cairo.txt | ||
| README.CMake.txt | ||
| README.experimental.txt | ||
| README.IDE.txt | ||
| README.macOS.md | ||
| README.md | ||
| README.txt | ||
| README.Unix.txt | ||
| README.Wayland.txt | ||
| README.Windows.txt | ||
README - Fast Light Tool Kit (FLTK) Version 1.4.0
WHAT IS FLTK?
The Fast Light Tool Kit is a cross-platform C++ GUI toolkit for
UNIX®/Linux® (X11 or Wayland), Microsoft® Windows®, and macOS®.
FLTK provides modern GUI functionality without the bloat and
supports 3D graphics via OpenGL® and its built-in GLUT
emulation. It was originally developed by Mr. Bill Spitzak
and is currently maintained by a small group of developers
across the world with a central repository on GitHub.
For more information see README.txt:
https://github.com/fltk/fltk/blob/master/README.txt