fltk/fluid/Fl_Type.h
Albrecht Schlosser 8a3d3684ac Fluid: fix "trailing whitespace" errors (#100)
Fluid would write trailing whitespace at some points when generating
.cxx and .h files from .fl files.

This was an old issue but became obvious since we removed trailing
whitespace from source and header files recently.

This commit fixes all whitespace errors in files generated from .fl
files in the FLTK repository, i.e. in fluid/, src/, and test/ folders.

I can't guarantee that I found all possible whitespace errors, but
this commit:

Fixes #100
2020-07-11 18:48:42 +02:00

927 lines
28 KiB
C++

//
// Widget type header file for the Fast Light Tool Kit (FLTK).
//
// Each object described by Fluid is one of these objects. They
// are all stored in a double-linked list.
//
// There is also a single "factory" instance of each type of this.
// The method "make()" is called on this factory to create a new
// instance of this object. It could also have a "copy()" function,
// but it was easier to implement this by using the file read/write
// that is needed to save the setup anyways.
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <FL/Fl_Widget.H>
#include <FL/Fl_Menu.H>
#include <FL/Fl_Plugin.H>
#include "Fluid_Image.h"
#include <FL/fl_draw.H>
#include <stdarg.h>
#ifdef _WIN32
#include "ExternalCodeEditor_WIN32.h"
#else
#include "ExternalCodeEditor_UNIX.h"
#endif
void set_modflag(int mf);
class Fl_Type {
friend class Widget_Browser;
friend Fl_Widget *make_type_browser(int,int,int,int,const char *);
friend class Fl_Window_Type;
virtual void setlabel(const char *); // virtual part of label(char*)
protected:
Fl_Type();
const char *name_;
const char *label_;
const char *callback_;
const char *user_data_;
const char *user_data_type_;
const char *comment_;
public: // things that should not be public:
Fl_Type *parent; // parent, which is previous in list
char new_selected; // browser highlight
char selected; // copied here by selection_changed()
char open_; // state of triangle in browser
char visible; // true if all parents are open
char rtti; // hack because I have no rtti, this is 0 for base class
int level; // number of parents over this
static Fl_Type *first, *last; // linked list of all objects
Fl_Type *next, *prev; // linked list of all objects
Fl_Type *factory;
const char *callback_name();
int code_position, header_position;
int code_position_end, header_position_end;
protected:
int user_defined(const char* cbname) const;
public:
virtual ~Fl_Type();
virtual Fl_Type *make() = 0;
void add(Fl_Type *parent); // add as new child
void insert(Fl_Type *n); // insert into list before n
Fl_Type* remove(); // remove from list
void move_before(Fl_Type*); // move before a sibling
virtual const char *title(); // string for browser
virtual const char *type_name() = 0; // type for code output
virtual const char *alt_type_name() { return type_name(); } // alternate type for FLTK2 code output
const char *name() const {return name_;}
void name(const char *);
const char *label() const {return label_;}
void label(const char *);
const char *callback() const {return callback_;}
void callback(const char *);
const char *user_data() const {return user_data_;}
void user_data(const char *);
const char *user_data_type() const {return user_data_type_;}
void user_data_type(const char *);
const char *comment() { return comment_; }
void comment(const char *);
virtual Fl_Type* click_test(int,int);
virtual void add_child(Fl_Type*, Fl_Type* beforethis);
virtual void move_child(Fl_Type*, Fl_Type* beforethis);
virtual void remove_child(Fl_Type*);
static Fl_Type *current; // most recently picked object
virtual void open(); // what happens when you double-click
// read and write data to a saved file:
virtual void write();
virtual void write_properties();
virtual void read_property(const char *);
virtual int read_fdesign(const char*, const char*);
// write code, these are called in order:
virtual void write_static(); // write static stuff to .c file
virtual void write_code1(); // code and .h before children
virtual void write_code2(); // code and .h after children
void write_comment_h(const char *ind=""); // write the commentary text into the header file
void write_comment_c(const char *ind=""); // write the commentary text into the source file
void write_comment_inline_c(const char *ind=0L); // write the commentary text
// live mode
virtual Fl_Widget *enter_live_mode(int top=0); // build wdgets needed for live mode
virtual void leave_live_mode(); // free allocated resources
virtual void copy_properties(); // copy properties from this type into a potetial live object
// get message number for I18N
int msgnum();
// fake rtti:
virtual int is_parent() const;
virtual int is_widget() const;
virtual int is_button() const;
virtual int is_input() const;
virtual int is_value_input() const;
virtual int is_text_display() const;
virtual int is_valuator() const;
virtual int is_spinner() const;
virtual int is_menu_item() const;
virtual int is_menu_button() const;
virtual int is_group() const;
virtual int is_window() const;
virtual int is_code() const;
virtual int is_code_block() const;
virtual int is_decl_block() const;
virtual int is_comment() const;
virtual int is_class() const;
virtual int is_public() const;
virtual int pixmapID() { return 0; }
const char* class_name(const int need_nest) const;
const class Fl_Class_Type* is_in_class() const;
};
class Fl_Function_Type : public Fl_Type {
const char* return_type;
char public_, cdecl_, constructor, havewidgets;
public:
Fl_Function_Type() :
Fl_Type(),
return_type(0L), public_(0), cdecl_(0), constructor(0), havewidgets(0)
{ }
~Fl_Function_Type() {
if (return_type) free((void*)return_type);
}
Fl_Type *make();
void write_code1();
void write_code2();
void open();
int ismain() {return name_ == 0;}
virtual const char *type_name() {return "Function";}
virtual const char *title() {
return name() ? name() : "main()";
}
int is_parent() const {return 1;}
int is_code_block() const {return 1;}
virtual int is_public() const;
int pixmapID() { return 7; }
void write_properties();
void read_property(const char *);
int has_signature(const char *, const char*) const;
};
class Fl_Code_Type : public Fl_Type {
ExternalCodeEditor editor_;
int cursor_position_;
public:
Fl_Code_Type() { cursor_position_ = 0; }
Fl_Type *make();
void write();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "code";}
int is_code_block() const {return 0;}
int is_code() const {return 1;}
int pixmapID() { return 8; }
virtual int is_public() const;
// See if external editor is open
int is_editing() {
return editor_.is_editing();
}
// Reap the editor's pid
// Returns:
// -2 -- editor not open
// -1 -- wait failed
// 0 -- process still running
// >0 -- process finished + reaped (returns pid)
//
int reap_editor() {
return editor_.reap_editor();
}
// Handle external editor file modifications
// If changed, record keeping is updated and file's contents is loaded into ram
//
// Returns:
// 0 -- file unchanged or not editing
// 1 -- file changed, internal records updated, 'code' has new content
// -1 -- error getting file info (get_ms_errmsg() has reason)
//
// TODO: Figure out how saving a fluid file can be intercepted to grab
// current contents of editor file..
//
int handle_editor_changes() {
const char *newcode = 0;
switch ( editor_.handle_changes(&newcode) ) {
case 1: { // (1)=changed
name(newcode); // update value in ram
free((void*)newcode);
return 1;
}
case -1: return -1; // (-1)=error -- couldn't read file (dialog showed reason)
default: break; // (0)=no change
}
return 0;
}
};
class Fl_CodeBlock_Type : public Fl_Type {
const char* after;
public:
Fl_CodeBlock_Type() : Fl_Type(), after(0L) { }
~Fl_CodeBlock_Type() {
if (after) free((void*)after);
}
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "codeblock";}
int is_code_block() const {return 1;}
int is_parent() const {return 1;}
virtual int is_public() const;
int pixmapID() { return 9; }
void write_properties();
void read_property(const char *);
};
class Fl_Decl_Type : public Fl_Type {
protected:
char public_;
char static_;
public:
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "decl";}
void write_properties();
void read_property(const char *);
virtual int is_public() const;
int pixmapID() { return 10; }
};
class Fl_Data_Type : public Fl_Decl_Type {
const char *filename_;
int text_mode_;
public:
Fl_Data_Type() : Fl_Decl_Type(), filename_(0L), text_mode_(0) { }
~Fl_Data_Type() {
if (filename_) free((void*)filename_);
}
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "data";}
void write_properties();
void read_property(const char *);
int pixmapID() { return 49; }
};
class Fl_DeclBlock_Type : public Fl_Type {
const char* after;
char public_;
public:
Fl_DeclBlock_Type() : Fl_Type(), after(0L) { }
~Fl_DeclBlock_Type() {
if (after) free((void*)after);
}
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "declblock";}
void write_properties();
void read_property(const char *);
int is_parent() const {return 1;}
int is_decl_block() const {return 1;}
virtual int is_public() const;
int pixmapID() { return 11; }
};
class Fl_Comment_Type : public Fl_Type {
char in_c_, in_h_, style_;
char title_buf[64];
public:
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "comment";}
virtual const char *title(); // string for browser
void write_properties();
void read_property(const char *);
virtual int is_public() const { return 1; }
virtual int is_comment() const { return 1; }
int pixmapID() { return 46; }
};
class Fl_Class_Type : public Fl_Type {
const char* subclass_of;
char public_;
public:
Fl_Class_Type() : Fl_Type(), subclass_of(0L) { }
~Fl_Class_Type() {
if (subclass_of) free((void*)subclass_of);
}
// state variables for output:
char write_public_state; // true when public: has been printed
Fl_Class_Type* parent_class; // save class if nested
//
Fl_Type *make();
void write_code1();
void write_code2();
void open();
virtual const char *type_name() {return "class";}
int is_parent() const {return 1;}
int is_decl_block() const {return 1;}
int is_class() const {return 1;}
virtual int is_public() const;
int pixmapID() { return 12; }
void write_properties();
void read_property(const char *);
// class prefix attribute access
void prefix(const char* p);
const char* prefix() const {return class_prefix;}
int has_function(const char*, const char*) const;
private:
const char* class_prefix;
};
#define NUM_EXTRA_CODE 4
class Fl_Widget_Type : public Fl_Type {
virtual Fl_Widget *widget(int,int,int,int) = 0;
virtual Fl_Widget_Type *_make() = 0; // virtual constructor
virtual void setlabel(const char *);
const char *extra_code_[NUM_EXTRA_CODE];
const char *subclass_;
const char *tooltip_;
const char *image_name_;
const char *inactive_name_;
uchar hotspot_;
protected:
void write_static();
void write_code1();
void write_widget_code();
void write_extra_code();
void write_block_close();
void write_code2();
void write_color(const char*, Fl_Color);
Fl_Widget *live_widget;
public:
static int default_size;
const char *xclass; // junk string, used for shortcut
Fl_Widget *o;
int public_;
Fluid_Image *image;
void setimage(Fluid_Image *);
Fluid_Image *inactive;
void setinactive(Fluid_Image *);
Fl_Widget_Type();
Fl_Type *make();
void open();
const char *extra_code(int n) const {return extra_code_[n];}
void extra_code(int n,const char *);
const char *subclass() const {return subclass_;}
void subclass(const char *);
const char *tooltip() const {return tooltip_;}
void tooltip(const char *);
const char *image_name() const {return image_name_;}
void image_name(const char *);
const char *inactive_name() const {return inactive_name_;}
void inactive_name(const char *);
uchar hotspot() const {return hotspot_;}
void hotspot(uchar v) {hotspot_ = v;}
uchar resizable() const;
void resizable(uchar v);
virtual int textstuff(int what, Fl_Font &, int &, Fl_Color &);
virtual Fl_Menu_Item *subtypes();
virtual int is_widget() const;
virtual int is_public() const;
virtual void write_properties();
virtual void read_property(const char *);
virtual int read_fdesign(const char*, const char*);
virtual Fl_Widget *enter_live_mode(int top=0);
virtual void leave_live_mode();
virtual void copy_properties();
virtual void ideal_size(int &w, int &h);
virtual void ideal_spacing(int &x, int &y);
~Fl_Widget_Type();
void redraw();
};
#include <FL/Fl_Tabs.H>
#include <FL/Fl_Pack.H>
#include <FL/Fl_Wizard.H>
class igroup : public Fl_Group {
public:
void resize(int,int,int,int);
void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
igroup(int X,int Y,int W,int H) : Fl_Group(X,Y,W,H) {Fl_Group::current(0);}
};
class itabs : public Fl_Tabs {
public:
void resize(int,int,int,int);
void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
itabs(int X,int Y,int W,int H) : Fl_Tabs(X,Y,W,H) {}
};
class iwizard : public Fl_Wizard {
public:
void resize(int,int,int,int);
void full_resize(int X, int Y, int W, int H) { Fl_Group::resize(X, Y, W, H); }
iwizard(int X,int Y,int W,int H) : Fl_Wizard(X,Y,W,H) {}
};
class Fl_Group_Type : public Fl_Widget_Type {
public:
virtual const char *type_name() {return "Fl_Group";}
virtual const char *alt_type_name() {return "fltk::Group";}
Fl_Widget *widget(int X,int Y,int W,int H) {
igroup *g = new igroup(X,Y,W,H); Fl_Group::current(0); return g;}
Fl_Widget_Type *_make() {return new Fl_Group_Type();}
Fl_Type *make();
void write_code1();
void write_code2();
void add_child(Fl_Type*, Fl_Type*);
void move_child(Fl_Type*, Fl_Type*);
void remove_child(Fl_Type*);
int is_parent() const {return 1;}
int is_group() const {return 1;}
int pixmapID() { return 6; }
virtual Fl_Widget *enter_live_mode(int top=0);
virtual void leave_live_mode();
virtual void copy_properties();
};
extern const char pack_type_name[];
extern Fl_Menu_Item pack_type_menu[];
class Fl_Pack_Type : public Fl_Group_Type {
Fl_Menu_Item *subtypes() {return pack_type_menu;}
public:
virtual const char *type_name() {return pack_type_name;}
virtual const char *alt_type_name() {return "fltk::PackedGroup";}
Fl_Widget_Type *_make() {return new Fl_Pack_Type();}
int pixmapID() { return 22; }
void copy_properties();
};
extern const char table_type_name[];
class Fl_Table_Type : public Fl_Group_Type {
public:
virtual const char *type_name() {return table_type_name;}
virtual const char *alt_type_name() {return "fltk::TableGroup";}
Fl_Widget_Type *_make() {return new Fl_Table_Type();}
Fl_Widget *widget(int X,int Y,int W,int H);
int pixmapID() { return 51; }
virtual Fl_Widget *enter_live_mode(int top=0);
void add_child(Fl_Type*, Fl_Type*);
void move_child(Fl_Type*, Fl_Type*);
void remove_child(Fl_Type*);
};
extern const char tabs_type_name[];
class Fl_Tabs_Type : public Fl_Group_Type {
public:
virtual void ideal_spacing(int &x, int &y) {
x = 10;
fl_font(o->labelfont(), o->labelsize());
y = fl_height() + o->labelsize() - 6;
}
virtual const char *type_name() {return tabs_type_name;}
virtual const char *alt_type_name() {return "fltk::TabGroup";}
Fl_Widget *widget(int X,int Y,int W,int H) {
itabs *g = new itabs(X,Y,W,H); Fl_Group::current(0); return g;}
Fl_Widget_Type *_make() {return new Fl_Tabs_Type();}
Fl_Type* click_test(int,int);
void add_child(Fl_Type*, Fl_Type*);
void remove_child(Fl_Type*);
int pixmapID() { return 13; }
Fl_Widget *enter_live_mode(int top=0);
};
extern const char scroll_type_name[];
extern Fl_Menu_Item scroll_type_menu[];
class Fl_Scroll_Type : public Fl_Group_Type {
Fl_Menu_Item *subtypes() {return scroll_type_menu;}
public:
virtual const char *type_name() {return scroll_type_name;}
virtual const char *alt_type_name() {return "fltk::ScrollGroup";}
Fl_Widget_Type *_make() {return new Fl_Scroll_Type();}
int pixmapID() { return 19; }
Fl_Widget *enter_live_mode(int top=0);
void copy_properties();
};
extern const char tile_type_name[];
class Fl_Tile_Type : public Fl_Group_Type {
public:
virtual const char *type_name() {return tile_type_name;}
virtual const char *alt_type_name() {return "fltk::TileGroup";}
Fl_Widget_Type *_make() {return new Fl_Tile_Type();}
int pixmapID() { return 20; }
void copy_properties();
};
extern const char wizard_type_name[];
class Fl_Wizard_Type : public Fl_Group_Type {
public:
virtual const char *type_name() {return wizard_type_name;}
virtual const char *alt_type_name() {return "fltk::WizardGroup";}
Fl_Widget *widget(int X,int Y,int W,int H) {
iwizard *g = new iwizard(X,Y,W,H); Fl_Group::current(0); return g;}
Fl_Widget_Type *_make() {return new Fl_Wizard_Type();}
int pixmapID() { return 21; }
};
extern Fl_Menu_Item window_type_menu[];
class Fl_Window_Type : public Fl_Widget_Type {
protected:
Fl_Menu_Item* subtypes() {return window_type_menu;}
friend class Overlay_Window;
int mx,my; // mouse position during dragging
int x1,y1; // initial position of selection box
int bx,by,br,bt; // bounding box of selection before snapping
int sx,sy,sr,st; // bounding box of selection after snapping to guides
int dx,dy;
int drag; // which parts of bbox are being moved
int numselected; // number of children selected
enum {LEFT=1,RIGHT=2,BOTTOM=4,TOP=8,DRAG=16,BOX=32};
void draw_overlay();
void newdx();
void newposition(Fl_Widget_Type *,int &x,int &y,int &w,int &h);
int handle(int);
virtual void setlabel(const char *);
void write_code1();
void write_code2();
Fl_Widget_Type *_make() {return 0;} // we don't call this
Fl_Widget *widget(int,int,int,int) {return 0;}
int recalc; // set by fix_overlay()
void moveallchildren();
int pixmapID() { return 1; }
public:
Fl_Window_Type() { drag = dx = dy = 0; sr_min_w = sr_min_h = sr_max_w = sr_max_h = 0; }
uchar modal, non_modal;
Fl_Type *make();
virtual const char *type_name() {return "Fl_Window";}
virtual const char *alt_type_name() {return "fltk::Window";}
void open();
void fix_overlay(); // Update the bounding box, etc
uchar *read_image(int &ww, int &hh); // Read an image of the window
virtual void write_properties();
virtual void read_property(const char *);
virtual int read_fdesign(const char*, const char*);
void add_child(Fl_Type*, Fl_Type*);
void move_child(Fl_Type*, Fl_Type*);
void remove_child(Fl_Type*);
int is_parent() const {return 1;}
int is_group() const {return 1;}
int is_window() const {return 1;}
Fl_Widget *enter_live_mode(int top=0);
void leave_live_mode();
void copy_properties();
int sr_min_w, sr_min_h, sr_max_w, sr_max_h;
};
class Fl_Widget_Class_Type : private Fl_Window_Type {
public:
Fl_Widget_Class_Type() {
write_public_state = 0;
wc_relative = 0;
}
// state variables for output:
char write_public_state; // true when public: has been printed
char wc_relative; // if true, reposition all child widgets in an Fl_Group
virtual void write_properties();
virtual void read_property(const char *);
void write_code1();
void write_code2();
Fl_Type *make();
virtual const char *type_name() {return "widget_class";}
int pixmapID() { return 48; }
int is_parent() const {return 1;}
int is_code_block() const {return 1;}
int is_decl_block() const {return 1;}
int is_class() const {return 1;}
};
extern Fl_Menu_Item menu_item_type_menu[];
class Fl_Menu_Item_Type : public Fl_Widget_Type {
public:
Fl_Menu_Item* subtypes() {return menu_item_type_menu;}
const char* type_name() {return "MenuItem";}
const char* alt_type_name() {return "fltk::Item";}
Fl_Type* make();
int is_menu_item() const {return 1;}
int is_button() const {return 1;} // this gets shortcut to work
Fl_Widget* widget(int,int,int,int) {return 0;}
Fl_Widget_Type* _make() {return 0;}
const char* menu_name(int& i);
int flags();
void write_static();
void write_item();
void write_code1();
void write_code2();
int pixmapID() { return 16; }
};
class Fl_Radio_Menu_Item_Type : public Fl_Menu_Item_Type {
public:
Fl_Type* make();
};
class Fl_Checkbox_Menu_Item_Type : public Fl_Menu_Item_Type {
public:
Fl_Type* make();
};
class Fl_Submenu_Type : public Fl_Menu_Item_Type {
public:
Fl_Menu_Item* subtypes() {return 0;}
const char* type_name() {return "Submenu";}
const char* alt_type_name() {return "fltk::ItemGroup";}
int is_parent() const {return 1;}
int is_button() const {return 0;} // disable shortcut
Fl_Type* make();
// changes to submenu must propagate up so build_menu is called
// on the parent Fl_Menu_Type:
void add_child(Fl_Type*a, Fl_Type*b) {parent->add_child(a,b);}
void move_child(Fl_Type*a, Fl_Type*b) {parent->move_child(a,b);}
void remove_child(Fl_Type*a) {parent->remove_child(a);}
int pixmapID() { return 18; }
};
#include <FL/Fl_Menu_.H>
class Fl_Menu_Type : public Fl_Widget_Type {
int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c) {
Fl_Menu_ *myo = (Fl_Menu_*)(w==4 ? ((Fl_Widget_Type*)this->factory)->o : this->o);
switch (w) {
case 4:
case 0: f = myo->textfont(); s = myo->textsize(); c = myo->textcolor(); break;
case 1: myo->textfont(f); break;
case 2: myo->textsize(s); break;
case 3: myo->textcolor(c); break;
}
return 1;
}
public:
int is_menu_button() const {return 1;}
int is_parent() const {return 1;}
int menusize;
virtual void build_menu();
Fl_Menu_Type() : Fl_Widget_Type() {menusize = 0;}
~Fl_Menu_Type() {
if (menusize) delete[] (Fl_Menu_Item*)(((Fl_Menu_*)o)->menu());
}
void add_child(Fl_Type*, Fl_Type*) {build_menu();}
void move_child(Fl_Type*, Fl_Type*) {build_menu();}
void remove_child(Fl_Type*) {build_menu();}
Fl_Type* click_test(int x, int y);
void write_code2();
void copy_properties();
};
extern Fl_Menu_Item button_type_menu[];
#include <FL/Fl_Menu_Button.H>
class Fl_Menu_Button_Type : public Fl_Menu_Type {
Fl_Menu_Item *subtypes() {return button_type_menu;}
public:
virtual void ideal_size(int &w, int &h) {
Fl_Widget_Type::ideal_size(w, h);
w += 2 * ((o->labelsize() - 3) & ~1) + o->labelsize() - 4;
h = (h / 5) * 5;
if (h < 15) h = 15;
if (w < (15 + h)) w = 15 + h;
}
virtual const char *type_name() {return "Fl_Menu_Button";}
virtual const char *alt_type_name() {return "fltk::MenuButton";}
Fl_Widget *widget(int X,int Y,int W,int H) {
return new Fl_Menu_Button(X,Y,W,H,"menu");}
Fl_Widget_Type *_make() {return new Fl_Menu_Button_Type();}
int pixmapID() { return 26; }
};
extern Fl_Menu_Item dummymenu[];
#include <FL/Fl_Choice.H>
class Fl_Choice_Type : public Fl_Menu_Type {
public:
virtual void ideal_size(int &w, int &h) {
Fl_Widget_Type::ideal_size(w, h);
int w1 = o->h() - Fl::box_dh(o->box());
if (w1 > 20) w1 = 20;
w1 = (w1 - 4) / 3;
if (w1 < 1) w1 = 1;
w += 2 * w1 + o->labelsize() - 4;
h = (h / 5) * 5;
if (h < 15) h = 15;
if (w < (15 + h)) w = 15 + h;
}
virtual const char *type_name() {return "Fl_Choice";}
virtual const char *alt_type_name() {return "fltk::Choice";}
Fl_Widget *widget(int X,int Y,int W,int H) {
Fl_Choice *myo = new Fl_Choice(X,Y,W,H,"choice:");
myo->menu(dummymenu);
return myo;
}
Fl_Widget_Type *_make() {return new Fl_Choice_Type();}
int pixmapID() { return 15; }
};
#include <FL/Fl_Input_Choice.H>
class Fl_Input_Choice_Type : public Fl_Menu_Type {
int textstuff(int w, Fl_Font& f, int& s, Fl_Color& c) {
Fl_Input_Choice *myo = (Fl_Input_Choice*)(w==4 ? ((Fl_Widget_Type*)this->factory)->o : this->o);
switch (w) {
case 4:
case 0: f = (Fl_Font)myo->textfont(); s = myo->textsize(); c = myo->textcolor(); break;
case 1: myo->textfont(f); break;
case 2: myo->textsize(s); break;
case 3: myo->textcolor(c); break;
}
return 1;
}
public:
virtual void ideal_size(int &w, int &h) {
Fl_Input_Choice *myo = (Fl_Input_Choice *)o;
fl_font(myo->textfont(), myo->textsize());
h = fl_height() + myo->textsize() - 6;
w = o->w() - 20 - Fl::box_dw(o->box());
int ww = (int)fl_width('m');
w = ((w + ww - 1) / ww) * ww + 20 + Fl::box_dw(o->box());
if (h < 15) h = 15;
if (w < (15 + h)) w = 15 + h;
}
virtual const char *type_name() {return "Fl_Input_Choice";}
virtual const char *alt_type_name() {return "fltk::ComboBox";}
virtual Fl_Type* click_test(int,int);
Fl_Widget *widget(int X,int Y,int W,int H) {
Fl_Input_Choice *myo = new Fl_Input_Choice(X,Y,W,H,"input choice:");
myo->menu(dummymenu);
myo->value("input");
return myo;
}
Fl_Widget_Type *_make() {return new Fl_Input_Choice_Type();}
virtual void build_menu();
int pixmapID() { return 15; }
void copy_properties();
};
#include <FL/Fl_Window.H>
#include <FL/Fl_Menu_Bar.H>
class Fl_Menu_Bar_Type : public Fl_Menu_Type {
public:
virtual void ideal_size(int &w, int &h) {
w = o->window()->w();
h = ((o->labelsize() + Fl::box_dh(o->box()) + 4) / 5) * 5;
if (h < 15) h = 15;
}
virtual const char *type_name() {return "Fl_Menu_Bar";}
virtual const char *alt_type_name() {return "fltk::MenuBar";}
Fl_Widget *widget(int X,int Y,int W,int H) {return new Fl_Menu_Bar(X,Y,W,H);}
Fl_Widget_Type *_make() {return new Fl_Menu_Bar_Type();}
int pixmapID() { return 17; }
};
// object list operations:
Fl_Widget *make_widget_browser(int X,int Y,int W,int H);
void redraw_widget_browser(Fl_Type*);
extern int modflag;
void delete_all(int selected_only=0);
void selection_changed(Fl_Type* new_current);
void reveal_in_browser(Fl_Type*);
int has_toplevel_function(const char *rtype, const char *sig);
// file operations:
# ifdef __GNUC__
# define __fl_attr(x) __attribute__ (x)
# else
# define __fl_attr(x)
# endif // __GNUC__
void write_word(const char *);
void write_string(const char *,...) __fl_attr((__format__ (__printf__, 1, 2)));
int write_file(const char *, int selected_only = 0);
int write_code(const char *cfile, const char *hfile);
int write_strings(const char *sfile);
int write_declare(const char *, ...) __fl_attr((__format__ (__printf__, 1, 2)));
int is_id(char);
const char* unique_id(void* o, const char*, const char*, const char*);
void write_c(const char*, ...) __fl_attr((__format__ (__printf__, 1, 2)));
void write_cc(const char *, int, const char*, const char*);
void vwrite_c(const char* format, va_list args);
void write_h(const char*, ...) __fl_attr((__format__ (__printf__, 1, 2)));
void write_hc(const char *, int, const char*, const char*);
void write_cstring(const char *);
void write_cstring(const char *,int length);
void write_cdata(const char *,int length);
void write_indent(int n);
void write_open(int);
void write_close(int n);
extern int write_number;
extern int write_sourceview;
void write_public(int state); // writes pubic:/private: as needed
extern int indentation;
extern const char* indent();
int read_file(const char *, int merge);
const char *read_word(int wantbrace = 0);
void read_error(const char *format, ...);
// check legality of c code (sort of) and return error:
const char *c_check(const char *c, int type = 0);
// replace a string pointer with new value, strips leading/trailing blanks:
int storestring(const char *n, const char * & p, int nostrip=0);
extern int include_H_from_C;
extern int use_FL_COMMAND;
/*
This class is needed for additional command line plugins.
*/
class Fl_Commandline_Plugin : public Fl_Plugin {
public:
Fl_Commandline_Plugin(const char *name)
: Fl_Plugin(klass(), name) { }
virtual const char *klass() { return "commandline"; }
// return a unique name for this plugin
virtual const char *name() = 0;
// return a help text for all supported commands
virtual const char *help() = 0;
// handle a command and return the number of args used, or 0
virtual int arg(int argc, char **argv, int &i) = 0;
// optional test the plugin
virtual int test(const char *a1=0L, const char *a2=0L, const char *a3=0L) {
return 0;
}
// show a GUI panel to edit some data
virtual void show_panel() { }
};