fltk/src/drivers/Xlib/Fl_Xlib_Graphics_Driver_vertex.cxx
ManoloFLTK 00884f28e2 Fix for issue [Cairo]: Arrows have a "gap" (#561)
The problem to fix is that the arrow drawn by draw_arrow1() in src/fl_symbols.cxx
displays a faint clear line between the stem and head of the arrow with the Cairo
graphics driver.

This occurs because draw_arrow1() draws the arrow in 2 steps (a rectangle +
a triangle) and the Cairo driver is configured to use antialiasing when filling
polygons. The antialiasing produces the faint line between stem and head.

Why does draw_arrow1() draw a rectangle + a triangle rather than a
7-vertex polygon? That's because the X11 graphics driver fails with its polygon-
drawing function when the polygon is also rotated: the polygon is drawn
empty.

We want to keep using antialiasing under Cairo for polygons because
the result is better with non horizontal/vertical polygon edges.

This implementation changes function draw_arrow1() which draws
the arrow as a 7-vertex filled polygon except when the graphics driver
returns false for its virtual member function can_fill_non_convex_polygon().
In that situation, draw_arrow1() draws, as before, a rectangle + a triangle.
The new, virtual member function can_fill_non_convex_polygon() returns
true except for the X11 graphics driver. Therefore, draw_arrow1() is effectively
unchanged under the X11 driver.
2022-11-29 12:28:31 +01:00

95 lines
2.4 KiB
C++

//
// Portable drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2022 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/**
\file Fl_Xlib_Graphics_Driver_vertex.cxx
\brief Portable drawing code for drawing arbitrary shapes with
simple 2D transformations, implemented for X11 Xlib.
*/
#include <config.h>
#include "Fl_Xlib_Graphics_Driver.H"
#include <FL/fl_draw.H>
#include <FL/platform.H>
#include <FL/math.h>
void Fl_Xlib_Graphics_Driver::end_points() {
if (n>1) XDrawPoints(fl_display, fl_window, gc_, short_point, n, 0);
}
void Fl_Xlib_Graphics_Driver::end_line() {
if (n < 2) {
end_points();
return;
}
if (n>1) XDrawLines(fl_display, fl_window, gc_, short_point, n, 0);
}
void Fl_Xlib_Graphics_Driver::end_loop() {
fixloop();
if (n>2) {
transformed_vertex0(short_point[0].x , short_point[0].y );
}
end_line();
}
void Fl_Xlib_Graphics_Driver::end_polygon() {
fixloop();
if (n < 3) {
end_line();
return;
}
if (n>2) XFillPolygon(fl_display, fl_window, gc_, short_point, n, Convex, 0);
}
void Fl_Xlib_Graphics_Driver::gap() {
while (n>gap_+2 && short_point[n-1].x == short_point[gap_].x && short_point[n-1].y == short_point[gap_].y) n--;
if (n > gap_+2) {
transformed_vertex0(short_point[gap_].x, short_point[gap_].y);
gap_ = n;
} else {
n = gap_;
}
}
void Fl_Xlib_Graphics_Driver::end_complex_polygon() {
gap();
if (n < 3) {
end_line();
return;
}
if (n>2) XFillPolygon(fl_display, fl_window, gc_, short_point, n, 0, 0);
}
bool Fl_Xlib_Graphics_Driver::can_fill_non_convex_polygon() {
return false;
}
// shortcut the closed circles so they use XDrawArc:
// warning: these do not draw rotated ellipses correctly!
// See fl_arc.c for portable version.
void Fl_Xlib_Graphics_Driver::ellipse_unscaled(double xt, double yt, double rx, double ry) {
int llx = (int)rint(xt-rx);
int w = (int)rint(xt+rx)-llx;
int lly = (int)rint(yt-ry);
int h = (int)rint(yt+ry)-lly;
(what == POLYGON ? XFillArc : XDrawArc)
(fl_display, fl_window, gc_, llx, lly, w, h, 0, 360*64);
}