Better complex region cleanup - should be compete now... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12772 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
858 lines
23 KiB
C++
858 lines
23 KiB
C++
//
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// "$Id$"
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//
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// Android screen interface for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2018 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include "../../config_lib.h"
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#include "Fl_Android_Screen_Driver.H"
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#include "Fl_Android_Application.H"
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#include "Fl_Android_Graphics_Font.H"
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#include <FL/Fl.H>
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#include <FL/platform.H>
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#include <FL/Fl_Graphics_Driver.H>
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#include <FL/Fl_RGB_Image.H>
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#include <FL/fl_ask.H>
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#include <stdio.h>
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#include <errno.h>
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#include <math.h>
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static void nothing() {}
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void (*fl_unlock_function)() = nothing;
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void (*fl_lock_function)() = nothing;
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static void timer_do_callback(int timerIndex);
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#if 0
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// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx
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extern const char *fl_fg;
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extern const char *fl_bg;
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extern const char *fl_bg2;
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// end of extern additions workaround
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#if !defined(HMONITOR_DECLARED) && (_WIN32_WINNT < 0x0500)
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# define COMPILE_MULTIMON_STUBS
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# include <multimon.h>
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#endif // !HMONITOR_DECLARED && _WIN32_WINNT < 0x0500
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#endif
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/*
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Creates a driver that manages all screen and display related calls.
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This function must be implemented once for every platform.
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*/
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Fl_Screen_Driver *Fl_Screen_Driver::newScreenDriver()
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{
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return new Fl_Android_Screen_Driver();
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}
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extern int fl_send_system_handlers(void *e);
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int Fl_Android_Screen_Driver::handle_app_command()
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{
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// get the command
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int8_t cmd = Fl_Android_Application::read_cmd();
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// setup the Android glue and prepare all settings for calling into FLTK
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Fl_Android_Application::pre_exec_cmd(cmd);
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// call all registered FLTK system handlers
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Fl::e_number = ((uint32_t)(cmd-Fl_Android_Application::APP_CMD_INPUT_CHANGED)) + FL_ANDROID_EVENT_INPUT_CHANGED;
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fl_send_system_handlers(nullptr);
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// fixup and finalize application wide command handling
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Fl_Android_Application::post_exec_cmd(cmd);
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return 1;
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}
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int Fl_Android_Screen_Driver::handle_input_event()
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{
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AInputQueue *queue = Fl_Android_Application::input_event_queue();
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AInputEvent *event = nullptr;
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if (AInputQueue_getEvent(queue, &event) >= 0) {
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if (AInputQueue_preDispatchEvent(queue, event)==0) {
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int consumed = 0;
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switch (AInputEvent_getType(event)) {
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case AINPUT_EVENT_TYPE_KEY:
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consumed = handle_keyboard_event(event);
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break;
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case AINPUT_EVENT_TYPE_MOTION:
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consumed = handle_mouse_event(event);
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break;
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default:
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// don't do anything. There may be additional event types in the future
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break;
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}
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// TODO: handle all events here
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AInputQueue_finishEvent(queue, event, consumed);
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}
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}
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return 0;
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}
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int Fl_Android_Screen_Driver::handle_keyboard_event(AInputEvent *event)
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{
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Fl_Android_Application::log_i("Key event: action=%d keyCode=%d metaState=0x%x",
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AKeyEvent_getAction(event),
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AKeyEvent_getKeyCode(event),
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AKeyEvent_getMetaState(event));
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return 0;
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}
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int Fl_Android_Screen_Driver::handle_mouse_event(AInputEvent *event)
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{
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int ex = Fl::e_x_root = (int)(AMotionEvent_getX(event, 0) * 600 /
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ANativeWindow_getWidth(Fl_Android_Application::native_window()));
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int ey = Fl::e_y_root = (int)(AMotionEvent_getY(event, 0) * 800 /
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ANativeWindow_getHeight(Fl_Android_Application::native_window()));
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// FIXME: find the window in which the event happened
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Fl_Window *win = Fl::grab();
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if (!win) {
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win = Fl::first_window();
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while (win) {
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if (ex >= win->x() && ex < win->x() + win->w() && ey >= win->y() &&
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ey < win->y() + win->h())
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break;
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win = Fl::next_window(win);
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}
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}
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if (!win) return 0;
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if (win) {
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Fl::e_x = ex-win->x();
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Fl::e_y = ey-win->y();
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} else {
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Fl::e_x = ex;
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Fl::e_y = ey;
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}
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Fl::e_state = FL_BUTTON1;
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Fl::e_keysym = FL_Button + 1;
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if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_DOWN) {
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Fl::e_is_click = 1;
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if (win) Fl::handle(FL_PUSH, win); // do NOT send a push event into the "Desktop"
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Fl_Android_Application::log_i("Mouse push %d at %d, %d", Fl::event_button(), Fl::event_x(), Fl::event_y());
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} else if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_MOVE) {
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Fl::handle(FL_DRAG, win);
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} else if (AMotionEvent_getAction(event) == AMOTION_EVENT_ACTION_UP) {
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Fl::e_state = 0;
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Fl::handle(FL_RELEASE, win);
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}
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return 1;
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}
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/**
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* Handle all events in the even queue.
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*
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* FIXME: what should this function return?
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*
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* @param time_to_wait
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* @return we do not know
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*/
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int Fl_Android_Screen_Driver::handle_queued_events(double time_to_wait)
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{
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int ret = 0;
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// Read all pending events.
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int ident;
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int events;
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struct android_poll_source *source;
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for (;;) {
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ident = ALooper_pollAll(Fl::damage() ? 0 : -1, nullptr, &events, (void **) &source);
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switch (ident) {
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// FIXME: ALOOPER_POLL_WAKE = -1, ALOOPER_POLL_CALLBACK = -2, ALOOPER_POLL_TIMEOUT = -3, ALOOPER_POLL_ERROR = -4
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case Fl_Android_Application::LOOPER_ID_MAIN:
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ret = handle_app_command();
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break;
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case Fl_Android_Application::LOOPER_ID_INPUT:
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ret = handle_input_event();
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break;
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case Fl_Android_Application::LOOPER_ID_TIMER:
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timer_do_callback(Fl_Android_Application::receive_timer_index());
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break;
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case -3: return ret;
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default: return ret;
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}
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}
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return ret;
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}
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double Fl_Android_Screen_Driver::wait(double time_to_wait)
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{
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Fl::run_checks();
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static int in_idle = 0;
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if (Fl::idle) {
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if (!in_idle) {
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in_idle = 1;
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Fl::idle();
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in_idle = 0;
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}
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// the idle function may turn off idle, we can then wait:
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if (Fl::idle) time_to_wait = 0.0;
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}
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if (time_to_wait==0.0) {
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// if there is no wait time, handle the event and show the results right away
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fl_unlock_function();
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handle_queued_events(time_to_wait);
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fl_lock_function();
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Fl::flush();
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} else {
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// if there is wait time, show the pending changes and then handle the events
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Fl::flush();
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if (Fl::idle && !in_idle) // 'idle' may have been set within flush()
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time_to_wait = 0.0;
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fl_unlock_function();
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handle_queued_events(time_to_wait);
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fl_lock_function();
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}
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return 0.0; // FIXME: return the remaining time to reach 'time_to_wait'
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}
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#if 0
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int Fl_WinAPI_Screen_Driver::visual(int flags)
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{
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fl_GetDC(0);
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if (flags & FL_DOUBLE) return 0;
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HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc();
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if (!(flags & FL_INDEX) &&
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GetDeviceCaps(gc,BITSPIXEL) <= 8) return 0;
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if ((flags & FL_RGB8) && GetDeviceCaps(gc,BITSPIXEL)<24) return 0;
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return 1;
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}
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// We go the much more difficult route of individually picking some multi-screen
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// functions from the USER32.DLL . If these functions are not available, we
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// will gracefully fall back to single monitor support.
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//
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// If we were to insist on the existence of "EnumDisplayMonitors" and
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// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000
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// before SP2 or earlier.
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// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM)
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typedef BOOL(WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);
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// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO)
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typedef BOOL(WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO);
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static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA
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BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC hdc, LPRECT r, LPARAM d)
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{
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Fl_WinAPI_Screen_Driver *drv = (Fl_WinAPI_Screen_Driver*)d;
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return drv->screen_cb(mon, hdc, r);
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}
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BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC, LPRECT r)
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{
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if (num_screens >= MAX_SCREENS) return TRUE;
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MONITORINFOEX mi;
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mi.cbSize = sizeof(mi);
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// GetMonitorInfo(mon, &mi);
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// (but we use our self-acquired function pointer instead)
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if (fl_gmi(mon, &mi)) {
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screens[num_screens] = mi.rcMonitor;
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// If we also want to record the work area, we would also store mi.rcWork at this point
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work_area[num_screens] = mi.rcWork;
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//extern FILE*LOG;fprintf(LOG,"screen_cb ns=%d\n",num_screens);fflush(LOG);
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/*fl_alert("screen %d %d,%d,%d,%d work %d,%d,%d,%d",num_screens,
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screens[num_screens].left,screens[num_screens].right,screens[num_screens].top,screens[num_screens].bottom,
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work_area[num_screens].left,work_area[num_screens].right,work_area[num_screens].top,work_area[num_screens].bottom);
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*/
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// find the pixel size
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if (mi.cbSize == sizeof(mi)) {
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HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL);
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if (screen) {
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dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX);
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dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY);
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}
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DeleteDC(screen);
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}
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num_screens++;
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}
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return TRUE;
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}
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void Fl_WinAPI_Screen_Driver::init()
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{
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open_display();
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// Since not all versions of Windows include multiple monitor support,
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// we do a run-time check for the required functions...
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HMODULE hMod = GetModuleHandle("USER32.DLL");
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if (hMod) {
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// check that EnumDisplayMonitors is available
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fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors");
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if (fl_edm) {
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// we have EnumDisplayMonitors - do we also have GetMonitorInfoA ?
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fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA");
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if (fl_gmi) {
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// We have GetMonitorInfoA, enumerate all the screens...
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// EnumDisplayMonitors(0,0,screen_cb,0);
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// (but we use our self-acquired function pointer instead)
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// NOTE: num_screens is incremented in screen_cb so we must first reset it here...
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num_screens = 0;
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fl_edm(0, 0, screen_cb, (LPARAM)this);
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return;
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}
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}
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}
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// If we get here, assume we have 1 monitor...
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num_screens = 1;
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screens[0].top = 0;
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screens[0].left = 0;
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screens[0].right = GetSystemMetrics(SM_CXSCREEN);
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screens[0].bottom = GetSystemMetrics(SM_CYSCREEN);
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work_area[0] = screens[0];
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scale_of_screen[0] = 1;
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}
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float Fl_WinAPI_Screen_Driver::desktop_scale_factor() {
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return 0; //indicates each screen has already been assigned its scale factor value
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}
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void Fl_WinAPI_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
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{
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if (num_screens < 0) init();
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if (n < 0 || n >= num_screens) n = 0;
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X = work_area[n].left/scale_of_screen[n];
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Y = work_area[n].top/scale_of_screen[n];
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W = (work_area[n].right - X)/scale_of_screen[n];
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H = (work_area[n].bottom - Y)/scale_of_screen[n];
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}
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void Fl_WinAPI_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n)
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{
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if (num_screens < 0) init();
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if ((n < 0) || (n >= num_screens))
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n = 0;
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if (num_screens > 0) {
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X = screens[n].left/scale_of_screen[n];
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Y = screens[n].top/scale_of_screen[n];
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W = (screens[n].right - screens[n].left)/scale_of_screen[n];
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H = (screens[n].bottom - screens[n].top)/scale_of_screen[n];
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} else {
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/* Fallback if something is broken... */
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X = 0;
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Y = 0;
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W = GetSystemMetrics(SM_CXSCREEN);
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H = GetSystemMetrics(SM_CYSCREEN);
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}
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}
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void Fl_WinAPI_Screen_Driver::screen_dpi(float &h, float &v, int n)
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{
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if (num_screens < 0) init();
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h = v = 0.0f;
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if (n >= 0 && n < num_screens) {
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h = float(dpi[n][0]);
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v = float(dpi[n][1]);
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}
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}
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int Fl_WinAPI_Screen_Driver::x()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.left;
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}
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int Fl_WinAPI_Screen_Driver::y()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.top;
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}
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int Fl_WinAPI_Screen_Driver::h()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.bottom - r.top;
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}
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int Fl_WinAPI_Screen_Driver::w()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.right - r.left;
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}
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void Fl_WinAPI_Screen_Driver::beep(int type)
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{
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switch (type) {
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case FL_BEEP_QUESTION :
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case FL_BEEP_PASSWORD :
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MessageBeep(MB_ICONQUESTION);
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break;
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case FL_BEEP_MESSAGE :
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MessageBeep(MB_ICONASTERISK);
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break;
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case FL_BEEP_NOTIFICATION :
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MessageBeep(MB_ICONASTERISK);
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break;
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case FL_BEEP_ERROR :
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MessageBeep(MB_ICONERROR);
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break;
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default :
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MessageBeep(0xFFFFFFFF);
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break;
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}
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}
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#endif
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/**
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* On Android, we currently write into a memory buffer and copy
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* the content to the screen.
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*/
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void Fl_Android_Screen_Driver::flush()
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{
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Fl_Screen_Driver::flush();
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// FIXME: do this only if anything actually changed on screen (need to optimize)!
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if (pScreenContentChanged) {
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if (Fl_Android_Application::copy_screen())
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pScreenContentChanged = false;
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}
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}
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#if 0
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extern void fl_fix_focus(); // in Fl.cxx
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// We have to keep track of whether we have captured the mouse, since
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// Windows shows little respect for this... Grep for fl_capture to
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// see where and how this is used.
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extern HWND fl_capture;
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void Fl_WinAPI_Screen_Driver::grab(Fl_Window* win)
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{
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if (win) {
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if (!Fl::grab_) {
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SetActiveWindow(fl_capture = fl_xid(Fl::first_window()));
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SetCapture(fl_capture);
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}
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Fl::grab_ = win;
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} else {
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if (Fl::grab_) {
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fl_capture = 0;
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ReleaseCapture();
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Fl::grab_ = 0;
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fl_fix_focus();
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}
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}
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}
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static void set_selection_color(uchar r, uchar g, uchar b)
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{
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Fl::set_color(FL_SELECTION_COLOR,r,g,b);
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}
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static void getsyscolor(int what, const char* arg, void (*func)(uchar,uchar,uchar))
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{
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if (arg) {
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uchar r,g,b;
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if (!fl_parse_color(arg, r,g,b))
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Fl::error("Unknown color: %s", arg);
|
|
else
|
|
func(r,g,b);
|
|
} else {
|
|
DWORD x = GetSysColor(what);
|
|
func(uchar(x&255), uchar(x>>8), uchar(x>>16));
|
|
}
|
|
}
|
|
|
|
|
|
void Fl_WinAPI_Screen_Driver::get_system_colors()
|
|
{
|
|
if (!bg2_set) getsyscolor(COLOR_WINDOW, fl_bg2,Fl::background2);
|
|
if (!fg_set) getsyscolor(COLOR_WINDOWTEXT, fl_fg, Fl::foreground);
|
|
if (!bg_set) getsyscolor(COLOR_BTNFACE, fl_bg, Fl::background);
|
|
getsyscolor(COLOR_HIGHLIGHT, 0, set_selection_color);
|
|
}
|
|
|
|
|
|
const char *Fl_WinAPI_Screen_Driver::get_system_scheme()
|
|
{
|
|
return fl_getenv("FLTK_SCHEME");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int Fl_WinAPI_Screen_Driver::compose(int &del) {
|
|
unsigned char ascii = (unsigned char)Fl::e_text[0];
|
|
int condition = (Fl::e_state & (FL_ALT | FL_META)) && !(ascii & 128) ;
|
|
if (condition) { // this stuff is to be treated as a function key
|
|
del = 0;
|
|
return 0;
|
|
}
|
|
del = Fl::compose_state;
|
|
Fl::compose_state = 0;
|
|
// Only insert non-control characters:
|
|
if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) {
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
Fl_RGB_Image * // O - image or NULL if failed
|
|
Fl_WinAPI_Screen_Driver::read_win_rectangle(
|
|
int X, // I - Left position
|
|
int Y, // I - Top position
|
|
int w, // I - Width of area to read
|
|
int h) // I - Height of area to read
|
|
{
|
|
float s = Fl_Surface_Device::surface()->driver()->scale();
|
|
return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s);
|
|
}
|
|
|
|
Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h)
|
|
{
|
|
int d = 3; // Depth of image
|
|
int alpha = 0; uchar *p = NULL;
|
|
// Allocate the image data array as needed...
|
|
const uchar *oldp = p;
|
|
if (!p) p = new uchar[w * h * d];
|
|
|
|
// Initialize the default colors/alpha in the whole image...
|
|
memset(p, alpha, w * h * d);
|
|
|
|
// Grab all of the pixels in the image...
|
|
|
|
// Assure that we are not trying to read non-existing data. If it is so, the
|
|
// function should still work, but the out-of-bounds part of the image is
|
|
// untouched (initialized with the alpha value or 0 (black), resp.).
|
|
|
|
int ww = w; // We need the original width for output data line size
|
|
|
|
int shift_x = 0; // X target shift if X modified
|
|
int shift_y = 0; // Y target shift if X modified
|
|
|
|
if (X < 0) {
|
|
shift_x = -X;
|
|
w += X;
|
|
X = 0;
|
|
}
|
|
if (Y < 0) {
|
|
shift_y = -Y;
|
|
h += Y;
|
|
Y = 0;
|
|
}
|
|
|
|
if (h < 1 || w < 1) return 0/*p*/; // nothing to copy
|
|
|
|
int line_size = ((3*w+3)/4) * 4; // each line is aligned on a DWORD (4 bytes)
|
|
uchar *dib = new uchar[line_size*h]; // create temporary buffer to read DIB
|
|
|
|
// fill in bitmap info for GetDIBits
|
|
|
|
BITMAPINFO bi;
|
|
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
bi.bmiHeader.biWidth = w;
|
|
bi.bmiHeader.biHeight = -h; // negative => top-down DIB
|
|
bi.bmiHeader.biPlanes = 1;
|
|
bi.bmiHeader.biBitCount = 24; // 24 bits RGB
|
|
bi.bmiHeader.biCompression = BI_RGB;
|
|
bi.bmiHeader.biSizeImage = 0;
|
|
bi.bmiHeader.biXPelsPerMeter = 0;
|
|
bi.bmiHeader.biYPelsPerMeter = 0;
|
|
bi.bmiHeader.biClrUsed = 0;
|
|
bi.bmiHeader.biClrImportant = 0;
|
|
|
|
// copy bitmap from original DC (Window, Fl_Offscreen, ...)
|
|
HDC gc = (HDC)fl_graphics_driver->gc();
|
|
HDC hdc = CreateCompatibleDC(gc);
|
|
HBITMAP hbm = CreateCompatibleBitmap(gc,w,h);
|
|
|
|
int save_dc = SaveDC(hdc); // save context for cleanup
|
|
SelectObject(hdc,hbm); // select bitmap
|
|
BitBlt(hdc,0,0,w,h,gc,X,Y,SRCCOPY); // copy image section to DDB
|
|
|
|
// copy RGB image data to the allocated DIB
|
|
|
|
GetDIBits(hdc, hbm, 0, h, dib, (BITMAPINFO *)&bi, DIB_RGB_COLORS);
|
|
|
|
// finally copy the image data to the user buffer
|
|
|
|
for (int j = 0; j<h; j++) {
|
|
const uchar *src = dib + j * line_size; // source line
|
|
uchar *tg = p + (j + shift_y) * d * ww + shift_x * d; // target line
|
|
for (int i = 0; i<w; i++) {
|
|
uchar b = *src++;
|
|
uchar g = *src++;
|
|
*tg++ = *src++; // R
|
|
*tg++ = g; // G
|
|
*tg++ = b; // B
|
|
if (alpha)
|
|
*tg++ = alpha; // alpha
|
|
}
|
|
}
|
|
|
|
// free used GDI and other structures
|
|
|
|
RestoreDC(hdc,save_dc); // reset DC
|
|
DeleteDC(hdc);
|
|
DeleteObject(hbm);
|
|
delete[] dib; // delete DIB temporary buffer
|
|
|
|
Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, d);
|
|
if (!oldp) rgb->alloc_array = 1;
|
|
return rgb;
|
|
}
|
|
|
|
#ifndef FLTK_HIDPI_SUPPORT
|
|
/* Returns the current desktop scaling factor for screen_num (1.75 for example)
|
|
*/
|
|
float Fl_WinAPI_Screen_Driver::DWM_scaling_factor() {
|
|
// Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
|
|
// This factor can be set in Windows 10 by
|
|
// "Change the size of text, apps and other items" in display settings.
|
|
// We don't cache this value because it can change while the app is running.
|
|
HDC hdc = GetDC(NULL);
|
|
int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
|
|
#ifndef DESKTOPHORZRES
|
|
#define DESKTOPHORZRES 118
|
|
/* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
|
|
has disappeared from Microsoft online doc, but is quoted in numerous coding examples
|
|
e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
|
|
It is necessary for the computation of the scaling factor at runtime as done here.
|
|
*/
|
|
#endif
|
|
int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
|
|
ReleaseDC(NULL, hdc);
|
|
float scaling = dhr/float(hr);
|
|
scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
|
|
return scaling;
|
|
}
|
|
|
|
#endif // ! FLTK_HIDPI_SUPPORT
|
|
|
|
void Fl_WinAPI_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &height)
|
|
{
|
|
BITMAP bitmap;
|
|
if ( GetObject(off, sizeof(BITMAP), &bitmap) ) {
|
|
width = bitmap.bmWidth;
|
|
height = bitmap.bmHeight;
|
|
}
|
|
}
|
|
|
|
//NOTICE: returns -1 if x,y is not in any screen
|
|
int Fl_WinAPI_Screen_Driver::screen_num_unscaled(int x, int y)
|
|
{
|
|
int screen = -1;
|
|
if (num_screens < 0) init();
|
|
for (int i = 0; i < num_screens; i ++) {
|
|
if (x >= screens[i].left && x < screens[i].right &&
|
|
y >= screens[i].top && y < screens[i].bottom) {
|
|
screen = i;
|
|
break;
|
|
}
|
|
}
|
|
return screen;
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
// ---- timers
|
|
|
|
struct TimerData
|
|
{
|
|
timer_t handle;
|
|
struct sigevent sigevent;
|
|
Fl_Timeout_Handler callback;
|
|
void *data;
|
|
bool used;
|
|
bool triggered;
|
|
struct itimerspec timeout;
|
|
};
|
|
static TimerData* timerData = nullptr;
|
|
static int NTimerData = 0;
|
|
static int nTimerData = 0;
|
|
|
|
|
|
static int allocate_more_timers()
|
|
{
|
|
if (NTimerData == 0) {
|
|
NTimerData = 8;
|
|
}
|
|
if (NTimerData>256) { // out of timers
|
|
return -1;
|
|
}
|
|
NTimerData *= 2;
|
|
timerData = (TimerData*)realloc(timerData, sizeof(TimerData) * NTimerData);
|
|
return nTimerData;
|
|
}
|
|
|
|
|
|
static void timer_signal_handler(union sigval data)
|
|
{
|
|
int timerIndex = data.sival_int;
|
|
Fl_Android_Application::send_timer_index(timerIndex);
|
|
}
|
|
|
|
|
|
static void timer_do_callback(int timerIndex)
|
|
{
|
|
TimerData& t = timerData[timerIndex];
|
|
t.triggered = false;
|
|
if (t.callback) {
|
|
t.callback(t.data);
|
|
// TODO: should we release the timer at this point?
|
|
}
|
|
}
|
|
|
|
|
|
void Fl_Android_Screen_Driver::add_timeout(double time, Fl_Timeout_Handler cb, void *data)
|
|
{
|
|
repeat_timeout(time, cb, data);
|
|
}
|
|
|
|
|
|
void Fl_Android_Screen_Driver::repeat_timeout(double time, Fl_Timeout_Handler cb, void *data)
|
|
{
|
|
int ret = -1;
|
|
int timerIndex = -1;
|
|
|
|
// first, find the timer associated with this handler
|
|
for (int i = 0; i < nTimerData; ++i) {
|
|
TimerData& t = timerData[i];
|
|
if ( (t.used) && (t.callback==cb) && (t.data==data) ) {
|
|
timerIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if we did not have a timer yet, find a free slot
|
|
if (timerIndex==-1) {
|
|
for (int i = 0; i < nTimerData; ++i) {
|
|
if (!timerData[i].used)
|
|
timerIndex = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if that didn't work, allocate more timers
|
|
if (timerIndex==-1) {
|
|
if (nTimerData==NTimerData)
|
|
allocate_more_timers();
|
|
timerIndex = nTimerData++;
|
|
}
|
|
|
|
// if that didn;t work either, we ran out of timers
|
|
if (timerIndex==-1) {
|
|
Fl::error("FLTK ran out of timer slots.");
|
|
return;
|
|
}
|
|
|
|
TimerData& t = timerData[timerIndex];
|
|
if (!t.used) {
|
|
t.data = data;
|
|
t.callback = cb;
|
|
memset(&t.sigevent, 0, sizeof(struct sigevent));
|
|
t.sigevent.sigev_notify = SIGEV_THREAD;
|
|
t.sigevent.sigev_notify_function = timer_signal_handler;
|
|
t.sigevent.sigev_value.sival_int = timerIndex;
|
|
ret = timer_create(CLOCK_MONOTONIC, &t.sigevent, &t.handle);
|
|
if (ret==-1) {
|
|
Fl_Android_Application::log_e("Can't create timer: %s", strerror(errno));
|
|
return;
|
|
}
|
|
t.used = true;
|
|
}
|
|
|
|
double ff;
|
|
t.timeout = {
|
|
{ 0, 0 },
|
|
{ (time_t)floor(time), (long)(modf(time, &ff)*1000000000) }
|
|
};
|
|
ret = timer_settime(t.handle, 0, &t.timeout, nullptr);
|
|
if (ret==-1) {
|
|
Fl_Android_Application::log_e("Can't launch timer: %s", strerror(errno));
|
|
return;
|
|
}
|
|
t.triggered = true;
|
|
}
|
|
|
|
|
|
int Fl_Android_Screen_Driver::has_timeout(Fl_Timeout_Handler cb, void *data)
|
|
{
|
|
for (int i = 0; i < nTimerData; ++i) {
|
|
TimerData& t = timerData[i];
|
|
if ( (t.used) && (t.callback==cb) && (t.data==data) ) {
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
void Fl_Android_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void *data)
|
|
{
|
|
for (int i = 0; i < nTimerData; ++i) {
|
|
TimerData& t = timerData[i];
|
|
if ( t.used && (t.callback==cb) && ( (t.data==data) || (data==nullptr) ) ) {
|
|
if (t.used)
|
|
timer_delete(t.handle);
|
|
t.triggered = t.used = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|