fltk/src/Fl_Clock.cxx
Michael R Sweet a5778a1864 Updated README and distribution packages to use v1.0.1.
Updated makefiles and makeincludes to use DSONAME and GLDLIBS.

Updated configure.in to use DSONAME instead of LIBNAME.

Updated editor example code in documentation.

Added ANSI C++ changes to make things compile with the latest EGCS
compiler.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@458 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-03-25 15:26:44 +00:00

175 lines
4.9 KiB
C++

//
// "$Id: Fl_Clock.cxx,v 1.8.2.1 1999/03/25 15:26:42 mike Exp $"
//
// Clock widget for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-1999 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
#include <FL/Fl.H>
#include <FL/Fl_Clock.H>
#include <FL/fl_draw.H>
#include <math.h>
#include <time.h>
#ifndef WIN32
# include <sys/time.h>
#endif /* !WIN32 */
// Original clock display written by Paul Haeberli at SGI.
// Modifications by Mark Overmars for Forms
// Further changes by Bill Spitzak for fltk
const float hourhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -7.0f}};
const float minhand[4][2] = {{-0.5f, 0}, {0, 1.5f}, {0.5f, 0}, {0, -11.5f}};
const float sechand[4][2] = {{-0.1f, 0}, {0, 2.0f}, {0.1f, 0}, {0, -11.5f}};
static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line)
{
fl_push_matrix();
fl_rotate(ang);
fl_color(fill); fl_begin_polygon();
int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();
fl_color(line); fl_begin_loop();
for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();
fl_pop_matrix();
}
void Fl_Clock_Output::drawhands(Fl_Color fill, Fl_Color line) {
drawhand(-360*(hour()+minute()/60.0)/12, hourhand, fill, line);
drawhand(-360*(minute()+second()/60.0)/60, minhand, fill, line);
drawhand(-360*(second()/60.0), sechand, fill, line);
}
static void rect(double x, double y, double w, double h) {
double r = x+w;
double t = y+h;
fl_begin_polygon();
fl_vertex(x, y);
fl_vertex(r, y);
fl_vertex(r, t);
fl_vertex(x, t);
fl_end_polygon();
}
void Fl_Clock_Output::draw(int x, int y, int w, int h) {
draw_box(box(), x, y, w, h, type()==FL_ROUND_CLOCK ? FL_GRAY : color());
fl_push_matrix();
fl_translate(x+w/2.0-.5, y+h/2.0-.5);
fl_scale((w-1)/28.0, (h-1)/28.0);
if (type() == FL_ROUND_CLOCK) {
fl_color(color());
fl_begin_polygon(); fl_circle(0,0,14); fl_end_polygon();
fl_color(FL_BLACK);
fl_begin_loop(); fl_circle(0,0,14); fl_end_loop();
}
// draw the shadows:
fl_push_matrix();
fl_translate(0.60, 0.60);
drawhands(FL_DARK3, FL_DARK3);
fl_pop_matrix();
// draw the tick marks:
fl_push_matrix();
fl_color(FL_BLACK); // color was 52
for (int i=0; i<12; i++) {
if (i==6) rect(-0.5, 9, 1, 2);
else if (i==3 || i==0 || i== 9) rect(-0.5, 9.5, 1, 1);
else rect(-0.25, 9.5, .5, 1);
fl_rotate(-30);
}
fl_pop_matrix();
// draw the hands:
drawhands(selection_color(), FL_GRAY0); // color was 54
fl_pop_matrix();
}
void Fl_Clock_Output::draw() {
draw(x(), y(), w(), h());
draw_label();
}
void Fl_Clock_Output::value(int h, int m, int s) {
if (h!=hour_ || m!=minute_ || s!=second_) {
hour_ = h; minute_ = m; second_ = s;
damage(FL_DAMAGE_CHILD);
}
}
void Fl_Clock_Output::value(ulong v) {
struct tm *timeofday;
timeofday = localtime((const time_t *)&v);
value(timeofday->tm_hour, timeofday->tm_min, timeofday->tm_sec);
}
Fl_Clock_Output::Fl_Clock_Output(int x, int y, int w, int h, const char *l)
: Fl_Widget(x, y, w, h, l) {
box(FL_UP_BOX);
selection_color(fl_gray_ramp(5));
align(FL_ALIGN_BOTTOM);
hour_ = 0;
minute_ = 0;
second_ = 0;
value_ = 0;
}
////////////////////////////////////////////////////////////////
Fl_Clock::Fl_Clock(int x, int y, int w, int h, const char *l)
: Fl_Clock_Output(x, y, w, h, l) {}
Fl_Clock::Fl_Clock(uchar t, int x, int y, int w, int h, const char *l)
: Fl_Clock_Output(x, y, w, h, l) {
type(t);
box(t==FL_ROUND_CLOCK ? FL_NO_BOX : FL_UP_BOX);
}
static void tick(void *v) {
#ifdef WIN32
((Fl_Clock*)v)->value(time(0));
Fl::add_timeout(1.0, tick, v);
#else
struct timeval t;
gettimeofday(&t, 0);
((Fl_Clock*)v)->value(t.tv_sec);
double delay = 1.0-t.tv_usec*.000001;
if (delay < .1 || delay > .9) delay = 1.0;
Fl::add_timeout(delay, tick, v);
#endif
}
int Fl_Clock::handle(int event) {
switch (event) {
case FL_SHOW:
tick(this);
break;
case FL_HIDE:
Fl::remove_timeout(tick, this);
break;
}
return Fl_Clock_Output::handle(event);
}
Fl_Clock::~Fl_Clock() {
Fl::remove_timeout(tick, this);
}
//
// End of "$Id: Fl_Clock.cxx,v 1.8.2.1 1999/03/25 15:26:42 mike Exp $".
//