* Add classes for application and project * Removed all globals from Fluid.h * Extracting args and project history into their own classes * Moving globals into Application class * Initialize values inside headers for some classes. * Undo functionality wrapped in a class inside Project. * File reader and writer are now linked to a project. * Avoid global project access * Nodes (former Types) will be managed by a new Tree class. * Removed static members (hidden globals) form Node/Fl_Type. * Adding Tree iterator. * Use nullptr instead of 0, NULL, or 0L * Renamed Fl_..._Type to ..._Node, FL_OVERRIDE -> override * Renaming ..._type to ...::prototype * Splitting Widget Panel into multiple files. * Moved callback code into widget panel file. * Cleaning up Fluid_Image -> Image_asset * Moving Fd_Snap_Action into new namespace fld::app::Snap_Action etc. * Moved mergeback into proj folder. * `enum ID` is now `enum class Type`.
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
//
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// Self-generate snapshots of user interface for FLUID documentation.
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//
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// Copyright 2023-2025 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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/**
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\file autodoc.h
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\brief tools to take snapshots of UI elements for documentation purposes
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*/
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#ifndef fl_screenshot_H
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#define fl_screenshot_H
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#include <FL/Fl_Export.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Rect.H>
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#include <string>
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/** Class to initialize a Rect by providing the margin around a rect. */
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class Fl_Margin : public Fl_Rect {
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public:
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Fl_Margin(int dx, int dy, int dr, int db);
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};
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int fl_snapshot(const char *filename, Fl_Widget **w,
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const Fl_Rect &frame = Fl_Margin(4, 4, 4, 4),
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const Fl_Rect &blend = Fl_Margin(4, 4, 4, 4),
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double scale=1.0);
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int fl_snapshot(const char *filename, Fl_Widget *w1, Fl_Widget *w2,
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const Fl_Rect &frame = Fl_Margin(4, 4, 4, 4),
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const Fl_Rect &blend = Fl_Margin(4, 4, 4, 4),
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double scale=1.0);
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int fl_snapshot(const char *filename, Fl_Widget *w,
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const Fl_Rect &frame = Fl_Margin(4, 4, 4, 4),
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const Fl_Rect &blend = Fl_Margin(4, 4, 4, 4),
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double scale=1.0);
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extern const int FL_SNAP_TO_WINDOW;
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extern Fl_Widget *FL_SNAP_AREA_CLEAR;
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extern void run_autodoc(const std::string &target_dir);
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#endif
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