fltk/test/Makefile
Ian MacArthur 7c3ae1559b I've tweaked the demo.menu to include Greg's new native file chooser test alongside the
existing fltk file chooser test.

Also, I've taken the liberty of making the native file chooser load the system icons by default
(Greg had them not loaded by default, but I think it looks better with them...) and I have
adjusted the Makefile accordingly to make the linked libraries match.



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7000 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-01-14 18:42:13 +00:00

495 lines
13 KiB
Makefile

#
# "$Id$"
#
# Test/example program makefile for the Fast Light Tool Kit (FLTK).
#
# Copyright 1998-2009 by Bill Spitzak and others.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Library General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Library General Public License for more details.
#
# You should have received a copy of the GNU Library General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
# USA.
#
# Please report all bugs and problems on the following page:
#
# http://www.fltk.org/str.php
#
include ../makeinclude
CPPFILES =\
unittests.cxx \
adjuster.cxx \
arc.cxx \
ask.cxx \
bitmap.cxx \
blocks.cxx \
boxtype.cxx \
browser.cxx \
button.cxx \
buttons.cxx \
cairo_test.cxx \
checkers.cxx \
clock.cxx \
colbrowser.cxx \
color_chooser.cxx \
cube.cxx \
CubeMain.cxx \
CubeView.cxx \
cursor.cxx \
curve.cxx \
demo.cxx \
doublebuffer.cxx \
editor.cxx \
fast_slow.cxx \
file_chooser.cxx \
fonts.cxx \
forms.cxx \
fractals.cxx \
fullscreen.cxx \
gl_overlay.cxx \
glpuzzle.cxx \
hello.cxx \
help.cxx \
iconize.cxx \
image.cxx \
inactive.cxx \
input.cxx \
input_choice.cxx \
keyboard.cxx \
label.cxx \
line_style.cxx \
list_visuals.cxx \
mandelbrot.cxx \
menubar.cxx \
message.cxx \
minimum.cxx \
native-filechooser.cxx \
navigation.cxx \
output.cxx \
overlay.cxx \
pack.cxx \
pixmap_browser.cxx \
pixmap.cxx \
preferences.cxx \
radio.cxx \
resizebox.cxx \
resize.cxx \
rotated_text.cxx \
scroll.cxx \
shape.cxx \
subwindow.cxx \
sudoku.cxx \
symbols.cxx \
table.cxx \
tabs.cxx \
threads.cxx \
tile.cxx \
tiled_image.cxx \
tree.cxx \
valuators.cxx \
utf8.cxx
ALL = \
unittests$(EXEEXT) \
adjuster$(EXEEXT) \
arc$(EXEEXT) \
ask$(EXEEXT) \
bitmap$(EXEEXT) \
blocks$(EXEEXT) \
boxtype$(EXEEXT) \
browser$(EXEEXT) \
button$(EXEEXT) \
buttons$(EXEEXT) \
cairo_test$(EXEEXT) \
checkers$(EXEEXT) \
clock$(EXEEXT) \
colbrowser$(EXEEXT) \
color_chooser$(EXEEXT) \
cursor$(EXEEXT) \
curve$(EXEEXT) \
demo$(EXEEXT) \
doublebuffer$(EXEEXT) \
editor$(EXEEXT) \
fast_slow$(EXEEXT) \
file_chooser$(EXEEXT) \
fonts$(EXEEXT) \
forms$(EXEEXT) \
hello$(EXEEXT) \
help$(EXEEXT) \
iconize$(EXEEXT) \
image$(EXEEXT) \
inactive$(EXEEXT) \
input$(EXEEXT) \
input_choice$(EXEEXT) \
keyboard$(EXEEXT) \
label$(EXEEXT) \
line_style$(EXEEXT) \
list_visuals$(EXEEXT) \
mandelbrot$(EXEEXT) \
menubar$(EXEEXT) \
message$(EXEEXT) \
minimum$(EXEEXT) \
native-filechooser$(EXEEXT) \
navigation$(EXEEXT) \
output$(EXEEXT) \
overlay$(EXEEXT) \
pack$(EXEEXT) \
pixmap$(EXEEXT) \
pixmap_browser$(EXEEXT) \
preferences$(EXEEXT) \
radio$(EXEEXT) \
resize$(EXEEXT) \
resizebox$(EXEEXT) \
rotated_text$(EXEEXT) \
scroll$(EXEEXT) \
subwindow$(EXEEXT) \
sudoku$(EXEEXT) \
symbols$(EXEEXT) \
table$(EXEEXT) \
tabs$(EXEEXT) \
$(THREADS) \
tile$(EXEEXT) \
tiled_image$(EXEEXT) \
tree$(EXEEXT) \
valuators$(EXEEXT) \
cairotest$(EXEEXT) \
utf8$(EXEEXT)
GLALL = \
cube$(EXEEXT) \
CubeView$(EXEEXT) \
fractals$(EXEEXT) \
fullscreen$(EXEEXT) \
gl_overlay$(EXEEXT) \
glpuzzle$(EXEEXT) \
shape$(EXEEXT)
all: $(ALL) $(GLDEMOS)
gldemos: $(GLALL)
depend: $(CPPFILES)
makedepend -Y -I.. -f makedepend $(CPPFILES)
# Automatically generated dependencies...
include makedepend
clean:
$(RM) $(ALL) $(GLALL) core
$(RM) *.o core.* *~ *.bck *.bak
$(RM) CubeViewUI.cxx
$(RM) fast_slow.cxx
$(RM) inactive.cxx
$(RM) keyboard_ui.cxx
$(RM) mandelbrot_ui.cxx
$(RM) preferences.cxx
$(RM) radio.cxx
$(RM) resize.cxx
$(RM) tabs.cxx
$(RM) valuators.cxx
$(OSX_ONLY) $(RM) blocks.app/Contents/MacOS/blocks$(EXEEXT)
$(OSX_ONLY) $(RM) checkers.app/Contents/MacOS/checkers$(EXEEXT)
$(OSX_ONLY) $(RM) sudoku.app/Contents/MacOS/sudoku$(EXEEXT)
install: all
echo "Installing example programs to $(DESTDIR)$(docdir)/examples..."
-$(INSTALL_DIR) $(DESTDIR)$(docdir)/examples
for file in *.h *.cxx *.fl demo.menu; do \
$(INSTALL_DATA) $$file $(DESTDIR)$(docdir)/examples; \
done
-$(INSTALL_DIR) $(DESTDIR)$(docdir)/examples/pixmaps
for file in pixmaps/*.xbm pixmaps/*.xpm; do \
$(INSTALL_DATA) $$file $(DESTDIR)$(docdir)/examples/pixmaps; \
done
install-linux:
echo Installing games to $(DESTDIR)$(bindir)...
-$(INSTALL_DIR) $(DESTDIR)$(bindir)
-$(INSTALL_DIR) $(DESTDIR)/usr/share/applications
-$(INSTALL_DIR) $(DESTDIR)/usr/share/icons/hicolor/32x32/apps
-$(INSTALL_DIR) $(DESTDIR)/usr/share/icons/hicolor/128x128/apps
for game in blocks checkers sudoku; do \
$(INSTALL_BIN) $$game $(DESTDIR)$(bindir); \
$(INSTALL_DATA) desktop/$$game.desktop $(DESTDIR)/usr/share/applications; \
$(INSTALL_DATA) desktop/$$game-32.png $(DESTDIR)/usr/share/icons/hicolor/32x32/apps/$$game.png; \
$(INSTALL_DATA) desktop/$$game-128.png $(DESTDIR)/usr/share/icons/hicolor/128x128/apps/$$game.png; \
done
install-osx:
echo Installing games in $(DESTDIR)/Applications...
for game in blocks checkers sudoku; do \
if test ! -d $(DESTDIR)/Applications/$$game.app; then \
$(INSTALL_DIR) $(DESTDIR)/Applications/$$game.app; \
$(INSTALL_DIR) $(DESTDIR)/Applications/$$game.app/Contents; \
$(INSTALL_DIR) $(DESTDIR)/Applications/$$game.app/Contents/MacOS; \
$(INSTALL_DIR) $(DESTDIR)/Applications/$$game.app/Contents/Resources; \
fi; \
$(INSTALL_DATA) $$game.app/Contents/Info.plist $(DESTDIR)/Applications/$$game.app/Contents; \
$(INSTALL_DATA) $$game.app/Contents/PkgInfo $(DESTDIR)/Applications/$$game.app/Contents; \
$(INSTALL_BIN) $$game.app/Contents/MacOS/$$game $(DESTDIR)/Applications/$$game.app/Contents/MacOS; \
$(INSTALL_DATA) $$game.app/Contents/Resources/$$game.icns $(DESTDIR)/Applications/$$game.app/Contents/Resources; \
done
uninstall:
echo "Removing examples programs from $(DESTDIR)$(docdir)/examples..."
-$(RMDIR) $(DESTDIR)$(docdir)/examples
uninstall-linux:
echo Removing games from $(DESTDIR)$(bindir)...
for game in blocks checkers sudoku; do \
$(RM) $(DESTDIR)$(bindir)/$$game; \
$(RM) $(DESTDIR)/usr/share/applications/$$game.desktop; \
$(RM) $(DESTDIR)/usr/share/icons/hicolor/32x32/apps/$$game.png; \
$(RM) $(DESTDIR)/usr/share/icons/hicolor/128x128/apps/$$game.png; \
done
uninstall-osx:
echo Removing games from $(DESTDIR)/Applications...
$(RMDIR) $(DESTDIR)/Applications/blocks.app
$(RMDIR) $(DESTDIR)/Applications/checkers.app
$(RMDIR) $(DESTDIR)/Applications/sudoku.app
# FLUID file rules
.fl.cxx .fl.h: ../fluid/fluid$(EXEEXT)
echo Generating $@ and header from $<...
../fluid/fluid$(EXEEXT) -c $<
# All demos depend on the FLTK library...
$(ALL): $(LIBNAME)
# General demos...
unittests$(EXEEXT): unittests.o
unittests.cxx: unittest_about.cxx unittest_points.cxx unittest_lines.cxx unittest_circles.cxx \
unittest_rects.cxx unittest_text.cxx unittest_viewport.cxx unittest_images.cxx
adjuster$(EXEEXT): adjuster.o
arc$(EXEEXT): arc.o
ask$(EXEEXT): ask.o
bitmap$(EXEEXT): bitmap.o
boxtype$(EXEEXT): boxtype.o
browser$(EXEEXT): browser.o
button$(EXEEXT): button.o
buttons$(EXEEXT): buttons.o
blocks$(EXEEXT): blocks.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) blocks.o -o $@ $(AUDIOLIBS) $(LINKFLTK) $(LDLIBS)
$(OSX_ONLY) $(INSTALL_BIN) blocks$(EXEEXT) blocks.app/Contents/MacOS
checkers$(EXEEXT): checkers.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) checkers.o -o $@ $(LINKFLTK) $(LDLIBS)
$(OSX_ONLY) $(INSTALL_BIN) checkers$(EXEEXT) checkers.app/Contents/MacOS
clock$(EXEEXT): clock.o
colbrowser$(EXEEXT): colbrowser.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ colbrowser.o $(LINKFLTKFORMS) $(LDLIBS)
color_chooser$(EXEEXT): color_chooser.o
cursor$(EXEEXT): cursor.o
curve$(EXEEXT): curve.o
demo$(EXEEXT): demo.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ demo.o $(LINKFLTKFORMS) $(LDLIBS)
doublebuffer$(EXEEXT): doublebuffer.o
editor$(EXEEXT): editor.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) editor.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
fast_slow$(EXEEXT): fast_slow.o
fast_slow.cxx: fast_slow.fl ../fluid/fluid$(EXEEXT)
file_chooser$(EXEEXT): file_chooser.o $(IMGLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) file_chooser.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
fonts$(EXEEXT): fonts.o
forms$(EXEEXT): forms.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ forms.o $(LINKFLTKFORMS) $(LDLIBS)
hello$(EXEEXT): hello.o
help$(EXEEXT): help.o $(IMGLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) help.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
iconize$(EXEEXT): iconize.o
image$(EXEEXT): image.o
inactive$(EXEEXT): inactive.o
inactive.cxx: inactive.fl ../fluid/fluid$(EXEEXT)
input$(EXEEXT): input.o
input_choice$(EXEEXT): input_choice.o
keyboard$(EXEEXT): keyboard_ui.o keyboard.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ keyboard.o keyboard_ui.o $(LINKFLTK) $(LDLIBS)
keyboard_ui.o: keyboard_ui.h
keyboard_ui.cxx: keyboard_ui.fl ../fluid/fluid$(EXEEXT)
label$(EXEEXT): label.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ label.o $(LINKFLTKFORMS) $(LDLIBS)
line_style$(EXEEXT): line_style.o
list_visuals$(EXEEXT): list_visuals.o
mandelbrot$(EXEEXT): mandelbrot_ui.o mandelbrot.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ mandelbrot.o mandelbrot_ui.o $(LINKFLTK) $(LDLIBS)
mandelbrot_ui.o: mandelbrot_ui.h
mandelbrot_ui.cxx: mandelbrot_ui.fl ../fluid/fluid$(EXEEXT)
menubar$(EXEEXT): menubar.o
message$(EXEEXT): message.o
minimum$(EXEEXT): minimum.o
native-filechooser$(EXEEXT): native-filechooser.o $(IMGLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) native-filechooser.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
navigation$(EXEEXT): navigation.o
output$(EXEEXT): output.o $(FLLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ output.o $(LINKFLTKFORMS) $(LDLIBS)
overlay$(EXEEXT): overlay.o
pack$(EXEEXT): pack.o
pixmap$(EXEEXT): pixmap.o
pixmap_browser$(EXEEXT): pixmap_browser.o $(IMGLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) pixmap_browser.o -o $@ $(LINKFLTKIMG) $(LDLIBS)
preferences$(EXEEXT): preferences.o
preferences.cxx: preferences.fl ../fluid/fluid$(EXEEXT)
radio$(EXEEXT): radio.o
radio.cxx: radio.fl ../fluid/fluid$(EXEEXT)
resize$(EXEEXT): resize.o
resize.cxx: resize.fl ../fluid/fluid$(EXEEXT)
resizebox$(EXEEXT): resizebox.o
rotated_text$(EXEEXT): rotated_text.o
scroll$(EXEEXT): scroll.o
subwindow$(EXEEXT): subwindow.o
sudoku: sudoku.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) sudoku.o -o $@ $(AUDIOLIBS) $(LINKFLTKIMG) $(LDLIBS)
$(OSX_ONLY) $(INSTALL_BIN) sudoku$(EXEEXT) sudoku.app/Contents/MacOS
sudoku.exe: sudoku.o sudoku.rc
echo Linking $@...
windres sudoku.rc sudokures.o
$(CXX) $(ARCHFLAGS) $(LDFLAGS) sudoku.o sudokures.o -o $@ $(AUDIOLIBS) $(LINKFLTKIMG) $(LDLIBS)
symbols$(EXEEXT): symbols.o
table$(EXEEXT): table.o
tabs$(EXEEXT): tabs.o
tabs.cxx: tabs.fl ../fluid/fluid$(EXEEXT)
threads$(EXEEXT): threads.o
# This ensures that we have this dependency even if threads are not
# enabled in the current tree...
threads.o: threads.h
tile$(EXEEXT): tile.o
tiled_image$(EXEEXT): tiled_image.o
tree$(EXEEXT): tree.o
valuators$(EXEEXT): valuators.o
valuators.cxx: valuators.fl ../fluid/fluid$(EXEEXT)
# All OpenGL demos depend on the FLTK and FLTK_GL libraries...
$(GLALL): $(LIBNAME) $(GLLIBNAME)
# OpenGL demos...
CubeView$(EXEEXT): CubeMain.o CubeView.o CubeViewUI.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ \
CubeMain.o CubeView.o CubeViewUI.o \
$(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
CubeMain.o: CubeViewUI.h CubeView.h CubeViewUI.cxx
CubeView.o: CubeView.h
CubeViewUI.o: CubeViewUI.cxx CubeViewUI.h
CubeViewUI.cxx: CubeViewUI.fl ../fluid/fluid$(EXEEXT)
cube$(EXEEXT): cube.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ cube.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
fractals$(EXEEXT): fractals.o fracviewer.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ fractals.o fracviewer.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
fullscreen$(EXEEXT): fullscreen.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ fullscreen.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
glpuzzle$(EXEEXT): glpuzzle.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ glpuzzle.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
gl_overlay$(EXEEXT): gl_overlay.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ gl_overlay.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
shape$(EXEEXT): shape.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(LDFLAGS) -o $@ shape.o $(LINKFLTKGL) $(LINKFLTK) $(GLDLIBS)
cairo_test$(EXEEXT): cairo_test.o
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(CAIROFLAGS) $(LDFLAGS) -o $@ cairo_test.o $(LINKFLTK) $(LINKFLTKCAIRO) $(GLDLIBS)
#
# End of "$Id$".
#