Add threading demo from 2.0, with minor improvements to make the prime number generation faster/more realistic. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1823 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
165 lines
4.9 KiB
C++
165 lines
4.9 KiB
C++
//
|
|
// "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $"
|
|
//
|
|
// Simple threading API for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 1998-2001 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Library General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
|
// USA.
|
|
//
|
|
// Please report all bugs and problems to "fltk-bugs@fltk.org".
|
|
//
|
|
|
|
// Inline classes to provide portable support for threads and mutexes.
|
|
//
|
|
// FLTK does not use this (it has an internal mutex implementation
|
|
// that is used if Fl::lock() is called). This header file's only
|
|
// purpose is so we can write portable demo programs. It may be useful
|
|
// or an inspiration to people who want to try writing multithreaded
|
|
// programs themselves.
|
|
//
|
|
// FLTK has no multithreaded support unless the main thread calls Fl::lock().
|
|
// This main thread is the only thread allowed to call Fl::run() or Fl::wait().
|
|
// From then on FLTK will be locked except when the main thread is actually
|
|
// waiting for events from the user. Other threads must call Fl::lock() and
|
|
// Fl::unlock() to surround calls to FLTK (such as to change widgets or
|
|
// redraw them).
|
|
|
|
#ifndef Threads_H
|
|
# define Threads_H
|
|
|
|
# ifndef WIN32
|
|
// Use POSIX threading...
|
|
|
|
# include <pthread.h>
|
|
|
|
typedef pthread_t Fl_Thread;
|
|
|
|
static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p)
|
|
{
|
|
return pthread_create((pthread_t*)&t, 0, f, p);
|
|
}
|
|
|
|
// Linux supports recursive locks, use them directly, with some cheating:
|
|
# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP
|
|
|
|
extern pthread_mutexattr_t Fl_Mutex_attrib;
|
|
|
|
class Fl_Mutex {
|
|
friend class Fl_SignalMutex;
|
|
pthread_mutex_t mutex;
|
|
Fl_Mutex(const Fl_Mutex&);
|
|
Fl_Mutex& operator=(const Fl_Mutex&);
|
|
public:
|
|
Fl_Mutex() {pthread_mutex_init(&mutex, &Fl_Mutex_attrib);}
|
|
void lock() {pthread_mutex_lock(&mutex);}
|
|
void unlock() {pthread_mutex_unlock(&mutex);}
|
|
~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
|
|
};
|
|
|
|
class Fl_SignalMutex : public Fl_Mutex {
|
|
pthread_cond_t cond;
|
|
public:
|
|
Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
|
|
void signal() {pthread_cond_broadcast(&cond);}
|
|
void wait() {
|
|
int save_counter = mutex.m_count; mutex.m_count = 1;
|
|
pthread_cond_wait(&cond, &mutex);
|
|
mutex.m_count = save_counter;
|
|
}
|
|
};
|
|
|
|
# else // standard pthread mutexes need a bit of work to be recursive:
|
|
|
|
class Fl_Mutex {
|
|
friend class Fl_SignalMutex;
|
|
pthread_mutex_t mutex;
|
|
pthread_t owner;
|
|
int counter;
|
|
Fl_Mutex(const Fl_Mutex&);
|
|
Fl_Mutex& operator=(const Fl_Mutex&);
|
|
public:
|
|
Fl_Mutex() : counter(0) {pthread_mutex_init(&mutex, 0);}
|
|
void lock() {
|
|
if (!counter || owner != pthread_self()) {
|
|
pthread_mutex_lock(&mutex); owner = pthread_self();
|
|
}
|
|
counter++;
|
|
}
|
|
void unlock() {if (!--counter) pthread_mutex_unlock(&mutex);}
|
|
~Fl_Mutex() {pthread_mutex_destroy(&mutex);}
|
|
};
|
|
|
|
class Fl_SignalMutex : public Fl_Mutex {
|
|
pthread_cond_t cond;
|
|
public:
|
|
Fl_SignalMutex() : Fl_Mutex() {pthread_cond_init(&cond, 0);}
|
|
void signal() {pthread_cond_broadcast(&cond);}
|
|
void wait() {
|
|
int save_counter = counter; counter = 0;
|
|
pthread_cond_wait(&cond, &mutex);
|
|
counter = save_counter;
|
|
owner = pthread_self();
|
|
}
|
|
};
|
|
|
|
# endif
|
|
|
|
# else // Use Windows threading...
|
|
|
|
# include <windows.h>
|
|
# include <process.h>
|
|
|
|
typedef unsigned long Fl_Thread;
|
|
|
|
static int fl_create_thread(Fl_Thread& t, void *(*f) (void *), void* p) {
|
|
return t = (Fl_Thread)_beginthread((void( __cdecl * )( void * ))f, 0, p);
|
|
}
|
|
|
|
class FL_API Fl_Mutex {
|
|
friend class Fl_SignalMutex;
|
|
CRITICAL_SECTION cs;
|
|
Fl_Mutex(const Fl_Mutex&);
|
|
Fl_Mutex& operator=(const Fl_Mutex&);
|
|
public:
|
|
Fl_Mutex() {InitializeCriticalSection(&cs);}
|
|
void lock() {EnterCriticalSection(&cs);}
|
|
void unlock() {LeaveCriticalSection(&cs);}
|
|
~Fl_Mutex() {DeleteCriticalSection(&cs);}
|
|
};
|
|
|
|
class FL_API Fl_SignalMutex : public Fl_Mutex {
|
|
HANDLE event;
|
|
public:
|
|
Fl_SignalMutex() : Fl_Mutex() {event = CreateEvent(0, FALSE, FALSE, 0);}
|
|
void signal() {SetEvent(event);}
|
|
void wait() {
|
|
// int save_counter = cs.count; cs.count = 1;
|
|
// the following three calls should be atomic, sigh...
|
|
LeaveCriticalSection(&cs);
|
|
WaitForSingleObject(event, INFINITE);
|
|
EnterCriticalSection(&cs);
|
|
// cs.count = save_counter;
|
|
}
|
|
};
|
|
|
|
# endif // !WIN32
|
|
#endif // !Threads_h
|
|
|
|
//
|
|
// End of "$Id: threads.h,v 1.1.2.1 2001/12/08 16:23:51 easysw Exp $".
|
|
//
|