246 lines
8.2 KiB
C++
246 lines
8.2 KiB
C++
//
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// "$Id$"
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//
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// Rectangle drawing routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2018 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/**
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\file Fl_GDI_Graphics_Driver_rect.cxx
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\brief Windows GDI specific line and polygon drawing with integer coordinates.
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*/
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#include <config.h>
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#include "../../config_lib.h"
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#include <FL/Fl.H>
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#include <FL/Fl_Widget.H>
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#include <FL/fl_draw.H>
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#include <FL/platform.H>
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#include "Fl_GDI_Graphics_Driver.H"
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// --- line and polygon drawing with integer coordinates
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void Fl_GDI_Graphics_Driver::point_unscaled(float fx, float fy) {
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int width = scale() >= 1 ? scale() : 1;
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RECT rect;
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rect.left = fx; rect.top = fy;
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rect.right = fx + width; rect.bottom = fy + width;
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FillRect(gc_, &rect, fl_brush());
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}
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void Fl_GDI_Graphics_Driver::overlay_rect(int x, int y, int w , int h) {
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// make pen have a one-pixel width
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line_style_unscaled( (color()==FL_WHITE?FL_SOLID:FL_DOT), 1, NULL);
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loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1);
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}
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void Fl_GDI_Graphics_Driver::rect_unscaled(float x, float y, float w, float h) {
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if (w<=0 || h<=0) return;
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int line_delta_ = (scale() > 1.9 ? 1 : 0);
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x += line_delta_; y += line_delta_;
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int tw = line_width_ ? line_width_ : 1; // true line width
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MoveToEx(gc_, x, y, 0L);
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LineTo(gc_, x+w-tw, y);
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LineTo(gc_, x+w-tw, y+h-tw);
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LineTo(gc_, x, y+h-tw);
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LineTo(gc_, x, y);
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}
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void Fl_GDI_Graphics_Driver::focus_rect(int x, int y, int w, int h) {
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// Windows 95/98/ME do not implement the dotted line style, so draw
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// every other pixel around the focus area...
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w--; h--;
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int i=1, xx, yy;
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for (xx = 0; xx < w; xx++, i++) if (i & 1) point(x + xx, y);
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for (yy = 0; yy < h; yy++, i++) if (i & 1) point(x + w, y + yy);
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for (xx = w; xx > 0; xx--, i++) if (i & 1) point(x + xx, y + h);
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for (yy = h; yy > 0; yy--, i++) if (i & 1) point(x, y + yy);
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}
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void Fl_GDI_Graphics_Driver::rectf_unscaled(float x, float y, float w, float h) {
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if (w<=0 || h<=0) return;
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RECT rect;
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rect.left = x; rect.top = y;
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rect.right = x + w; rect.bottom = y + h;
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FillRect(gc_, &rect, fl_brush());
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}
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void Fl_GDI_Graphics_Driver::line_unscaled(float x, float y, float x1, float y1) {
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MoveToEx(gc_, x, y, 0L);
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LineTo(gc_, x1, y1);
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SetPixel(gc_, x1, y1, fl_RGB());
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}
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void Fl_GDI_Graphics_Driver::line_unscaled(float x, float y, float x1, float y1, float x2, float y2) {
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MoveToEx(gc_, x, y, 0L);
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LineTo(gc_, x1, y1);
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LineTo(gc_, x2, y2);
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SetPixel(gc_, x2, y2, fl_RGB());
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}
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void Fl_GDI_Graphics_Driver::xyline_unscaled(float x, float y, float x1) {
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int line_delta_ = (scale() > 1.75 ? 1 : 0);
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int tw = line_width_ ? line_width_ : 1; // true line width
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if (x > x1) { float exch = x; x = x1; x1 = exch; }
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int ix = x+line_delta_; if (scale() >= 2) ix -= int(scale()/2);
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int iy = y+line_delta_;
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if (scale() > 1.9 && line_width_/scale() >= 2) iy--;
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int ix1 = int(x1/scale()+1.5)*scale()-1; // extend line to pixel before line beginning at x1/scale_ + 1
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ix1 += line_delta_; if (scale() >= 2) ix1 -= 1;; if (scale() >= 4) ix1 -= 1;
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MoveToEx(gc_, ix, iy, 0L); LineTo(gc_, ix1+1, iy);
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// try and make sure no unfilled area lies between xyline(x,y,x1) and xyline(x,y+1,x1)
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if (int(scale()) != scale() && y+line_delta_ + scale() >= iy + tw+1 - 0.001 ) {
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MoveToEx(gc_, ix, iy+1, 0L); LineTo(gc_, ix1+1, iy+1);
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}
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}
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void Fl_GDI_Graphics_Driver::yxline_unscaled(float x, float y, float y1) {
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if (y1 < y) { float exch = y; y = y1; y1 = exch;}
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int line_delta_ = (scale() > 1.75 ? 1 : 0);
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int tw = line_width_ ? line_width_ : 1; // true line width
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int ix = x+line_delta_;
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if (scale() > 1.9 && line_width_/scale() >= 2) ix--;
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int iy = y+line_delta_; if (scale() >= 2) iy -= int(scale()/2);
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int iy1 = int(y1/scale()+1.5)*scale()-1;
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iy1 += line_delta_; if (scale() >= 2) iy1 -= 1;; if (scale() >= 4) iy1 -= 1; // extend line to pixel before line beginning at y1/scale_ + 1
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MoveToEx(gc_, ix, iy, 0L); LineTo(gc_, ix, iy1+1);
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// try and make sure no unfilled area lies between yxline(x,y,y1) and yxline(x+1,y,y1)
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if (int(scale()) != scale() && x+line_delta_+scale() >= ix + tw+1 -0.001) {
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MoveToEx(gc_, ix+1, iy, 0L); LineTo(gc_, ix+1, iy1+1);
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}
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}
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void Fl_GDI_Graphics_Driver::loop_unscaled(float x, float y, float x1, float y1, float x2, float y2) {
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MoveToEx(gc_, x, y, 0L);
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LineTo(gc_, x1, y1);
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LineTo(gc_, x2, y2);
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LineTo(gc_, x, y);
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}
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void Fl_GDI_Graphics_Driver::loop_unscaled(float x, float y, float x1, float y1, float x2, float y2, float x3, float y3) {
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if (x==x3 && x1==x2 && y==y1 && y3==y2) { // rectangular loop
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if (scale() > 1.9) { x += 1; y += 1; x1 += 1; y1 += 1; x2 += 1; y2 += 1; x3 += 1; y3 += 1;}
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}
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MoveToEx(gc_, x, y, 0L);
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LineTo(gc_, x1, y1);
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LineTo(gc_, x2, y2);
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LineTo(gc_, x3, y3);
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LineTo(gc_, x, y);
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}
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void Fl_GDI_Graphics_Driver::polygon_unscaled(float x, float y, float x1, float y1, float x2, float y2) {
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POINT p[3];
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p[0].x = x; p[0].y = y;
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p[1].x = x1; p[1].y = y1;
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p[2].x = x2; p[2].y = y2;
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SelectObject(gc_, fl_brush());
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Polygon(gc_, p, 3);
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}
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void Fl_GDI_Graphics_Driver::polygon_unscaled(float x, float y, float x1, float y1, float x2, float y2, float x3, float y3) {
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POINT p[4];
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p[0].x = x; p[0].y = y;
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p[1].x = x1; p[1].y = y1;
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p[2].x = x2; p[2].y = y2;
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p[3].x = x3; p[3].y = y3;
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SelectObject(gc_, fl_brush());
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Polygon(gc_, p, 4);
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}
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// --- clipping
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void Fl_GDI_Graphics_Driver::push_clip(int x, int y, int w, int h) {
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Fl_Region r;
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if (w > 0 && h > 0) {
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r = XRectangleRegion(x,y,w,h);
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Fl_Region current = rstack[rstackptr];
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if (current) {
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CombineRgn(r,r,current,RGN_AND);
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}
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} else { // make empty clip region:
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r = CreateRectRgn(0,0,0,0);
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}
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if (rstackptr < region_stack_max) rstack[++rstackptr] = r;
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else Fl::warning("Fl_GDI_Graphics_Driver::push_clip: clip stack overflow!\n");
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fl_restore_clip();
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}
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int Fl_GDI_Graphics_Driver::clip_box(int x, int y, int w, int h, int& X, int& Y, int& W, int& H){
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X = x; Y = y; W = w; H = h;
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Fl_Region r = rstack[rstackptr];
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if (!r) return 0;
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// The win32 API makes no distinction between partial and complete
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// intersection, so we have to check for partial intersection ourselves.
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// However, given that the regions may be composite, we have to do
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// some voodoo stuff...
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Fl_Region rr = XRectangleRegion(x,y,w,h);
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Fl_Region temp = CreateRectRgn(0,0,0,0);
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int ret;
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if (CombineRgn(temp, rr, r, RGN_AND) == NULLREGION) { // disjoint
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W = H = 0;
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ret = 2;
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} else if (EqualRgn(temp, rr)) { // complete
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ret = 0;
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} else { // partial intersection
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RECT rect;
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GetRgnBox(temp, &rect);
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if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // if print context, convert coords from device to logical
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POINT pt[2] = { {rect.left, rect.top}, {rect.right, rect.bottom} };
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DPtoLP(gc_, pt, 2);
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X = pt[0].x; Y = pt[0].y; W = pt[1].x - X; H = pt[1].y - Y;
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}
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else {
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X = rect.left; Y = rect.top; W = rect.right - X; H = rect.bottom - Y;
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}
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ret = 1;
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}
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DeleteObject(temp);
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DeleteObject(rr);
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return ret;
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}
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int Fl_GDI_Graphics_Driver::not_clipped(int x, int y, int w, int h) {
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if (x+w <= 0 || y+h <= 0) return 0;
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Fl_Region r = rstack[rstackptr];
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if (!r) return 1;
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RECT rect;
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if (Fl_Surface_Device::surface() != Fl_Display_Device::display_device()) { // in case of print context, convert coords from logical to device
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POINT pt[2] = { {x, y}, {x + w, y + h} };
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LPtoDP(gc_, pt, 2);
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rect.left = pt[0].x; rect.top = pt[0].y; rect.right = pt[1].x; rect.bottom = pt[1].y;
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} else {
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rect.left = x; rect.top = y; rect.right = x+w; rect.bottom = y+h;
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}
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return RectInRegion(r,&rect);
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}
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void Fl_GDI_Graphics_Driver::restore_clip() {
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fl_clip_state_number++;
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if (gc_) {
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HRGN r = NULL;
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if (rstack[rstackptr]) r = scale_clip(scale());
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SelectClipRgn(gc_, rstack[rstackptr]); // if region is NULL, clip is automatically cleared
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if (r) unscale_clip(r);
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}
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}
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//
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// End of "$Id$".
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//
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