fltk/src/drivers/GDI/Fl_Font.H
Manolo Gouy dcc82d8926 STR#3450: Draw text with OpenGL using textures on all platforms.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12650 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2018-02-07 15:34:44 +00:00

49 lines
1.1 KiB
C++

//
// "$Id$"
//
// Font definitions for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Two internal fltk data structures:
//
// Fl_Fontdesc: an entry into the fl_font() table. There is one of these
// for each fltk font number.
//
#ifndef FL_FONT_
#define FL_FONT_
#include <config.h>
class Fl_GDI_Font_Descriptor : public Fl_Font_Descriptor {
public:
HFONT fid;
int *width[64];
TEXTMETRIC metr;
int angle;
FL_EXPORT Fl_GDI_Font_Descriptor(const char* fontname, Fl_Fontsize size);
# if HAVE_GL
char glok[64];
# endif // HAVE_GL
FL_EXPORT ~Fl_GDI_Font_Descriptor();
};
extern FL_EXPORT Fl_Fontdesc *fl_fonts; // the table
#endif
//
// End of "$Id$".
//