fltk/src/drivers/GDI/Fl_GDI_Graphics_Driver_image.cxx
Manolo Gouy 3e8e2ea62e Replace erroneous bitwise & by logical &&
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@12063 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-10-30 20:55:31 +00:00

671 lines
20 KiB
C++

//
// "$Id$"
//
// WIN32 image drawing code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// I hope a simple and portable method of drawing color and monochrome
// images. To keep this simple, only a single storage type is
// supported: 8 bit unsigned data, byte order RGB, and pixels are
// stored packed into rows with the origin at the top-left. It is
// possible to alter the size of pixels with the "delta" argument, to
// add alpha or other information per pixel. It is also possible to
// change the origin and direction of the image data by messing with
// the "delta" and "linedelta", making them negative, though this may
// defeat some of the shortcuts in translating the image for X.
// Unbelievably (since it conflicts with how most PC software works)
// Micro$oft picked a bottom-up and BGR storage format for their
// DIB images. I'm pretty certain there is a way around this, but
// I can't find any other than the brute-force method of drawing
// each line as a separate image. This may also need to be done
// if the delta is any amount other than 1, 3, or 4.
////////////////////////////////////////////////////////////////
#include <config.h>
#include "Fl_GDI_Graphics_Driver.H"
#include "../WinAPI/Fl_WinAPI_System_Driver.H"
#include <FL/Fl.H>
#include <FL/Fl_Printer.H>
#include <FL/fl_draw.H>
#include <FL/x.H>
#define MAXBUFFER 0x40000 // 256k
void fl_release_dc(HWND, HDC); // from Fl_win32.cxx
#if USE_COLORMAP
// error-diffusion dither into the FLTK colormap
static void dither(uchar* to, const uchar* from, int w, int delta) {
static int ri, gi, bi, dir;
int r=ri, g=gi, b=bi;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += from[0]; if (r < 0) r = 0; else if (r>255) r = 255;
int rr = r*FL_NUM_RED/256;
r -= rr*255/(FL_NUM_RED-1);
g += from[1]; if (g < 0) g = 0; else if (g>255) g = 255;
int gg = g*FL_NUM_GREEN/256;
g -= gg*255/(FL_NUM_GREEN-1);
b += from[2]; if (b < 0) b = 0; else if (b>255) b = 255;
int bb = b*FL_NUM_BLUE/256;
b -= bb*255/(FL_NUM_BLUE-1);
*to = uchar(FL_COLOR_CUBE+(bb*FL_NUM_RED+rr)*FL_NUM_GREEN+gg);
}
ri = r; gi = g; bi = b;
}
// error-diffusion dither into the FLTK colormap
static void monodither(uchar* to, const uchar* from, int w, int delta) {
static int ri,dir;
int r=ri;
int d, td;
if (dir) {
dir = 0;
from = from+(w-1)*delta;
to = to+(w-1);
d = -delta;
td = -1;
} else {
dir = 1;
d = delta;
td = 1;
}
for (; w--; from += d, to += td) {
r += *from; if (r < 0) r = 0; else if (r>255) r = 255;
int rr = r*FL_NUM_GRAY/256;
r -= rr*255/(FL_NUM_GRAY-1);
*to = uchar(FL_GRAY_RAMP+rr);
}
ri = r;
}
#endif // USE_COLORMAP
static int fl_abs(int v) { return v<0 ? -v : v; }
static void innards(const uchar *buf, int X, int Y, int W, int H,
int delta, int linedelta, int depth,
Fl_Draw_Image_Cb cb, void* userdata, HDC gc)
{
char indexed = 0;
#if USE_COLORMAP
indexed = (fl_palette != 0);
#endif
if (depth==0) depth = 3;
if (indexed || !fl_can_do_alpha_blending())
depth = (depth-1)|1;
if (!linedelta) linedelta = W*fl_abs(delta);
int x, y, w, h;
fl_clip_box(X,Y,W,H,x,y,w,h);
if (w<=0 || h<=0) return;
if (buf) buf += (x-X)*delta + (y-Y)*linedelta;
static U32 bmibuffer[256+12];
BITMAPINFO &bmi = *((BITMAPINFO*)bmibuffer);
if (!bmi.bmiHeader.biSize) {
bmi.bmiHeader.biSize = sizeof(bmi)-4; // does it use this to determine type?
bmi.bmiHeader.biPlanes = 1;
bmi.bmiHeader.biCompression = BI_RGB;
bmi.bmiHeader.biXPelsPerMeter = 0;
bmi.bmiHeader.biYPelsPerMeter = 0;
bmi.bmiHeader.biClrUsed = 0;
bmi.bmiHeader.biClrImportant = 0;
}
#if USE_COLORMAP
if (indexed) {
for (short i=0; i<256; i++) {
*((short*)(bmi.bmiColors)+i) = i;
}
} else
#endif
if (depth<3) {
RGBQUAD *bmi_colors = &bmi.bmiColors[0]; // suppress warning (STR #3199)
for (int i=0; i<256; i++) {
bmi_colors[i].rgbBlue = (uchar)i; // bmi.bmiColors[i]...
bmi_colors[i].rgbGreen = (uchar)i;
bmi_colors[i].rgbRed = (uchar)i;
bmi_colors[i].rgbReserved = (uchar)0; // must be zero
}
}
bmi.bmiHeader.biWidth = w;
#if USE_COLORMAP
bmi.bmiHeader.biBitCount = indexed ? 8 : depth*8;
int pixelsize = indexed ? 1 : depth;
#else
bmi.bmiHeader.biBitCount = depth*8;
int pixelsize = depth;
#endif
if (depth==2) { // special case: gray with alpha
bmi.bmiHeader.biBitCount = 32;
pixelsize = 4;
}
int linesize = (pixelsize*w+3)&~3;
static U32* buffer;
static long buffer_size;
int blocking = h;
{int size = linesize*h;
// when printing, don't limit buffer size not to get a crash in StretchDIBits
if (size > MAXBUFFER && !fl_graphics_driver->has_feature(Fl_Graphics_Driver::PRINTER)) {
size = MAXBUFFER;
blocking = MAXBUFFER/linesize;
}
if (size > buffer_size) {
delete[] buffer;
buffer_size = size;
buffer = new U32[(size+3)/4];
}}
bmi.bmiHeader.biHeight = blocking;
static U32* line_buffer;
if (!buf) {
int size = W*delta;
static int line_buf_size;
if (size > line_buf_size) {
delete[] line_buffer;
line_buf_size = size;
line_buffer = new U32[(size+3)/4];
}
}
for (int j=0; j<h; ) {
int k;
for (k = 0; j<h && k<blocking; k++, j++) {
const uchar* from;
if (!buf) { // run the converter:
cb(userdata, x-X, y-Y+j, w, (uchar*)line_buffer);
from = (uchar*)line_buffer;
} else {
from = buf;
buf += linedelta;
}
uchar *to = (uchar*)buffer+(blocking-k-1)*linesize;
#if USE_COLORMAP
if (indexed) {
if (depth<3)
monodither(to, from, w, delta);
else
dither(to, from, w, delta);
to += w;
} else
#endif
{
int i;
switch (depth) {
case 1:
for (i=w; i--; from += delta) *to++ = *from;
break;
case 2:
for (i=w; i--; from += delta, to += 4) {
uchar a = from[1];
uchar gray = (from[0]*a)>>8;
to[0] = gray;
to[1] = gray;
to[2] = gray;
to[3] = a;
}
break;
case 3:
for (i=w; i--; from += delta, to += 3) {
uchar r = from[0];
to[0] = from[2];
to[1] = from[1];
to[2] = r;
}
break;
case 4:
for (i=w; i--; from += delta, to += 4) {
uchar a = from[3];
uchar r = from[0];
to[0] = (from[2]*a)>>8;
to[1] = (from[1]*a)>>8;
to[2] = (r*a)>>8;
to[3] = from[3];
}
break;
}
}
}
if (fl_graphics_driver->has_feature(Fl_Graphics_Driver::PRINTER)) {
// if print context, device and logical units are not equal, so SetDIBitsToDevice
// does not do the expected job, whereas StretchDIBits does it.
StretchDIBits(gc, x, y+j-k, w, k, 0, 0, w, k,
(LPSTR)((uchar*)buffer+(blocking-k)*linesize),
&bmi,
#if USE_COLORMAP
indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
#else
DIB_RGB_COLORS
#endif
, SRCCOPY );
delete[] buffer;
buffer = NULL;
buffer_size = 0;
}
else {
SetDIBitsToDevice(gc, x, y+j-k, w, k, 0, 0, 0, k,
(LPSTR)((uchar*)buffer+(blocking-k)*linesize),
&bmi,
#if USE_COLORMAP
indexed ? DIB_PAL_COLORS : DIB_RGB_COLORS
#else
DIB_RGB_COLORS
#endif
);
}
}
}
void Fl_GDI_Graphics_Driver::draw_image(const uchar* buf, int x, int y, int w, int h, int d, int l){
if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
d ^= FL_IMAGE_WITH_ALPHA;
innards(buf,x,y,w,h,d,l,fl_abs(d),0,0, gc_);
} else {
innards(buf,x,y,w,h,d,l,(d<3&&d>-3),0,0, gc_);
}
}
void Fl_GDI_Graphics_Driver::draw_image(Fl_Draw_Image_Cb cb, void* data,
int x, int y, int w, int h,int d) {
if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
d ^= FL_IMAGE_WITH_ALPHA;
innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data, gc_);
} else {
innards(0,x,y,w,h,d,0,(d<3&&d>-3),cb,data, gc_);
}
}
void Fl_GDI_Graphics_Driver::draw_image_mono(const uchar* buf, int x, int y, int w, int h, int d, int l){
if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
d ^= FL_IMAGE_WITH_ALPHA;
innards(buf,x,y,w,h,d,l,1,0,0, gc_);
} else {
innards(buf,x,y,w,h,d,l,1,0,0, gc_);
}
}
void Fl_GDI_Graphics_Driver::draw_image_mono(Fl_Draw_Image_Cb cb, void* data,
int x, int y, int w, int h,int d) {
if (fl_abs(d)&FL_IMAGE_WITH_ALPHA) {
d ^= FL_IMAGE_WITH_ALPHA;
innards(0,x,y,w,h,d,0,1,cb,data, gc_);
} else {
innards(0,x,y,w,h,d,0,1,cb,data, gc_);
}
}
void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {
#if USE_COLORMAP
// use the error diffusion dithering code to produce a much nicer block:
if (fl_palette) {
uchar c[3];
c[0] = r; c[1] = g; c[2] = b;
innards(c,x,y,w,h,0,0,0,0,0,(HDC)fl_graphics_driver->gc());
return;
}
#endif
fl_color(r,g,b);
fl_rectf(x,y,w,h);
}
// 'fl_create_bitmask()' - Create an N-bit bitmap for masking...
Fl_Bitmask Fl_GDI_Graphics_Driver::create_bitmask(int w, int h, const uchar *data) {
// this won't work when the user changes display mode during run or
// has two screens with differnet depths
Fl_Bitmask bm;
static uchar hiNibble[16] =
{ 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0 };
static uchar loNibble[16] =
{ 0x00, 0x08, 0x04, 0x0c, 0x02, 0x0a, 0x06, 0x0e,
0x01, 0x09, 0x05, 0x0d, 0x03, 0x0b, 0x07, 0x0f };
int np = GetDeviceCaps(gc_, PLANES); //: was always one on sample machines
int bpp = GetDeviceCaps(gc_, BITSPIXEL);//: 1,4,8,16,24,32 and more odd stuff?
int Bpr = (bpp*w+7)/8; //: bytes per row
int pad = Bpr&1, w1 = (w+7)/8, shr = ((w-1)&7)+1;
if (bpp==4) shr = (shr+1)/2;
uchar *newarray = new uchar[(Bpr+pad)*h];
uchar *dst = newarray;
const uchar *src = data;
for (int i=0; i<h; i++) {
// This is slooow, but we do it only once per pixmap
for (int j=w1; j>0; j--) {
uchar b = *src++;
if (bpp==1) {
*dst++ = (uchar)( hiNibble[b&15] ) | ( loNibble[(b>>4)&15] );
} else if (bpp==4) {
for (int k=(j==1)?shr:4; k>0; k--) {
*dst++ = (uchar)("\377\360\017\000"[b&3]);
b = b >> 2;
}
} else {
for (int k=(j==1)?shr:8; k>0; k--) {
if (b&1) {
*dst++=0;
if (bpp>8) *dst++=0;
if (bpp>16) *dst++=0;
if (bpp>24) *dst++=0;
} else {
*dst++=0xff;
if (bpp>8) *dst++=0xff;
if (bpp>16) *dst++=0xff;
if (bpp>24) *dst++=0xff;
}
b = b >> 1;
}
}
}
dst += pad;
}
bm = CreateBitmap(w, h, np, bpp, newarray);
delete[] newarray;
return bm;
}
void Fl_GDI_Graphics_Driver::delete_bitmask(Fl_Bitmask bm) {
DeleteObject((HGDIOBJ)bm);
}
void Fl_GDI_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
return;
}
HDC tempdc = CreateCompatibleDC(gc_);
int save = SaveDC(tempdc);
SelectObject(tempdc, (HGDIOBJ)bm->id_);
SelectObject(gc_, fl_brush());
// secret bitblt code found in old MSWindows reference manual:
BitBlt(gc_, X, Y, W, H, tempdc, cx, cy, 0xE20746L);
RestoreDC(tempdc, save);
DeleteDC(tempdc);
}
// TODO: move this into a file with the printer implementations
void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
static fl_transp_func fl_TransparentBlt = NULL;
static HMODULE hMod = NULL;
if (!hMod) {
hMod = LoadLibrary("MSIMG32.DLL");
if (hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
}
if (!fl_TransparentBlt) {
Fl_GDI_Graphics_Driver::draw(bm, XP, YP, WP, HP, cx, cy);
return;
}
if (bm->start(XP, YP, WP, HP, cx, cy, X, Y, W, H)) {
return;
}
HDC tempdc;
int save;
// algorithm for bitmap output to Fl_GDI_Printer
Fl_Color save_c = fl_color(); // save bitmap's desired color
uchar r, g, b;
Fl::get_color(save_c, r, g, b);
r = 255-r;
g = 255-g;
b = 255-b;
Fl_Color background = fl_rgb_color(r, g, b); // a color very different from the bitmap's
Fl_Offscreen tmp_id = fl_create_offscreen(W, H);
fl_begin_offscreen(tmp_id);
fl_color(background);
fl_rectf(0,0,W,H); // use this color as offscreen background
fl_color(save_c); // back to bitmap's color
HDC off_gc = (HDC)fl_graphics_driver->gc();
tempdc = CreateCompatibleDC(off_gc);
save = SaveDC(tempdc);
SelectObject(tempdc, (HGDIOBJ)bm->id_);
SelectObject(off_gc, fl_brush()); // use bitmap's desired color
BitBlt(off_gc, 0, 0, W, H, tempdc, 0, 0, 0xE20746L); // draw bitmap to offscreen
fl_end_offscreen(); // offscreen data is in tmp_id
SelectObject(tempdc, (HGDIOBJ)tmp_id); // use offscreen data
// draw it to printer context with background color as transparent
fl_TransparentBlt(gc_, X,Y,W,H, tempdc, cx, cy, bm->w(), bm->h(), RGB(r, g, b) );
fl_delete_offscreen(tmp_id);
RestoreDC(tempdc, save);
DeleteDC(tempdc);
}
static Fl_Offscreen build_id(Fl_RGB_Image *img, void **pmask)
{
Fl_Offscreen offs = fl_create_offscreen(img->w(), img->h());
if ((img->d() == 2 || img->d() == 4) && fl_can_do_alpha_blending()) {
fl_begin_offscreen(offs);
fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d()|FL_IMAGE_WITH_ALPHA, img->ld());
fl_end_offscreen();
} else {
fl_begin_offscreen(offs);
fl_draw_image(img->array, 0, 0, img->w(), img->h(), img->d(), img->ld());
fl_end_offscreen();
if (img->d() == 2 || img->d() == 4) {
*pmask = fl_create_alphamask(img->w(), img->h(), img->d(), img->ld(), img->array);
}
}
return offs;
}
static int start(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int w, int h, int &cx, int &cy,
int &X, int &Y, int &W, int &H)
{
// account for current clip region (faster on Irix):
fl_clip_box(XP,YP,WP,HP,X,Y,W,H);
cx += X-XP; cy += Y-YP;
// clip the box down to the size of image, quit if empty:
if (cx < 0) {W += cx; X -= cx; cx = 0;}
if (cx+W > w) W = w-cx;
if (W <= 0) return 1;
if (cy < 0) {H += cy; Y -= cy; cy = 0;}
if (cy+H > h) H = h-cy;
if (H <= 0) return 1;
return 0;
}
void Fl_GDI_Graphics_Driver::draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
// Don't draw an empty image...
if (!img->d() || !img->array) {
img->draw_empty(XP, YP);
return;
}
if (start(img, XP, YP, WP, HP, img->w(), img->h(), cx, cy, X, Y, W, H)) {
return;
}
if (!img->id_) img->id_ = (fl_uintptr_t)build_id(img, (void**)&(img->mask_));
if (img->mask_) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, (void*)img->mask_);
BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCAND);
SelectObject(new_gc, (void*)img->id_);
BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
RestoreDC(new_gc,save);
DeleteDC(new_gc);
} else if (img->d()==2 || img->d()==4) {
copy_offscreen_with_alpha(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
} else {
copy_offscreen(X, Y, W, H, (Fl_Offscreen)img->id_, cx, cy);
}
}
int Fl_GDI_Printer_Graphics_Driver::draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP) {
XFORM old_tr, tr;
GetWorldTransform(gc_, &old_tr); // storing old transform
tr.eM11 = float(WP)/float(img->w());
tr.eM22 = float(HP)/float(img->h());
tr.eM12 = tr.eM21 = 0;
tr.eDx = float(XP);
tr.eDy = float(YP);
ModifyWorldTransform(gc_, &tr, MWT_LEFTMULTIPLY);
img->draw(0, 0, img->w(), img->h(), 0, 0);
SetWorldTransform(gc_, &old_tr);
return 1;
}
int Fl_GDI_Graphics_Driver::draw_scaled(Fl_Image *img, int XP, int YP, int WP, int HP) {
Fl_RGB_Image *rgb = img->as_rgb_image();
if (!rgb || !rgb->array) return 0; // for bitmaps and pixmaps
if (!rgb->id_) rgb->id_ = (fl_uintptr_t)build_id(rgb, (void**)&(rgb->mask_));
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, (HBITMAP)rgb->id_);
if ((img->d() % 2) == 0 && can_do_alpha_blending()) {
alpha_blend_(XP, YP, WP, HP, new_gc, 0, 0, rgb->w(), rgb->h());
} else {
SetStretchBltMode(gc_, HALFTONE);
StretchBlt(gc_, XP, YP, WP, HP, new_gc, 0, 0, rgb->w(), rgb->h(), SRCCOPY);
}
RestoreDC(new_gc, save);
DeleteDC(new_gc);
return 1;
}
void Fl_GDI_Graphics_Driver::uncache(Fl_RGB_Image*, fl_uintptr_t &id_, fl_uintptr_t &mask_)
{
if (id_) {
fl_delete_offscreen((Fl_Offscreen)id_);
id_ = 0;
}
if (mask_) {
fl_delete_bitmask((Fl_Bitmask)mask_);
mask_ = 0;
}
}
// 'fl_create_bitmap()' - Create a 1-bit bitmap for drawing...
static Fl_Bitmask fl_create_bitmap(int w, int h, const uchar *data) {
// we need to pad the lines out to words & swap the bits
// in each byte.
int w1 = (w + 7) / 8;
int w2 = ((w + 15) / 16) * 2;
uchar* newarray = new uchar[w2*h];
const uchar* src = data;
uchar* dest = newarray;
Fl_Bitmask bm;
static uchar reverse[16] = /* Bit reversal lookup table */
{ 0x00, 0x88, 0x44, 0xcc, 0x22, 0xaa, 0x66, 0xee,
0x11, 0x99, 0x55, 0xdd, 0x33, 0xbb, 0x77, 0xff };
for (int y = 0; y < h; y++) {
for (int n = 0; n < w1; n++, src++)
*dest++ = (uchar)((reverse[*src & 0x0f] & 0xf0) |
(reverse[(*src >> 4) & 0x0f] & 0x0f));
dest += w2 - w1;
}
bm = CreateBitmap(w, h, 1, 1, newarray);
delete[] newarray;
return bm;
}
fl_uintptr_t Fl_GDI_Graphics_Driver::cache(Fl_Bitmap*, int w, int h, const uchar *array) {
return (fl_uintptr_t)fl_create_bitmap(w, h, array);
}
void Fl_GDI_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
if (pxm->mask_) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, (void*)pxm->mask_);
BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCAND);
SelectObject(new_gc, (void*)pxm->id_);
BitBlt(gc_, X, Y, W, H, new_gc, cx, cy, SRCPAINT);
RestoreDC(new_gc,save);
DeleteDC(new_gc);
} else {
copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
}
}
void Fl_GDI_Printer_Graphics_Driver::draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy) {
int X, Y, W, H;
if (pxm->prepare(XP, YP, WP, HP, cx, cy, X, Y, W, H)) return;
typedef BOOL (WINAPI* fl_transp_func) (HDC,int,int,int,int,HDC,int,int,int,int,UINT);
static HMODULE hMod = NULL;
static fl_transp_func fl_TransparentBlt = NULL;
if (!hMod) {
hMod = LoadLibrary("MSIMG32.DLL");
if(hMod) fl_TransparentBlt = (fl_transp_func)GetProcAddress(hMod, "TransparentBlt");
}
if (fl_TransparentBlt) {
HDC new_gc = CreateCompatibleDC(gc_);
int save = SaveDC(new_gc);
SelectObject(new_gc, (void*)pxm->id_);
// print all of offscreen but its parts in background color
fl_TransparentBlt(gc_, X, Y, W, H, new_gc, cx, cy, W, H, pxm->pixmap_bg_color );
RestoreDC(new_gc,save);
DeleteDC(new_gc);
}
else {
copy_offscreen(X, Y, W, H, (Fl_Offscreen)pxm->id_, cx, cy);
}
}
fl_uintptr_t Fl_GDI_Graphics_Driver::cache(Fl_Pixmap *img, int w, int h, const char *const*data) {
Fl_Offscreen id;
id = fl_create_offscreen(w, h);
fl_begin_offscreen(id);
uchar *bitmap = 0;
Fl_Surface_Device::surface()->driver()->mask_bitmap(&bitmap);
fl_draw_pixmap(data, 0, 0, FL_BLACK);
img->pixmap_bg_color = Fl_WinAPI_System_Driver::win_pixmap_bg_color; // computed by fl_draw_pixmap()
Fl_Surface_Device::surface()->driver()->mask_bitmap(0);
if (bitmap) {
img->mask_ = (fl_uintptr_t)fl_create_bitmask(w, h, bitmap);
delete[] bitmap;
}
fl_end_offscreen();
return (fl_uintptr_t)id;
}
//
// End of "$Id$".
//