for coherence with the Fl::screen_driver() function. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11494 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1273 lines
39 KiB
C++
1273 lines
39 KiB
C++
//
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// "$Id$"
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//
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// Unicode to UTF-8 conversion functions.
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//
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// Author: Jean-Marc Lienher ( http://oksid.ch )
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// Copyright 2000-2010 by O'ksi'D.
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// Copyright 2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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#include <FL/Fl.H>
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#include <FL/Fl_System_Driver.H>
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#include <FL/filename.H>
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#include <stdarg.h>
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#include <FL/fl_utf8.h>
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#include <string.h>
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#include <stdlib.h>
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#undef fl_open
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extern "C" {
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int XUtf8Tolower(int ucs); // in src/xutf8/case.c
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unsigned short XUtf8IsNonSpacing(unsigned int ucs); // in src/xutf8/is_spacing.c
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}
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/** \addtogroup fl_unicode
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@{
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*/
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// *** NOTE : All functions are LIMITED to 24 bits Unicode values !!! ***
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// *** But only 16 bits are really used under Linux and win32 ***
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#define NBC 0xFFFF + 1
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static int Toupper(int ucs) {
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long i;
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static unsigned short *table = NULL;
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if (!table) {
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table = (unsigned short*) malloc(
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sizeof(unsigned short) * (NBC));
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for (i = 0; i < NBC; i++) {
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table[i] = (unsigned short) i;
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}
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for (i = 0; i < NBC; i++) {
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int l;
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l = XUtf8Tolower(i);
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if (l != i) table[l] = (unsigned short) i;
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}
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}
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if (ucs >= NBC || ucs < 0) return ucs;
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return table[ucs];
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}
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/**
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Returns the byte length of the UTF-8 sequence with first byte \p c,
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or -1 if \p c is not valid.
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This function is helpful for finding faulty UTF-8 sequences.
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\see fl_utf8len1
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*/
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int fl_utf8len(char c)
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{
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if (!(c & 0x80)) return 1;
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if (c & 0x40) {
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if (c & 0x20) {
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if (c & 0x10) {
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if (c & 0x08) {
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if (c & 0x04) {
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return 6;
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}
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return 5;
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}
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return 4;
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}
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return 3;
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}
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return 2;
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}
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return -1;
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} // fl_utf8len
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/**
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Returns the byte length of the UTF-8 sequence with first byte \p c,
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or 1 if \p c is not valid.
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This function can be used to scan faulty UTF-8 sequences, albeit
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ignoring invalid codes.
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\see fl_utf8len
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*/
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int fl_utf8len1(char c)
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{
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if (!(c & 0x80)) return 1;
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if (c & 0x40) {
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if (c & 0x20) {
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if (c & 0x10) {
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if (c & 0x08) {
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if (c & 0x04) {
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return 6;
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}
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return 5;
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}
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return 4;
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}
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return 3;
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}
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return 2;
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}
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return 1;
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} // fl_utf8len1
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/**
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Returns the number of Unicode chars in the UTF-8 string.
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*/
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int
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fl_utf_nb_char(
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const unsigned char *buf,
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int len)
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{
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int i = 0;
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int nbc = 0;
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while (i < len) {
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int cl = fl_utf8len((buf+i)[0]);
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if (cl < 1) cl = 1;
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nbc++;
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i += cl;
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}
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return nbc;
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}
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/**
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UTF-8 aware strncasecmp - converts to lower case Unicode and tests.
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\param s1, s2 the UTF-8 strings to compare
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\param n the maximum number of UTF-8 characters to compare
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\return result of comparison
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\retval 0 if the strings are equal
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\retval >0 if s1 is greater than s2
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\retval <0 if s1 is less than s2
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*/
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int fl_utf_strncasecmp(const char *s1, const char *s2, int n)
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{
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int i;
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for (i = 0; i < n; i++) {
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int l1, l2;
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unsigned int u1, u2;
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if (*s1==0 && *s2==0) return 0; // all compared equal, return 0
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u1 = fl_utf8decode(s1, 0, &l1);
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u2 = fl_utf8decode(s2, 0, &l2);
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int res = XUtf8Tolower(u1) - XUtf8Tolower(u2);
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if (res) return res;
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s1 += l1;
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s2 += l2;
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}
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return 0;
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}
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/**
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UTF-8 aware strcasecmp - converts to Unicode and tests.
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\return result of comparison
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\retval 0 if the strings are equal
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\retval 1 if s1 is greater than s2
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\retval -1 if s1 is less than s2
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*/
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int fl_utf_strcasecmp(const char *s1, const char *s2)
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{
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return fl_utf_strncasecmp(s1, s2, 0x7fffffff);
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}
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/**
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Returns the Unicode lower case value of \p ucs.
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*/
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int fl_tolower(unsigned int ucs)
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{
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return XUtf8Tolower(ucs);
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}
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/**
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Returns the Unicode upper case value of \p ucs.
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*/
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int fl_toupper(unsigned int ucs)
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{
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return Toupper(ucs);
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}
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/**
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Converts the string \p str to its lower case equivalent into buf.
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Warning: to be safe buf length must be at least 3 * len [for 16-bit Unicode]
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*/
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int fl_utf_tolower(const unsigned char *str, int len, char *buf)
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{
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int i;
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int l = 0;
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char *end = (char *)&str[len];
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for (i = 0; i < len;) {
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int l1, l2;
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unsigned int u1;
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u1 = fl_utf8decode((const char*)(str + i), end, &l1);
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l2 = fl_utf8encode((unsigned int) XUtf8Tolower(u1), buf + l);
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if (l1 < 1) {
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i += 1;
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} else {
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i += l1;
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}
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if (l2 < 1) {
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l += 1;
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} else {
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l += l2;
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}
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}
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return l;
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}
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/**
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Converts the string \p str to its upper case equivalent into buf.
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Warning: to be safe buf length must be at least 3 * len [for 16-bit Unicode]
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*/
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int fl_utf_toupper(const unsigned char *str, int len, char *buf)
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{
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int i;
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int l = 0;
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char *end = (char *)&str[len];
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for (i = 0; i < len;) {
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int l1, l2;
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unsigned int u1;
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u1 = fl_utf8decode((const char*)(str + i), end, &l1);
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l2 = fl_utf8encode((unsigned int) Toupper(u1), buf + l);
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if (l1 < 1) {
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i += 1;
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} else {
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i += l1;
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}
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if (l2 < 1) {
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l += 1;
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} else {
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l += l2;
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}
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}
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return l;
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}
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/**
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Returns true if the Unicode character \p ucs is non-spacing.
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Non-spacing characters in Unicode are typically combining marks like
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tilde (~), diaeresis (¨), or other marks that are added to a base
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character, for instance 'a' (base character) + '¨' (combining mark) = 'ä'
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(German Umlaut).
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- http://unicode.org/glossary/#base_character
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- http://unicode.org/glossary/#nonspacing_mark
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- http://unicode.org/glossary/#combining_character
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*/
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unsigned int fl_nonspacing(unsigned int ucs)
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{
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return (unsigned int) XUtf8IsNonSpacing(ucs);
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}
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/**
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Converts UTF-8 string \p s to a local multi-byte character string.
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*/
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char * fl_utf2mbcs(const char *s)
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{
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return Fl::system_driver()->utf2mbcs(s);
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}
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/** Cross-platform function to get environment variables with a UTF-8 encoded
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name or value.
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This function is especially useful under the MSWindows platform where
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non-ASCII environment variables are encoded as wide characters.
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The returned value of the variable is encoded in UTF-8 as well.
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On platforms other than MSWindows this function calls getenv directly.
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The return value is returned as-is.
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\param[in] v the UTF-8 encoded environment variable
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\return the environment variable in UTF-8 encoding, or NULL in case of error.
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*/
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char *fl_getenv(const char* v) {
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return Fl::system_driver()->getenv(v);
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}
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/** Cross-platform function to open files with a UTF-8 encoded name.
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This function is especially useful under the MSWindows platform where the
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standard open() function fails with UTF-8 encoded non-ASCII filenames.
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\param f the UTF-8 encoded filename
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\param oflags other arguments are as in the standard open() function
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\return a file descriptor upon successful completion, or -1 in case of error.
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\sa fl_fopen().
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*/
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int fl_open(const char* f, int oflags, ...)
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{
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int pmode;
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va_list ap;
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va_start(ap, oflags);
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pmode = va_arg (ap, int);
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va_end(ap);
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return Fl::system_driver()->open(f, oflags, pmode);
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}
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/** Cross-platform function to open files with a UTF-8 encoded name.
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This function is especially useful under the MSWindows platform where the
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standard fopen() function fails with UTF-8 encoded non-ASCII filenames.
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\param f the UTF-8 encoded filename
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\param mode same as the second argument of the standard fopen() function
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\return a FILE pointer upon successful completion, or NULL in case of error.
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\sa fl_open().
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*/
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FILE *fl_fopen(const char* f, const char *mode) {
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return Fl::system_driver()->fopen(f, mode);
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}
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/** Cross-platform function to run a system command with a UTF-8 encoded string.
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This function is especially useful under the MSWindows platform where
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non-ASCII program (file) names must be encoded as wide characters.
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On platforms other than MSWindows this function calls system() directly.
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\param[in] cmd the UTF-8 encoded command string
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\return the return value of _wsystem() on Windows or system() on other platforms.
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*/
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int fl_system(const char* cmd)
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{
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return Fl::system_driver()->system(cmd);
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}
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int fl_execvp(const char *file, char *const *argv)
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{
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return Fl::system_driver()->execvp(file, argv);
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}
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/** Cross-platform function to set a files mode() with a UTF-8 encoded
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name or value.
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This function is especially useful under the MSWindows platform where the
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standard chmod() function fails with UTF-8 encoded non-ASCII filenames.
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\param[in] f the UTF-8 encoded filename
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\param[in] mode the mode to set
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\return the return value of _wchmod() on Windows or chmod() on other platforms.
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*/
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int fl_chmod(const char* f, int mode) {
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return Fl::system_driver()->chmod(f, mode);
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}
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/** Cross-platform function to test a files access() with a UTF-8 encoded
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name or value.
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This function is especially useful under the MSWindows platform where the
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standard access() function fails with UTF-8 encoded non-ASCII filenames.
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\param[in] f the UTF-8 encoded filename
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\param[in] mode the mode to test
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\return the return value of _waccess() on Windows or access() on other platforms.
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*/
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int fl_access(const char* f, int mode) {
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return Fl::system_driver()->access(f, mode);
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}
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/** Cross-platform function to stat() a file using a UTF-8 encoded
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name or value.
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This function is especially useful under the MSWindows platform where the
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standard stat() function fails with UTF-8 encoded non-ASCII filenames.
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\param[in] f the UTF-8 encoded filename
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\param b the stat struct to populate
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\return the return value of _wstat() on Windows or stat() on other platforms.
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*/
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int fl_stat(const char* f, struct stat *b) {
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return Fl::system_driver()->stat(f, b);
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}
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// TODO: add fl_chdir if we have fl_getcwd
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/** Cross-platform function to get the current working directory
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as a UTF-8 encoded value.
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This function is especially useful under the MSWindows platform where the
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standard _wgetcwd() function returns UTF-16 encoded non-ASCII filenames.
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\param b the buffer to populate
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\param l the length of the buffer
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\return the CWD encoded as UTF-8.
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*/
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char *fl_getcwd(char* b, int l) {
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if (b == NULL) {
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b = (char*) malloc(l+1);
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}
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return Fl::system_driver()->getcwd(b, l);
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}
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/** Cross-platform function to unlink() (that is, delete) a file using
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a UTF-8 encoded filename.
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This function is especially useful under the MSWindows platform where the
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standard function expects UTF-16 encoded non-ASCII filenames.
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\param f the filename to unlink
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\return the return value of _wunlink() on Windows or unlink() on other platforms.
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*/
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int fl_unlink(const char* f) {
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return Fl::system_driver()->unlink(f);
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}
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/** Cross-platform function to create a directory with a UTF-8 encoded
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name.
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This function is especially useful on the MSWindows platform where the
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standard _wmkdir() function expects UTF-16 encoded non-ASCII filenames.
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\param[in] f the UTF-8 encoded filename
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\param[in] mode the mode of the directory
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\return the return value of _wmkdir() on Windows or mkdir() on other platforms.
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*/
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int fl_mkdir(const char* f, int mode) {
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return Fl::system_driver()->mkdir(f, mode);
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}
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/** Cross-platform function to remove a directory with a UTF-8 encoded
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name.
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This function is especially useful on the MSWindows platform where the
|
|
standard _wrmdir() function expects UTF-16 encoded non-ASCII filenames.
|
|
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\param[in] f the UTF-8 encoded filename to remove
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\return the return value of _wrmdir() on Windows or rmdir() on other platforms.
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*/
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int fl_rmdir(const char* f) {
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return Fl::system_driver()->rmdir(f);
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}
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/** Cross-platform function to rename a filesystem object using
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UTF-8 encoded names.
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|
This function is especially useful on the MSWindows platform where the
|
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standard _wrename() function expects UTF-16 encoded non-ASCII filenames.
|
|
|
|
\param[in] f the UTF-8 encoded filename to change
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\param[in] n the new UTF-8 encoded filename to set
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\return the return value of _wrename() on Windows or rename() on other platforms.
|
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*/
|
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int fl_rename(const char* f, const char *n) {
|
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return Fl::system_driver()->rename(f, n);
|
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}
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|
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/** Cross-platform function to recursively create a path in the file system.
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|
This function creates a \p path in the file system by recursively creating
|
|
all directories.
|
|
*/
|
|
char fl_make_path( const char *path ) {
|
|
if (fl_access(path, 0)) {
|
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const char *s = strrchr( path, '/' );
|
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if ( !s ) return 0;
|
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size_t len = (size_t) (s-path);
|
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char *p = (char*)malloc( len+1 );
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memcpy( p, path, len );
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p[len] = 0;
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fl_make_path( p );
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free( p );
|
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fl_mkdir(path, 0700);
|
|
}
|
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return 1;
|
|
}
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|
|
/** Cross-platform function to create a path for the file in the file system.
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|
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|
This function strips the filename from the given \p path and creates
|
|
a path in the file system by recursively creating all directories.
|
|
*/
|
|
void fl_make_path_for_file( const char *path ) {
|
|
const char *s = strrchr( path, '/' );
|
|
if ( !s ) return;
|
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size_t len = (s-path);
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char *p = (char*)malloc( len+1 );
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memcpy( p, path, len );
|
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p[len] = 0;
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fl_make_path( p );
|
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free( p );
|
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} // fl_make_path_for_file()
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|
|
|
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//============================================================
|
|
// this part comes from file src/fl_utf.c of FLTK 1.3
|
|
//============================================================
|
|
|
|
/*!Set to 1 to turn bad UTF-8 bytes into ISO-8859-1. If this is zero
|
|
they are instead turned into the Unicode REPLACEMENT CHARACTER, of
|
|
value 0xfffd.
|
|
If this is on fl_utf8decode() will correctly map most (perhaps all)
|
|
human-readable text that is in ISO-8859-1. This may allow you
|
|
to completely ignore character sets in your code because virtually
|
|
everything is either ISO-8859-1 or UTF-8.
|
|
*/
|
|
#ifndef ERRORS_TO_ISO8859_1
|
|
# define ERRORS_TO_ISO8859_1 1
|
|
#endif
|
|
|
|
/*!Set to 1 to turn bad UTF-8 bytes in the 0x80-0x9f range into the
|
|
Unicode index for Microsoft's CP1252 character set. You should
|
|
also set ERRORS_TO_ISO8859_1. With this a huge amount of more
|
|
available text (such as all web pages) are correctly converted
|
|
to Unicode.
|
|
*/
|
|
#ifndef ERRORS_TO_CP1252
|
|
# define ERRORS_TO_CP1252 1
|
|
#endif
|
|
|
|
/*!A number of Unicode code points are in fact illegal and should not
|
|
be produced by a UTF-8 converter. Turn this on will replace the
|
|
bytes in those encodings with errors. If you do this then converting
|
|
arbitrary 16-bit data to UTF-8 and then back is not an identity,
|
|
which will probably break a lot of software.
|
|
*/
|
|
#ifndef STRICT_RFC3629
|
|
# define STRICT_RFC3629 0
|
|
#endif
|
|
|
|
#if ERRORS_TO_CP1252
|
|
/* Codes 0x80..0x9f from the Microsoft CP1252 character set, translated
|
|
* to Unicode:
|
|
*/
|
|
static unsigned short cp1252[32] = {
|
|
0x20ac, 0x0081, 0x201a, 0x0192, 0x201e, 0x2026, 0x2020, 0x2021,
|
|
0x02c6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008d, 0x017d, 0x008f,
|
|
0x0090, 0x2018, 0x2019, 0x201c, 0x201d, 0x2022, 0x2013, 0x2014,
|
|
0x02dc, 0x2122, 0x0161, 0x203a, 0x0153, 0x009d, 0x017e, 0x0178
|
|
};
|
|
#endif
|
|
|
|
/*! Decode a single UTF-8 encoded character starting at \e p. The
|
|
resulting Unicode value (in the range 0-0x10ffff) is returned,
|
|
and \e len is set to the number of bytes in the UTF-8 encoding
|
|
(adding \e len to \e p will point at the next character).
|
|
|
|
If \p p points at an illegal UTF-8 encoding, including one that
|
|
would go past \e end, or where a code uses more bytes than
|
|
necessary, then *(unsigned char*)p is translated as though it is
|
|
in the Microsoft CP1252 character set and \e len is set to 1.
|
|
Treating errors this way allows this to decode almost any
|
|
ISO-8859-1 or CP1252 text that has been mistakenly placed where
|
|
UTF-8 is expected, and has proven very useful.
|
|
|
|
If you want errors to be converted to error characters (as the
|
|
standards recommend), adding a test to see if the length is
|
|
unexpectedly 1 will work:
|
|
|
|
\code
|
|
if (*p & 0x80) { // what should be a multibyte encoding
|
|
code = fl_utf8decode(p,end,&len);
|
|
if (len<2) code = 0xFFFD; // Turn errors into REPLACEMENT CHARACTER
|
|
} else { // handle the 1-byte UTF-8 encoding:
|
|
code = *p;
|
|
len = 1;
|
|
}
|
|
\endcode
|
|
|
|
Direct testing for the 1-byte case (as shown above) will also
|
|
speed up the scanning of strings where the majority of characters
|
|
are ASCII.
|
|
*/
|
|
unsigned fl_utf8decode(const char* p, const char* end, int* len)
|
|
{
|
|
unsigned char c = *(const unsigned char*)p;
|
|
if (c < 0x80) {
|
|
if (len) *len = 1;
|
|
return c;
|
|
#if ERRORS_TO_CP1252
|
|
} else if (c < 0xa0) {
|
|
if (len) *len = 1;
|
|
return cp1252[c-0x80];
|
|
#endif
|
|
} else if (c < 0xc2) {
|
|
goto FAIL;
|
|
}
|
|
if ( (end && p+1 >= end) || (p[1]&0xc0) != 0x80) goto FAIL;
|
|
if (c < 0xe0) {
|
|
if (len) *len = 2;
|
|
return
|
|
((p[0] & 0x1f) << 6) +
|
|
((p[1] & 0x3f));
|
|
} else if (c == 0xe0) {
|
|
if (((const unsigned char*)p)[1] < 0xa0) goto FAIL;
|
|
goto UTF8_3;
|
|
#if STRICT_RFC3629
|
|
} else if (c == 0xed) {
|
|
/* RFC 3629 says surrogate chars are illegal. */
|
|
if (((const unsigned char*)p)[1] >= 0xa0) goto FAIL;
|
|
goto UTF8_3;
|
|
} else if (c == 0xef) {
|
|
/* 0xfffe and 0xffff are also illegal characters */
|
|
if (((const unsigned char*)p)[1]==0xbf &&
|
|
((const unsigned char*)p)[2]>=0xbe) goto FAIL;
|
|
goto UTF8_3;
|
|
#endif
|
|
} else if (c < 0xf0) {
|
|
UTF8_3:
|
|
if ( (end && p+2 >= end) || (p[2]&0xc0) != 0x80) goto FAIL;
|
|
if (len) *len = 3;
|
|
return
|
|
((p[0] & 0x0f) << 12) +
|
|
((p[1] & 0x3f) << 6) +
|
|
((p[2] & 0x3f));
|
|
} else if (c == 0xf0) {
|
|
if (((const unsigned char*)p)[1] < 0x90) goto FAIL;
|
|
goto UTF8_4;
|
|
} else if (c < 0xf4) {
|
|
UTF8_4:
|
|
if ( (end && p+3 >= end) || (p[2]&0xc0) != 0x80 || (p[3]&0xc0) != 0x80) goto FAIL;
|
|
if (len) *len = 4;
|
|
#if STRICT_RFC3629
|
|
/* RFC 3629 says all codes ending in fffe or ffff are illegal: */
|
|
if ((p[1]&0xf)==0xf &&
|
|
((const unsigned char*)p)[2] == 0xbf &&
|
|
((const unsigned char*)p)[3] >= 0xbe) goto FAIL;
|
|
#endif
|
|
return
|
|
((p[0] & 0x07) << 18) +
|
|
((p[1] & 0x3f) << 12) +
|
|
((p[2] & 0x3f) << 6) +
|
|
((p[3] & 0x3f));
|
|
} else if (c == 0xf4) {
|
|
if (((const unsigned char*)p)[1] > 0x8f) goto FAIL; /* after 0x10ffff */
|
|
goto UTF8_4;
|
|
} else {
|
|
FAIL:
|
|
if (len) *len = 1;
|
|
#if ERRORS_TO_ISO8859_1
|
|
return c;
|
|
#else
|
|
return 0xfffd; /* Unicode REPLACEMENT CHARACTER */
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/*! Move \p p forward until it points to the start of a UTF-8
|
|
character. If it already points at the start of one then it
|
|
is returned unchanged. Any UTF-8 errors are treated as though each
|
|
byte of the error is an individual character.
|
|
|
|
\e start is the start of the string and is used to limit the
|
|
backwards search for the start of a UTF-8 character.
|
|
|
|
\e end is the end of the string and is assumed to be a break
|
|
between characters. It is assumed to be greater than p.
|
|
|
|
This function is for moving a pointer that was jumped to the
|
|
middle of a string, such as when doing a binary search for
|
|
a position. You should use either this or fl_utf8back() depending
|
|
on which direction your algorithm can handle the pointer
|
|
moving. Do not use this to scan strings, use fl_utf8decode()
|
|
instead.
|
|
*/
|
|
const char* fl_utf8fwd(const char* p, const char* start, const char* end)
|
|
{
|
|
const char* a;
|
|
int len;
|
|
/* if we are not pointing at a continuation character, we are done: */
|
|
if ((*p&0xc0) != 0x80) return p;
|
|
/* search backwards for a 0xc0 starting the character: */
|
|
for (a = p-1; ; --a) {
|
|
if (a < start) return p;
|
|
if (!(a[0]&0x80)) return p;
|
|
if ((a[0]&0x40)) break;
|
|
}
|
|
fl_utf8decode(a,end,&len);
|
|
a += len;
|
|
if (a > p) return a;
|
|
return p;
|
|
}
|
|
|
|
/*! Move \p p backward until it points to the start of a UTF-8
|
|
character. If it already points at the start of one then it
|
|
is returned unchanged. Any UTF-8 errors are treated as though each
|
|
byte of the error is an individual character.
|
|
|
|
\e start is the start of the string and is used to limit the
|
|
backwards search for the start of a UTF-8 character.
|
|
|
|
\e end is the end of the string and is assumed to be a break
|
|
between characters. It is assumed to be greater than p.
|
|
|
|
If you wish to decrement a UTF-8 pointer, pass p-1 to this.
|
|
*/
|
|
const char* fl_utf8back(const char* p, const char* start, const char* end)
|
|
{
|
|
const char* a;
|
|
int len;
|
|
/* if we are not pointing at a continuation character, we are done: */
|
|
if ((*p&0xc0) != 0x80) return p;
|
|
/* search backwards for a 0xc0 starting the character: */
|
|
for (a = p-1; ; --a) {
|
|
if (a < start) return p;
|
|
if (!(a[0]&0x80)) return p;
|
|
if ((a[0]&0x40)) break;
|
|
}
|
|
fl_utf8decode(a,end,&len);
|
|
if (a+len > p) return a;
|
|
return p;
|
|
}
|
|
|
|
/*! Returns number of bytes that utf8encode() will use to encode the
|
|
character \p ucs. */
|
|
int fl_utf8bytes(unsigned ucs) {
|
|
if (ucs < 0x000080U) {
|
|
return 1;
|
|
} else if (ucs < 0x000800U) {
|
|
return 2;
|
|
} else if (ucs < 0x010000U) {
|
|
return 3;
|
|
} else if (ucs <= 0x10ffffU) {
|
|
return 4;
|
|
} else {
|
|
return 3; /* length of the illegal character encoding */
|
|
}
|
|
}
|
|
|
|
/*! Write the UTF-8 encoding of \e ucs into \e buf and return the
|
|
number of bytes written. Up to 4 bytes may be written. If you know
|
|
that \p ucs is less than 0x10000 then at most 3 bytes will be written.
|
|
If you wish to speed this up, remember that anything less than 0x80
|
|
is written as a single byte.
|
|
|
|
If ucs is greater than 0x10ffff this is an illegal character
|
|
according to RFC 3629. These are converted as though they are
|
|
0xFFFD (REPLACEMENT CHARACTER).
|
|
|
|
RFC 3629 also says many other values for \p ucs are illegal (in
|
|
the range 0xd800 to 0xdfff, or ending with 0xfffe or
|
|
0xffff). However I encode these as though they are legal, so that
|
|
utf8encode/fl_utf8decode will be the identity for all codes between 0
|
|
and 0x10ffff.
|
|
*/
|
|
int fl_utf8encode(unsigned ucs, char* buf) {
|
|
if (ucs < 0x000080U) {
|
|
buf[0] = ucs;
|
|
return 1;
|
|
} else if (ucs < 0x000800U) {
|
|
buf[0] = 0xc0 | (ucs >> 6);
|
|
buf[1] = 0x80 | (ucs & 0x3F);
|
|
return 2;
|
|
} else if (ucs < 0x010000U) {
|
|
buf[0] = 0xe0 | (ucs >> 12);
|
|
buf[1] = 0x80 | ((ucs >> 6) & 0x3F);
|
|
buf[2] = 0x80 | (ucs & 0x3F);
|
|
return 3;
|
|
} else if (ucs <= 0x0010ffffU) {
|
|
buf[0] = 0xf0 | (ucs >> 18);
|
|
buf[1] = 0x80 | ((ucs >> 12) & 0x3F);
|
|
buf[2] = 0x80 | ((ucs >> 6) & 0x3F);
|
|
buf[3] = 0x80 | (ucs & 0x3F);
|
|
return 4;
|
|
} else {
|
|
/* encode 0xfffd: */
|
|
buf[0] = (char)0xef;
|
|
buf[1] = (char)0xbf;
|
|
buf[2] = (char)0xbd;
|
|
return 3;
|
|
}
|
|
}
|
|
|
|
/*! Convert a single 32-bit Unicode codepoint into an array of 16-bit
|
|
characters. These are used by some system calls, especially on Windows.
|
|
|
|
\p ucs is the value to convert.
|
|
|
|
\p dst points at an array to write, and \p dstlen is the number of
|
|
locations in this array. At most \p dstlen words will be
|
|
written, and a 0 terminating word will be added if \p dstlen is
|
|
large enough. Thus this function will never overwrite the buffer
|
|
and will attempt return a zero-terminated string if space permits.
|
|
If \p dstlen is zero then \p dst can be set to NULL and no data
|
|
is written, but the length is returned.
|
|
|
|
The return value is the number of 16-bit words that \e would be written
|
|
to \p dst if it is large enough, not counting any terminating
|
|
zero.
|
|
|
|
If the return value is greater than \p dstlen it indicates truncation,
|
|
you should then allocate a new array of size return+1 and call this again.
|
|
|
|
Unicode characters in the range 0x10000 to 0x10ffff are converted to
|
|
"surrogate pairs" which take two words each (in UTF-16 encoding).
|
|
Typically, setting \p dstlen to 2 will ensure that any valid Unicode
|
|
value can be converted, and setting \p dstlen to 3 or more will allow
|
|
a NULL terminated sequence to be returned.
|
|
*/
|
|
unsigned fl_ucs_to_Utf16(const unsigned ucs, unsigned short *dst, const unsigned dstlen)
|
|
{
|
|
/* The rule for direct conversion from UCS to UTF16 is:
|
|
* - if UCS > 0x0010FFFF then UCS is invalid
|
|
* - if UCS >= 0xD800 && UCS <= 0xDFFF UCS is invalid
|
|
* - if UCS <= 0x0000FFFF then U16 = UCS, len = 1
|
|
* - else
|
|
* -- U16[0] = ((UCS - 0x00010000) >> 10) & 0x3FF + 0xD800
|
|
* -- U16[1] = (UCS & 0x3FF) + 0xDC00
|
|
* -- len = 2;
|
|
*/
|
|
unsigned count; /* Count of converted UTF16 cells */
|
|
unsigned short u16[4]; /* Alternate buffer if dst is not set */
|
|
unsigned short *out; /* points to the active buffer */
|
|
/* Ensure we have a valid buffer to write to */
|
|
if((!dstlen) || (!dst)) {
|
|
out = u16;
|
|
} else {
|
|
out = dst;
|
|
}
|
|
/* Convert from UCS to UTF16 */
|
|
if((ucs > 0x0010FFFF) || /* UCS is too large */
|
|
((ucs > 0xD7FF) && (ucs < 0xE000))) { /* UCS in invalid range */
|
|
out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */
|
|
count = 1;
|
|
} else if(ucs < 0x00010000) {
|
|
out[0] = (unsigned short)ucs;
|
|
count = 1;
|
|
} else if(dstlen < 2) { /* dst is too small for the result */
|
|
out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */
|
|
count = 2;
|
|
} else {
|
|
out[0] = (((ucs - 0x00010000) >> 10) & 0x3FF) + 0xD800;
|
|
out[1] = (ucs & 0x3FF) + 0xDC00;
|
|
count = 2;
|
|
}
|
|
/* NULL terminate the output, if there is space */
|
|
if(count < dstlen) { out[count] = 0; }
|
|
return count;
|
|
} /* fl_ucs_to_Utf16 */
|
|
|
|
/*! Convert a UTF-8 sequence into an array of 16-bit characters. These
|
|
are used by some system calls, especially on Windows.
|
|
|
|
\p src points at the UTF-8, and \p srclen is the number of bytes to
|
|
convert.
|
|
|
|
\p dst points at an array to write, and \p dstlen is the number of
|
|
locations in this array. At most \p dstlen-1 words will be
|
|
written there, plus a 0 terminating word. Thus this function
|
|
will never overwrite the buffer and will always return a
|
|
zero-terminated string. If \p dstlen is zero then \p dst can be
|
|
null and no data is written, but the length is returned.
|
|
|
|
The return value is the number of 16-bit words that \e would be written
|
|
to \p dst if it were long enough, not counting the terminating
|
|
zero. If the return value is greater or equal to \p dstlen it
|
|
indicates truncation, you can then allocate a new array of size
|
|
return+1 and call this again.
|
|
|
|
Errors in the UTF-8 are converted as though each byte in the
|
|
erroneous string is in the Microsoft CP1252 encoding. This allows
|
|
ISO-8859-1 text mistakenly identified as UTF-8 to be printed
|
|
correctly.
|
|
|
|
Unicode characters in the range 0x10000 to 0x10ffff are converted to
|
|
"surrogate pairs" which take two words each (this is called UTF-16
|
|
encoding).
|
|
*/
|
|
unsigned fl_utf8toUtf16(const char* src, unsigned srclen,
|
|
unsigned short* dst, unsigned dstlen)
|
|
{
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
if (p >= e) {dst[count] = 0; return count;}
|
|
if (!(*p & 0x80)) { /* ascii */
|
|
dst[count] = *p++;
|
|
} else {
|
|
int len; unsigned ucs = fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
if (ucs < 0x10000) {
|
|
dst[count] = ucs;
|
|
} else {
|
|
/* make a surrogate pair: */
|
|
if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
|
|
dst[count] = (((ucs-0x10000u)>>10)&0x3ff) | 0xd800;
|
|
dst[++count] = (ucs&0x3ff) | 0xdc00;
|
|
}
|
|
}
|
|
if (++count == dstlen) {dst[count-1] = 0; break;}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
if (!(*p & 0x80)) p++;
|
|
else {
|
|
int len; unsigned ucs = fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
if (ucs >= 0x10000) ++count;
|
|
}
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
/*! Convert a UTF-8 sequence into an array of 1-byte characters.
|
|
|
|
If the UTF-8 decodes to a character greater than 0xff then it is
|
|
replaced with '?'.
|
|
|
|
Errors in the UTF-8 sequence are converted as individual bytes, same as
|
|
fl_utf8decode() does. This allows ISO-8859-1 text mistakenly identified
|
|
as UTF-8 to be printed correctly (and possibly CP1252 on Windows).
|
|
|
|
\p src points at the UTF-8 sequence, and \p srclen is the number of
|
|
bytes to convert.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
*/
|
|
unsigned fl_utf8toa(const char* src, unsigned srclen,
|
|
char* dst, unsigned dstlen)
|
|
{
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
unsigned char c;
|
|
if (p >= e) {dst[count] = 0; return count;}
|
|
c = *(const unsigned char*)p;
|
|
if (c < 0xC2) { /* ascii or bad code */
|
|
dst[count] = c;
|
|
p++;
|
|
} else {
|
|
int len; unsigned ucs = fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
if (ucs < 0x100) dst[count] = ucs;
|
|
else dst[count] = '?';
|
|
}
|
|
if (++count >= dstlen) {dst[count-1] = 0; break;}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
if (!(*p & 0x80)) p++;
|
|
else {
|
|
int len;
|
|
fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
}
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
/*! Convert an ISO-8859-1 (ie normal c-string) byte stream to UTF-8.
|
|
|
|
It is possible this should convert Microsoft's CP1252 to UTF-8
|
|
instead. This would translate the codes in the range 0x80-0x9f
|
|
to different characters. Currently it does not do this.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
\p srclen is the number of bytes in \p src to convert.
|
|
|
|
If the return value equals \p srclen then this indicates that
|
|
no conversion is necessary, as only ASCII characters are in the
|
|
string.
|
|
*/
|
|
unsigned fl_utf8froma(char* dst, unsigned dstlen,
|
|
const char* src, unsigned srclen) {
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
unsigned char ucs;
|
|
if (p >= e) {dst[count] = 0; return count;}
|
|
ucs = *(const unsigned char*)p++;
|
|
if (ucs < 0x80U) {
|
|
dst[count++] = ucs;
|
|
if (count >= dstlen) {dst[count-1] = 0; break;}
|
|
} else { /* 2 bytes (note that CP1252 translate could make 3 bytes!) */
|
|
if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
|
|
dst[count++] = 0xc0 | (ucs >> 6);
|
|
dst[count++] = 0x80 | (ucs & 0x3F);
|
|
}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
unsigned char ucs = *(const unsigned char*)p++;
|
|
if (ucs < 0x80U) {
|
|
count++;
|
|
} else {
|
|
count += 2;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
/*! Examines the first \p srclen bytes in \p src and returns a verdict
|
|
on whether it is UTF-8 or not.
|
|
- Returns 0 if there is any illegal UTF-8 sequences, using the
|
|
same rules as fl_utf8decode(). Note that some UCS values considered
|
|
illegal by RFC 3629, such as 0xffff, are considered legal by this.
|
|
- Returns 1 if there are only single-byte characters (ie no bytes
|
|
have the high bit set). This is legal UTF-8, but also indicates
|
|
plain ASCII. It also returns 1 if \p srclen is zero.
|
|
- Returns 2 if there are only characters less than 0x800.
|
|
- Returns 3 if there are only characters less than 0x10000.
|
|
- Returns 4 if there are characters in the 0x10000 to 0x10ffff range.
|
|
|
|
Because there are many illegal sequences in UTF-8, it is almost
|
|
impossible for a string in another encoding to be confused with
|
|
UTF-8. This is very useful for transitioning Unix to UTF-8
|
|
filenames, you can simply test each filename with this to decide
|
|
if it is UTF-8 or in the locale encoding. My hope is that if
|
|
this is done we will be able to cleanly transition to a locale-less
|
|
encoding.
|
|
*/
|
|
int fl_utf8test(const char* src, unsigned srclen) {
|
|
int ret = 1;
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
while (p < e) {
|
|
if (*p & 0x80) {
|
|
int len; fl_utf8decode(p,e,&len);
|
|
if (len < 2) return 0;
|
|
if (len > ret) ret = len;
|
|
p += len;
|
|
} else {
|
|
p++;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* forward declare mk_wcwidth() as static so the name is not visible.
|
|
*/
|
|
static int mk_wcwidth(unsigned int ucs);
|
|
|
|
/* include the c source directly so its contents are only visible here
|
|
*/
|
|
#include "xutf8/mk_wcwidth.c"
|
|
|
|
/** wrapper to adapt Markus Kuhn's implementation of wcwidth() for FLTK
|
|
\param [in] ucs Unicode character value
|
|
\returns width of character in columns
|
|
|
|
See http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c for Markus Kuhn's
|
|
original implementation of wcwidth() and wcswidth()
|
|
(defined in IEEE Std 1002.1-2001) for Unicode.
|
|
|
|
\b WARNING: this function returns widths for "raw" Unicode characters.
|
|
It does not even try to map C1 control characters (0x80 to 0x9F) to
|
|
CP1252, and C0/C1 control characters and DEL will return -1.
|
|
You are advised to use fl_width(const char* src) instead.
|
|
*/
|
|
int fl_wcwidth_(unsigned int ucs) {
|
|
return mk_wcwidth(ucs);
|
|
}
|
|
|
|
/** extended wrapper around fl_wcwidth_(unsigned int ucs) function.
|
|
\param[in] src pointer to start of UTF-8 byte sequence
|
|
\returns width of character in columns
|
|
|
|
Depending on build options, this function may map C1 control
|
|
characters (0x80 to 0x9f) to CP1252, and return the width of
|
|
that character instead. This is not the same behaviour as
|
|
fl_wcwidth_(unsigned int ucs) .
|
|
|
|
Note that other control characters and DEL will still return -1,
|
|
so if you want different behaviour, you need to test for those
|
|
characters before calling fl_wcwidth(), and handle them separately.
|
|
*/
|
|
int fl_wcwidth(const char* src) {
|
|
int len = fl_utf8len(*src);
|
|
int ret = 0;
|
|
unsigned int ucs = fl_utf8decode(src, src+len, &ret);
|
|
int width = fl_wcwidth_(ucs);
|
|
return width;
|
|
}
|
|
|
|
/**
|
|
Converts a UTF-8 string into a wide character string.
|
|
|
|
This function generates 32-bit wchar_t (e.g. "ucs4" as it were) except
|
|
on Windows where it is equivalent to fl_utf8toUtf16 and returns
|
|
UTF-16.
|
|
|
|
\p src points at the UTF-8, and \p srclen is the number of bytes to
|
|
convert.
|
|
|
|
\p dst points at an array to write, and \p dstlen is the number of
|
|
locations in this array. At most \p dstlen-1 wchar_t will be
|
|
written there, plus a 0 terminating wchar_t.
|
|
|
|
The return value is the number of wchar_t that \e would be written
|
|
to \p dst if it were long enough, not counting the terminating
|
|
zero. If the return value is greater or equal to \p dstlen it
|
|
indicates truncation, you can then allocate a new array of size
|
|
return+1 and call this again.
|
|
|
|
Notice that sizeof(wchar_t) is 2 on Windows and is 4 on Linux
|
|
and most other systems. Where wchar_t is 16 bits, Unicode
|
|
characters in the range 0x10000 to 0x10ffff are converted to
|
|
"surrogate pairs" which take two words each (this is called UTF-16
|
|
encoding). If wchar_t is 32 bits this rather nasty problem is
|
|
avoided.
|
|
|
|
Note that Windows includes Cygwin, i.e. compiled with Cygwin's POSIX
|
|
layer (cygwin1.dll, --enable-cygwin), either native (GDI) or X11.
|
|
*/
|
|
unsigned fl_utf8towc(const char* src, unsigned srclen,
|
|
wchar_t* dst, unsigned dstlen)
|
|
{
|
|
return Fl::system_driver()->utf8towc(src, srclen, dst, dstlen);
|
|
}
|
|
|
|
|
|
/*! Turn "wide characters" as returned by some system calls
|
|
(especially on Windows) into UTF-8.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
\p srclen is the number of words in \p src to convert. On Windows
|
|
this is not necessarily the number of characters, due to there
|
|
possibly being "surrogate pairs" in the UTF-16 encoding used.
|
|
On Unix wchar_t is 32 bits and each location is a character.
|
|
|
|
On Unix if a \p src word is greater than 0x10ffff then this is an
|
|
illegal character according to RFC 3629. These are converted as
|
|
though they are 0xFFFD (REPLACEMENT CHARACTER). Characters in the
|
|
range 0xd800 to 0xdfff, or ending with 0xfffe or 0xffff are also
|
|
illegal according to RFC 3629. However I encode these as though
|
|
they are legal, so that fl_utf8towc will return the original data.
|
|
|
|
On Windows "surrogate pairs" are converted to a single character
|
|
and UTF-8 encoded (as 4 bytes). Mismatched halves of surrogate
|
|
pairs are converted as though they are individual characters.
|
|
*/
|
|
unsigned fl_utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen)
|
|
{
|
|
return Fl::system_driver()->utf8fromwc(dst, dstlen, src, srclen);
|
|
}
|
|
|
|
|
|
/*! Return true if the "locale" seems to indicate that UTF-8 encoding
|
|
is used. If true the fl_utf8to_mb and fl_utf8from_mb don't do anything
|
|
useful.
|
|
|
|
<i>It is highly recommended that you change your system so this
|
|
does return true.</i> On Windows this is done by setting the
|
|
"codepage" to CP_UTF8. On Unix this is done by setting $LC_CTYPE
|
|
to a string containing the letters "utf" or "UTF" in it, or by
|
|
deleting all $LC* and $LANG environment variables. In the future
|
|
it is likely that all non-Asian Unix systems will return true,
|
|
due to the compatibility of UTF-8 with ISO-8859-1.
|
|
*/
|
|
int fl_utf8locale()
|
|
{
|
|
return Fl::system_driver()->utf8locale();
|
|
}
|
|
|
|
|
|
/*! Convert the UTF-8 used by FLTK to the locale-specific encoding
|
|
used for filenames (and sometimes used for data in files).
|
|
Unfortunately due to stupid design you will have to do this as
|
|
needed for filenames. This is a bug on both Unix and Windows.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
If fl_utf8locale() returns true then this does not change the data.
|
|
*/
|
|
unsigned fl_utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen) {
|
|
if (fl_utf8locale()) {
|
|
/* identity transform: */
|
|
if (srclen < dstlen) {
|
|
memcpy(dst, src, srclen);
|
|
dst[srclen] = 0;
|
|
} else {
|
|
/* Buffer insufficent or buffer query */
|
|
}
|
|
return srclen;
|
|
}
|
|
return Fl::system_driver()->utf8to_mb(src, srclen, dst, dstlen);
|
|
}
|
|
|
|
|
|
/*! Convert a filename from the locale-specific multibyte encoding
|
|
used by Windows to UTF-8 as used by FLTK.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
On Unix or on Windows when a UTF-8 locale is in effect, this
|
|
does not change the data.
|
|
You may also want to check if fl_utf8test() returns non-zero, so that
|
|
the filesystem can store filenames in UTF-8 encoding regardless of
|
|
the locale.
|
|
*/
|
|
unsigned fl_utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen) {
|
|
if (fl_utf8locale()) {
|
|
/* identity transform: */
|
|
if (srclen < dstlen) {
|
|
memcpy(dst, src, srclen);
|
|
dst[srclen] = 0;
|
|
} else {
|
|
/* Buffer insufficent or buffer query */
|
|
}
|
|
return srclen;
|
|
}
|
|
return Fl::system_driver()->utf8from_mb(dst, dstlen, src, srclen);
|
|
}
|
|
|
|
//============================================================
|
|
// end of the part from file src/fl_utf.c of FLTK 1.3
|
|
//============================================================
|
|
|
|
/** @} */
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|